dungeonmaster heathy |
Do any of our enemies - alive or dead - look like the "ghosts" we saw upstairs?
No.
"The weird-looking one's out cold. I say we tie them up in separate rooms and then take them to the sheriff in Saltmarsh once we're done here. One thing, though - are there any more smugglers around?"
That's the 10,000 g.p. question. ;)
Altai Iscarni |
"You know, Stig, we could get the wagon again and roll all this stuff down to Saltmarsh. We'd keep some choice parts and sell the rest for a pretty penny. But what in the Nine Hells is this crap?", Altai asks while looking at the odd tarry paper on the table.
"Having said that, I have the feeling that this place isn't cleared out yet. Let's tie our new friends up and go find out what other secrets this house holds."
As Beldan ties up the halfling, I'll ask her about how many others there are around.
dungeonmaster heathy |
Oh yeah, and the boat in the "merrow room" is serviceable.
The halfling pipes up:
"Just Sanbalet. He's our leader here. He was up there making ghosts and such, to scare you off. Worked real good, you see.
He's got two hyena headed....people...sort of, that work for him. Theyre real. Although, I get the feeling that they'd rather eat me as look at me."
dungeonmaster heathy |
“Some orphan kid went missing around here. What do you lot know about that? And the paladin who went looking for the kid … the one who was lying dead outside your bunk room – what about that?”
(the paladin) He was snooping around, same as you. He...prolly shoulda had some friends, or minded his own business. Anyhow's we didn't kill him, the rotgrubs did.
(this all seems completely reasonable to her).(the kid) ship comes by; bout once a fortnight. He left on the ship. I guess they needed a cabinboy.
I'll tell you, though; that kid always b%*!~ed and moaned about the orphanage. He had stars in his eyes to join and pirate, he did. He's a pirate now, he is. He'll learn a useful trade.
dungeonmaster heathy |
"Huh. A wizard and his two gnoll buddies. Odd. Now, what's that black tar back by the merrow carcass?"
That's heroin. Opium. That's all I know about that business. I'm forthright, you say that about me, your nose won't grow.
I don't know much, so I can't get it tortured outta me. Sanbalet's smart like that, he is.
Way I figure, I'll get it tortured outta me anywit, might as well spill it so as not to get too carved up.
Beldan Vale |
(the paladin) He was snooping around, same as you. He...prolly shoulda had some friends, or minded his own business. Anyhow's we didn't kill him, the rotgrubs did.
(this all seems completely reasonable to her).(the kid) ship comes by; bout once a fortnight. He left on the ship. I guess they needed a cabinboy.
I'll tell you, though; that kid always b@~~@ed and moaned about the orphanage. He had stars in his eyes to join and pirate, he did. He's a pirate now, he is. He'll learn a useful trade.
Beldan shrugs. "Sounds feasible. What ship, and what was the kid's name?"
dungeonmaster heathy |
"He just called himself The Calico Kid. (She rolls her eyes a second). Don't ask most folks' truenames, this line.
"The ship's the Sea Ghost. We...privateer some, smuggle a lot. Keoish coin's pretty good of late. This operation's been going a good 3 years. Hey...you guys are too too good be working for whoever you're working for. You should talk to Sanbalet about working for him. He's not too too bad a cob, even if he is a loiterer."
dungeonmaster heathy |
"Maybe we will. Where is he? First floor? Second floor? Which quadrant of the house?"
"Now that I couldn't tell you. He doesn't like us mucking about in his haunting business. He says it stifles his artistry--or magician's secrets; not for the uninitiated. Iggwilv's bodice,...I'm not one to push him to hard."
Stigwold Mæch'Hæmmær |
"Are you still drinking?" Altai looks at Stig, before shaking his head. "Let's go find the wizard and his gnoll pals."
Stig has been dipping rum with a dirty old cup he found on the floor.
"En? Goin' aready, are we? Mebbe Ah shoods keep a yak oan aw thes mince. We cannae hae wee bairns comin' by an' gettin' aw blooter'd an' trumpeted. Plus they micht slip in th' bluid. Wa dornt Ah stain guard haur fur a while."
If you understand that, you're Scottish. Here's the translation:
dungeonmaster heathy |
“And what should we do with this lot. Two of em look unconscious, but honestly, I’m not sure if I trust my knots against a halfling rogue. They’re slippery little suckers, no offence Gittik or smuggler lady. Should we bring her with us?”
"In you let me go exit of the front door, then you'll never see naught but the back side of me, love. I don't come back on you guys. That's nutters, I gave up against you I did. And, I bet a crown to an acorn, he knows you're up there anyway's.
Just don't be taking me with up there, and looking at me askance every time a frightening paranoia overtakes you. Let me go, and I'll go."Altai Iscarni |
"The only 'bairn' that's been in this house the last decade just signed up as a pirate cabin boy, doofus. You can sip as much rum as you want once we've gotten our hands on the wizard."
Altai hands Harvak a ceramic bottle. "Here's a potion - it'll make you a little better."
Have a potion of cure light wounds! Enjoy!
Gittik |
"In you let me go exit of the front door, then you'll never see naught but the back side of me, love. I don't come back on you guys. That's nutters, I gave up against you I did. And, I bet a crown to an acorn, he knows you're up there anyway's. Just don't be taking me with up there, and looking at me askance every time a frightening paranoia overtakes you. Let me go, and I'll go."
"Me say we kill her, then no worry."
Beldan Vale |
“You can’t just go around killing people who surrender. I say we take her back to the door and let her go. Kill her if she comes back for more. We could hand her over to the law, but it’s a hassle for us in the meantime, and what are they going to do? Throwing her in prison or executing her doesn’t really help anyone much in the long run does it? ‘Sides, this way she owes us her life, should we ever cross paths again.”
Blah, blah, same argument from Beldan.
dungeonmaster heathy |
Beldan Vale wrote:
"If you were that beserker guy, would you take orders from a three foot tall woman?""Ye wooldnae say 'at if ye hud mit mah Mammy, Beldan."
Stig dips another cup of rum.
slinks off Wile E. Coyote style to plan a statblock
Beldan Vale |
Beldan Vale wrote:
"If you were that beserker guy, would you take orders from a three foot tall woman?""Ye wooldnae say 'at if ye hud mit mah Mammy, Beldan."
Stig dips another cup of rum.
Beldan looks like he's about to say something about Stiggy's three foot tall Mammy, then, wisely, thinks better of it.
Stigwold Mæch'Hæmmær |
"Aye, she does." With that Shrek head? LOL!
Stig looks a little watery eyed for a minute thinking about his mother.
"Mah brither Ænus an' Ah used tae barnie a lot. Mammy used tae tie a rope aroond uir feit, together loch, an' flin' us intae th' weel."
Stig walks over to the ogre and slices him up a bit more to let some more guts out for Tenser.