I just bought the base set and I was wondering if it is possible to beat the game with a single character (or fun)? If so, is there a character you recommend?
I plan on playing solo and I would like to use as few characters as possible so that I don't end up confusing myself.
Any tips or advice would be greatly appreciated.
Personally, I like the small added challenge that comes with the first adventure deck with the base set. If I do die, which hasn't happened yet, it's only 1 or 2 scenarios I need to retry. Plus if I happen to acquire a create boon, that is my reward for the extra challenge. Plus I am lazy and play to many characters to keep pulling cards out every time. Try it both way.
Vic Wertz wrote:
Wow. That's definitly a big change to the way I have been playing. Thanks for the follow up. I have only been giving combat damage when I am specifically doing a combat check, if it's a check to defeat (like siren) I usually just did the bad stuff if I failed, i didn't take additional damage. Good to know. t
So I guess there is no problem just mixing all the cards together from the base set (B) and the first (1) expansion?
Hopefully this thread isn't out of line but I had a question about what is the fastest and cheapest way of obtaining the next adventure pack. On amazon.com the price seems to be at $15 but it says it comes out in November. While here the price seems to be 19.99 but with 20% off with subscription, does it include S/H? What are you all doing when it comes to preordering? Thank you in advance.
Dale Skinner wrote:
The FAQ is going to be changing a lot in the next few weeks. Why don't you just print to pdf and save it locally.
Q1. Yes you populate the hand by drawing her starting hand limit from a shuffled deck, you also have to have the character's "favorite card"
Q2. To do an "attack" as a spellcaster, you have to utilize a spell (or weapon). Seoni has an ability that lets her do a spell by discarding a card, while Ezren has a high number of spells. The standard attack is with the strength melee trait, then you wouldn't need a weapon or a spell.
One factor is wether you play solo or with a group. When playing solo, I'm gonna boost more the average skills so the character can face more diverse situations. If playing in a group, I would increase my best skill, to be even more of a specialist. Time will tell if it's a good strategy.
Thank you. Currently, just playing solo to get a feel of the game. So I will try to make her more well rounded.
As a fairly new RPG player, I have been having some trouble figuring out what factors I should be considering when I pick a feat. For instance, I am playing as the rouge and I am not pretty sure I know how all the skills would affect the game (other than dexterity). What factors do you guys consider in picking a feat? Thank you!!
My question is, can you use a card that "reduces combat damage" if that damage is being brought to you by the power of a monster. Some monsters do damage before the encounter. Sometimes the power of the monster states that the damage may not be reduced but sometimes it doesn't state that. IT would seem to me that you can't ever use a "reduces combat damage" card to reduce the damage from a power of a monster, but only damage dealt from the combat check. Any thoughts?
Which two character have you been using?
Yes thank you. With super MINIMAL RPG experience, it has been really tough for me figuring out how i want to setup the game. So far I have played solo with Seoni but I haven't finished the base adventure just yet.