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![]() Imbicatus wrote:
Actually it only disappears if it is not drunk. So if you have a bunch of people in a dessert drink from create water and pee it out you will soon have an oasis there. ![]()
![]() The real problem is that all the people who have the intelligence to make technology seem to be snatched up by spell-casters. I imagine that there are many wizards who make a habit of going around with detect thoughts up in order to find high int people. So all the high int people become magic users that don't have time for technology. Technology might be about to do more then magic in the long term do to being more repeatable (no spells per day limit). However spell-casters can't see the potential enough to devote years to the problems when they have so much else to do. A mage might be able to gain the craft skill to create kevlar with fabricate. However it would not stack with mage armor. And the mage in question has no way of knowing all the potential applications ahead of time. Well in the mean time every spell caster has a bunch of other ways of making huge amounts of money. There is one factor that might motivate a mage to devote the time and energy to learning technology craft skills. The existence of alien technology. It imply that technology might be able to do things magic can't or at least do it on a larger scale. However there is a rather non-scientific group sitting on it. ![]()
![]() The first defense is that there are not that many people with the power to bound you in the first place. The second defense is that although 15+ HD outsiders are relatively rare they are still a lot more of them people that can bind them. The 3rd defense is having a high will save. There are other defenses, but they are more reactive in nature and therefor more iffy. ![]()
![]() Charon's Little Helper wrote:
Then what are the point of the doors in the first place? ![]()
![]() Jiggy wrote:
If we are assuming that the fighter does not have his weapon then we have to assume the wizard does not have his spell component pouch. ![]()
![]() Darkfire142 wrote:
You are only aloud to have one summon out at a time with their ability. ![]()
![]() Artemis_Dreamer wrote:
Here's an idea if you are a summoner. Use arcane mark to put the same rune on the fighters head so he becomes a better tank. ![]()
![]() I was reading the thread
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![]() I mean ways that give measurable amounts of electricity. I'm not interested in say lightening bolt because none could every say how many volts or joules a d6 of lightening damage is. I'm looking for methods that the output could be measured. say a Decanter of Endless Water at the top of a water tower powering a damage at the bottom those calculations are very doable. Can anyone else come up with good ways of producing energy? The lower level the better. ![]()
![]() I would pay them, but pay them in capital as in the Ultimate Campaign downtime rules. Treat the time they spend ruling the kingdom as also being downtime used to earn capital. This pays them, but also makes them more invested in their kingdom. Also it makes sense that ruling a kingdom might gain you influence. ![]()
![]() Heres a nice rouge biased test. Imagine you want to steal something from a Noble's mannor house a crown or something. The house has dogs guards and possibly traps which class would you want for this mission. You are level 5. There are that's a non-combat test that does not come up that often if some other class can do it better then a Rogues aren't just sub-pare they flat out suck. ![]()
![]() Carmella Lockbox a very attractive young lady of 23. Her family was until recently of very high status, but then her father was convicted of treason by the sword lords and the family position went to hell in a hand basket. Left with about nothing but her name Carmella is trying claw her way back up. She is likely to vamp and latch onto one of the PC's and try and use him as a stepping stone. ![]()
![]() There is another step, The preparations. If you are going to make a habit of using planner binding then you should step up a specially prepared summoning room for it. Some where out of the way with no distinguishing features to allow the bound to know where it is.
There should be a bunch of traps ready and primed to destroy the bound in case it gives you any trouble. Such as a few ballistas aimed and primed. A Giant rock sepended above the circle and a trap door into acid or holy water. That sort of thing. One more thing. You want the place to be safe from outside interference considering how easy it is to disturb a circle from the outside you really don't want to be disturbed. Lastly you need an escape route in case of unforeseen cases (like your DM being a jerk). Maybe the bound was in the middle of tea with something powerfull that can track it down and come for you. This can all be summed up with the Moto Safe, Secret, Secure One more thing. You want the place to be safe from outside interference considering how easy it is to disturb a circle from the outside you really don't want to be disturbed. A lot of this is overkill for most bindings, but sense most DM's don't like planner binding it is better to be safe then sorry. ![]()
![]() I was reading this thread and someone brought up investing in staff of wishes. I don't want to discuss the rules validity of this. What I do want to discuss is how you would go about guarding such a huge investment. The staff would cost 766,300 gp to make and have a far greater market price. That is a big enough price get parties of level 17+ together to work out a heist to steal it. They might even come from other planes for the score. I have thought of a few ways such a party might try to get at the staff. I would like it if others could come up with was to guard against them as well as think of new ways parties might try to test their luck. 1. Brute force. The Party just tries to fight it's way in and hopes to be in and out before any significant response can happen. 2.Bluff. A bard or some such has such great disguise and bluff as to convince anyone that they are anyone. Their are some restrictions on what sort defenses there can be. 1. The staff has to be accessible by authorized personal otherwise it's useless. (I am sure there are other restrictions) ![]()
![]() ZomB made a guide to Kingdom Building awhile ago using the old Kingmaker rule set here. Is there any guide to kingdom building using the new Ultimate campaign rules set? If not would anyone care to try and make one. I might make it myself if people can give me good tips here. ![]()
![]() It's war and when needs must... You will eat your shit and you will like it! Also there are a lot of extra mass constantly being introduced into the system in the form of flys and other bugs that would try and eat it if you don't. However I would expect this to cause a lot of moral problems not matter how you Prestidigitation it. I wonder how high a bluff/disguise check it would take to convince the troops it isn't poop. ![]()
![]() darkwarriorkarg wrote:
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![]() I can prove the that the Schroedinger's Wizard is impossible. It is not sufficient to say no one has come up with such a build that just shows that no one has come up with a build. Suppose that you managed to create Schroedinger's Wizard capable of dealing with any problem he might come across. Lets call him Bob. Sense Bob is capable of dealing with any problem he might come across he must be prepared to fight another Schroedinger's Wizard Alice. But wait if Bob defeats Alice or Alice defeats Bob than a Schroedinger's wizard has been defeated causing a contradiction so Schroedinger's Wizard must be false. I took the language from the proof for the halting problem
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