Pathfinder Flip-Mat: Wasteland

3.50/5 (based on 2 ratings)
Pathfinder Flip-Mat: Wasteland

Print Edition Unavailable

Add PDF $9.99

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Scorched Earth!

Whether your party is headed up the side of the forbidden volcano or down into Hell itself, no Game Master wants to slow the action down by drawing every lava flow and shattered boulder. Fortunately, with Paizo Publishing’s latest Pathfinder Flip-Mat, you don’t have to! This line of gaming maps provides ready-to-use and captivatingly detailed fantasy set pieces for the busy Game Master. This double-sided combat map features islands in a river of fire, volcanic hot spots, and even a shattered temple!

Don’t waste your time sketching when you could be playing. With Pathfinder Flip-Mat: Wasteland, you’ll always be ready when your players venture into the badlands or decide to challenge the volcano goddess on her own turf!

This portable, affordable map measures 24" x 30" unfolded, and 8" x 10" folded. Its coated surface can handle any dry erase, wet erase, or even permanent marker. Usable by experienced GMs and novices alike, Pathfinder Flip-Mats fit perfectly into any Game Master’s arsenal!

On tabletops across the world, the Flip-Mat Revolution is changing the way players run their fantasy roleplaying games! Why take the time to sketch out ugly scenery on a smudgy plastic mat when dynamic encounters and easy clean-up is just a Flip away?

ISBN-13: 978-1-60125-623-2

Other Resources: This product is also available on the following platforms:

Fantasy Grounds Virtual Tabletop

Note: This product is part of the Pathfinder Maps Subscription.

Additional Product Images


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Pathfinder Flip-Mat: Wasteland Pathfinder Flip-Mat: Wasteland

Product Availability

Print Edition:

Unavailable

PDF:

Fulfilled immediately.

Are there errors or omissions in this product information? Got corrections? Let us know at store@paizo.com.

PZO30055


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Average product rating:

3.50/5 (based on 2 ratings)

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Good for Starfinder too

4/5

From a versatility standpoint, this map does not rate as highly as many others in the line - I mean, there's just so many scenarios you can throw at players with molten lava in the battlefield, right? But from a cool factor standpoint, it gets extra points. Also, you can use this for magma worlds in Starfinder, so there is that as well. In all, this is a solid map - and one that I really like, even if I don't use it all that often.


Good for "Wrath of the Righteous" or the Elemental Plane of Fire

3/5

GOOD:
The side with the ruined temple is from AP #74 or #75 i think.
It can also be used for AP #95.

BAD:
This map is way too specific. Outside of the Abyss, Hell or Elemental Plane of Fire, it can only be used in so many scenarios.

UGLY:
-


Paizo Employee Chief Technical Officer

Announced! Image is a mockup, and will change prior to publication.


Brilliant Vic, I've been hoping to see some new terrain maps in the pipeline, especially generic planar-type terrain - its virtually non-existent out there. Look forward to this.

Liberty's Edge

This sounds cool. Definitely a buy.

Grand Lodge

You know what I would LOVE to see is some type of great hall.. something like you would see the Vikings use. A good example would be the one in the Frostfur Captives Pathfinder Society scenario.

It is cool and I would love to see something like this done as a flip-mat :)

Webstore Gninja Minion

Updated to final cover image, product description updated.

Shadow Lodge

Adventure Path Charter Subscriber; Pathfinder LO Special Edition, PF Special Edition Subscriber

Any idea when we'll see the sample images. Excited for this one.

Webstore Gninja Minion

Sample images added!

Shadow Lodge

Adventure Path Charter Subscriber; Pathfinder LO Special Edition, PF Special Edition Subscriber

Don't want anyone to take this the wrong way I'm just trying to get a look into the design choices for the maps. I love this map set, the two features look great as always and I can see myself using it for a few different things. I also really appreciate the terrain style maps and hope we can get some more "planar" maps in the future - elemental maps, other hellscapes. However I have three questions: What is with the ruined building in the lower left corner? Seems so out of place.
Why the decision to go with diagonal features? The lava river in this one, the bridge in the battlescapes and the water fall in the upcoming map. I don't think the lava river will be as painful, but generally a lot of diagonal counting and positioning is a pain. Is it purely an aesthetic choice? Lastly is this map compatible (similar colours, shades) with the hellscapes map pack released previously? Colours look fairly similar.


Is there any possibility of a "generic rolling hilly terrain" flip-mat? You've given us plenty of grassy plains, forests and so forth, but I'm looking for something to represent the Kamelands in my Kingmaker game and it is astonishing how utterly nonexistent hill maps seem to be, either for purchase or even free on the net.

Grand Lodge

Evil Midnight Lurker.
Part of the reason for the non-existent lack of hill maps is that it is difficult to show elevation on a top down view point of a 3D map. While it is possible it is very difficult to do. Not to say it will not happen.. (I hope it does too) but I do not think it will go over really well though.

Good luck.

Shadow Lodge

Adventure Path Charter Subscriber; Pathfinder LO Special Edition, PF Special Edition Subscriber

Check out the newest addition to the line- rolling hills! Ask an dye shall receive apparently.

Designer

Cat-thulhu wrote:

Don't want anyone to take this the wrong way I'm just trying to get a look into the design choices for the maps. I love this map set, the two features look great as always and I can see myself using it for a few different things. I also really appreciate the terrain style maps and hope we can get some more "planar" maps in the future - elemental maps, other hellscapes. However I have three questions: What is with the ruined building in the lower left corner? Seems so out of place.

Why the decision to go with diagonal features? The lava river in this one, the bridge in the battlescapes and the water fall in the upcoming map. I don't think the lava river will be as painful, but generally a lot of diagonal counting and positioning is a pain. Is it purely an aesthetic choice? Lastly is this map compatible (similar colours, shades) with the hellscapes map pack released previously? Colours look fairly similar.

It is partially an aesthetic choice. It is partially a way to get a larger bit of real estate on the map. It's partially something to make a more interesting in play and to make a markably different map than those done before (the bridge in Battlefields in particular). When I design these maps, I keep in mind the use of squares (I actually do a lot of thinking and re-sketching with those matters in mind) but I don't make everything snap to the horizontal and vertical grid. Too much of that and things get...well...boring. In both aesthetic and game play design.

While the Flip-Mat: Wastelands map has similarity in colors and tone with Map Pack: Hellscapes, it was not designed to be full compatible with that product. Since the release of that product the lead designer of this project has changed and so has the artist. That said, I'm sure they will work well enough together.

Designer

Evil Midnight Lurker wrote:
Is there any possibility of a "generic rolling hilly terrain" flip-mat? You've given us plenty of grassy plains, forests and so forth, but I'm looking for something to represent the Kamelands in my Kingmaker game and it is astonishing how utterly nonexistent hill maps seem to be, either for purchase or even free on the net.

The newly announced Hill Country may scratch that itch. That said, the design is not entirely "generic." One side features a perilous highlands pass, but the other one has a hill lands that lead to a cave entrance that is compatible with the upcoming Map Pack: Cave Tunnels.


I am curious as to whether Paizo would consider releasing the PDF versions of these maps with object layers that can be toggled. I understand that many players use the physical maps alone, but a growing number use digital versions -- printing out only the parts we need, or taking screen-caputures to re-assemble them, and using them in virtual tabletop applications. Consider: it would add quite a bit of value to this product if a purchaser could hide the lava layers, or replace it with a vegetation layer; that would be three maps that were different enough to represent many different adventure scenarios. Surely, when these kinds of maps are created, artists use layering features of graphics applications.

Thanks for your consideration.


I doubt we'll be seeing that, because people who bought the physical product would be rightfully annoyed that they weren't getting anywhere near as much map for their money. If it was a pdf-only thing, however...

Shadow Lodge

Pathfinder Lost Omens, Maps, Rulebook Subscriber

Does anybody else think that the fissure on the cover image looks suspiciously like the crack in the universe from Doctor Who?

Dark Archive

1 person marked this as a favorite.

Bump this map seems like it would be a good candidate for the classics line, it is used in at least 7 different scenarios and is very difficult to find on the secondary market.

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