10 Witch Magic Items (PFRPG) PDF

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Which Witch item will you need?

Sometimes you want to sit down to a full meal of archetypes, base classes,  feats, magic items, npcs, prestige classes,  traits, classes, or spells,  and sometime you just want a cheap, quick, and easy snack for .99 cents. To feed your craving Rite Publishing presents the “10 Series” which will presents 10 pieces for use with the Pathfinder Roleplaying Game.

This time out we bring you 10 new magical items to supplement the Witch base class introduced in the Pathfinder Roleplaying Game: Advanced Player's Guide.

  • Opportunistic Hex weapon special ability (infict an offensive hex as part of an attack of oppotunity, and remind folks why they fear witches!)
  • Amulet of the Witch (Use a hex as a swift action and take your foes by suprise without wasting an action.)
  • Boots of the Beldam (When someone looks away you disappear, maintaining your air of the mysterious mistress of the dark arts)
  • Circlet of the Crone (Gain or enhance three of the witch's most vile hexes and maintain that sinister reputation that witches possess.)
  • Familiar Figurine (Your familiar can become a figurine of wondrous power and become a animal companion for a short time, and show why a familiar is so important to a witch.) Habiliment of the Harridan (Inflict a curse upon a creature that fails a save against your spells, adding an additional effect without losing an action.)
  • Patron’s Sark (Make it easier to enhance your patron spells with metamagic feats, and show off the value of your patron over other forms of spellcasting)
  • Ring of the Virago (Use your spirit to take control of any other creature with the help of your familiar, and remind folks why you have such a sinister reputation.)
  • Talon Gloves (Your nails become dangerous weapons, more so if you already posses that hex, giving you a weapon on par with the warriors mightest sword).
  • "The Fragment of Witchery" Legacy Item (Let your magic item level up with you, and provide you with a reason why the world around you will suffer a witch to live!)
Author: Steven D. Russell
Pages: 6
Cover Illustrator: John William Waterhouse

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An Endzeitgeist.com review

5/5

This collection of magic items intended for the witch-class is 11 pages long, 1 page front cover, 1 page editorial, 1 page SRD, 2 pages of advertisement, leaving us with 6 pages of content, so let's take a look, shall we?

All right, we kick off with a new weapon quality the opportunistic hex quality at +1, which allows you to 1/day deliver a hex via a touch attack with the enchanted weapon.

The first of the items herein would be the amulet of the witch (which, like most items herein comes in 3 versions - lesser, greater and superior): The amulet, depending on its quality, allows you to activate hexes with a casting duration of less than a full round as a swift action a limited amount of times per day. The boots of Beldam allow witches to teleport and become invisible when teleporting into concealment and the circlet of the crone nets access to the scar hex 1/day or allows her to increase the DCs of said hexes' effects and the greater and superior versions also offer the retribution and death curse hexes respectively.

We also get the Familiar Figurine, which allows you to transform your familiar into a figurine that may act as an animal companion for you. There also are 5 versions of the habiliment of the harridan, which allows witches to add a curse to a spell she casts. Patron's Sarks decrease the metamagic level increase when used for patron spells and greater sarks for example, also net you access to metamagic feats usable exclusively in conjunction with patron spells. Ring of the Viragos allow you to magic jar foes and there also are gloves that net access to the nails-hex/improve the hex.

Finally, we also get a new legacy item - The Fragment of Witchery. Looking like a root, this might well be the work of Baba Yaga - and it shows: Allowing familiars to soak a limited amount of damage each day, balefully polymorph foes, get an extradimensional sanctum, encase others in an ageless cocoon, utter a curse that breaks a creature's power to wield arcane magic and enter a devastating form that, while immobile, massively boosts her powers - all in all a great item!

Conclusion:

Editing and formatting are top-notch, I didn't notice any glitches. Layout adheres to RiP's twop-column full color standard and the pdf comes fully bookmarked in spite of its short length - awesome! The artwork is fitting stock.

This pdf could have gone the easy road - author Steven D. Russell didn't. Instead of getting the minimum, we get multiple versions of each item and even a legacy item with a massive array of abilities, background etc. - and better yet, while the basic idea between some of the items are the same, the variety is there and for the low price, this pdf indeed does deliver and should have witches cackle with glee - my final verdict will hence clock in at 5 stars - plus the seal of approval for going the extra mile with the interesting abilities of the legacy item.

Endzeitgeist out.


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Thanks Liz!


Reviewed first on Endzeitgeist.com, then submitted to Nerdtrek and GMS magazine and posted here, on OBS and d20pfsrd.com's shop. Cheers!


Thanks for the review end! 5/5 + seal of approval, Happy dance of joy.

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