Fatespinner RPG Superstar 2013 Top 32 |
Binders: What book are they introduced in? Also, are there any other supplements that feature additional vestiges (or whatever the hell the binder thingies are called)?
I've heard lots of good things about this class and have decided that I would like to add them to my games. Feedback appreciated. Thanks!
TheOcho |
To partially answer your question, Tome of Magic <-Wiki link.
I am sure someone else can help with the vestige question.
Bill Lumberg |
This is a thread from WoTC boards for submitting home-brewed vestiges. So far it is up to 49 pages.
http://forums.gleemax.com/showthread.php?t=606718
Most of these submissions need editing and adjustments, as you would expect. I contributed some there myself. There is an index in the signature of one poster, I believe it is around page 20.
Three psionic vestiges from a Mind's Eye article.
http://www.wizards.com/default.asp?x=dnd/psm/20070119a
Here is another vestige from the Class Chronicles article on binders.
http://www.wizards.com/default.asp?x=dnd/frcc/20070718
Two more vestiges here
http://www.wizards.com/default.asp?x=dnd/we/20070307a
Dragon Magazine introduced new vestiges in issues 341 and 357. Dungeon Magazine introduced one in issue 148.
Cintra Bristol |
There are a handful of vestiges in additional products. I'm at work right now so can't look it up, but if you Search on WotC's discussion boards (in the Character Optimization section, most likely) for "Binder Handbook," you'll find some good advice plus a list of vestiges, including those published in Dragon magazine issues etc.
EDIT: Bill Lumberg beat me to the main info, but regardless, the Binder Handbook thread was pretty darn useful, I still recommend it.
Arctaris |
This is a thread from WoTC boards for submitting home-brewed vestiges. So far it is up to 49 pages.
http://forums.gleemax.com/showthread.php?t=606718Most of these submissions need editing and adjustments, as you would expect. I contributed some there myself. There is an index in the signature of one poster, I believe it is around page 20.
Three psionic vestiges from a Mind's Eye article.
http://www.wizards.com/default.asp?x=dnd/psm/20070119aHere is another vestige from the Class Chronicles article on binders.
http://www.wizards.com/default.asp?x=dnd/frcc/20070718Two more vestiges here
http://www.wizards.com/default.asp?x=dnd/we/20070307aDragon Magazine introduced new vestiges in issues 341 and 357. Dungeon Magazine introduced one in issue 148.
All of your links take me to the Paizo main page.
Steven T. Helt RPG Superstar 2013 |
Fair warning: players can break binders really fast. Without doing too much work, I made a 16th level binder that was completely out of control in an 18-20th level party, without buying a single magic item.
It's like Hunter-Druid(UA)-With-Vow-Of-Poverty broken. Only I just hadn't chosen magic items YET.
Sebastian Hero |
Fair warning: players can break binders really fast. Without doing too much work, I made a 16th level binder that was completely out of control in an 18-20th level party, without buying a single magic item.
It's like Hunter-Druid(UA)-With-Vow-Of-Poverty broken. Only I just hadn't chosen magic items YET.
AncientSensei, I'm curious about your experience with binders. Perhaps you could tell us more? In my experience, since vestige abilities are preset and very few feats or prestige classes work with supernatural abilities, the number of munchkin options seems really limited. But then I haven't tried very hard to break the ToM binder.
By the way, I'm the author of Secrets of Pact Magic. Anything binder-related that might be broken is of interest to me, if anything to minimize any problems in 4th edition.
Ken Marable |
I heartily recommend "Secrets of Pact Magic". He managed to take the concept that WotC just touched on and built it up into several different classes and many, many more vestiges (well, "spirits" in that book).
Personally, I love binders and have had a lot of fun playing them. Also, they are good to dip into to synergize with another class. I'm not big on min/max number crunching, so I don't know how well that works, but flavor-wise, I know my swordsage that regularly binds to Paimon adds a very fun and eccentric aspect to him.
But if you are interested in binders and pact magic, I think "Secrets of Pact Magic" is as vital as "Tome of Magic". In fact the binder class in that book adds a bit more nice flexibility that the ToM version doesn't have.
Steven T. Helt RPG Superstar 2013 |
Heh. Reviewing some old threads before hosting Free RPG Day here in Tulsa, and I am not sure how I missed Sebastian's query. Which is now super outdated. But, I did go back and review, and I still see a lot of synergy in the different vestige selections, so that you manifest a large number of great abilities.
Now, who's coming to Xorvintaal at Gen Con? These characters are freakin sweet!
kyrt-ryder |
Fair warning: players can break binders really fast. Without doing too much work, I made a 16th level binder that was completely out of control in an 18-20th level party, without buying a single magic item.
It's like Hunter-Druid(UA)-With-Vow-Of-Poverty broken. Only I just hadn't chosen magic items YET.
Yeah... really not seeing that... at all. A 3.5 core druid is WAY more powerful than a Binder. You get some nice tricks out of Binder sure, but really, I'd rank them maybe a hair above Bards, if you've really studied up on them to make the most out of them (this is only including the WotC Vestiges I will note though, I've never seen Secrets of Pact Magic)
Set |
Some Golarion-specific Vestiges, such as Aroden, Arazni and Curchanus could be neat to see, and perhaps a few kinda/sorta vestiges, like Tiamat or Ydersius, which exist in the setting but may or may not be actively empowering Clerics at the current time.
Tar-Baphon, a lich powerful enough to kill a demigod, might even be a Vestige, of sorts.