Creating Goggles of Detection


Advice


So i am making a character with some crafting capabilities and i was thinking some "goggles of detection" would be nice to have, essentially a pair of goggles that you put on and it gives you an entire array of detect spells with which my inquisitor can survey the area. Now, from what i read the grand total for such an item is 3000 GP for goggles of detection that have the alignment detections, as well as detect magic and detect undead. Am i misreading these rules? because this would be a very useful item for my inquisitor, later i plan to add in more detect spells like detect secret doors and such, so that the goggles pull up a small dossier on whoever i look at ("Neutral Evil, Currently under a charm effect, has a small metal object at their side, likely a dagger"). If i have misread somewhere and it is more than 3000 GP that sucks, but its good to know


If you want to use them one at a time that sounds about right, without checking the exact details. If you want to make them all constant effect, or all triggered as one action, the price will be considerably higher, especially if you want the info you normally get in 3 rounds in less time than that.


avr wrote:
If you want to use them one at a time that sounds about right, without checking the exact details. If you want to make them all constant effect, or all triggered as one action, the price will be considerably higher, especially if you want the info you normally get in 3 rounds in less time than that.

i calculated it using a constant effect, as for the whole concetration thing i expect it would be at round 1 constantly and when he gets a ping on that he starts concentrating to learn the info involved

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