Owlbear

sadie's page

Goblin Squad Member. Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber. Organized Play Member. 749 posts (825 including aliases). No reviews. No lists. No wishlists. 8 Organized Play characters. 2 aliases.


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12 people marked this as a favorite.
Kobold Catgirl wrote:

From what we're hearing now, it sounds like this was genuinely a mistake, a classic "our lawyers aren't also devout gamers intimately familiar with the community importance of Hephaistos and pathbuilder2e dot com" situation. That's not super surprising. I'm honestly not sure what Paizo's evil master plan was supposed to be after deliberately getting rid of those pesky accessibility supplements.

If I'd honestly thought Paizo were malicious (the way some other seaside-based companies are), I wouldn't have hung around making a fuss. I'd have jumped ship. I stayed because Paizo have repeatedly tried to do the right thing for the community, and clearly just screwed up this time.

I'm very relieved with this resolution, and particularly with the amount of extra work I don't need to do.


12 people marked this as a favorite.

I don't think any of us, even Paizo, can ever know for certain just how big an impact the various third-party projects made to Pathfinder's growth and survival.

What I can say is that I wouldn't have put more than a decade's work into my project if I didn't think it was making a difference.


5 people marked this as a favorite.
Mark Moreland wrote:
DMurnett wrote:
Cori Marie wrote:
Again, folk *can* still make Starfinder 1E products, just not with Paizo proper names.
Sincerely: What the hell does that even mean? It's hard to appreciate how much of Starfinder is Paizo-owned proper nouns. I myself didn't get the full picture until I started reading the 2e playtest document. Can you still call the core race of warlike lizard aliens Vesks? Can you refer to a Solarian? What about other crucial game mechanics like Drift Engines?

"Vesk" and "solarian" are not proper nouns any more than "human" and "wizard" are. Both are available as Open Game Content under the OGL and now as Licensed Material under the ORC. "Drift" remains off-limits, because it's a place as much as Absalom Station is, but you can use "hyperspace" as a replacement, just as we provided as guidance in our OGL Product Identity declarations for the duration of Starfinder First Edition.

And "precog" is just as much Open Game Content as it ever was.

For those of us who aren't lawyers, why exactly are "Vesk" and "solarian" allowed when "Drift" isn't?

My reading of the ORC License does not lead me to believe that such names (and any flavourful aspects beyond the stat block) are defined as Licensed Material. If they were, it would cover ALL names, not just the ones you want it to, because that's how Licensed Material is defined (§I e (2)). The only carve-out there is for Third Party Reserved Material.


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Nobody seems to really know what words are allowed and what aren't. The ORC license itself doesn't answer that question.

The various examples of projects that have gone down the renaming route - the SRD listed above, Pathbuilder - just serve to show how treacherous this path is, given that they have obvious errors.

So unless you're willing to simply trust that Paizo don't care, it's not an option; and I'm afraid my reserves of blind trust are a lot lower since the OGL crisis.


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Elfteiroh wrote:
TomatoFettuccini wrote:

Straight-up, if Paizo kills Hephaistos, Dyslexic, Pathbuilder, and the other builders, I'm pretty much going to quit playing SF and PF.

[...]

Just to note that this won't affect Pathbuilder AT ALL, cause it have not used the CUP for a long time, cause it asks for money to access some part of the program, thus was not CUP compliant. And thus, the proprietary stuff have been scrubbed off from the rules in there, and it ONLY use the OGL/ORC licenses (the creator doesn't have a special commercial license like Foundry).

Pathbuilder is still affected, even if it's not on the chopping block.

The fact that they chose to go the direction of renaming things and scrubbing Community content was a result of the lack of a suitable license. If the right license existed, they could have chosen a different option.

I respect their choice, but not all tools can or should take the same option.


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I dread to think how much I've spent with Paizo over the last decade+. It's more easily measured in metres. Part of the reason for that was the generosity of the CUP and the active creative community built on it.

Under these new licenses, my own project is probably not possible. Unless something changes I fear this may be the end of Dyslexic Character Sheets. And I wouldn't blame other creators who feel the same.

Shutting the door on third-party creations will gradually drain the life out Pathfinder. Some great projects will disappear; others won't be made in the first place. This is a fatal mistake.

I understand that fixing this mistake will take time, they have to get it right, send it past the lawyers for multiple passes etc. I also understand they're a little busy right now. So I don't need to see legally-binding details.

What I need to see right now, what we all need, is an acknowledgement that they realise it's a mistake and intend to find a way to fix it.


9 people marked this as a favorite.
Artofregicide wrote:


I will say that there's pretty much no evidence that anything Paizo has done is in service of greed or ill will to anyone (the idea is honestly laughable). Almost all of it goes back to future-proofing themselves from potential litigation and securing their IP (which is pretty much their whole business). And they are, ultimately, a business in a very difficult and not very profitable industry.

I'd like to agree. Compared to Hasbro's blatant corporate greed, Paizo's driving motivation is to separate themselves from the OGL as quickly as possible, in order to safeguard both the company and the community from outside risks.

But in questions of law, their motivations aren't what matters. The words in the legal documents are what matter. And what those documents say adds up to a big problem for third-party creators.


18 people marked this as a favorite.
IkaroJones wrote:

No company that takes its commmunity seriously should be making "as of today the rules have changed" announcements. Doesn't matter what the change is or justifiable it is, trust that there would be dialogue and community engagement has been broken.

I am genuinely really disappointed in Paizo. I was looking forward to hearing/seeing your announcements at GenCon as well, not sure at all now.

The fact that these changes have been declared with no warning or community engagement is part of the problem. Many of us have spent years building Pathfinder-related things, only to discover 24 hours ago that the license now forbids our work.

The problems with Starfinder Infinite, with translations, and with tools, could easily have been foreseen and avoided if you'd engaged with the community, asked for feedback.


12 people marked this as a favorite.

After years of openness, I'm willing to grant Paizo the benefit of the doubt and assume that this is a careless mistake, not deliberate malice (a level of trust I no longer extend to some other beach-based companies).

But mistake or not, the effect of these changes on third party creators is really bad, and needs to be fixed. If it's not fixed, creators will think twice about working with Paizo properties in the future, and the players will suffer.


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Mark Moreland wrote:
Jared Thaler - Personal Opinion wrote:

So. As far as I am reading this, a third party character sheet could not use the Pathfinder logo, the class icons, or possibly even the action symbols without a separately negotiated license?

A custom character sheet layout falls under the "some exceptions" in the Fan Content Policy. Since it's primarily art (the custom layout), it's not an RPG product in the sense that it'd need to reference the OGL or ORC. If it's an automated character sheet that's actively crunching numbers and referencing rules, then that would need to be released under the OGL/ORC and Compatibility License.

It's not the 1970s any more. A character sheet isn't just some boxes on a piece of paper. People use a whole variety of tools and apps at their game table. Even those made primarily for print, like mine, have a strong digital component and plenty of specific rules references.

Where does this leave accessibility tools? I have a nearly-blind player at my table, who's constantly looking for audio-based tools to help. Do these license changes make that less likely?


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umopapisdnupsidedown wrote:
MrVauxs wrote:
Thankfully Pathbuilder is not affected given it has already had to abide by being purely ORC-based and not using Golarion content. That's why it just has "Faction prerequisites" and such, as opposed to saying for ex. "Firebrand member."

...Is this true, though? Because it definitely uses "game rules" like classes and feats and leveling structure and such. The verbiage has all been sanitized but the underlying structure still relies on game rules that are a mixture of OGL and ORC content (at least for a complete product, as Jared noted above).

It's an example of an extraordinarily popular tool that I could easily see just...No longer existing after the licensing change.

So a tool like Pathbuilder or Dyslexic Character Sheets uses more than one license at once. We use the OGL / ORC for rules, the CUP for logos and stuff, and various other licenses for software, fonts, and everything else.

With this change, we'll still have access to the rules part with ORC, but everything else is gone. No logos, no iconic artwork, no class symbols, no Golarion setting IP, etc.

This becomes a problem when the boundary between rules and setting IP gets blurry. For example, the Red Mantis Assassin archetype clearly references the organisation from Golarion, right alongside the mechanical rules that the ORC grants.

This is where I'm most unclear. Do I need to throw out every Lost Omens sourcebook from my product, because every background and ancestry in them is potentially tainted by setting IP?


7 people marked this as a favorite.
Mark Moreland wrote:
Jared Thaler - Personal Opinion wrote:

So. As far as I am reading this, a third party character sheet could not use the Pathfinder logo, the class icons, or possibly even the action symbols without a separately negotiated license?

A custom character sheet layout falls under the "some exceptions" in the Fan Content Policy. Since it's primarily art (the custom layout), it's not an RPG product in the sense that it'd need to reference the OGL or ORC. If it's an automated character sheet that's actively crunching numbers and referencing rules, then that would need to be released under the OGL/ORC and Compatibility License.

By that description, I'm certain that my character sheets, and many other tools like them, require ORC/OGL + Compatibility License. Only the most basic of tools would have no rules reference in them at all. Something as simple as "Select your ancestry from this list" would be enough to cross that very low threshold.

The gap between the old CUP and the new Compatibility License is what's jarring here.

The FCP doesn't apply to any character sheet, builder, tool, wiki or app that uses game rules, even if they're non-commercial. That means all the logos, artwork etc that used to be granted that way aren't.

The Compatibility License grants almost nothing in comparison - a single "compatible with" logo and a few words.

Would a compromise would be for the Compatibility License to grant a subset of what the CUP used to? Nothing specific to the Golarion setting, but a selection of iconics, logos, class symbols etc? Enough to make a useful tool.


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Indeed, I'm left very confused by this update. If removing all the once-CUP artwork is the answer, I'll be disappointed but so be it; but more clarity would be appreciated.


2 people marked this as a favorite.
MrVauxs wrote:
Mark Moreland wrote:


A web-based database may still use the game rules released via the OGL and/or ORC but can not use any additional trademarks or copyrights of Paizo's such as logos, artwork, proper nouns, etc. that might have been previously allowed via the CUP. They can get access to limited trademarks via the Compatibility License, but that's really just the logo(s) and Pathfinder-icons font.
Well. This has been an extremely disheartening update for me. No more pf2easy, pf2etools, or any AoN alternative without editorializing the content to not include any Golarion IP, or getting a private license.

There does seem to be a massive gap in the licenses for web-based tools, since the Fan Content Policy excludes them and the Compatibility License doesn't grant any of the rights the Community Use Policy used to. I'm trying to work out exactly where this change leaves me.


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...and I'm being shipped the soft cover version.

Paizo, if you're going to do this in the future, you need a better way for subscribers to select it.


1 person marked this as a favorite.

Exactly. I want the hardcover instead of the soft cover edition, not as well as.


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I emailed CS and haven't heard back.

I like the idea of special omnibus hardcover editions, but there needs to be a reliable way for subscribers to pick them.


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The Kineticist from Rage of Elements is on Dyslexic Character Sheets now, along with the usual haul of fixes and little improvements.

https://www.dyslexic-charactersheets.com/build/pathfinder2

I'm glad I got that done before starting on the Remaster...


1 person marked this as a favorite.

I'm sure this was done for what seemed like solid legal reasons, but I see it as a serious mis-step.

The promise of the ORC License was the create a big, open landscape of gaming content where nobody would get sued because everything you might use is ORC somewhere. A mutual pact between every ORC publisher large and small that game mechanics lawsuits are off the table.

Forbidding Infinite products from also being ORC creates a rift in that open landscape. An ORC publisher could sue an Infinite publisher, or visa versa, because there's no such protection between the two.


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I've just added a big pile of extra Backgrounds.


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Dyslexic Character Sheets now has character sheets for the Pathfinder 2e version of Kingmaker, with pages for kingdoms, settlements and armies.

https://www.dyslexic-charactersheets.com/

This release also has some bug fixes and additions, such as the Pine Leshy heritage from the Quest for the Frozen Flame adventure path.


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I've just added a whole lot of ancestries, heritages and backgrounds to the character sheet builder.


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There isn't as much third-party material for PF2e as there was for PF1e, but we're starting to see some good things.

What are your favourite ancestries and heritages; classes and subclasses; archetypes?


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I do still have a sizeable generous vast collection of PF1. And Starfinder. And some 3/4/5e. And Planet Mercenary, Maid RPG etc...

No, I will not free up shelf space.


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I allocated a nice big shelf to Pathfinder 2e rule books and adventure paths, and it's now full. You can stop publishing new stuff now, Paizo.


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Character sheets for the two new classes from Secrets of Magic -- the Summoner and the Magus -- are now available.

https://www.dyslexic-charactersheets.com/build/pathfinder2

Includes all the Magus's Hybrid Studies and the Summoner's Eidolons, on top of the many options available from Dyslexic Character Sheets.


2 people marked this as a favorite.

While there are lots of things I'd like them to improve in a 5.5, I don't expect them to do any of them.

The classes in 5e feel quite bare, and subclasses alone aren't enough to stop them feeling identical. Every barbarian the same, every bard the same, etc. You can roleplay very different characters, but the game rules doesn't support you in it. A 5.5 player's handbook could come with new, rebalanced versions of the core classes, that have more customisation and are still fully compatible with the 5e engine.

Races could also be improved. They could stop using the word "race", they could use heritages the way Pathfinder 2 does, and they could incorporate the flexible stat rules from Tasha's Cauldron into the core rules.

But they won't.

I expect the anniversary edition will mostly just be a shiny repackaging. It might incorporate a couple of subclasses from other books, and fix the odd little mistake, but it won't change much of anything.


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The list of firearms in the playtest is pretty short, and they all fit an era where guns were clunky, unique, and unreliable. Something I'm hoping to see in the final book is guidance on firearms from different eras.

Paizo's primary focus is, of course, the Lost Omens setting. That's entirely understandable, but it's not the only setting people play. Adventure Paths and homebrew settings often involve eras of firearms that are quite distinct from the culture of Golarion. For example...

Spoilers for Reign of Winter:
The Reign of Winter adventure path book 5, Rasputin Must Die, takes the party to Russia in the winter of 1918, with era-specific weaponry including rifles and grenades.

In my own games, I'd like to be able to run adventures in something like a musketeers era, or a Napoleonic era.

I understand that there need to be barriers to stop players taking an AK-47 into a medieval setting. But I hope that doesn't mean uncommon firearms are left out of the book entirely.


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APG is live!

The Advanced Players Guide content is now live on dyslexic-charactersheets.com.

You can now play the dhampir tengu swashbuckler you've been dreaming of.


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I don't expect this to appear for quite some time, but...

Lost Omens Inner Worlds
A book exploring the inner solar system, particularly the worlds of Aballon, Castrovel, Akiton and Verces. Includes ancestries and archetypes for each world.

Ancestries:
- Efreet (Sun)
- Construct (Aballon)
- Lashunta (Castrovel)
- Ysoki (Akiton)
- Shobhad (Akiton)
- Vercite (Verces)

Archetypes:
- Tinkerer: a mechanic capable of making and improving automata and constructs, as well as self-modification (Aballon)
- Rider: a warrior that specialises in riding wild beasts into battle (Castrovel)
- Slider: a spellcaster able to teleport long distances, and create portals (Akiton)
- Solarian: a mystic who balances the forces of light and darkness (Verces)

...to be followed a year later by Lost Omens Outer Worlds, detailing the Diaspora, Eox, Triaxus, Liavara, Bretheda, Apostae and Arcturn.


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The Community Use Package still has very little for 2nd edition in it.

One of the most definitive logos for PF2e is the one in the top-right corner of every book cover that says "Second Edition". It's important to avoid confusion between editions and clearly state what system a given book or product is compatible with.

So are we allowed to use that logo, or something like it, as part of a product under the community use policy?


2 people marked this as a favorite.
Staffan Johansson wrote:
Adventurers (or at least my characters) are pack rats. They have a tendency to pick up everything that isn't nailed down, and if I can pry it loose they weren't really serious about nailing...

  • Book of Irriseni pornography
  • Cake with a potion of gaseous form baked into it
  • Fork I found in the road
  • A hundred swords
  • Caged rat that's actually a transmuted minotaur possessed by a very angry little demon
  • Goblin (live) shoved into a bag of holding with his head poking out the top


2 people marked this as a favorite.

Dyslexic Character Sheets for Pathfinder Second edition are here:

Build A Character

Features:

- Different pages for each class (I was doing it before it was cool)
- Space for your ancestry, background, feats etc
- Your character portrait, chosen from a long list or upload your own
- Extra pages for spellbooks, formulas, animal companions, etc
- Minis to cut out and play
- Translated into Italian (more translations on the way)
- Accessibility modes: Large print, high contrast, and dyslexic font option
- 100% free and open source
- Available as a JavaScript library to integrate into your own projects


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It's finally time for the public beta of my custom character sheets for Pathfinder 2nd Edition. Build your character here:

Build A Character

This is a public beta, meaning it's not patrons-only any more: anyone can get to the dev site now. I want your feedback on the beta, so go and make some character sheets, and tell me what needs to be fixed.

Features:


  • - Different pages for each class (I was doing it before it was cool)
  • - Space for your ancestry, background, feats etc
  • - Your character portrait, chosen from a long list or upload your own
  • - Extra pages for spellbooks, formulas, animal companions, etc
  • - Minis to cut out and play
  • - Translated into Italian
  • - Accessibility modes: Large print, high contrast, and dyslexic font option
  • - 100% free and open source
  • - Available as a JavaScript library to integrate into your own projects

There are some things on my list to add in the future:


  • - Archetypes, including those from other books like the Lost Omens Character Guide
  • - More ancestries, heritages, backgrounds and classes - including the APG when it comes out
  • - GM pages: NPCs, maps, timelines etc.
  • - Pathfinder Society chronicle tracking
  • - More translations (drop me a line if you'd like to help with that)
  • - Automatic calculations


2 people marked this as a favorite.

Alpha

After 18 months of work, Dyslexic Character Sheets for Pathfinder Second Edition have reached a state I'm happy to call Alpha!

I now want your help finding things to fix. As a preview, here are character sheets for Paizo's 12 pregenerated characters.

Patrons get to build any character they like, but this is the final patrons-only release. The next release will be a public beta, which everyone gets to try.


1 person marked this as a favorite.
Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber

Interesting. It gives me ideas for how to add something like this as part of my character sheets project.

Saedar is correct, check out Paizo's Community Use Policy and make sure you're using it legally. You're probably fine, Paizo are pretty generous and tolerant, but it's best to make sure.


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Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber

The next preview:

Alchemist
(and in Italian)

The design of these is getting better and better. It's taking a long time, but I really think they're going to be amazing.


10 people marked this as a favorite.
Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber
Karpomatic wrote:
The Starfinder Psionics kickstarter has been over for more than a year and no updates in months. Others have posted that the founder is not responding to any messages thru social media. I've asked for my pledge back. I feel for him if he ran into issues but he can't just keep our money.

Kickstarter isn't a purchase. It's an investment in something you'd like to see happen, but which isn't yet certain. Sometimes this means they fail. But even when they do, the money has often been spent on real things, in an effort to try and achieve it. Refunding that money would mean a sudden, punishing debt to the creators.

It would be a different situation if a bad guy took your money and ran away with it, but that's not what happened here.


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Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber

The next preview:

Bard

I realise it's been three months since I last posted an update here. That's because I've been hard at work putting in ALL the data. Patrons now have access to all the classes, all the subclasses, all the ancestries and heritages, everything from the core rulebook.


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Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber

I've added a couple of extra links to this.


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Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber

The next preview:

Paladin


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Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber
John Lynch 106 wrote:
Are these actually for people with dyslexia? Or is that just the name?

It's just a name, but I have looked into what people with dyslexia need, and I continue to try and improve.

For example, I've looked at both the practice and the evidence for dyslexic fonts, and found both lacking. Experiments find that, even when users stated a preference for dyslexic fonts, they didn't show a notable improved reading ability.

The most important thing you can do to make life easier for dyslexic readers is simply to reduce the amount they have to read. This lines up with the approach I've taken all along. Long sections of text are broken down into punchy statements using the minimum number of words. That's good for everyone, not just for dyslexic users.

The new version of the character sheets is planned to offer two accessible modes: High Contrast, which uses strong black on white rather than subtler colours; and Large Print, which makes everything bigger (adjusting layouts and skipping elements if necessary). I may also add a Dyslexic version that turn off the all-caps styles and inverts the header colours to make them easier to read.


1 person marked this as a favorite.
Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber
Charon Onozuka wrote:


Also, if I could make a suggestion? The current sheet is extremely wide to the point it doesn't even fit on my screen, and it would be easier to read/use if it was narrower. I'd personally resize many of the columns to be just enough for the text they contain (Design, Fillable, & Status all have consistent entry lengths and unused space), make the Name column have text wrapping so it can be less wide while still displaying all info with no cut-off, and either replacing the URLs with text that just says "Link" while being clickable with a hyperlink or making the columns have text wrapping set to "clip" instead of the default "overflow" and making the columns shorter that way.

Good point. I've made some of these changes, and I'll do more later.


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Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber

Somebody else had the same idea, and has been compiling a list of resources here:

Resources Guide on r/Pathfinder2e.

I'll incorporate those into this list either tonight, or soon.


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Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber
Knight of Whispers wrote:
Here's the link to my dedicated thread for mine.

Updated.


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Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber

Please keep this thread polite, positive and on topic.


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Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber

I've started compiling a list of all the different character sheets that are out there. It's not complete yet, but it's a good start.

Link to the full list

It divides the character sheets into three styles: Original ones with their own layout, Classic with a retro D&D 3e / Pathfinder 1e style layout, and Variant based on the official Paizo character sheet.

It notes whether the character sheet is fillable, what format it uses, and whether it's actually ready. I've also tried to include a discussion link where possible.

If you spot an error or would like to suggest an addition, either comment directly on the spreadsheet directly, post below, or PM me.


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Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber

Okay, I'm going to start putting together a list of all the custom character sheets. I'll try to find all the ones I can, on this forum and elsewhere, but it would help if you drop me a PM letting me know about any I may miss.


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Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber

Can somebody post an example of the print character sheets that HLO generates?


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Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber

I always felt, in PF1 and D&D3.5, that the first couple of levels were sacrificial. Not just in power level, but character. Any reasonable backstory for somebody who's voluntarily setting out on an adventure inevitably describes somebody who's at least level 3, in order for their skills, feats etc to line up with what the character should have. The new heritage and background setup does a lot to fix that.

It seems like PF2 characters just start at a more sensible level.