Pathfinder Society Scenario #8-22: Wrath of the Fleshwarped Queen (PFRPG) PDF

4.60/5 (based on 7 ratings)

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A Pathfinder Society Scenario designed for levels 1-5.

When members of the Shoanti Axe Clan saw fire shooting up into the sky over Varisia's Caliphak Mountains, they rushed to investigate. They found a pair of doors inscribed with runes from ancient Thassilon, along with clear signs that the doors had recently been opened. In recognition of the Axe Clan's expanding alliances, the Shoanti offered both the Society and a priest of Soralyon from Riddleport the opportunity to explore the ruin and neutralize its dangers. Now that the priest has vanished within the complex, the PCs must uncover the ruin's history before the Shoanti lose faith in them and take matters into their own hands.

Written by Brian Duckwitz.

Note: This product is part of the Pathfinder Society Scenario Subscription.

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PZOPSS0822E


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Average product rating:

4.60/5 (based on 7 ratings)

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Fantastic fun!

5/5

This scenario is brilliant!

The characterisation, story, lore and art work are all top notch.

For players who are weary of interplanar travel this module is the perfect antidote! A return to what it really means to be Pathfinders.

There are some really neat and interesting fights with some of the most weird and wonderful (and disgusting) denizens of Golarion!

Truly deserving of 5 stars!


It's all fun and games until someone gets an eye fleshwarped!

5/5

I don't know how much it was the well-written and magnificently illustrated scenario, and how much was a pleasant coincidence of party members, but this was the most fun I've had playing PFS in a long, long time.

Singing goblins are ALWAYS a good start. Between the delightful songs and fun pictures of the named goblins, my party decided to talk to everyone and everything they could. (Is diplomacy even meant to be an option here? I don't know, but we rolled high and our GM had a great time with the RP aspect!)

We were playing in the low tier, and honestly the combats were quite easy. But that didn't matter - what mattered was the fun interplay between my party members in reaction to the scenario's challenges. In the end, the level 1 paladin left determined to somehow make a familiar out of the pet he'd acquired, the barbarian has possibly the most terrifying 'dog' in existence, we all have some fond memories, a permanent souvenir reminding us of the pleasures and perils of hands-on investigation, and an intriguing boon.

Bravo to the author, and thanks for the laughs!


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Scarab Sages

Boon Speculation:
Runeguard unlock?

Advocates

1 person marked this as a favorite.
Pathfinder Adventure, Adventure Path, Maps, Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game Subscriber

Just realized this is by the author of Dead Man's Debt. Hype is now through the roof.

RPG Superstar 2014 Top 32

1 person marked this as a favorite.
Lindley Court wrote:
Just realized this is by the author of Dead Man's Debt. Hype is now through the roof.

Wow! Thanks for the kind words. I had a blast writing it and I hope you like it!


Lindley Court wrote:
Just realized this is by the author of Dead Man's Debt. Hype is now through the roof.

Ditto! I also loved Dead Man's Debt! I was even a little bummed that I made that save....

spoiler:
I kinda wanted the oops, I was almost a Flutterbat thing. Oh well.

RPG Superstar 2014 Top 32

Amanda Plageman wrote:
Lindley Court wrote:
Just realized this is by the author of Dead Man's Debt. Hype is now through the roof.

Ditto! I also loved Dead Man's Debt! I was even a little bummed that I made that save....

** spoiler omitted **

Just make sure to roll lower this adventure...


Howdy! Just played this today and had a blast. I'm really interested in the

Spoiler:
Runeguard Prestige class,
but despite the chronicle sheet, there is no reference to it in the Campaign Clarifications. How do you obtain a prestige class that has a prerequisite you cannot legally take, in this case Scribe Scroll?

Grand Lodge

Referenced here.

Linda Zayas-Palmer wrote:
In Pathfinder Society, Runeguards get Spell Focus instead of Scribe Scroll. We also have the following clarifications and changes that will be added to the next update of the Campaign Clarifications document.
*The rune of charity does not allow for the transfer of spells centered on the caster, such as antimagic field. It does allow the transfer of personal spells, so long as the spells level does not exceed the runeguard's level –2.
*The bonuses from the runes of generosity and humility last until the end of the target's next turn.
*For the rune of zeal, any effects that would reduce the effective level of the metamagic, such as the magical lineage trait, do not apply when determining which metamagic feats "only use up a spell slot 1 level higher".


Wow, thanks for the quick reply!

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