On Uncanny Dodge


Alpha Release 1 General Discussion

Liberty's Edge

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While I understand the Pathfinder mindset is "add, not subtract," I think that Uncanny Dodge needs some looking at.

A rogue gains Evasion at 2nd level.

A rogue gains Uncanny Dodge at 4th level and Improved Uncanny Dodge at 8th level.

A barbarian gains Uncanny Dodge at 2nd level and Improved Uncanny Dodge at 5th level.

A multi-class Barbarian/Rogue gains Uncanny Dadge at a minimum of 2nd level, and can gain Improved Uncanny Dodge at 6th level.

Since the purpose of Uncanny Dodge is to prevent the lose of Dexterity and the flat-footed staatus (and thus prevent Sneak Attacks), shouldn't the Rogue gain it at least as fast as the barbarian?

I think it wouldn't be unbalanced to switch the palces of these to on the Rogue's class progression.

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