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I guess that's it then. Thanks for the run anyway, folks. It was fun while it lasted.


I'm still here, though with no time to switch characters right now as my work assignments are still pouring in. I guess if most of us have lost enthusiasm for posting, maybe we should just agree to end the game versus wait on everyone else? :(


Ugh, I don't think I have time to do the switch right now. It's a busy weekend at work for me.

Alastair, just continue the game with Red for now, don't worry about me!


I'd say character. I suppose bored isn't the right word... more like frustration that I have to play the same PC two very different ways in two concurrent games. (Especially since the other game consists mainly of rabidly enthusiastic role-players - the kind who have the bard compose in verse and who describe every battle action in beautiful and excruciating detail. Having to switch off the massive character development and history that takes place there for Red when I'm in this game is somewhat disorienting, because I'm OCD and like to keep my characters separate.)

If both the GMs are agreeable, I can swap out Red for the character I last used in a CoCT campaign. He's a skill-monkey half-elven burglar rogue who used to thieve for Lamm. But since Alastair's got the sneaky-stabby base covered, I can easily convert him to an Unbreakable rapier fighter if we're not looking to create a rogue flanking tag-team.

Regardless, I will stick to Red if that's simpler for everyone involved here. I don't want to hold up the game!


I'm still here and good to go.

I have to admit that I'm getting kinda bored of my PC though. I have another multiclassed version of her hanging around a RotRL game that's taken off on a different board, and having to switch to and fro between games is kinda messing me up. I did apply to this game with her though, so I guess I'm stuck for now. Unless she dies. :p


I'm fine with basic maps and such. Frankly, I'm not sure how long we would want to wait for. I do hope DM Kacy is all right and that nothing bad has happened IRL.

Also, is Amarathine Witch still around?


So... dead game? :(


Red can always skip the TWF and do a grapple if your aim is to prevent Lamm from running off.


Double d'oh! That's what I get for referring only to the map and not scrolling back for the descriptions. Can I pass it off as INT 8 logic? :(

Either way, proceed. Ignore comments from Red.


Ooh, yes. I shall make it so. Thanks Amaranthine!


That spider is completely crowded in with no room for Red to move! And there's a staircase in the way of me using my ranged attack. How would I go about doing this? :(


Hm. Regarding my last combat post, I was making it as though both kukris were already drawn and Red was walking around with them, which would make my turn a full-attack.

Now that I re-read the last couple of posts since I last stated for sure that the kukris were drawn, I realise that it's not clear whether or not the kukris had in fact been sheathed since the last combat. Should I make it more clear next time what's been drawn and what hasn't been drawn to avoid this sort of confusion? (I realise the rules for TWF are pretty sticky. Sorry about that.)


Oops. Well, Red does have INT 9. Feel free to have someone else nab the key? I can't edit the post anymore. :(


OK, I confess that I have no idea how any of the math is working on the loot page. :p


That works for me.


I think the 6 way split would be slightly less complicated to manage? But I'll go with the majority voice. Either way, I don't think Red needs/ wants anything from this batch of loot, so I won't be claiming anything for now.

I'm curious as to how your old group's system would work, Amaranthine Witch - does this mean that someone who wanted something that wasn't in the "party wealth" would have to take out items of equivalent value to sell for gold? Because I'd be wondering what would happen if someone else in the party decides that the item being taken out ought to be kept for future use.

e.g. say hypothetically that Red decides she'd look fetching in chain mail (150gp). Since the current loot doesn't contain chain mail, she could take the tanglefoot bags (100gp) and the disguise kit (50gp) out to make up the 150gp needed. But someone else might protest and say that both those items could be highly useful in future and ought to be saved.


So how do we go about this? Is it fastest poster gets first dibs, or should we try to discuss this in a civilised manner? :p


To the player of Travigan:

This is terribly random, but can I just say that "goat-humpin' puke-pot" is one of the best insults ever? I was drinking water while checking the forum and almost snorted my drink up my nose.


My google handle is arashirou at gmail.


Dotting for possible interest.


Happy New Year!


Reply to DM Kacy:
Hm. What I intended was that Red lies about Kristen out of habit and because it's what Kristen would have wanted, not because she fears stigma. Though now that you've pointed it out, I can see how that would totally come off as being Red being self-conscious about the whole issue. The last gameplay post was supposed to be more of a 'how the heck did you know to find me/ who's the gossipy windbag' rather than 'OMG please don't let her know I like girls'. My bad.

Yep, when I wrote the backstory, I had in fact meant for Kristen to want the relationship to remain secret because of a possible Sable Company anti-fraternization rule. I also did have it in mind that Kristen's family, being of old Chelish blood, wouldn't have approved of the relationship because Red's half-Varisian and as common as dirt. (Not that knowing Red was female would have helped the matter along anyway.) They'd have tolerated Kristen being 'friends' with an impoverished Varisian half-breed sell-sword, but acknowledging Red as anything more would have been out of the question.

So basically, when Kristen was alive, Red would have kept the relationship a secret out of necessity and deference to Kristen. Now that Kristen's dead, Red remains quiet because that's how she did things when Kristen was alive. Revealing the truth would hardly help matters along at this point, nor would it endear her to the Vian family. It also puts Red in the interesting conundrum of being unable to publicly mourn Kristen as her lover, rather than as just Kristen's really good friend whom the family doesn't like.

All that said, Red herself is quite comfortable with her sexuality. I'd intended to show that in her dressing and hairstyle, and possibly her interactions with other NPCs later on. If she's less than vocal about it, I'd put that down to her naturally being quiet rather than her being worried about what other people might think.

I probably should have clarified all this in the backstory and/or in the gameplay thread posts, but I was still puzzling out the details over the past few days and didn't want to exposition dump. Sorry about that!


Thanks for picking me! It's an honour.


I was going to roll up another character, but things have gotten busy at work for me this week. I think I'll stick with my single submission. ;)


Merry Christmas, everyone!


I can roll up a cleric or oracle if there's a lack of one... but only if we get to submit more than once.


Here's Red's backstory for consideration.

backstory:

Write 5 background and concept elements that you feel are important to your image of the character.

1. Seraphina was born to a poor family in a small town near Riddleport, the third daughter in a disgraced scholar's horde of brat children. Her father was an abusive alcoholic who took to beating his wife and children on the least provocation. Slow to learn and meek, Sera, as her mother called her, was a frequent target of his rages. Despite her mother's best efforts, Sera and her siblings were mostly left to take care of themselves and run wild on the streets.

2. On one occasion, Sera's father beat her so badly that her arm bone broke through the skin. Since the family was unable to afford the services of the local Adabar priest, the task fell to an itinerant cleric of Cayden Cailean, who took pity on the family and healed Sera for free. From that moment on, Sera nurtured a growing curiosity about the Lucky Drunk, and as an adult, took up the proper worship of the god.

3. After Sera' mother died from illness, a family friend pulled strings to send Sera and her two youngest siblings to a distant Irorian monastary, rather than leave them in the hands of her father. Sera, having been made rebellious and aggressive after countless beatings at her father's hands over the years, made a poor novice monk. Between her temper and lack of interest in attaining mental perfection, it was impossible for Sera to gather her ki, let alone attempt to purify it. Unhappy with the monastery’s rigid daily routines, she was constantly making attempts to run away and showed little to no deference towards her superiors.

Sera was soon relegated to doing chores instead of attending novice training, in the hopes that the menial labour would sort her out. One of the monastery's oldest attendants, an ex-sohei monk called Rathi Baghera, took it upon herself to channel the girl's anger into proper martial training. It was only after much patience, stern affection, and kind words, that Rathi was able to soothe much of Sera's shattered self. Over the years, Sera grew to love and respect her mentor as the mother she'd lost too soon.

4. Following Rathi's passing from old age in Sera's seventeenth year, Sera finally left the monastery, carrying nothing but a few personal belongings, Rathi's old rosary, and a pair of worn kukris that the abbot was willing to spare. She has since been wandering Varisia and the surrounding regions, going by the moniker of "Red" and earning her living through a mixture of mercenary work and hard labour.

One of Red's first acquisitions once she obtained enough money was a massive tattoo on her back, in memory of Rathi. Over her years of wandering, Red has also sought out her siblings and keeps in cordial contact with them. On the other hand, she has no desire to see her father and doesn't care what becomes of him.

5. Red's wanderings have brought her to Korvosa many times. It was on one of her earliest visits to the city that she found a friend in Kristen Vian, an eager young recruit of the Sable Company, after the latter intervened in a bar brawl that Red was involved in. Over the years, the friendship between Kristen and Red developed into something more, with the two eventually becoming lovers. Red eventually began spending more and more time in Korvosa and the surrounding townships, doing her best to find employment within the city in order to be with Kristen. Kristen, on the other hand, was always careful to ensure that their relationship remained a secret from her superiors in the Company.

Red's world has recently fallen apart, however. A few weeks ago, Kristen was found dead in an alleyway, stripped of her valuables, the apparent victim of a petty theft while on her way home after patrol duty. Furious with the inability of the Korvosan Guard to find the thief and haunted by grief, Red has been frantically going through Korvosa's pawnshops and underworld for any clue that might tell her the identity of the one responsible. After days of searching, the chance discovery of Kristen's ring of protection in a local merchant's trinket shop has finally given Red a name to go on - Gaedren Lamm.

------------

Personality
All heart and not much head, Red is a quiet young woman, gentle and sweet-tempered by nature. Once roused into battle or provoked, however, she tends to get carried away and has no qualms dealing out massive doses of double kukri slicey death.

Appearance
Red is of mixed Tian-Min and Varisian blood, inheriting her looks from her father and her fox-red hair from her mother. She is fair-skinned, with her hair cut short and a trim fighter's body. She is also rather short for a human female.

Red prefers to dress like a man when out travelling, ostensibly on the grounds that it is easier to fight in pants rather than a skirt. She is never without an Irorian rosary tied to her right wrist. She also bears a massive black ink tattoo of two feathered angel wings that goes from the top of her shoulders all the way to her lower back.


This is the crunch for my kukri TWF-er fighter, "Red". I'd typed out the background but the messageboards died on me last night. I'll edit this post to add the background later.


Oh wow. I head out to snowboard for 6hrs, get home, check the boards and BAM. You guys and ladies are amazing. Thanks DM Kacy! :)

I'll post the stats for my human TWF kukri fighter in a bit. I've been wanting to see how she'll fare in a campaign without me delving into Dawnflower Dervish or any of the archetypes.


The PF game I was playing in real life kinda sputtered to a halt after a few months after both our casters dropped out, so I thought I'd try posting here.

Would anyone else be interested in running/ playing the Curse of the Crimson Throne AP? I'm a pretty experienced PF player, but have never GM'd a game before, or else I'd be running this myself. I've also heard good things about the forumites in this corner of the internet... ;)

I'm willing to experiment with higher level characters, starting the campaign mid-way (at part 3-4), etc, if that will help to expedite interest.


Sorry, everyone, I got accepted to another PF game and am currently running another in real life. I'm going to bow out.

Good luck with the adventure! PbEM sounds fascinating. I'd love to give it another go when I have more time.


Cool. PBEM sounds interesting. I'll submit a cleric or a combat rogue by the deadline.


Dotting for interest. I've got a couple of characters that might be suitable. Could you provide a few more details for the characters - i.e. starting gold, party balance, etc?