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7 posts. Organized Play character for lovecheese45.


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Grand Lodge

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I have a feeling he's telling the truth. He didnt get the reaction he wanted. So covering his QQs

Grand Lodge

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Well we played "We Be Goblins" module and they absolutely loved it. One had to be set straight when he tried to steal from a PC when in combat but he knows I won't play that way.

Overall, they loved the challenge it offered with subpar players compared to the 2859 strength modifiers.

Grand Lodge

Cool thank you moospuh!

Grand Lodge

So! My first DM experience went over great. The guys loved the goblin character names and their songs. They were kind of overpowered so I beefed Vorak up a little.

I had one question about sneak attack... Do rogues always get sneak attack every round when flanking? I need to research it but have been told yes and no.

Grand Lodge

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Hey guys. I told 5 people we will be playing the We Be Goblin module and they got quite excited. One can't make it because of work but they are quite happy to be playing as their enemy.

The players just want to have fun and kill stuff with a little Role Playing. Most of them want to kill things more than RP so I might give a little less experiance and have some extra encounters. Maybe they come across some runaway teenagers from sandpoint trying to find a camp. That'll give a little RP to see if the goblins capture the kids and bring them back or just kill them.

I really don't want my game to have overpowered stats. Example: Teifling bloodrager with oversized limbs, enlarge person, 26 strength and vital strike somehow doing 12D8+21+Shocking Burst and Speed weapon enchantments.

It's not fun when one person is extremely overpowered while another has 18/16/14/12/10 stats. 18/18/18/17/17/17 is crazy!

Grand Lodge

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Thanks for the tips scotty!

Apotheosis, That is correct. He allowed him to kill 2 unconscious players before the two remaining alive were allowed to react. So I voiced my opinion about it and he said that's how the rogue likes to play and have fun.

I told him it's no fun for someone to spend 2-3 hours creating a character only to have him murdered, loot stolen and forgotten about because one player created his character for group PVP. The other five agreed with me and we left.

They will be playing at my house each Friday night. I just want everyone to have fun and enjoy themselves.

Grand Lodge

Well last night 6 out of 8 players walked out on our DM. Had a boss fight that took out everyone but 3. The other 5 were unconscious. One of the party members came up and killed 2 out of 5 stating he didn't like them and took their loot. They only reason the 7th person didn't walk is because they are related to the murderer out of game.

2 people tried to stop him but the DM told us that he gets to act first because he said he wanted to kill them. (both unconscious characters were over 50 feet apart and were killed before we could react).

Our levels are from 5 to 7 but characters are extremely overpowered. IE: sorcerer with 18/18/18/17/17/17 stats. They want to keep their characters and play them in the new campaign but I want them to make new ones at a 15 or 20 point buy... they dislike this because they don't feel "powerful" anymore.

I don't have the experience to set up a game with uber min/max characters... how do I convince them to make new ones?