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![Monkey](http://cdn.paizo.com/image/avatar/foreign-trader1.jpg)
I loved the Grippli, dont mind the Lupin, and have no problem with a fan of Krull wanting to play a Cyclopean. But, what I'm really looking.... what I'd REALLY like to see is Races we've already seen in other books given a playable status without me having to do ANY of the work.
I've even compiled a list of some races I'd like to see:
Oriental Adventures (Nezumi, Vanara, Naga, Tengu)
Monsters of Faerun (Bullywug,Siv)
Miniatures Rulebook (Equiceph)
Monster Manual I (Bugbears, Centaurs, Formians, Gnolls, Goblins, Hobgoblins, Kobolds, Lizard-Folk, Ogres, Ogre Mages, Orcs, Satyrs, Sprites, Troglodytes, Yuan-Ti)
Monster Manual II (Thri-Keen, Yak-Folk, Scorpion-Folk)
Monster Manual III (Armands, Changlings Dracotaur, Goat-Folk, Kenku, Black Scale Lizard-Folk, Poison Dusk Lizard-Folk, Nycter, Shifter, Thorn, Witchknives)
AND any new races you happen to think of!!
I would personally love to see a stylized Egyptian Cat-Folk race, (Basts?)
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Grimcleaver |
![Staunton Vhane](http://cdn.paizo.com/image/avatar/PZO9074-Staunton2_90.jpeg)
I've even compiled a list of some races I'd like to see:
Oriental Adventures (Nezumi, Vanara, Naga, Tengu)
Monsters of Faerun (Bullywug,Siv)
Miniatures Rulebook (Equiceph)
Monster Manual I (Bugbears, Centaurs, Formians, Gnolls, Goblins, Hobgoblins, Kobolds, Lizard-Folk, Ogres, Ogre Mages, Orcs, Satyrs, Sprites, Troglodytes, Yuan-Ti)
Monster Manual II (Thri-Keen, Yak-Folk, Scorpion-Folk)
Monster Manual III (Armands, Changlings Dracotaur, Goat-Folk, Kenku, Black Scale Lizard-Folk, Poison Dusk Lizard-Folk, Nycter, Shifter, Thorn, Witchknives)
I have to agree that it would be neat to see more monster races ported to PC races. The only thing I'd really ask is that if all possible, these races be ECL to the base races and not done as some kind of racial class thing. It would be great just to have new races that you can just play without having to create a whole custom campaign for it, or adopt some wierd monster leveling conceit.
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![Bronze Dragon](http://cdn.paizo.com/image/avatar/private/bronze_dragon.gif)
I ... dont mind the Lupin...
w00t. :)
Monster Manual I... Hobgoblins...
See "Ecology of Hobgoblins" in Dragon #309.
Monster Manual I... Kobolds...
See "Ecology of the Kobold" in Dragon #342.
Monster Manual I... Lizardfolk...
See "Ecology of Lizardfolk" in Dragon #335.
Monster Manual III... Kenku...
See "Ecology of Lizardfolk" in Dragon #329.
Monster Manual III... Changlings... Shifter...
Um... been done.
Many of the creatures on your list would actually end up in the Ecology section.
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Shade |
![Haley Starshine](http://cdn.paizo.com/image/avatar/Avatar_Haley.jpg)
The catfolk ot the 3.5 update in Races of the Wild.
The catfolk don't really capture the spirit of the rakasta.
The problem with the catfolk is they are "just another anthropomorphic animal" (JAAA) race. The rakasta, like the lupins, had enough of an interesting culture, society, and variants to transcend the JAAA and be interesting.
I'm very much against new humanoid races, as we have more than we could ever need, but the rakasta are a rich part of D&D history, and should see their day in this edition.
Of course, I think I'm preaching to the choir around these parts...
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![Werewolf](http://cdn.paizo.com/image/avatar/Werewolf.jpg)
Mike McArtor wrote:I actually thought he was saying Rock Star with an Asian accent. Derrrr.Heathansson wrote:Ra Ka Sta! Ra Ka Sta! Ra Ka Sta!Wizards of the Coast is pretty dead-set against rakasta, for whatever reason. You can find a rakasta substitute in the catfolk of Savage Species.
The pearl is in the river.
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![Bronze Dragon](http://cdn.paizo.com/image/avatar/private/bronze_dragon.gif)
Will this great article (Winning Races) be returning to the pages of Dragon in a near future?
All signs point to no. The problem with Winning Races is 95% of our submissions (er... let's say 75% actually, because 95% makes it sound like we got a lot, whereas in truth we only ever received like four) are people with animal heads. Do we really need a race that look like humans in every way except that they have the heads of sugar gliders? I think not.
We might someday run a new race in the magazine, but it would have to be something spectacular. And it would probably be run in the Features well. So if you think you have the next big thing in new playable (i.e., LA +0) races, pop Jason an email at dragon@paizo.com.
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Jonathan Drain |
![Wing Clipper](http://cdn.paizo.com/image/avatar/WingClipper.jpg)
Races didn't really take off in Dragon, much to my dismay. From what I'd heard, the problems were that you can only use a race when making a new character, and that the DM has to find a way to fit that race into his world.
That, and as Mike points out, everyone tries to write anthropomorphic animals without realising that it's the most cliche fantasy race concept ever (and, for that matter, was covered quite thoroughly in Savage Species). Moreover, it always ends up incredibly cliche; bear people are strong and love honey, dog people are brave and honourable, and cat people are coy and sneaky with favoured class: rogue. A catfolk race still made its way into Races of the Wild, and I won't even start on Book of Exalted Deeds.
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![Jozan](http://cdn.paizo.com/image/avatar/11550_620_20.jpg)
The one thing that I'll never understand about the anthropomorphic creatures - they're all based off of a nomal-earth animal.
You can have zebra headed people, warthog headed people, wolf people, et all, but nobody ever writes a unicorn headed person, or a Catoblepas headed person. Now, a lot of D&D animals already look a lot like normal animals, but I just think it is wierd. I guess most D&D games lack a "magical ecology" to really bring out the rest of the magical races in some kind of hybrid creature.
Not that I don't think there are too many of such races. I do. But, I do have an idea for a new creature. Maybe I should write it up. Maybe it is the next big thing.
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Gabriel N |
![Chuul](http://cdn.paizo.com/image/avatar/chuul.jpg)
...warthog headed people...
You know, I'd actually play one of these guys, just for kicks.