Kayos.
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You know ... all this time I've been thinking that Kayos was Kayoss and wondering why he'd gone with a female avatar. I've been trying to decide how well Kayoss was at playing a female character what with all the bouncing and hugging and stuff but couldn't decide. LOL@self.
Haha, bless you. Yin is the way I used to be when I was a little younger and had more confidence dialled up a couple of notches. I freely admit my lil wizard is manic and not entirely standard.
The sorceror and wizard spell progressions are entirely separate, so yes you keep track of two spell lists.
So, having slept on it; I'm thinking I'll go for wizard 2. All she needs to do is sit and add 2 spells to her spellbook, she could have done the research for that already. Plus another magic missile from the evocation school is just too tempting! As for the whole multiclassing idea - I'll wait and see wht happens as we go along, if we have to keep coming up with increasingly lame ideas to keep her in the wizarding class then I can go with sorceress levels.
| Orlan |
"That priest of Gorum 'as 'ad my back in battle but if ya make it to the spire, ya could be givin' me brudder a proper and priestly prayer then."
"Aye then...I be takin' ta the callin' of Torag...lord of all that be good and built ta last in this world."
| Tarren the Dungeon Master |
I think Orlan has been setting the tone for his multiclassing into cleric nicely. He's always been the religious sort. Also, sitting on the side of a mountain, contemplating death, and staring out at works of wonder is a great place to become a cleric.
...
On skills, yes, by all means redo skills and compare the flavour of your character.
Wicht
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I think Orlan has been setting the tone for his multiclassing into cleric nicely. He's always been the religious sort. Also, sitting on the side of a mountain, contemplating death, and staring out at works of wonder is a great place to become a cleric.
...
On skills, yes, by all means redo skills and compare the flavour of your character.
Are we rolling for hitpoints at level 2? Any house rules on rolling?
I notice with skills that I go from having 5 maxed out skills to having 5 skills at a +1 skill level each. No real change until I hit second level.
| Tarren the Dungeon Master |
Tarren the Dungeon Master wrote:I think Orlan has been setting the tone for his multiclassing into cleric nicely. He's always been the religious sort. Also, sitting on the side of a mountain, contemplating death, and staring out at works of wonder is a great place to become a cleric.
...
On skills, yes, by all means redo skills and compare the flavour of your character.
Are we rolling for hitpoints at level 2? Any house rules on rolling?
I notice with skills that I go from having 5 maxed out skills to having 5 skills at a +1 skill level each. No real change until I hit second level.
Houserule? If you roll a one, re-roll it. If you roll a two, the other dwarves are gonna tease you mercilessly.
| Neil Spicer Contributor, RPG Superstar 2009, RPG Superstar Judgernaut |
I think Orlan has been setting the tone for his multiclassing into cleric nicely. He's always been the religious sort. Also, sitting on the side of a mountain, contemplating death, and staring out at works of wonder is a great place to become a cleric.
I agree. Seems like a natural fit...other than him being somewhat miffed by the mad priest of Torag sending him on this mission.
On skills, yes, by all means redo skills and compare the flavour of your character.
Changes made. This skill system is interesting. Nothing changed for Orlan on his 1st level skills. But picking up 3 new skill ranks as a Cleric allows him to immediately grab three new class skills from the Cleric's list and have them at the same relative power level as his other skills. The old system didn't allow for that, because of the disparity caused by the big x4 multiplier used at 1st level. I like this one better. You're able to advance your previous skills by +1 for every rank you invest...or, you can immediately gain the "trained" aspect of a new skill and claim the +3 bonus for the "trained" aspect.
Also, just as FYI, another reason I wanted to pick up a level in Cleric was because I'm interested in playtesting as many elements of the new rules as possible. So, it's better to skip around a bit in terms of multiclassing to see what other abilities come into play for other classes. And also, just to playtest multiclassing itself and see how much more powerful (or weaker) a character becomes as a result of doing that. Should be interesting times ahead. Orlan's got a lot of new shiny "toys" to play with in his arsenal now.
--Neil
| Tarren the Dungeon Master |
Tarren the Dungeon Master wrote:I think Orlan has been setting the tone for his multiclassing into cleric nicely. He's always been the religious sort. Also, sitting on the side of a mountain, contemplating death, and staring out at works of wonder is a great place to become a cleric.I agree. Seems like a natural fit...other than him being somewhat miffed by the mad priest of Torag sending him on this mission.
--Neil
I was gonna say 'other than the fact that Torag seems to have it out for him, it's a natural fit.
| Klyndak |
I was gonna say 'other than the fact that Torag seems to have it out for him, it's a natural fit.
Inna all fairness, Torag is not overly mindful o' rivers. Gozreh, on the other 'and, may not like dwarves as much as Torag. Course 'e ain't after being too fond o' anyone I reckon.
| Orlan |
"I believe yer orclin' friend there might be a bit infatuated with his long pointy blade, cousin...not unlike a certain knight with a lance what be travelin' with me. Of course, Sir Manfred don't be havin' to rely on 'enhancements' ta be compensatin' for any lack of size..." ;)
| Klyndak |
Hrmph
Our DM is after bein' a real...
hrmph
Lets just be sayin' that I was lookin ferward towards a little light readin', a little bit of toughenin'. Maybe even a little sleep. But no... Clareg 'as to go 'n get 'imself lost.
Clareg, yer better be dead or else I'm gonna be killin' ya fer ruinin' me rest.
| Sir Manfred VonFalkenburg |
Sir Manfred rolls for hit points
Fighter Level 2:
1d10+2+1=10
About average.
Hey Yin, don't you get another HP for another level in your favored class?
Tarren Dei
RPG Superstar 2009 Top 8
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Kayos,
A couple of questions.
(1) Did you roll for HP?
(2) Did you get the extra language? I'm sure that Orlan could be persuaded to teach you dwarven heheh.
Languages -- "Learn Language: Whenever you put a rank into this skill you immediately learn to speak and read a new language." -- You have six languages -- 4 for your intelligence, plus Shoanti and Common for your heritage.
| Kannonfodder |
Hrmph
Our DM is after bein' a real...
hrmph
Lets just be sayin' that I was lookin ferward towards a little light readin', a little bit of toughenin'. Maybe even a little sleep. But no... Clareg 'as to go 'n get 'imself lost.
Clareg, yer better be dead or else I'm gonna be killin' ya fer ruinin' me rest.
"Ya said 'run' ... ya did not say which way. Next time, ya should be a bit more specifical in your direction givin'."
| Hru Gorumgrag |
Hru rolls for cleric level 2:hp+con bonus (1d8+2=9) that went well....news flash:the DM is evil MUST_SAVE_RED_SHIRTS
| Amardolem |
BRUHAHAHA ... I like to think of it as I'm giving you interesting choices. I mean, after all, he's an NPC named 'Kannonfodder'. Do you really need to save him.
Garn is the new Frac.
He's fun! He's tha Flava! plus after that 12 point shot when i thought he was dead and was I was wrong, I checked him out, he's badass!!
Tarren Dei
RPG Superstar 2009 Top 8
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Sir Manfred rolls for hit points
Fighter Level 2:
1d10+2+1=10
About average.Hey Yin, don't you get another HP for another level in your favored class?
Manfred, shouldn't your CMB be 5? -- "BASE ATTACKS/Combat Maneuver Bonus(+2)/+4"
Kayos.
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Kayos,
A couple of questions.
(1) Did you roll for HP?
(2) Did you get the extra language? I'm sure that Orlan could be persuaded to teach you dwarven heheh.
Languages -- "Learn Language: Whenever you put a rank into this skill you immediately learn to speak and read a new language." -- You have six languages -- 4 for your intelligence, plus Shoanti and Common for your heritage.
1) Yep, I just lucked out! HP (1d6+1+1=8) (+1 for con, +1 for favoured class)
2) Good point, I shall have to pick a new language. The question over the dwarven thing is will our dwarf want to teach my little Fireweaver? (she has been wondering what those things he mumbles in his sleep are so she'd be more than happy to learn!)
Me likee Rogue bonus tricks. Kamris is my attempt to get a ranger type without being a ranger.
Rogue bonus tricks are all sorts of awesome they make the rogue nice and flexible as a class.
| Tarren the Dungeon Master |
So, once the rescue party has finished levelling up and gotten all their lovin' healin' from our born again worshipper of Torag, I'll be ready to throw you against something even more evil than batriding goblins and cannibalistic, wife-swapping primitives.
I was surprised that 'The Grateful Dead' turned out to be a social encounter in both cases. I thought you'd either hide in the caves and make them come to you or you'd lose a member or two fighting your way up the cliffs.
I must admit I was amused that the reefclaw turned out to be such fun. Were you guys scared of that CR 1 opponent? I'd like to take low level opponents and make them own the space they are in.
| Neil Spicer Contributor, RPG Superstar 2009, RPG Superstar Judgernaut |
I was surprised that 'The Grateful Dead' turned out to be a social encounter in both cases. I thought you'd either hide in the caves and make them come to you or you'd lose a member or two fighting your way up the cliffs.
Well...seems like both parties did engage in combat with 'The Grateful Dead.' But it wasn't to the finish...so it had a social element along with the fighting.
I must admit I was amused that the reefclaw turned out to be such fun. Were you guys scared of that CR 1 opponent? I'd like to take low level opponents and make them own the space they are in.
Speaking for Orlan, I'd say no. He was far more frightened by the river where the reefclaw made its home. I swear that thing had Improved Grab and deserves a CR of its own. Is CR 8 too high? How much experience do we get for that? About the only thing scarier would be a Large Water Elemental... ;)
--Neil
Tarren Dei
RPG Superstar 2009 Top 8
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Tarren the Dungeon Master wrote:I was surprised that 'The Grateful Dead' turned out to be a social encounter in both cases. I thought you'd either hide in the caves and make them come to you or you'd lose a member or two fighting your way up the cliffs.Well...seems like both parties did engage in combat with 'The Grateful Dead.' But it wasn't to the finish...so it had a social element along with the fighting.
Tarren the Dungeon Master wrote:I must admit I was amused that the reefclaw turned out to be such fun. Were you guys scared of that CR 1 opponent? I'd like to take low level opponents and make them own the space they are in.Speaking for Orlan, I'd say no. He was far more frightened by the river where the reefclaw made its home. I swear that thing had Improved Grab and deserves a CR of its own. Is CR 8 too high? How much experience do we get for that? About the only thing scarier would be a Large Water Elemental... ;)
--Neil
Actually, I counted the river as a CR 1 opponent. Of course, you could have taken your armour off and had less trouble swimming ... <ducks>
| Orlan |
Actually, I counted the river as a CR 1 opponent. Of course, you could have taken your armour off and had less trouble swimming ... <ducks>
"Duckin' ain't gonna help yuh, friend...I gots the Deadly Aim feat, remember? Now prepare fer yer whuppin'..." ;)
| Tarren the Dungeon Master |
I'm crankin Modeski, Martin and Wood "End of the World Party" in our honor right now.
In regards to this encounter, the module has a 3 paragraph GM's Note on how to handle the accusation from the player's that you are an evil, nasty SOB of a GM. ;-) ... and for those not following the thread, let's not give away too much here.
| Alex Martin |
By the By, why hasn't Rellios been making rolls to stabilize?
Actually, I wasn't certain if that rule was in effect until somebody mentioned it...oh well. In another game I was playing, it required a heal check for me to make a stabilize roll - but I think that was just a different interpretation. Maybe if I had made them one at time it would be better.
This one of those moments when I wished I had taken the Lone Wolf feat.
Wicht
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It's cool...I tell you that's the longest first level adventuring day I've EVER played, usually it's the same result (dying, fleeing) after 2 rooms...you have to admit this system is good! We just pushed it a bit...but in the name fun
The extra spells are nice as is the healing.
I have to be honest however and say that I think the racial hitpoints are a mistake, balance wise (though its been fun). From a DMs perspective I can see that the high hp really mess with the CR. Weak Goblins become a pushover because the parties hp are so high but the party is not equipped, ability wise, to deal with a higher CR. There has to be a temptation to throw more and more powerful foes at the PCs thinking they are having too easy a time of it and then you'll get a TPK. (I do recognize this last encounter was according to the book and not DM fiat.)
Of course it is possible the goblin 'king/creep' is just too powerful an encounter. I'm curious to know details about that particular creature but I'll wait... :)