An exciting new Pathfinder adventure begins! When an expedition into an ancient runelord stronghold meets with disaster, the Pathfinder heroes find themselves working together with some of the setting's most notorious villains in order to survive and locate a priceless magical item. But even with their own lives on the line, can an agent of the sinister Aspis Consortium ever really be trusted? Brave the fearsome monsters and deadly traps of Hollow Mountain in the first sword-swinging issue from Pathfinder co-creator James L. Sutter (Pathfinder Origins, Death's Heretic), with art from rising star Tom Garcia (Mercy Thompson). Contains pull-out poster map and official Pathfinder RPG bonus encounter!
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This really hooked me in. I liked the other series just fine, the latest one being the best so far. But this new series has me hooked immediately. Sutter's writing is superb. Comedic timing at the star worked like clock and cliffhanger was so good. Also it nicely sheds more light to Runelords, who are still one of the best things in Golarion. And art works just as good in conjuction with writing. Faces look vibrant and emote greatly. Especially...certain character at the enging.
I'm really impressed by the rising quality of this comic. I can only hope that future issues continue this trend.
I think the comics line is going from strength to strength. Whilst I enjoyed the origins series of one-shots, it's good to get back to a more extended storyline - plus the heroes are delving into a megadungeon with plenty of runelord flavor, so what could be better?
I quite liked the 'montage' approach taken to portray a protracted dungeon delve. The story has me immediately impatient for issue two - which is always a good sign.
The only negative, for me, was that some of the character interactions/developments are a little clumsy and obvious. I kind of feel like someone is hitting me over the head shouting "Hey! These two are in a relationship!" rather than just showing me. I can't decide if that's a function of this comic in particular or just the genre though, so I don't think it's worth the loss of a star (apologies to James - I feel like I'm being very picky here...)
It did feel a little too short (possibly just a function of setting the scene as issue #1) and I never like comics with ads, but one without is pretty rare these days. It also bugs me as a comic buyer that I can't opt-out of the folded up map included (which inevitably creases the covers). I'd much prefer it if the map inclusions were restricted to the paizo.com covers (so the gamers could get their accessories if desired). this is especially true of the special edition covers which I really don't want to have pronounced creases in.
All up, I'm going to settle on four stars. If you haven't yet read any of the Patfinder comics, I'd strongly recommend this as a good place to start. There's a few references to people from earlier series, but nothing plot relevant.