Inter-game ettiquette question


3.5/d20/OGL


I am playing a game with three old friends and two new friends. We are in the middle of a huge cliff hanger, possibly leading to a TPK. Retreat is not an option, as we are on a kind of island in the middle of a lake, and cannot really fly or swim. Our next game is not scheduled until May 20th.

Our group consists of a fighter, a barbarian, a fighter/ranger/rogue, a wizard, a sorcerer, and a cleric, so we have a lot of options. I'm purposley not going into too much detail because I dont want someone to recognize the adventure and inadvertantly spoil it.

My question is this: I am a tactical player, and think about different approaches to this battle we are in all day long. I want to trade emails with other players about it, but without either telling them what they should do next game, or even appearing to be trying to tell them what they should do. I especially dont want to alienate the new players, who dont know what a mellow, easy going guy I am when it comes to DnD (a little sarcasm there).

So I sent out a group mail: do any of you want to discuss tactics? Am I the only one who obsesses about this game? and none of them replied except the DM, who is one of the old friends.

So, what do i do? Just let it lie, right? At least I can obsess with you guys.

By the way, I haven't commented on the liscencing thing yet. WOC stinks! Long live Paizo.


Feel free to start a tactical discussion here on the boards. I love them. Theres nothing like spending large quantities of time thinking about how someone else might get out of a situation to get the mind going (I'm not being snarky here).
I would suggest just letting it lie. If they don't want to discuss tactics then thats their loss.


Yeah, a tactical thread is an interesting idea, like a repository for a bunch of "adventurer's tricks" or "good uses for those odd items".

Here's a solid one. Rogue has a Ring of the Ram. Not an often used item, at least in my games. Rogue uses said ring to bullrush enemy past fighter; fighter takes the AoOp to trip enemy, rogue then moves in to flank with fighter against prone foe.

Anyone else have any good (and relatively short) tactical advice for interesting situations?


Arctaris wrote:

Feel free to start a tactical discussion here on the boards. I love them. Theres nothing like spending large quantities of time thinking about how someone else might get out of a situation to get the mind going (I'm not being snarky here).

I would suggest just letting it lie. If they don't want to discuss tactics then thats their loss.

And his if they get him killed.

Not to pry too much, but would there happen to be a worm theme in this campaign you're talking about?


Worm theme? I can't imagine worms being all that scary (unless you get oogie about the idea of picking one up - personally I can't stand it when bits of earth stick to their translucent bodies).

The first problem at hand - email the other players and continue to hound them with emails (they're a low key way of being obsessive, as they can't actually see the spittle flying from your mouth when you talk about tactics.). I'm sure they'll come around - or block the sender - either way you'll get an answer to your question.

What if their lack of tactics lead you to getting killed? In the words of C3P0, "Surrender is a perfectly reasonable option." That could lead to a very interesting twist in the adventure and if the others died due to stupidity, and the DM allowed them to roll new characters, then they would've learned a valuable lesson, right?

Tactics: If the enemy is swimming there's always the good old lightning bolt-in-the-water-is-effectively-like-a-fireball-spell. I'm sure your DM might be inclined to think of other electricity-based spells in a similar manner.


There is only one tactic all players can agree with, FRONTAL ASSAULT.

Always works for me.


Saern wrote:
Arctaris wrote:

Feel free to start a tactical discussion here on the boards. I love them. Theres nothing like spending large quantities of time thinking about how someone else might get out of a situation to get the mind going (I'm not being snarky here).

I would suggest just letting it lie. If they don't want to discuss tactics then thats their loss.

And his if they get him killed.

Not to pry too much, but would there happen to be a worm theme in this campaign you're talking about?

No worm theme in thisgame. I really really dont want to get too detailed about that until May 21st.

Someone else had a great idea about using electricity spells in the water. Is there a rule about shocking grasp spells if the target is in the water. Do magic missle spells hit a target that is visible but underwater if the shooter is not?

Also,
I was hoping some of the friends I was describing would read my post and approach me, and they did, so the post worked. How's that for tactics?


I'm pretty sure that water itself would not block a magic missile. I'm also sure that expecting an electricity spell to act differently in water than it does in air would be applying real-world logic to a fantastic situation that is inherently illogical. The DM may feel differently, of course.

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