
Ashendel |

I wanted to set up a discussion thread for my new PbP game, Conquest of Bloodsworn Vale. After players have been selected, we'll move the conversation to this thread. For now, if you're reading this and want to know more, please visit the recruiting thread.
Thanks!
Ashendel

Ashendel |

Okay, congrats again to the five of you who got your numbers drawn. Now, I should have full details for character creation up here soon...either tonight or tomorrow, at the latest. In the meantime, I'd like to open things up to discussion amongst the players. Please talk to each other about your PC ideas, so we can end up with a nicely balanced party.
Also, you should know that I will want to approve/veto anything that's not from the core rules, so if you have any thoughts on that, feel free to ask away.
Thanks, all! I'm really stoked about this game! :)

Amardolem |

I was thinking half-orc barbarian/rogue: rippling muscles, mighty thews, and greatsword with a sneak attack. (I've been playing spellcasters of late and this will be nice change) And, I have found that a wizard with evoc school, spell focus, and Varisian tattoo:evoc (I forget the Varisian name) feats makes a hell of a blaster type caster! (just food for thought) If anyone's dead set on this sort damage dealing, damage absorbing tank, I'm fine with any number of alt's; Halfling druid has been floating around my subconcious for months...

Billzabub |

So far, I'm thinking either elf battle sorcerer (from the Hypertext SRD) ala the OD&D elf class, if it'll work with a warmage, or maybe something real different, like a samurai, in name only, and w/o the japanese flavor. Of course, having two heavy hitters would be good, so I see no problem there. Let's see what everyone else comes up with . . .

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Ashendel - sorry to mess you about but I am going to drop out of this game. I wouldn't do it if you were struggling for players but I am sure one of the reserves will snap my place up.
Just so you know, the reason is that overnight a friend has found a slot in a longstanding pbp game that I have wanted to get into for a while. It wasn't an easy decision because everything leads me to believe that the five that play Conquest are in for a good game.
Cheers and Good Luck

Ashendel |

I was thinking half-orc barbarian/rogue: rippling muscles, mighty thews, and greatsword with a sneak attack. (I've been playing spellcasters of late and this will be nice change) And, I have found that a wizard with evoc school, spell focus, and Varisian tattoo:evoc (I forget the Varisian name) feats makes a hell of a blaster type caster! (just food for thought) If anyone's dead set on this sort damage dealing, damage absorbing tank, I'm fine with any number of alt's; Halfling druid has been floating around my subconcious for months...
Amardolem,
I think your concept of the barbarian/rogue tank would be a great one for the party's primary melee character. Of course, a halfling druid would be awesome too!
Either way is fine with me.

Ashendel |

So far, I'm thinking either elf battle sorcerer (from the Hypertext SRD) ala the OD&D elf class, if it'll work with a warmage, or maybe something real different, like a samurai, in name only, and w/o the japanese flavor. Of course, having two heavy hitters would be good, so I see no problem there. Let's see what everyone else comes up with . . .
Billzabub, I don't have a problem outright with a battle sorcerer, but I'm afraid the concept might overlap too much with Pat's warmage/blaster sorcerer idea. I won't veto it outright, but I'd want to make sure those two PCs don't step on each other's toes too much (and that no other important role in the party gets neglected).

Ashendel |

Ashendel - sorry to mess you about but I am going to drop out of this game. I wouldn't do it if you were struggling for players but I am sure one of the reserves will snap my place up.
Just so you know, the reason is that overnight a friend has found a slot in a longstanding pbp game that I have wanted to get into for a while. It wasn't an easy decision because everything leads me to believe that the five that play Conquest are in for a good game.
Cheers and Good Luck
French Wolf, it's no problem at all. I'm sorry to see you go, but I understand completely. I've already posted the call for first alternate on the recruiting thread, and I'm sure it won't be too hard to find someone to take the spot. I appreciate you letting me know so forthrightly.
Best Wishes,
Ashendel

Pat o' the Ninth Power |

Actually, a warmage and a battle sorcerer could complement each other nicely, depending on the latter's spell selection. I don't know if Billzabub is thinking of blasting or more subtle and/or utility spells. I'm not wedded to the warmage idea. I'm currently playing a fighter and a cleric in other games, though, so arcanist's turn came up.
Depends on what holes need filling as the others chime in. Two still to be heard from, right (including the first alternate)?

Billzabub |

Actually, I was thinking battle sorcerer as a complement to a warmage, although I'm not familiar with the latter. As an elf, I'd have proficiency in sword & bow, and as a battle sorcerer, I'd being using d8 for HPs. Going for the buff & utility type spells would allow the warmage to blast away.
But, I'm open, depending on how other's chime in.
Other options might be a samurai (part of that pseudo japanese family in Sandpoint?), or even levelling up an elf rogue I'm playing in another game.

Amardolem |

I think 2 casters is a great idea (lay down some serious smack at 6th level!) as long is we have some more meat up front and a modicum of healing we'll be good. @Billzabub: I think the family in Sandpoint is from somewhere south of Varisia, although (once again) I can't recall the name...I know I've heard it. (If we're heavy on the melee,as others chime in, I can always do the Druid for some healing)

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Ok, looks like I'm an alternate alternate. If I get in I'd like to play a bard, cleric, or druid. Fighter types don't interest me too much and I'm sort of wizard-ed out from my pen and paper savage tide campaign (check out my Lidu diaries if anyone is interested). But I can play whatever class you guys need (if I'm needed).

Pat o' the Ninth Power |

@Billzabub: I think the family in Sandpoint is from somewhere south of Varisia, although (once again) I can't recall the name...I know I've heard it.
The Kaijitsus came across the North Pole from Minkai.
Billzabub, the warmage basically gets spontaneous casting (as a sorcerer) of all and only the artillery spells. They do damage and little else. If you're familiar with the Beguiler, it's the same mechanic.

Sean, Minister of KtSP |

I was thinking of playing a wilderness rogue of some sort. Rogue/ranger or rogue/scout, maybe. Or I could play a front line fighter.

Ashendel |

Ok, looks like I'm an alternate alternate. If I get in I'd like to play a bard, cleric, or druid. Fighter types don't interest me too much and I'm sort of wizard-ed out from my pen and paper savage tide campaign (check out my Lidu diaries if anyone is interested). But I can play whatever class you guys need (if I'm needed).
Guy, thanks for weighing in here. If Camris doesn't show up within a day or two, the fifth spot will belong to you.

Ashendel |

I'll do a little recap here, based on the primary interests displayed so far...
Pat o'the Ninth Power...Warmage
Amardolem...Half-Orc Barbarian/Rogue
Billzabub...Battle Sorcerer
Sean, Minister of KtSP...Rogue/Ranger
Camris...???
That foursome has a pretty nice mix of arcane firepower, melee toughness, and mobility. The only thing really lacking is some healing, so I'd think the fifth PC ought to be a cleric or druid, if you guys go with the above lineup.
I'll post some more character creation rules in a few...

Ashendel |

Character Creation Rules
Well, as we've already talked about, please ask before using anything from outside the core rules. I'm open to a lot of other ideas, but I just want to make sure nothing too outlandish slips by. Also, I will ask you to crib on your character sheets the crunchy bits of anything you use that's not found on the SRD online.
Characters start at 6th level, with 15000 xp.
No psionics, no evil alignments, no Book of 9 Swords, no Incarnum.
Stats generated by 28 point buy, then adjusted for race and leveling up.
Purchase equipment (magical and mundane) with 13000 gp. There is a cap of 4500 gp for any single item.
I will determine your hp's, based on a fixed method, so I'll give you those after the rest of the sheet is approved.
With a good background (detailing how the PC came to Korvosa, and got involved with the plan to clear Bloodsworn Vale...more on that later), each PC may take one bonus feat selected from the Rise of the Runelords player's guide.
Also with a good background you may take 12 bonus skill points, and divide them among one or two Craft, Perform, or Profession skills of your choice (which will then be treated as class skills). These skills must be consistent with the character's background.
Please create your character sheet as an alias on this website, filling in all necessary information. Please also select an avatar to represent your PC, which I will then use to create a token for combat maps.
Hopefully, that should get you guys started! Let me know if I've forgotten anything, or if you have any questions. Thanks!

Camris |

I was really considering a Ranger/Fighter bow specialist.
I see the party is short a Cleric slot, but I'm hoping someone else will fill it because I'm personally allergic to the class.
But if you guys are locked in, I will take a Druid and like it! (Did you know many parts of a tree are edible? Take this bark for instance...;)
What do you all think?
Camris

Ashendel |

So far it looks like . . .
Pat o'the Ninth Power...Warmage
Amardolem...Stinky Halfling Druid
Billzabub...Elf Battle Sorcerer
Sean, Minister of KtSP...Rogue/Ranger
Camris...Ranger (archer)Looks good, and kinda crunchy w/ the halfling, elf & two rangers.
Allrighty, then! If you guys are cool with that lineup, I'm cool too! I have to say, it does look like a very wilderness-oriented team. :)
Let's get crackin' on them character sheets, hmm?

Camris |

Alright, I have boiled my guy down to a straight up Elf Ranger L6.
There are two non core things I would like to do.
One is I would like to use the Non magic Variant Ranger from the Complete Warrior book.
It's pretty basic; in return for forfeiting the ability to cast divine spells, you get a unique feat at 6th, 9th, 12th and 16th level. The one at 6th level adds 10ft to your base land speed. (Cant remember what the others are at the moment, the book's at home while I am at work).
I would also like to substitute the uh... "Obnoxious Sniper" or whatever it's called Ranger ability from Players Handbook II, which replaces the Animal Companion. It is also fairly basic, whenever you hit someone in combat (ranged or melee) you are counted as a flanking threat to the subject until your next round or he gets hit by an ally.

Ashendel |

Alright, I have boiled my guy down to a straight up Elf Ranger L6.
There are two non core things I would like to do.
One is I would like to use the Non magic Variant Ranger from the Complete Warrior book.
It's pretty basic; in return for forfeiting the ability to cast divine spells, you get a unique feat at 6th, 9th, 12th and 16th level. The one at 6th level adds 10ft to your base land speed. (Cant remember what the others are at the moment, the book's at home while I am at work).
I would also like to substitute the uh... "Obnoxious Sniper" or whatever it's called Ranger ability from Players Handbook II, which replaces the Animal Companion. It is also fairly basic, whenever you hit someone in combat (ranged or melee) you are counted as a flanking threat to the subject until your next round or he gets hit by an ally.
Camris, I'm good with both of those choices. One less animal running around to keep track of is probably a blessing, anyway (what with a druid and multiple rangers in the group). I think the variant from PHB2 you're wanting is 'Distracting Attack'...although 'Obnoxious Sniper' is much funnier, IMO. :)
As we play, I'll probably need reminding about the extra flanking, though, so that's on you.

Fleaux Birchmantle |

Just a quick question...I made an alias and started inputing the stuff, but can't seem to switch to the alias to post is there a slash command that I need to do that? one more thing, do you want the skils in the description block or is there some manner of character sheet that I'm missing? I use a pdf character sheet from pnp but i don't think it'll let me paste the whole skill section
Nevermind the first question...off screen below was the alias tab all along.....duh, that's pronounced like "Flio"

Ashendel |

Amardolem, good name and avatar for your druid!
I would like a section for skills in Fleaux's profile page...in fact, I would like a full character sheet, so that I can refer to it easily when needed. As for the format...that's another thing, because I've never actually done one myself. I'm not too picky about how it looks, as long as I can find the information I need without too much trouble. Maybe one of the 'Paizo PbP' veterans of the group has some tips to offer?
EDIT: It looks like Sean, Bill, and Pat have all created PC sheet 'aliases', so maybe have a look at what they've done. You can click on their names to link to their various aliases.

Billzabub |

I would also like to substitute the uh... "Obnoxious Sniper" or whatever it's called Ranger ability from Players Handbook II, which replaces the Animal Companion.
Anyone know of a similar substitution for sorcerers w/ their familiars? I don't really feel the need to have one, and am wondering what other options are available.

Ashendel |

Camris wrote:I would also like to substitute the uh... "Obnoxious Sniper" or whatever it's called Ranger ability from Players Handbook II, which replaces the Animal Companion.Anyone know of a similar substitution for sorcerers w/ their familiars? I don't really feel the need to have one, and am wondering what other options are available.
The only alternative I can think of is from the PHB2, called 'Metamagic Specialist.' It involves replacing the familiar with the ability to apply metamagic feats to spells without increasing the casting time. I don't know if that sounds like something you had in mind or not...

Ashendel |

Billzabub: It's fine with me if you want to go a different route.
Camris: Thanks for finishing Finrod so quickly. I'll take a look at the numbers in a bit, and let you know if I have any questions or need to request any corrections. I'm going to post a little bit about the intro to the game momentarily, which will help with his background.
Pat: Sounds good, I look forward to seeing your warmage!

Ashendel |

Players:
The above link shows a handbill which was posted in inns, taverns, guildhalls, and various houses of ill repute all throughout Korvosa. Your character's background should reflect the fact that he responded to the call for aid, and agreed to sign on for the mission to clear Bloodsworn Vale...the motive for doing so is completely up to you, as is the reason your PC was in Korvosa in the first place.
The IC thread will begin with the PCs all riding along with a merchant caravan through the vale, on the way to Fort Thorn to meet up with Captain Tolgrith.
Please reflect the above information in your backgrounds. Thanks!

Ashendel |

Camris, your ranger looks pretty good so far. I still need to go over his skills, but aside from that, I just have a couple of comments/questions.
I didn't see a section for Languages.
Do his attack and AC bonuses already include his Dodge feat and his Point Blank Shot feat? It looks like they do, but I just wanted to confirm this.
Finally, I don't want to metagame too much, but I can tell you right now that you won't get much mileage out of either of the favored enemy selections you made. May I suggest any of the following as better options? They aren't the only good options, but I don't want to give away too much.

Ashendel |

I'll wait and see what Sean does, but I'm interested in leveling up an elf rogue I'm having fun with in another game. Sort of a spy/information specialist type.
Nice job with the handbill, btw, and our ranger looks great. I like how he's equipped - it's getting my brain turning.
The party could potentially use a rogue, it's true, depending on how rogue-y Sean's guy is.
Thanks for your comment about the handbill! I intend to post links to graphics, handouts, and maps whenever I can to enhance the game.

Finrod Moruin |

The armor class includes the Dodge bonus, and the attack numbers include the Weapon Focus and Point Blank Shot feats.
I put the languages right after the skills.
I think I will clean up the skills a bit, the whole thing was a lot clearer with spaces and grids and all.
Thanks for the kind comments! It nearly killed me to give up the Quiver of Ehlonna, but it was the only way to afford all the trick arrows and mundane stuff.
Tell me if you want my original sheet e-mailed.

Ashendel |

Pat, I like Vel's background. That's certainly enough to qualify for the extra feat and skill points.
Camris, there's no need to e-mail me a character sheet for Finrod. I'll just refer to the profile here on the site. I'll have another look at his sheet, today or tomorrow, and let you know what else may be needed.
How's everyone else coming along?