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Planar implements are implements dedicated to planes (Astral, Ethereal, Shadow, and nine aligned ones) instead of schools of magic. Their spells and focus powers are related to entities native to outer planes and alignments they represent.
Totem implements are tied to (and made of parts of) ten creature types (except Constructs, Humanoids, and Outsiders), and contain large number of polymorph spells and monster-themed spells and focus powers.
Invoker is an occultist designed to use planar implements. At higher levels he can also bind outsiders instead of merely contacting them.
Totemist uses totem implements and have features that enhance his shapechanging abilities.
Tattooed Totemist sacrifices access to one implement on first level, gaining in return unarmed combat abilities similar to a monk. His implements are tattooed on his body, and his understanding of living flesh makes him a better healer.