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I know it's been done before, but here's my shot at converting the warlock to pathfinder. https://drive.google.com/file/d/0B9Jx5VMWiS2ZMzBNLUNETG1YeFU/edit?usp=shari ng I tried to keep it as close to the original class, while still giving it some customization options. I'm planning on adding more pacts later. Opinions? Does it seem unbalanced?
So they have no cleric/druid in the party, and die from stupidity with alarming regularity. Like, killing each other over items or try attaching the head of vecna or something like that. So, what they've decided to do is have the wizard animate dead on them, and play as the zombies/skeletons until they finish rolling up characters/ I find a way to put them in the campaign. Is this clever or lazy?
So, my players love combat. The thing is, they're terrible at it. healbot paladin, blaster wizard, tower shield/overrun halfling fighter, and a barbarian. I have to try my hardest to not let them die from CR appropriate monsters. Any advice? I implemented the armor as DR rule, but that just made the casters more dangerous. Should I let them epic point by?
So's I made a conversion of warforged for my pathfinder group. The only real differences I made was got rid of the -2 wisdom, and gave them toughness as a feat. I didn't take away the light fortification even though constructs lost their crit immunity because it seems more tied to the armor plating then them being constructs. 1. Does that seem pathfinder balanced? I was thinking the toughness might be a bit much but a lot of the conversions I see give them more stuff, like endurance and a free class skill. I also gave them a slew of alternate racial traits, one of them called "Runecarved fortification" Replaces the light fortification, gives them 5 SR + level, and a - 5 to stealth and disguise checks. 2. Should I buff that trait up a bit? I think the skill minus might be a bit excessive
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Total RP: 10 I'll have the fluff up in a while, I'm still writing it. Did I do anything wrong?
I'm fairly new to pathfinder, but have been playing DnD for a while, and I was wondering if there are any planescapeish things in pathfinder? Like a way to use it in pathfinder without too much conversion, or an equivalent for the system. I know this is a really vague question, but I'm missing how cerebral it was.
Level Base Attack Bonus Fort Save Reflex Save Will Save Special Invocations Known
*As the Magus ** As Fiendish Resilience, except where stated ***At 20th level the warlock becomes an outsider. S/he is treated as an outsider for the purpose of spells and magical effects. The warlock gains darkvision 60ft, and does not suffer ill effects from old age nor can die from old age. The warlock gains traits similar to the outside that his/her power is drawn from, such as feathered (vestigial) wings, horns, or various cosmetic changes. The warlock can be brought back from the dead as normal. Anyone got an opinion? I know all those invocations seems like alot, but all the invocations are pretty weak, and it just gives some much needed versatility. What I'm worried about is the bonus feats might be much, but I'm trying to make it as useable as a magus, sorcerer, barbarian etc.... Its the same as the 3.5 warlock otherwise, and alignment restrictions are up to the DM. Feedback please! Edit: I can't get the chart to work, hope you can understand it. Also, I gave it the armor abilities because I intend to make it a glaivelock. Arakiel has not created a profile. |