A Starfinder Society Scenario designed for levels 5-8.
One final task remains before the First Seeker can realize her ongoing mission of returning to the Scoured Stars: recovering the key that can lower its shields. She has identified the key's location and assembled a team, yet the key rests on a barren moon in a dangerous complex filled with ancient traps from a technologically advanced alien species intent of keeping their relics protected against invaders. The PCs must brave the depths of this perilous repository and retrieve the key and unlock the Society's means of returning to the Scoured Stars.
Content in Reclaiming the Time-Lost Tear also contributes to the ongoing goals of the Second Seekers (Luwazi Elsebo) faction. Content in this scenario also contributes to the ongoing year of the Scoured Stars storyline.
This is the first Starfinder Society that no one in our group cared for at all. It starts off promising enough, with some haunted ruins housing some unknown artifact, but it just never really delivers. If you do things ‘the right way,’ (being real Starfinders, being cautious and thorough, and exploring everything), then it is possible to skip all fights except the optional encounter (even the final fight was essentially skipped; which our group did.). There are several ‘gotcha’ tactics (Traps and radiation that do boatloads of damage with little to no chance of countering them) and the final scene, while a cool concept, is a massive anticlimax that left most our party just twiddling our thumbs. Overall just, not fun.
So played this last night, love the whole scenario and how deadly it can be we manage to bypass some stuff (no spoilers) but talked after the fact and my mouth just dropped. So yea it can be deadly. And the things you can get from this scario and how you can get em is just wow. This one is combat heavy
Why is it necessary at this point to have the chronicle to DS IV let alone V? It is reasonable to have a level 7 character at this point but definitely not a level 8. Seeing as you can apply the chronicle of IV to a level 8, where is the rush? You can't even utilize a level 9-10 chronicle. You would apply it and then get to stare at it for who knows how long until they come out with 7-10 scenarios. Which, after attending Paizocon, I suspect will be another several months at least, if not until 2019.
Fedor Checherov wrote:
How is that?
Because they have more pressing matters during the 'con season' than making up chronicles that are, as of this moment, useless. Come June 27th, DS IV actually becomes relevant.
There is a boon on here that is written as if it has a limited duration but no duration is listed. How long does it last?
Assuming you mean the third boon on the list, then the Limited Use entry probably indicated we intended it to be a "Cross this boon off when you do this." however that text didn't make it into print. That being said, given that this requires an expenditure of credits, I'm going to say that you can just ignore the Limited Use on this boon.
There is a boon on here that is written as if it has a limited duration but no duration is listed. How long does it last?
Assuming you mean the third boon on the list, then the Limited Use entry probably indicated we intended it to be a "Cross this boon off when you do this." however that text didn't make it into print. That being said, given that this requires an expenditure of credits, I'm going to say that you can just ignore the Limited Use on this boon.
I'm referring to the first boon that has a duration of "for a short time".
There is a boon on here that is written as if it has a limited duration but no duration is listed. How long does it last?
Assuming you mean the third boon on the list, then the Limited Use entry probably indicated we intended it to be a "Cross this boon off when you do this." however that text didn't make it into print. That being said, given that this requires an expenditure of credits, I'm going to say that you can just ignore the Limited Use on this boon.
I'm referring to the first boon that has a duration of "for a short time".
OH! That's more flavor text. It lasts for as long as the boon is slotted. Unlike other boons of that type, this particular boon does not get locked-in and can be swapped/removed between encounters. Or not used at all if you have other boons permanently occupying that slot.