| Radik Aurel |
Well, it is still only six seconds after you walking up and hitting the first giant. I seems to me that it's gonna take a while for everyone to come piling out the front door considering that they are all near the back. It's literally this round that everyone is getting running, and it's a crowd.
It's official. I need to pay more attention. 8X
| G'mork |
IF (by some miracle) he manages to get a clear shot, let me know. He will try to stop the fleeing Tecklar using 'Entangling Ectoplasm'. (Ranged touch attack)
I say go for it. There’s always a chance you could peg him before hit hits the doorway, and there’s nothing that says he has to escape.
| G'mork |
Aso and Radik make short work of the remaining sentry, though the sounds of screams and general panic now emerging from inside overwhelm the sound of his body sliding to the soft sand.
---
Bodies of affluent Raamans lie everywhere, from the scorched dead piled high about Zuko, to those hacked apart by Holdrus, or torn asunder by Skarsnikt. The band is nowhere to be found, and the overwhelming din is beginning to die down somewhat as those who can flee do so. Your new companion shows signs of deprivation or torture of some kind, as she addles on about half-giants and weaves her arms in complex patterns for no reason you can fathom.
As the remaining partygoers jostle through the far exit, shoving each other against the doorframe, Issiki leaps onto Kirrish’s back (how cool is that), and they both charge after the fleeing Templar, ducking low as Faindrac’s amorphous ectoplasm soars above and passed them in attempt to ensnare the retreating man before he can clear the portal completely.
| Radik Aurel |
Radik mutters a quick reproach, not directed at Aso per se;
"I didn't need your help, halfling."
However, it can be said that this is the first time the ex-gladiator hasn't referred to Aso as 'kneebiter'.
Radik licks some of the blood from his club, turning towards the mass of people escaping the 'establishment'.
Would Radik be able to see the templar escaping?
| Faindriac Fellstar |
Faindriac jostles for the exit, trying to get a glimpse of the Templar through the remains of the panicked crowd. Clearing a dazed Raaman beauracrat from his path with his staff, he raises Cair D' Niaf over his head.
'Cair! Guide my aim!'
'A little left, a little up, not that high,... GOOD!'
The hand holding Cair is surrounded in a nimbus of energy resembling jelly, which flies towards the target with the speed of an arrow,... And hits a person at least ten feet away from the Templar, causing him to go down surrounded by viscous ectoplasm, and trip others as he falls.
Cair,...'
'What? You hit him!'
'I. Was. Aiming. For. The. TEMPLAR!'
'Then you should be more specific.'
| Aso |
| Kirrish-Kreshk-Skiklik |
"Tecklar! Come back! We need to talk to you! Hey, Tecklar!" shouts the jaunty halfling on kreenback.
In a lower tone he asks, "Why do we need to talk to Tecklar?"
"Answer: We get techkklar, learn what he doing at Tik's, why he use waking-dream insect and our long-ear head. Also, cease techkklar getting other techkklar, causing large not good thing."
| G'mork |
Would Radik be able to see the templar escaping?
He's not headed your direction, though you may see a stampede shortly.
As an aside, usually Dark Sun nobles are quite a bit tougher (they don’t stay nobles by being pathetic around these parts) and crueler, but fortunately these were pretty well burnt.
| Holdrus Rippor |
Marada Bhelu'Ara wrote:"Why yes gentle sir, that would be splendid, however my injuries are etched deep within my soul, far from the healing hand of any man""Well, we all have those kind of wounds. It's how we bear them that defines each one of us."
Turning to Holdrus, "Shall we be going?"
Yes, after the Templar!
| G'mork |
Mwbeeler do I have that weapon, Bard's Friend with me ?
Yep yep. I was going to have her speak up in a bit. I’m still on the fence about creating alts for each weapon, though it might help me keep their personalities apart. I’ll be up earlier tonight so I can get in a pop and a candy bar before my “Mogwai Rules” kick in, so I’ll drop in descriptions of both rooms as each party steps farther into the complex.
| MalaKi |
MalaKi watches as Radik and Aso make short work of the other half giant. He takes a couple of steps away from the door and scans the surrounding areas for signs of trouble. “You gotta watch your back”, he thinks to himself with a smirk on his face. If he had a ceramic for every time Rockwrath said that MalaKi would be a rich man indeed. He also listens for signs of disturbance coming from the inside.
| G'mork |
A surge in the noise level heralds the arrival of an outpouring of panicked nobles. Reacting quickly, Aso trips a few in the quest for valuables, coming up with an empty toga, a sandal, two pulsating slug creatures, and eight ceramic coins. Clearly distressed, Kha-Chik begins ranting into thin air while the others fend off the panicked crowd.
Stepping into the foyer, the small group finds opulent furnishings, including bronze statuary, hanging vines, and a hemispherical wooden front desk, behind which sits a lone, empty, overturned chair. There are closed doors on both ends of the lobby, and a wide hallway stretches out behind the desk, ending at a set of double doors before forking to the right and left. You hear a whooping noise that sounds like Issiki from the end of the hall.
---
Bursting into the hallway in hot pursuit of the Templar, the group barely has time to draw to a sudden stop before smashing into a wall ten feet straight ahead. You find yourselves in a long hallway with a set of double doors on either end. At the midpoint of the hall is another set of double doors facing an open entryway, and a single door lies open along the north wall at the far end of the hall. Your quarry, the Templar stands in the doorway. Thrusting his holy symbol prominently into the air, he cries, “Mighty Dregoth, grant me the power of creation!” then ducks into the adjoining room.
The bodies of three thoroughly trampled nobles begin to stir at the far end of the hallway. Skin sloughing from their forms, blood and organs melting away, the skeletons begin to advance on your position.
From behind Marada, a feminine voice quips, “This is going to be messy. I hate messy.”