A Pathfinder Society Scenario designed for levels 3–6 (subtiers 3–4 and 5–6).
The newly formed hobgoblin nation of Oprak has reached out to the Pathfinder Society in the name of diplomacy. Mindful of the aid Oprak could provide against the threat of the Whispering Tyrant, the Society has dispatched the PCs to escort a trial squad of hobgoblin recruits and run them through some in-the-field Pathfinder training. Will the Iolite Squad be the first in a new wave of Pathfinders, or are Oprak’s attempts at diplomacy doomed to go up in smoke?
Written by: Mike Kimmel
Scenario tags: None
[Scenario Maps spoiler - click to reveal]
The following maps used in this scenario are also available for purchase here on paizo.com:
Alpha is a short scenario with a mix of everything.
The hobgoblins have good art and are interesting characters to interact with. The skill checks feel organic and are not overused. The combats are just right.
Overall: A solid and enjoyable scenario. Another scenario that deserves to be played more. (8/10)
Training montage is fun and hobgoblin metaplot is neat.
Encounters feel meaningful. A victory point system for the final exploration may have worked better for not having players feel cheated out of their treasure for not critically succeeding at a seemingly random check.
In general I enjoyed this scenario a lot. I actually wish it was replayable (switch out the squad members and skill challenges maybe?).
My only complaints come in the final section.
Spoiler:
As has been noted, the one treasure bundle is perhaps a bit too hard.
My bigger concern is the DC on the spider venom. I think I ended up needing a 14-15 on the die for a success and I was playing a barbarian. I am very glad nobody else got poisoned by them and that poisons have a max duration. Because that DC is definitely too much, especially when it ends at paralysis.
I have run and played this. I ennjoyed it a lot, there are plenty of interesting NPCs to get to know, some nice montage like scenes and some challenging combats. I got to swallow a couple of PCs whole! When I played this we had no-one with in combat healing making the final fight especially brutal and a close run thing.
Overll I really recommend this one, it was a lot of fun and wit Hobgoblins now an accessible race in PFS it provis a nice opener.