4.10/5 (based on 18 ratings)

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For years, the pirate Captain Renlock sailed the coast of the Arcadian Ocean from the Shackles to the south to the waters of Varisia to the north searching for plunder and adventure—until one day his luck ran out. The ship was captured by a navy and the captain and his crew were apprehended and imprisoned. Years later, after the captain's death in prison, the four released crewmembers receive a message from the deceased captain pointing them to treasure he hid for them.

This short Pathfinder 2nd edition adventure written by Jason Bulmahn is intended to be completed in a single session and includes four 5th-level pregenerated characters whose backstories and motivations tie closely into the plot of the adventure. This adventure can be easily incorporated into various virtual tabletops, run off of digital devices, or printed out and played at a table.

"Sundered Waves" is sanctioned for use in Pathfinder Society Organized Play. The rules for running this Adventure and Chronicle sheet are available as a free download (942 kb PDF).

Pregenerated characters for this adventure are also available as a free download, as well as a free digital wallpaper of the cover art in a variety of sizes.

Other Resources: This product is also available on the following platforms:

Fantasy Grounds Virtual Tabletop
Pathfinder Nexus on Demiplane
Roll20 Virtual Tabletop
3.00/5 (based on 7 ratings)

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Invited to a hunting lodge to attend a grand dinner, the PCs are in for a treat. Initially called forth to go on an exciting hunt the following day, an uncomfortable meal causes some trepidation. The eccentric hunter who inhabits the lodge has other plans for his guests. Can the group figure out what's going on before their dinner is ruined?

This short Pathfinder 2nd edition adventure written by James Jacobs is intended to be completed in a single session and includes four 4th-level pregenerated characters, who make 'use of the new ancestries in Pathfinder Advanced Player's Guide and Pathfinder Lost Omens Ancestry Guide, whose backstories and motivations tie closely into the plot of the adventure. This adventure can be easily incorporated into various virtual tabletops, run off of digital devices, or printed out and played at a table.

"Dinner at Lionlodge" is sanctioned for use in Pathfinder Society Organized Play. The rules for running this Adventure and Chronicle sheet are available as a free download (942 kb PDF).

Pregenerated characters for this adventure are also available as a free download.



Other Resources: This product is also available on the following platforms:

Fantasy Grounds Virtual Tabletop
Pathfinder Nexus on Demiplane
Roll20 Virtual Tabletop
4.10/5 (based on 9 ratings)

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Taking a much-needed relaxing break in between escapades, four gun-toting adventurers post up in a dingy bar in one of Alkenstar's entertainment districts. Right across the street at a theater, people flood inside to catch the premiere of a highly-advertised play, but what comes out of the theater is far more dangerous. As people scatter to safety in the dusty streets, its up to the group of gunslingers in the bar to set things right.

This short Pathfinder 2nd edition adventure written by Michael Sayre is intended to be completed in a single session and includes four 3rd-level pregenerated gunslinger characters, who make use of the exciting new equpment and rules found in Pathfinder Guns & Gears, whose backstories and motivations tie closely to one another. This adventure can be easily incorporated into various virtual tabletops, run off of digital devices, or printed out and played at a table.

"Head-Shot the Rot" is sanctioned for use in Pathfinder Society Organized Play. The rules for running this Adventure and Chronicle sheet are available as a free download (963 kb PDF).

Pregenerated characters for this adventure are also available as a free download



Other Resources: This product is also available on the following platforms:

Fantasy Grounds Virtual Tabletop
Pathfinder Nexus on Demiplane
Roll20 Virtual Tabletop
4.70/5 (based on 10 ratings)

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The Red Mantis assassins are one of the most feared organizations on all of Golarion, for their reach is far and their methods effective. When several of Absalom’s councilors from the Petals District turn up dead, all evidence points to Red Mantis responsibility. However, the truth is that the sole surviving council, a secretive servant of the evil deity Norgorber, is responsible and now stands to be elected without opposition. The murderer masquerading as a Red Mantis assassin is one thing, but since the kills were so inexpertly done, the Red Mantis cannot allow the noble to live. Assigning several agents to the mission, the Red Mantis intend to infiltrate the noble’s manor and execute her for her slight against their order. With three Red Mantis assassins and one bitter mercenary on the job, the noble must die before the stroke of midnight.

This short Pathfinder (second edition) adventure written by John Compton is intended to be completed in a single session and includes four 6th-level pregenerated characters. Three of the characters have strong ties to the Red Mantis assassins and use rules options presented in Pathfinder Lost Omens: World Guide, while the fourth is a mercenary fighter out for revenge. This adventure can easily be incorporated into various virtual tabletops, run off of digital devices, or printed out and played at a table.

"Mark of the Mantis" is sanctioned for use in Pathfinder Society Organized Play. The rules for running this Adventure and Chronicle sheet are available as a free download (963 kb PDF).

Pregenerated characters for this adventure are also available as a free download

Other Resources: This product is also available on the following platforms:

Fantasy Grounds Virtual Tabletop
Pathfinder Nexus on Demiplane

Add Waves $9.99

4.10/5 (based on 18 ratings)

For years, the pirate Captain Renlock sailed the coast of the Arcadian Ocean from the Shackles to the south to the waters of Varisia to the north searching for plunder and adventure—until one day his luck ran out. The ship was captured by a navy and the captain and his crew were apprehended...

Add PDF $9.99

3.00/5 (based on 7 ratings)

Invited to a hunting lodge to attend a grand dinner, the PCs are in for a treat. Initially called forth to go on an exciting hunt the following day, an uncomfortable meal causes some trepidation. The eccentric hunter who inhabits the lodge has other plans for his guests. Can the group figure out...

Add PDF $9.99

4.10/5 (based on 9 ratings)

Taking a much-needed relaxing break in between escapades, four gun-toting adventurers post up in a dingy bar in one of Alkenstar's entertainment districts. Right across the street at a theater, people flood inside to catch the premiere of a highly-advertised play, but what comes out of the...

Add Mantis $9.99

4.70/5 (based on 10 ratings)

The Red Mantis assassins are one of the most feared organizations on all of Golarion, for their reach is far and their methods effective. When several of Absalom’s councilors from the Petals District turn up dead, all evidence points to Red Mantis responsibility. However, the truth is that the...