Thunderbird

illyume's page

Organized Play Member. 107 posts (160 including aliases). No reviews. No lists. No wishlists. 17 Organized Play characters. 1 alias.



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I'm staying... safe enough. Hoping the rest of y'all are too. <3


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Grankless wrote:
In more related conversation, uuugh I need to get off my ass and think about talking to someone about HRT stuff now that I'm on work insurance but like, man, spending money.

Finally getting over that initial worry and talking to a doctor about HRT was one of the best decisions I've ever made. Here's to hoping things line up to let you do similar soon!


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The combination of trans awareness week, celebrating one year of HRT, and starting a new job where for the first time I'm open about my lgbtq+ status has me feeling a little *extra* visible this week; no partial concealment for me I'm afraid.


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I'm clearly not active on the Paizo forums (or much of anything Pathfinder-related anymore really) but...

Gah, from one queer gamer to the others, I'm hoping the best for all of you who are still around here. <3

Grand Lodge

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Dragon78 wrote:
"Book of Erotic fantasy", "Sexy Adventures", "Kinky Codex", or "Ultimate Dance Halls";)

Sounds like something I could get behind! (or in any position for, really...)

Grand Lodge

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Saethori wrote:
(Did I mention I like foxes?)

Really, who doesn't like foxes?

Not many, especially once I've had a chance to talk a bit with them!

But more seriously(ish), oddball races are nice. I've never seen any real problems arise from a "special snowflake" character when the player's made some efforts to make the character work with the group/setting and isn't just trying to hog the spotlight. There's a lot of interesting character development that can happen simply from taking a stereotypical view of your character's race and asking "How am I similar to this? How do I differ from this?"


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1) None of the core races really stand out to me as being favourites. They all have their places here and there, and occasionally I might make a core-race character to suit needs of the character I'm planning up (either because something like I really really need that +2str/+2int I can't get any way other than as a dual-talented human or because something in the flavour concept requires the core race), but I'm not all so excited about any of the core races that I'd jump up and say "this race is really cool!"

2) I'm a sucker for the weirdo races. I like the angelic/fiendish heritage stuff with aasimar and tieflings (and admittedly, the flexible stat modifiers and other nice bonuses their racial packages get are pretty handy too). I enjoy finding interesting ways to use the animal-like traits of all the animal-like races like tengu, kitsune, catfolk, etc. (and admittedly, I've got somewhat a thing for animal-like races in general). And kobolds are just pretty much the best thing ever in every way possible, right?

3) I really can't stand drow. I hate the common teenagery-edgydark "I'm just a misunderstood antihero because everyone else like me is evil but I'm really good at heart" type of drow. I hate the backstabby "only out for myself" standard drow. I hate that some people (not many, but there's a few!) seem to think Drow Noble is totally an acceptable player race to select. (41 RP! Net +8 ability score modifiers! A scattering of class abilities as racial benefits!) Pretty much in all my time playing, I've seen exactly one drow PC I've sort of liked... a CE self-absorbed sorceress who worked fairly well with the party simply because we helped boost her ego.


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I've taken away a divine character's powers once. Funny enough, it also happened to be in RotRL.

She was a Neutral-Evil cleric of Urgathoa. She'd been having some run-ins with the rest of the party (particularly the Sarenrae-favouring Oracle) due to her undead-related-stuff, and when the whole deal at the end of Misgivings all came to light (she did not like the fungus-on-the-wall guy), she decided undeath really wasn't her thing, and started looking for somewhere else to turn.

Ended up spending some time at the temple of Pharasma in Magnimar. Pretty sure Urgathoa wouldn't continue providing divine power after that, so we went through a week or so (while the party was following up with investigative leads in town) where the cleric didn't have any powers, and had to attend prayers and such at the Pharasma temple. She got back just her channeling for the first actual fight or two the party had after that, then fully gained Pharasma's confidence and power when the party came up against a certain Lamia Matriarch.

That kind of stuff seems like the sort of roleplay the cleric cause is meant for; not being an a&$!!&& GM and taking away powers on a whim just to spite the player.


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Barachiel Shina wrote:
What's a VC copy?

Venture Captain copy, as in high-up in Pathfinder Society Organised Play stuff. VCs get new stuff early, I suppose as a measure to help them prepare for new things they'll have to deal with as adjudicators in organised play.


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Kalindlara wrote:
ShieldLawrence wrote:
illyume wrote:
They have thought and emotion components in place of verbal and somatic. I think they still have material components, but eschew materials fixes that.
Isn't it only expensive material components?
Correct.

Well, now I know!

Grand Lodge

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Can I pick all of them?

2/5

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If my players are sitting on the edge of their seats worried their characters are about to die (despite obviously not being in any real danger!) I'm a happy GM. :D

Grand Lodge 2/5

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The Fox wrote:
Once again, the hat of disguise is the Most Useful Item. :)

Especially when used to put the finishing touches on one's already considerable vulpine talent, eh?

Grand Lodge 2/5

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Malag, Tiger Lily: I must respectfully disagree!

Any adventure where we manage to connive our way through, sparing the lives of the misguided souls we met along the way by use of our wit and charm... that's worth any amount of risk we place ourselves in!


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844. The party's Bard is certainly permitted to play that song during any wedding involving a Blakros.

Grand Lodge

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AlgaeNymph wrote:
817. Even Arsheans have personality traits beyond "trans" and "sexual."

But, but... those are the two best things I've got! The beauty with which Arshea's blessed me transcends all mortal expectations! And I just can't help that second part... folks I meet just can't keep themselves off me!

Speaking of... that brings me to:

833. I will not cast unnatrual lust on the dragon, and designate the paladin of Irori as the target of his affection. And I probably shouldn't select myself as the target of his affection either.
834. Really, that spell's just not meant for things like dragons or demons, but sometimes you just have to, you know?

(Edit: fixing numbers because Dreaming Psion threw me off with his quotes!)


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Maybe a new 2-point evolution to add the appropriate functionality for bearing a child? Or 1-point for the uh... supporting the act... and a second 1-point for actually having offspring?

Would the child be an Eidolon as well? Or some sort of Tiefling/Aasimar-like deal?


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Just had a wonderfully amusing encounter yesterday with my group.

It would have been horrific, had it not been for the fact that everything turned out okay.

Scene: Chapter 3, part 2 -- Retaking Rannick

Party members: Tiefling barbarian, kitsune oracle, kobold alchemist, nightmare bard (still regretting allowing that), and kobold wizard.

My party's been pretty handily dispatching encounters left and right without even feeling like they were at risk... so I made the fights upstairs in Rannick a bit tougher. Sorceress ogre lady had an alarm spell warding her room, set to trigger if any non-ogres entered, and it went off when the party tried to send Jakardros in to coup-de-grace her and her sleeping ogre-incest-lover-thing. Jaagrath and the ogres in the other room quickly responded, so the fight had things coming at them from all sides.

Barbarian drank a displacement potion the alchemist handed him, which saved him from not one, but TWO crits from Jaagrath's ogre-hook.

Fight ended up with the barbarian holding off Jaagrath, the alchemist bombing the crap out of the two ogres from the side room, and Jakardros wrecking Dorella and her lover's evenings. Dorella managed to get off a few good casts though: targeted the wizard, oracle, and barbarian with a confusion spell.

Barbarian passed, wizard and oracle failed.

Next round, she targeted the alchemist, jakardros, and barbarian. Alchemist passed, barbarian passed, jakardros failed.

Next round, she targeted the barbarian and bard. Bard failed.

During this, the confused folk spent a couple rounds slapping each other or babbling incoherently. Then, the kobold wizard rolled over 75 on the confusion table, and slapped the oracle. I then realized "Any confused character who is attacked automatically attacks its attackers on its next turn, as long as it is still confused when its turn comes."

Cue b$+~&-slap fight between the kitsune and kobold, both dealing 1d4 nonlethal damage to each other each round.

Jakardros (who already hated the nightmare bard) rolled similarly, and because the bard was right there next to him, he turned, backed up, and fired a volley of arrows at the nightmare. The nightmare then began countering by attacking him.

Meanwhile, the sorceress got a deep slumber off on the alchemist.

Barbarian finishes off Jaagrath, sees all of his teammates asleep or slapping each other. Raging, he ran down into the sorceress's room, activating his celestial totem's invisibility purge to find the now invisible ogre, and promptly beheaded her.

Realising the nightmare and Jakardros were liable to kill each other before their confusion wore off, he slapped them each in turn, then took a few rounds total defense action while the confusion wore off.

Finally, when everything cleared, everybody looked around... and I think decided to never speak of the incident again.