And now, the thread rises as a mythic lich one last time:
We did it! We finished the whole thing tonight, all of Rise of the Rune Lords and Wrath of the Righteous took from August of 2013 to now, April 2017. We by no means played every week, since there were holidays, illnesses, late nights, and lots of other distractions, but we probably put in 150 sessions. But, they were all happy and fulfilled when the curtain fell.
This was the longest single campaign I've ever participated in, much less run, but I'm glad I did.
Some major takeaways from the whole thing:
1. I definitely recommend mixing modules; it was a long road, but a hell of a lot of fun.
2. Wrath of the Righteous absolutely falls apart at the end. The first three modules are fantastic; really interesting characters and situations, but the last three are just one long dungeon crawl. Cool things like the massive battle rules that feature so prominently in early adventures disappear near the end, which is too bad.
3. Rise of the Rune Lords is one of the best adventures ever written, I understand why it launched Paizo.
4. And last, but certainly not least: I renew my objection from years ago that there really should be rules for scaling up the modules. Although we're ready to move on and play some Star Wars, it makes perfect sense that these characters would have had a vested interest in circling back to clean up some of the messes they caused in Magnimar with the cultist and with a certain lost princess.
It's been a hell of an adventure, and it was an honor and a pleasure to go there and back again.