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master_marshmallow wrote:It's kind of funny that you say this considering that a lot of people (Myself included) think that the Sword crit effect is easily the least interesting. There are just so many other ways to get flat-footed on a foe and most of the other crit effects do something useful or interesting. I've only seen a few of them come up but honestly that's mostly because I keep forgetting about it because I'm not used to the new rule. It's been cool when it has come up though.
Critical specializations on anything that isn't a sword probably isn't worth investing into.
Not a very strong case, but it's more true that swords inexorably improve hit chance with no action cost. The stats are there.