Pathfinder Society Scenario #5-14: Poisonous Council

2.00/5 (based on 2 ratings)
Pathfinder Society Scenario #5-14: Poisonous Council
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A Pathfinder Society Scenario designed for 3rd- through 6th-level characters.

The Pathfinder Society is running low on a critical alchemical catalyst, and all their usual suppliers have run dry. The Supplies and Procurement Division is desperate, and has put a call out directly to agents. They know of one alchemist skilled and knowledgeable enough to make the catalyst– Tragshi the Herbalist, master of the Daggermark Poisoner's Guild. The Society has used what contacts they have remaining in Daggermark to arrange a meeting, but the chief poisoner isn't one to give things away for free. The PCs will need to do several errands for her, proving the Society's worth to the guild and to Tragshi herself.

Written by Tineke Bolleman

Scenario tags: None

[Scenario Maps spoiler - click to reveal]

The following maps used in this scenario are also available for purchase here on paizo.com:

  • Pathfinder Flip-Mat Classics: Forest
  • Pathfinder Flip-Mat Classics: Slum Quarter
  • Pathfinder Flip-Mat Classics: Thieves' Guild
  • Note: This product is part of the Pathfinder Society Scenario Subscription.

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    Average product rating:

    2.00/5 (based on 2 ratings)

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    BAD

    1/5

    I typed an entire review and Paizo's website did what Paizo's website does best and crashed on me.

    I will just get straight to it:

    Bad scenario overall with the only redeeming factors at the interesting tidbit you get from reading this adventure as a GM. The characters are so interesting but if you have a GM that doesn't like roleplay or subsystems you will have a horrible time.

    Bad infiltration. Most likely statistically impossible to pass.

    Influence encounter was cool, but Tragshi was unnecessary.

    Way too many options for the Bandits part.

    I was only player but playing this was so bad I decided to leave a review as a player.

    Bad adventure, if I can stomach running it I will change my review.


    Interesting story. It is however complex and written longer than repeatables

    3/5

    1. There's way too many subsystems in this.
    2. There's a potential for an excessive amount of combats in this not including the optional.
    3. Its a bit unclear whether you still have to hunt down and go through to the NPC in section D if you choose to go a different route that doesn't call out leading to section D.

    Overall, the writing and story line is intriguing, but this is in need of some cleaning and reduction. The choices are neat, but its a bit much.


    Paizo Employee Organized Play Coordinator

    3 people marked this as a favorite.

    Announced for April! Cover and product description are not final and are subject to change.

    Paizo Employee Organized Play Coordinator

    3 people marked this as a favorite.

    Map list updated.

    Grand Lodge

    Pathfinder Adventure Path Subscriber

    I'm excited to run this, but also looking at the description I can't help but think I've seen this setup before.

    "We have sent for you, Pathfinders, because we are facing a crisis. The Society's supply of Illudium Phosdex, the shaving cream atom, is alarmingly low."

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