27 HP 45/ arcane fever 18 AC 14/ Touch 12/ FF 12/ CMD 16 / Init +2 / fort+6 ref+3 will +9/ Perception +5 /speed 30 /Arcane Fever 0% phantom 53 HP53 AC 18, tch 11, ff 17 Fort +6, Ref +2, Will +4 DR 5/slashing 5/magic cmd 18, perception +4 darkvision
continued halfling discrimination: BobE states hard at V. you shouldn't put your own input on your visions. Listen this was the only chance we had. What are we going to do? Kill that old crone and hide her in Turngut's skin? I wont do that. Do you even know what they do to necromancers here.i will be lucky if I am not killed. At the very least I will be expelled from the holy order and banished from the city. And Nalia and now you as well will suffer the same feat. How much good can we do if we are untrusted by our allies. And you the new comer with strange visions who appears right before this happens. What do you think they will think about you? You only think you have been unwelcomed before. You want to talk about heros? Look at turngut that is what happens to true heroes look at poppo, everything he has gone through and he stands strong. Look at Nalia trying to hold on to being good and doing the right thing
I ain't your thrice cursed hero. I am just a man who has failed everyone and everything. Beatrip is the only one I haven't failed yet. I WILL get her to the dark tapestry. Maybe Boneybutt here will rest there as well. Elnil promised to send a real hero if I left. Someone noble and good and true and brave I am sure. So curse me and blame me. Devile my name so you can stay in good esteem with the order and save this land and maybe even reclaim home. My part here has ended. If you ever need me, reach out and I will come to your aid if possible. Oh and I will repay you for the money I used for supplies on boneybutt here. I need to do this for you. Let me make it easier for you. with that BobE points to the ground and a zombie hand crawls out and attacks V. Do no lasting harm bone whispers to the hand and makes his escape.
27 HP 45/ arcane fever 18 AC 14/ Touch 12/ FF 12/ CMD 16 / Init +2 / fort+6 ref+3 will +9/ Perception +5 /speed 30 /Arcane Fever 0% phantom 53 HP53 AC 18, tch 11, ff 17 Fort +6, Ref +2, Will +4 DR 5/slashing 5/magic cmd 18, perception +4 darkvision
Nalia and gm: I have done too much. Too much to atone for. I cause too much trouble. If that crone is the type of person we are trying to save, then maybe we shouldn't be saving them. I go
27 HP 45/ arcane fever 18 AC 14/ Touch 12/ FF 12/ CMD 16 / Init +2 / fort+6 ref+3 will +9/ Perception +5 /speed 30 /Arcane Fever 0% phantom 53 HP53 AC 18, tch 11, ff 17 Fort +6, Ref +2, Will +4 DR 5/slashing 5/magic cmd 18, perception +4 darkvision
gm and nalia: they hurried walk out of sight of the old crone. you had to wear the armor didnt you? It's too late now. The only thing left is for me to run. You can and will blame everything on me. Tell them I had control over you and you couldn't do anything. The same with father Winthrop. I will take turngut and run and hide. Let me see if I can find something out about mlm the swords and the dark tapestry. Elnil suggested this as a possibility. And she promised to send another protector for you. We dont have time for anything else now. We tried it your way and it almost worked. Almost. But I do not think even Turngut's bloody skeleton will go away easily. Warn the father and tell him the truth. In time this may blow over and I can return. Be nice to V. She has a good heart and needs help. Tell poppo.. tell him what you think will be best. You may NEED to lie to him briefly. But Tell him I am so sorry and sorry for leaving without saying goodbye. Farewell for now my friend with a sad smile BobE beatrip and boneybut disappear into the shadows.
27 HP 45/ arcane fever 18 AC 14/ Touch 12/ FF 12/ CMD 16 / Init +2 / fort+6 ref+3 will +9/ Perception +5 /speed 30 /Arcane Fever 0% phantom 53 HP53 AC 18, tch 11, ff 17 Fort +6, Ref +2, Will +4 DR 5/slashing 5/magic cmd 18, perception +4 darkvision
nalia and gm: dispel magic? That sounds hard. And um donuou think he will come back if we destroy him?
27 HP 45/ arcane fever 18 AC 14/ Touch 12/ FF 12/ CMD 16 / Init +2 / fort+6 ref+3 will +9/ Perception +5 /speed 30 /Arcane Fever 0% phantom 53 HP53 AC 18, tch 11, ff 17 Fort +6, Ref +2, Will +4 DR 5/slashing 5/magic cmd 18, perception +4 darkvision
nalia and gm: BobE will do as instructed and quickly prepare things.
27 HP 45/ arcane fever 18 AC 14/ Touch 12/ FF 12/ CMD 16 / Init +2 / fort+6 ref+3 will +9/ Perception +5 /speed 30 /Arcane Fever 0% phantom 53 HP53 AC 18, tch 11, ff 17 Fort +6, Ref +2, Will +4 DR 5/slashing 5/magic cmd 18, perception +4 darkvision
nalia and gm only: I am so sorry I dont know what really happened. I tried to bring him back but well look for yourself. I dont know I am so sorry BobE motions at boneybutt
27 HP 45/ arcane fever 18 AC 14/ Touch 12/ FF 12/ CMD 16 / Init +2 / fort+6 ref+3 will +9/ Perception +5 /speed 30 /Arcane Fever 0% phantom 53 HP53 AC 18, tch 11, ff 17 Fort +6, Ref +2, Will +4 DR 5/slashing 5/magic cmd 18, perception +4 darkvision
Spoiler: yes this is taking too long. They will be up soon
27 HP 45/ arcane fever 18 AC 14/ Touch 12/ FF 12/ CMD 16 / Init +2 / fort+6 ref+3 will +9/ Perception +5 /speed 30 /Arcane Fever 0% phantom 53 HP53 AC 18, tch 11, ff 17 Fort +6, Ref +2, Will +4 DR 5/slashing 5/magic cmd 18, perception +4 darkvision
nalia only: I know I know. I thought of that but... isn't the penalty for this death....maybe I should just leave... I dont know
[ooc] "boneybutt" I love it
27 HP 45/ arcane fever 18 AC 14/ Touch 12/ FF 12/ CMD 16 / Init +2 / fort+6 ref+3 will +9/ Perception +5 /speed 30 /Arcane Fever 0% phantom 53 HP53 AC 18, tch 11, ff 17 Fort +6, Ref +2, Will +4 DR 5/slashing 5/magic cmd 18, perception +4 darkvision
nalia and gm only:
outside quick. once outside the frantic sweating BobE with tears streaked across his face says I'm so sorry so sorry I should have known better I should have. But I thought...I thought I could bring him back on my own. I didn't know. Oh Nalia I am so sorry look for ypurself
Nalia will then notice beatrip standing next to an cloaked and facial shrouded orciah form standing in the shadows. Beatrip cackles the idiot doesn't know the difference between resurrection and animate dead. I guess they do sound similar to a moron action she was asked to take: nalia uncovers the shrouded forms face and initially thinks she sees a bloody smiling turngut. Then she realizes the wide mouth smile is the lack of skin on the face. She looks into the eyes and sees empty black holes with blood dripping from the sockets. The tusk ring once given to him by a maiden is still attached to his tusk, leaving no doubt as to the skeleton's identity
27 HP 45/ arcane fever 18 AC 14/ Touch 12/ FF 12/ CMD 16 / Init +2 / fort+6 ref+3 will +9/ Perception +5 /speed 30 /Arcane Fever 0% phantom 53 HP53 AC 18, tch 11, ff 17 Fort +6, Ref +2, Will +4 DR 5/slashing 5/magic cmd 18, perception +4 darkvision
gm eyes only:
BobE makes it to the sun temple and prepares the spell. he ensures the doors are closed and locked. he rest his hand on Turnguts huge shoulder I will bring you back my friend. I will not let the wrongness of your death hurt our friends. BobE starts finishes the spell as a red glow envelopes the orc. BobE grins and yells yes! yes! come back my friend only to freeze with the smile slowly turning to horror. Whats this! no NO! NO!! I didn't want this! NO ! Slowly Turngut's flesh melts from around his bones. He sits up with slowly and his face and chest pulls off his frame. as he stands his eyeballs drop into his skull and roll out by his spine, striking his pelvis and rolling across the floor. BobE looks in horror as his friend is now a bloody skeleton staring eyeless at him. BobE paces back and forth and hears a wet smack and Turngut's skeleton follows him leaving bloody footprints on the floor. what to do what am I going to do. this is not right. how did this happen . tears streak down his face. BobE finally decides on an action. he finds an old cloak and wraps it around the Turngut's skeleton and then wraps some of the burial cloth around his head and leads him back to the inn. All the while Beatrip laughs and sneers and cries intermittently [i] YOU fool! I told you! I freaking told you not to do this! [/b] BobE has Turngut's skeleton hide in the shadows of the back of the tavern with Beatrip and BobE sneaks into the tavern after dark. stealth: 1d20 + 7 ⇒ (12) + 7 = 19 He gently knocks on Nalia's door and whispers nalia and gm : Nalia, I need help come quick. don't wake the others. and try not to be mad. I made a mistake. a bad mistake
27 HP 45/ arcane fever 18 AC 14/ Touch 12/ FF 12/ CMD 16 / Init +2 / fort+6 ref+3 will +9/ Perception +5 /speed 30 /Arcane Fever 0% phantom 53 HP53 AC 18, tch 11, ff 17 Fort +6, Ref +2, Will +4 DR 5/slashing 5/magic cmd 18, perception +4 darkvision
BobE makes his way back to the sun temple without alerting his companions
27 HP 45/ arcane fever 18 AC 14/ Touch 12/ FF 12/ CMD 16 / Init +2 / fort+6 ref+3 will +9/ Perception +5 /speed 30 /Arcane Fever 0% phantom 53 HP53 AC 18, tch 11, ff 17 Fort +6, Ref +2, Will +4 DR 5/slashing 5/magic cmd 18, perception +4 darkvision
BobE is silent. He reassures V and takes on the role of a guardian grandfather to her. He drinks s cup of cider, states st his friends then stands up and abruptly leaves. gm eyes only: BobE makes his way to where Turnguts body lies. He tells everyone to leave and will use the best of his knowledge to try to resurrect him. The best of his knowledge is animate dead and will turn him into a bloody skeleton.
I think this is what BobE would try to do not understanding what animate dead would do. If this throws a wrench into your plans, he could be dissuaded by a priest or someone.
27 HP 45/ arcane fever 18 AC 14/ Touch 12/ FF 12/ CMD 16 / Init +2 / fort+6 ref+3 will +9/ Perception +5 /speed 30 /Arcane Fever 0% phantom 53 HP53 AC 18, tch 11, ff 17 Fort +6, Ref +2, Will +4 DR 5/slashing 5/magic cmd 18, perception +4 darkvision
Under his breath BobE whispers I wonder if I am strong enough now
27 HP 45/ arcane fever 18 AC 14/ Touch 12/ FF 12/ CMD 16 / Init +2 / fort+6 ref+3 will +9/ Perception +5 /speed 30 /Arcane Fever 0% phantom 53 HP53 AC 18, tch 11, ff 17 Fort +6, Ref +2, Will +4 DR 5/slashing 5/magic cmd 18, perception +4 darkvision
I for one would like to get as far from here as a flying fox could get. Not mentionin' we should report back in person
27 HP 45/ arcane fever 18 AC 14/ Touch 12/ FF 12/ CMD 16 / Init +2 / fort+6 ref+3 will +9/ Perception +5 /speed 30 /Arcane Fever 0% phantom 53 HP53 AC 18, tch 11, ff 17 Fort +6, Ref +2, Will +4 DR 5/slashing 5/magic cmd 18, perception +4 darkvision
BobE gives Nalia a hug and sighs. Putting his hand on Turngut's forehead he says Find the peace you deserve, brother. Rest well knowing we will avenge you
27 HP 45/ arcane fever 18 AC 14/ Touch 12/ FF 12/ CMD 16 / Init +2 / fort+6 ref+3 will +9/ Perception +5 /speed 30 /Arcane Fever 0% phantom 53 HP53 AC 18, tch 11, ff 17 Fort +6, Ref +2, Will +4 DR 5/slashing 5/magic cmd 18, perception +4 darkvision
BobE pats v on the shoulder long day. Just give them time.
27 HP 45/ arcane fever 18 AC 14/ Touch 12/ FF 12/ CMD 16 / Init +2 / fort+6 ref+3 will +9/ Perception +5 /speed 30 /Arcane Fever 0% phantom 53 HP53 AC 18, tch 11, ff 17 Fort +6, Ref +2, Will +4 DR 5/slashing 5/magic cmd 18, perception +4 darkvision
I envy you that. I am tired of outliving my friends. Come. I will go with you. It will be odd not having our friend with us anymore. then with a subtle glance to patches I will gut the next shapeshifter I find while he is still alive. I will see everyone of those beast tortured and wiped from the land
27 HP 45/ arcane fever 18 AC 14/ Touch 12/ FF 12/ CMD 16 / Init +2 / fort+6 ref+3 will +9/ Perception +5 /speed 30 /Arcane Fever 0% phantom 53 HP53 AC 18, tch 11, ff 17 Fort +6, Ref +2, Will +4 DR 5/slashing 5/magic cmd 18, perception +4 darkvision
did we check trusty for being a shapechanger? well Hurak, if poppo is to save the world, and you helped poppo, then you did help save the world. and whispers to V, not so abrupt on those announcements, always leave room for hope.
27 HP 45/ arcane fever 18 AC 14/ Touch 12/ FF 12/ CMD 16 / Init +2 / fort+6 ref+3 will +9/ Perception +5 /speed 30 /Arcane Fever 0% phantom 53 HP53 AC 18, tch 11, ff 17 Fort +6, Ref +2, Will +4 DR 5/slashing 5/magic cmd 18, perception +4 darkvision
bobE leans overand whispers to Nalia say something comforting will you. I got nothing. too used to death to comfort i guess
27 HP 45/ arcane fever 18 AC 14/ Touch 12/ FF 12/ CMD 16 / Init +2 / fort+6 ref+3 will +9/ Perception +5 /speed 30 /Arcane Fever 0% phantom 53 HP53 AC 18, tch 11, ff 17 Fort +6, Ref +2, Will +4 DR 5/slashing 5/magic cmd 18, perception +4 darkvision
BobE seeing no way to avoid further...
27 HP 45/ arcane fever 18 AC 14/ Touch 12/ FF 12/ CMD 16 / Init +2 / fort+6 ref+3 will +9/ Perception +5 /speed 30 /Arcane Fever 0% phantom 53 HP53 AC 18, tch 11, ff 17 Fort +6, Ref +2, Will +4 DR 5/slashing 5/magic cmd 18, perception +4 darkvision
no we have an investigator looking for you. A very good professional. Dont worry about him. Poppo, the fight did not go well for Turngut. He is not here. I will tell you more later. Now tell us what happened to you.
27 HP 45/ arcane fever 18 AC 14/ Touch 12/ FF 12/ CMD 16 / Init +2 / fort+6 ref+3 will +9/ Perception +5 /speed 30 /Arcane Fever 0% phantom 53 HP53 AC 18, tch 11, ff 17 Fort +6, Ref +2, Will +4 DR 5/slashing 5/magic cmd 18, perception +4 darkvision
We need to wait on your rescuer to come back before we leave. What happened to you?
27 HP 45/ arcane fever 18 AC 14/ Touch 12/ FF 12/ CMD 16 / Init +2 / fort+6 ref+3 will +9/ Perception +5 /speed 30 /Arcane Fever 0% phantom 53 HP53 AC 18, tch 11, ff 17 Fort +6, Ref +2, Will +4 DR 5/slashing 5/magic cmd 18, perception +4 darkvision
what the hay? Is that really you. We were just getting ready for a rescue. We can talk about Turngut when we are all safe.
27 HP 45/ arcane fever 18 AC 14/ Touch 12/ FF 12/ CMD 16 / Init +2 / fort+6 ref+3 will +9/ Perception +5 /speed 30 /Arcane Fever 0% phantom 53 HP53 AC 18, tch 11, ff 17 Fort +6, Ref +2, Will +4 DR 5/slashing 5/magic cmd 18, perception +4 darkvision
we could pull back. Great. Set up defenses and let Hirak try?
27 HP 45/ arcane fever 18 AC 14/ Touch 12/ FF 12/ CMD 16 / Init +2 / fort+6 ref+3 will +9/ Perception +5 /speed 30 /Arcane Fever 0% phantom 53 HP53 AC 18, tch 11, ff 17 Fort +6, Ref +2, Will +4 DR 5/slashing 5/magic cmd 18, perception +4 darkvision
25 words ? Help 25 times maybe? Threat engaged heavy causalities need help. Foe of unknown size in fortified location ? . investigator man, what's your chances of getting in there and getting captured or kilt? [/b]
27 HP 45/ arcane fever 18 AC 14/ Touch 12/ FF 12/ CMD 16 / Init +2 / fort+6 ref+3 will +9/ Perception +5 /speed 30 /Arcane Fever 0% phantom 53 HP53 AC 18, tch 11, ff 17 Fort +6, Ref +2, Will +4 DR 5/slashing 5/magic cmd 18, perception +4 darkvision
this is much larger than i expected. sneak in? or charge? V-girl,can you tell what building Poppo is in?
27 HP 45/ arcane fever 18 AC 14/ Touch 12/ FF 12/ CMD 16 / Init +2 / fort+6 ref+3 will +9/ Perception +5 /speed 30 /Arcane Fever 0% phantom 53 HP53 AC 18, tch 11, ff 17 Fort +6, Ref +2, Will +4 DR 5/slashing 5/magic cmd 18, perception +4 darkvision
climb: 1d20 + 1 ⇒ (5) + 1 = 6 perception: 1d20 + 1 ⇒ (6) + 1 = 7 This light is so freakin' bad I can't see a dang thing. As he slides down the incline My hip, my achin' hip
27 HP 45/ arcane fever 18 AC 14/ Touch 12/ FF 12/ CMD 16 / Init +2 / fort+6 ref+3 will +9/ Perception +5 /speed 30 /Arcane Fever 0% phantom 53 HP53 AC 18, tch 11, ff 17 Fort +6, Ref +2, Will +4 DR 5/slashing 5/magic cmd 18, perception +4 darkvision
no I can channel in addition to spells, also have clw which I can trade for summoning. more flare there then accuracy. I was kinda wanting to save the channels for combat, figure at least 2 shapechanges plus valtra = tough fight. Craig, I am loving Vyn already awesome character and rp. and could you heal me up please. Dont go getting stingy with that there stick. Those fireballs done turned me into a bar-b-que. bobE says as the steam rises from his feet in the sewer.
27 HP 45/ arcane fever 18 AC 14/ Touch 12/ FF 12/ CMD 16 / Init +2 / fort+6 ref+3 will +9/ Perception +5 /speed 30 /Arcane Fever 0% phantom 53 HP53 AC 18, tch 11, ff 17 Fort +6, Ref +2, Will +4 DR 5/slashing 5/magic cmd 18, perception +4 darkvision
shut your mouth woman or at least whisper. You want healed or you want zombies? your choice. and to Vyna Girl, can you tell how many there are and can you tell what the room looks like? And if you can't do anything useful when the fighting starts, hang in the back and run if it goes badly. Can you do anything useful? BobE asks as the smoke rises from his singed clothes and burnt beard. [ooc] bobE will cast magic fang on beatrip prior to combat. If we can sneak close enough he will also cast bane if it will reach. [/b]
27 HP 45/ arcane fever 18 AC 14/ Touch 12/ FF 12/ CMD 16 / Init +2 / fort+6 ref+3 will +9/ Perception +5 /speed 30 /Arcane Fever 0% phantom 53 HP53 AC 18, tch 11, ff 17 Fort +6, Ref +2, Will +4 DR 5/slashing 5/magic cmd 18, perception +4 darkvision
Later, I raise dead monsters, she sees things. No big deal. Stop acting like that is the strangest thing you have seen today. Lead on girl.
27 HP 45/ arcane fever 18 AC 14/ Touch 12/ FF 12/ CMD 16 / Init +2 / fort+6 ref+3 will +9/ Perception +5 /speed 30 /Arcane Fever 0% phantom 53 HP53 AC 18, tch 11, ff 17 Fort +6, Ref +2, Will +4 DR 5/slashing 5/magic cmd 18, perception +4 darkvision
BobE releases a flying skull to go in the direction of poppo and motions to Beatrip. The living first. Let's find him. He then takes off in the direction poppo was was seen. He barely notices the strange girl.
27 HP 45/ arcane fever 18 AC 14/ Touch 12/ FF 12/ CMD 16 / Init +2 / fort+6 ref+3 will +9/ Perception +5 /speed 30 /Arcane Fever 0% phantom 53 HP53 AC 18, tch 11, ff 17 Fort +6, Ref +2, Will +4 DR 5/slashing 5/magic cmd 18, perception +4 darkvision
BobE is crying Beatrip moves next to Turngut and sits down and holds his hand
27 HP 45/ arcane fever 18 AC 14/ Touch 12/ FF 12/ CMD 16 / Init +2 / fort+6 ref+3 will +9/ Perception +5 /speed 30 /Arcane Fever 0% phantom 53 HP53 AC 18, tch 11, ff 17 Fort +6, Ref +2, Will +4 DR 5/slashing 5/magic cmd 18, perception +4 darkvision
for jm eyes only: lvl2: 1d10 ⇒ 3 lvl3: 1d10 ⇒ 4 lvl4: 1d10 ⇒ 2 lvl5: 1d10 ⇒ 6 lvl6: 1d10 ⇒ 2 lvl7: 1d10 ⇒ 9 lvl1?: 1d10 ⇒ 2 so 3,7,6,6,4,9,3 those suck!
27 HP 45/ arcane fever 18 AC 14/ Touch 12/ FF 12/ CMD 16 / Init +2 / fort+6 ref+3 will +9/ Perception +5 /speed 30 /Arcane Fever 0% phantom 53 HP53 AC 18, tch 11, ff 17 Fort +6, Ref +2, Will +4 DR 5/slashing 5/magic cmd 18, perception +4 darkvision
Beatrip and the ghoul continue to try to find the shapechangers. BobE pauses and stumbles. Then cries out in frustration Malia. Use your sword it worked once before try to resurrect him.
27 HP 45/ arcane fever 18 AC 14/ Touch 12/ FF 12/ CMD 16 / Init +2 / fort+6 ref+3 will +9/ Perception +5 /speed 30 /Arcane Fever 0% phantom 53 HP53 AC 18, tch 11, ff 17 Fort +6, Ref +2, Will +4 DR 5/slashing 5/magic cmd 18, perception +4 darkvision
JM (jerkmaster) eyes only: As always I will do as you wish. But my powers seem... intermittent. At times I bring an army other times I contribute little. I worry for my companions. Our foes seem to prepare for a gigantic battle. If my powers are off, my friends suffer as they did today. Should I leave them for a while? Should I seek the dark tapestry only? I thought by dying I would bring here with me. Is it time to part ways with my friendd to save them. The rest of them? Please give me a straight answer yea or nay I beg you. Or at least give me choices on where to go next
27 HP 45/ arcane fever 18 AC 14/ Touch 12/ FF 12/ CMD 16 / Init +2 / fort+6 ref+3 will +9/ Perception +5 /speed 30 /Arcane Fever 0% phantom 53 HP53 AC 18, tch 11, ff 17 Fort +6, Ref +2, Will +4 DR 5/slashing 5/magic cmd 18, perception +4 darkvision
the jerk who killed turngut's eyes only: But I am failing you. He is younger and stronger. I cant keep up with any of my companions any more. Shouldn't you choose someone younger. Someone better? I dont think I can do this. You would be right to choose someone else.
27 HP 45/ arcane fever 18 AC 14/ Touch 12/ FF 12/ CMD 16 / Init +2 / fort+6 ref+3 will +9/ Perception +5 /speed 30 /Arcane Fever 0% phantom 53 HP53 AC 18, tch 11, ff 17 Fort +6, Ref +2, Will +4 DR 5/slashing 5/magic cmd 18, perception +4 darkvision
Beatrip looks up with a resigned expression when turngut goes down. She then spied the last vatrya henchman on the ground and charges him
The ghoul races forward in a double move to get in front of the shapechanger on the left. If the other henchman is dead, beatrip will as well. BobE sees Turngut go down and screams. It was supposed to be me! Take me instead Elnil and Eronded. Take me instead! He is young and strong and will serve you better! Dont make me live through the death of another loved one. NO!
27 HP 45/ arcane fever 18 AC 14/ Touch 12/ FF 12/ CMD 16 / Init +2 / fort+6 ref+3 will +9/ Perception +5 /speed 30 /Arcane Fever 0% phantom 53 HP53 AC 18, tch 11, ff 17 Fort +6, Ref +2, Will +4 DR 5/slashing 5/magic cmd 18, perception +4 darkvision
BobE stands and nods his thanks. then raises his cane skyward
He then screams up at Valtra Come and face me steel to steel you ninny. You have lost. Face me with steel or come discuss the terms of your surrender. If you act in good faith so shall I
27 HP 45/ arcane fever 18 AC 14/ Touch 12/ FF 12/ CMD 16 / Init +2 / fort+6 ref+3 will +9/ Perception +5 /speed 30 /Arcane Fever 0% phantom 53 HP53 AC 18, tch 11, ff 17 Fort +6, Ref +2, Will +4 DR 5/slashing 5/magic cmd 18, perception +4 darkvision
Beatrip double moves next to poppo.
pretty sure he is paralyzed permanently, as in heart ripped out while his head pops like a tomato
27 HP 45/ arcane fever 18 AC 14/ Touch 12/ FF 12/ CMD 16 / Init +2 / fort+6 ref+3 will +9/ Perception +5 /speed 30 /Arcane Fever 0% phantom 53 HP53 AC 18, tch 11, ff 17 Fort +6, Ref +2, Will +4 DR 5/slashing 5/magic cmd 18, perception +4 darkvision
lost signal. Hunting again. Gaag 35 northwest ,should be kinda close to the guys between us and in. Could someone move beatrip? And I dont recall if standing is a full round or move action. He will stand if he can.
27 HP 45/ arcane fever 18 AC 14/ Touch 12/ FF 12/ CMD 16 / Init +2 / fort+6 ref+3 will +9/ Perception +5 /speed 30 /Arcane Fever 0% phantom 53 HP53 AC 18, tch 11, ff 17 Fort +6, Ref +2, Will +4 DR 5/slashing 5/magic cmd 18, perception +4 darkvision
Beatrip runs to take put yellow
27 HP 45/ arcane fever 18 AC 14/ Touch 12/ FF 12/ CMD 16 / Init +2 / fort+6 ref+3 will +9/ Perception +5 /speed 30 /Arcane Fever 0% phantom 53 HP53 AC 18, tch 11, ff 17 Fort +6, Ref +2, Will +4 DR 5/slashing 5/magic cmd 18, perception +4 darkvision
lord I'm coming home: 1d20 + 6 - 2 ⇒ (4) + 6 - 2 = 8 fort save right?
27 HP 45/ arcane fever 18 AC 14/ Touch 12/ FF 12/ CMD 16 / Init +2 / fort+6 ref+3 will +9/ Perception +5 /speed 30 /Arcane Fever 0% phantom 53 HP53 AC 18, tch 11, ff 17 Fort +6, Ref +2, Will +4 DR 5/slashing 5/magic cmd 18, perception +4 darkvision
hail mary: 1d20 + 3 ⇒ (6) + 3 = 9
27 HP 45/ arcane fever 18 AC 14/ Touch 12/ FF 12/ CMD 16 / Init +2 / fort+6 ref+3 will +9/ Perception +5 /speed 30 /Arcane Fever 0% phantom 53 HP53 AC 18, tch 11, ff 17 Fort +6, Ref +2, Will +4 DR 5/slashing 5/magic cmd 18, perception +4 darkvision
BobE moves up and channel healing energy, excluding injured v's in 30 yards (kind of hard to tell who is injured and not but I think it works out kosher like) this should get to the BAGS
Beatrip gives a sad smile and then screams LETs get this party started and rushes to Olegard and slams him
the BAGS attacks red
|
