| Tarren the Dungeon Master |
Out of curiousity I googled 'lance' and 'Freud'. This is what Freud said about lances
Short version: Manfred's repressed.
Long version:
In dreams, the "Phallus is symbolically substituted with all things that are similar to it by their form, namely long things that jut out: mountains, rocks, sticks, umbrellas, poles, trees... Then objects for which the penetration in the body and harming is characteristic - weapons: knifes, daggers, lances, sabres, swords... "
Whereas, "Female genitalia are symbolically represented with hollow objects that can contain things: shafts, pits and caves, vessels and bottles, boxes, suitcases, tins, pockets, closets, stoves, ships... The same holds for house with entrances, passages and doors, churches, chapels, castles, mansions, fortresses and even landscape itself."
So, here we are playing a game in which we imagine people taking their "knifes, daggers, lances, sabres, swords" into "shafts, pits and caves, ... passages and doors, churches, chapels, castles, mansions, fortresses ....".
| Tarren the Dungeon Master |
You guys reeeeeally need a new topic of conversation. Since the lance is not so useful on foot, I am leaving it with the horses.
;-) ... Oh, come on. You can't seriously intend to leave your lance in a dark, damp gorge. ... Okay, that's the last one ... by me ... promise.
| Neil Spicer Contributor, RPG Superstar 2009, RPG Superstar Judgernaut |
Have Orlan and Klyndak decided on their clan's name and relationship to the spires if any?
I asked Wicht about it awhile back, but never got a response. For awhile there I just assumed we were Foehammers (as opposed to Kannonfodders)...but then thought maybe that clan-name would be off-limits. So I have no idea.
Wicht
|
Tarren the Dungeon Master wrote:Have Orlan and Klyndak decided on their clan's name and relationship to the spires if any?I asked Wicht about it awhile back, but never got a response. For awhile there I just assumed we were Foehammers (as opposed to Kannonfodders)...but then thought maybe that clan-name would be off-limits. So I have no idea.
We can be Foehammers. It doesn't matter overmuch to me but it might make for interesting character development. :)
| Klyndak |
Pick any clan name you want. I'd just like to know what it is. I just assumed, after it was suggested, that you have some ancestral connection to the Foehammer's.
How about the Hammerfoe clan, a branch of the Foehammer clan on our paternal grandmother's side. If there were descendants of the Foehammers left alive today, we would be like brothers but as that clan was lost, our clan has assumed responsibilities for their debts, burdens, grudges and property.
| Orlan |
How about the Hammerfoe clan, a branch of the Foehammer clan on our paternal grandmother's side. If there were descendants of the Foehammers left alive today, we would be like brothers but as that clan was lost, our clan has assumed responsibilities for their debts, burdens, grudges and property.
"Aye...works fer me, cousin!"
| Klyndak |
Heh. Two outta three goblin's ain't after being bad fer a dwarven transmuter. On the ledge, outside the bone-grave, it was two outta fer of the strange men. Another by the first bridge.
I do be thinkin' my tally is exceedin' the orc blood's in our thread. Not that I be keepin' track, fer little details like that are after bein' beneath a dwarf's notice. And course he's after bein' busy wit' prayers and such.
| Tarren the Dungeon Master |
Your team has been following very closely in the footsteps of the other group and having some of the same encounters. The differences are more story related than mechanical.
I have slowed you guys down a bit so that I could know what happened story wise to the first group before you arrived at the same place but you are following in their footsteps.
If there comes a point at which we have lost a few players, the united party can finish off any remaining dungeon.
| Neil Spicer Contributor, RPG Superstar 2009, RPG Superstar Judgernaut |
Okay. I figured since we're 3 months behind them (i.e., I think I remember you saying Klyndak had been missing for 3 months), I wasn't sure if we'd ever be able to make up the time. I've generally followed along with the other thread (just for the entertainment value alone), but nothing's really held them up for very long. So I was actually wondering if you'd ever intended for the two storylines to merge at some point.
Just curious,
--Neil
| Orlan |
Acck. Be givin' us a little more time ta be poisoned, mangled 'n lost. We just be gittin' goin'.
"Well, hunh...when yuh get 'round to drownin' I reckon that's when we'll be findin' yuh. And it'll likely be me what stumbles upon yuh. I've discovered a new swimmin' technique fer just such search-and-rescue purposes..."
| Amardolem |
I'm carrying over the spellcraft discussion to here:
[quote=Jason Bulmahn
Lead Designer]
(note that identifing a magic item could also very well fall under Knowledge (arcana) but it was put into Appraise, as that skill covers estimation, and searching for detail. It is not a perfect fit, but it adds great value to an otherwise less valuable skill choice)
from the boards (seems there's some debate as to whether concentration and spellcraft should be all in one, but I like it; at least 95% of the time a concentration check is because of casting in combat or a disruptive situation)
| Tarren the Dungeon Master |
As far as uniting, I had sort of assumed that once we had got so far into the dungeon there was some preplanned event awaiting us that would trap us there until released. But maybe that was just a wild guess :)
There are a number of things that can go wrong. I haven't orchestrated one inevitable one but if it becomes time I will.
| Tarren the Dungeon Master |
Now that the alpha 2 rules are up, what would you guys say to taking a rest to level up soon? I mean a rest in 'game time' not necessarily real time. Levelling up will involve making sure your character is an 2nd level character by Alpha 2 rules.
Neither party -- even the party without the cleric -- has actually had much reason to rest. Both parties will have earned enough experience points by now.
I realize Orlan is on a mission to save his cousin and I can't see him pausing to level up ... though the next encounter might give that party a real to rest and heal. <insert evil laugh>
| Alex Martin |
It looks like - skills-wise - we'll need to do some revisions on how theye are calculated, especially with cross-skills vs. class skills. Also, did I understand correctly that there's also a difference in a trained skill if its within your class?
I had talked about maybe doing a bit of multi-classing into fighter; but since I see no further details or additions on that front - I'll probably just stick with rogue. We seem to be doing OK (pausing for Evil DM laugh here) with the current level of firepower.
I need to sit down and give it a good read - not something to do right now. Need sleep.
Kayos.
|
Yay skill ranks returning!
Having done some quick maths it looks like very little will need to be done to change skills. If you took all class skills then the totals and number of skills will be the same.
I love the new classes but I shall try to behave and not cross-class into something else just because they're new and interesting!
Kayos.
|
Moving ooc stuff from the game thread to here to save on me cluttering too much!
My current thoughts on Yin and levelling her; my favourite options are either saying she has a book with her for study or going down the arcane multiclassing route. For characterful purposes I'm leaning towards some sorceress levels to explain the sudden development of more powers (I kind of like the idea that she took so easily to wizarding because she has so already had magic in her blood)
But, then there's the headache that always comes with multiclassing between different spellcasting classes - you can never reach the highend of either class. Then again it helps you gradually become a battery of lowerlevel spells.
I generally suck at this stuff, originally for Yin I wanted someone who has fun blasting stuff with fire so wizard or sorceress would have worked and as we were playing with alpha 1 there was just the wizard to pick but now I'm boggled..
Any input from you guys would be awesome *smiles sweetly*
Kayos.
|
Kayos,
Why don't you get the DM's permission to switch from a wizard to a sorceress of the elemental bloodline (fire).
It is very tempting. I've always had the problem of being bad at making decisions which is making this a pain. I've been loving the energy ray from the evoc school but some of the bloodline stuff is also cool *flails*
| Neil Spicer Contributor, RPG Superstar 2009, RPG Superstar Judgernaut |
It is very tempting. I've always had the problem of being bad at making decisions which is making this a pain. I've been loving the energy ray from the evoc school but some of the bloodline stuff is also cool *flails*
Then do both. Multi-class and take a level in Sorcerer with elemental bloodline, while keeping your other level as a Wizard. At the very least, you'll maintain the constant ability to use the fire ray...and you'll also reap the benefits of being an elemental sorceress from that point on. Essentially, somewhere in all that book-learning, you discovered you already had the power within, too. But at least you won't forget the other stuff...
My two-cents,
--Neil
| Amardolem |
Best of luck with those brits, Amardolem. You should yell "Blood and Souls for Gorum" just for fun in-game.
Pip pip, cheerio!
Yeah it seems like it'll be fun! and I'll throw out a blood and souls I'm sure at some point-heh!
I was just going to say (over here) that we should be close to second, but now I don't have too. I'll probably take at least acouple more levels of Cleric m'self. When multiclassing with Wizard and Sorcerer do you get spontaneous casting of all the Wizard spells you know?
Class "powers" aside how's that work?
I'm an old AD+D head, and played my first sorcerer in Sept. (and my first 3.5 game-yes I'm a grognard) but now I'm an ALPHA(2) tester-oooh, shiny! anyway that seems like too huge an advantage...take 3 levels of wizard and 1 of sorcerer. Or it seems like alot of keeping track of which spells you cast etc
| Alex Martin |
I'm an old AD+D head, and played my first sorcerer in Sept. (and my first 3.5 game-yes I'm a grognard) but now I'm an ALPHA(2) tester-oooh, shiny! anyway that seems like too huge an advantage...take 3 levels of wizard and 1 of sorcerer. Or it seems like alot of keeping track of which spells you cast etc
Hail the Grognard! Seriously, I know how you feel. I was a mostly 1st and 2nd edition player for many years. I had dabbled and read alot on 3rd edition, but probably only really got into about 2 years ago.
I haven't studied the wizard/sorceror combos, but I would admit that there would need to be some bookkeeping for spell reference. Kayos' approach might be best - to either focus on one or the other for the sake of simplicity. Just my initial thinking.
| Kannonfodder |
Since our party has no Cleric, I'm curious what you guys think about Orlan picking up a level as a priest of Torag?
"That priest of Gorum 'as 'ad my back in battle but if ya make it to the spire, ya could be givin' me brudder a proper and priestly prayer then."