
Faindriac Fellstar |

I have a Psi power that is difficult to adjudicate over PbP, it is a shield that is castable in an instant, (Swift action I think), and raises my AC before the attack would hit. Not so big a deal in this case, as it would not raise my AC above 25, but just so you know about it in the future.
Used 'escape artist' since I have a small bonus with that, and none for str.
Faindraic's escape artist to oppose Grapple check: (1d20 +2(Dex) +2(Malaki)=7)
Aw man, I HATE group hugs!
"What, you DARE to lay hands on me?! Get OFF you miserable vermin!" Faindriac shrieks in fury as he is dogpiled by the 'nobles'.

Skarsnikt |

As the woman tries to tear herself free, Skarsnikt remains impassive and unyielding, maintaining his grip with little apparent effort.
No extra bonus is perfectly fine - it's just good to clear that up. I don't normally play grapplers, so this is a fun new thing for me. Grapple check 13+9=22, which beats her 19 easily. Also, as I won the check, she takes 6 points of damage as Skarsnikt's iron grip crushes bone and bruises internal organs.

MalaKi |

MalaKi yells angrily at Shenker, “Shenker! You pile of kank crap! Get back here!” He then attacks the most threatening foe (X4 due to his superior flanking position against Faindriac and MalaKi). He lets loose with a flurry of blows with an off-hand attack thrown in for good measure. As he attacks he yells “SHENKER!” with the word taking on the tone of both a curse and a threat.
Melee Attack: (1d20-1=1, 1d20-1=19, 1d20-1=3)
One of the attack rolls was a natural 20. Is that still a threat? I will add a confirmation roll just in case

Kirrish-Kreshk-Skiklik |

Kirrish bounds to E9 and swipes at the wicked, disgusting human egg carrier with her water-filled internal organs, sun sensitive skin and lack of notable egg sack. Disgusting!
Attack: 1d20+7=16, Claw: 1d4+4=7
I'm using the metaphysical claw benificiary and since there's only 15 feet to move, unless my sense of scale is off, I can't really charge her, so I didn't add the bonus.

Holdrus Rippor |

I'm using the metaphysical claw benificiary and since there's only 15 feet to move, unless my sense of scale is off, I can't really charge her, so I didn't add the bonus.
You must move at least 10' to charge. That's all. So I believe if you got a straight line you can charge.

Kha-Chik-Chik-Ka |

Are the X's all bad guys? am I KHA ( I think so) is it the next round? am thinking to fly to P10 less than half move and shoot up the P column; into combat i guess after quick look around to orient.
roll 15+9 - shooting into combat minus = ?
roll damage if i hit. +2 dam if str applicable; +2 dam if human

Kirrish-Kreshk-Skiklik |

Kirrish-Kreshk-Skiklik wrote:I'm using the metaphysical claw benificiary and since there's only 15 feet to move, unless my sense of scale is off, I can't really charge her, so I didn't add the bonus.You must move at least 10' to charge. That's all. So I believe if you got a straight line you can charge.
Ah, right you are. That'll be an 18 on the attack roll and my AC will drop to 16 until my next round.

G'mork |

Here's what I have so far this round:
Ka-Chik-Chik-Ka (ranged)
Holdrus (pending)
Shrenker (fleeing)
Caster (pending on Holdrus' action, otherwise killed by MalaKi)
MalaKi (melee)
Zuko (pending)
Aso (attacking [nice hit!])
Radik (dagger returns, move pending)
Skarsnikt (grappling, does damage)
Kirrish-Kreshk-Skiklik (charging)
Faindrac (Grappling (from last round), this round action pending)
Marada Bhelu'Ara (pending)
Group of 6 (grappling, pair peeling?)
Women (one grappling, possibly attacking instead, one melee)
Sorry to those who got hosed by the flame blast
No you aren't! It's a Zuko blessing. :)
Fortitude: 11 + 10 = 21
I'm assuming it's time for the secondary poison effect to start affecting me. Or Radik, rather.
I'll hang on to that for later. I stretched out the time a bit, but I figure I'll ask for a round of saves from the three of you at the end of this fight sequence); going to be hairy for Shenker, who is already con drained.
Do I need to make A will save?
Nope, he got hit by a hypnotism, which will last for a bit yet. Can I hang on to that roll for later though?

Faindriac Fellstar |

Can't cast if I can't move my hands, I could maybe manifest if I make the good Concentration roll, let's try another escape artist check. If that doesn't work, next round I'm manifesting the @$$holes!
Faindriac's Escape artist check: (1d20 2=22)
"Vile Insects, I shall teach you a lesson!"
He twists and turns, and squirms in an unusual pattern he once saw used by an sand serpent.

Faindriac Fellstar |

Same company made a murder-mystery one, same format. IF you explored the grounds of the house thoroughly, you would find a blue police box. If you investigated, you would find a man in a floppy hat and long scarf that would tell you to bugger off, if you pushed your luck, his robot dog would zap you. :)