Carver Hastings

azjauthor's page

Pathfinder Adventure Path, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber. ** Starfinder Society GM. 218 posts (6,877 including aliases). No reviews. No lists. 3 wishlists. 47 Organized Play characters. 9 aliases.


Current Campaigns


(PF2 - Gameday XIV) @ “Claws of the Tyrant” part one “Gravelands Survivors”


Barlespin

AZJauthor's SF Horizons of the Vast Adventure Path


GameMaster GM AZJauthor

Slides

DM Brainiac's Season of Ghosts Table 2


Xiung-Lau

Map on Google Slides
Exploration Activities: Hooli: Avoiding Notice; Kwan: Scouting; Lek: Investigating; Lie Jie: Searching
Week 8 of Fall
Hope Points: 13; Food Points: 3; Security Points: 11

Ed's Shades of Blood


Blueberry Peat

Recruited as research assistants in anticipation of a rare celestial event, the PCs arrive on a remote island in the remnants of Azlant. While there, a column of shadow erupts from the sea and washes across the sky dimming the sun and unleashing shadowy monsters. Investigating the dangerous anomaly, the PCs discover a ruined Azlanti prison inhabited by vampires and learn that the column of shadow was only a test run for an ancient vampire planning to use Azlanti magical technology to blot out the sky, shielding the dangers of the sun so they can escape their island prison and reunite with their lover from the times before Earthfall.

GM AZJauthor's SFS #1-05 Sloughscar Summit


GameMaster GM AZJauthor

Slides

RPG Chronicles sign-up

Impression Tracker:
Sarmak (6)
Jax (6)
Posit-Certitude (0)
Voxx (0)

GM S's "King Xeros of Star Azlant" [5-8]


Gletch

Tactical Map | Handouts | Tier 6 Drake

Quickposts:

[dice=Hostiles]d20[/dice]
[dice=Aldor]d20+2[/dice]
[dice=Gletch]d20+0[/dice]
[dice=Gold-Flecked Black]d20+13[/dice]
[dice=Rattus]d20+4[/dice]

GM S's "Save the Renkrodas [3-6]"


Ashtif Cloudskipper

Tactical Map | Handouts

Quickposts:

[dice=Hostiles]d20[/dice]
[dice=Ashtif]d20+6[/dice]
[dice=Dirk]d20+0[/dice]
[dice=Stell]d20+5[/dice]
[dice=Volitare]d20+0[/dice]
[dice=Zynn]d20+1[/dice]

[Gameday XIV] GM Chadius 4-06: Signal from the Electric Laboratory


azjauthorDoc Bloodshanks

4-11
>RPG Chronicles<
>Slides<

Key Charges: 8
Key Charge Explanation

Time Elapsed: 135/240 minutes

Rooms to Visit:
- Lightning Tower (To recharge Lumna)
- Seneschal's Study (To gather more intel about the tower's layout)

Rooms already Visited:
- Sky Dock (Aslynn's airship is here)
- Safe Space
- Prison Cells (To free the Ardis Scholars)
- Workshop (Ardis Scholars are forced to work here)
- Oneirium (Ardis Scholar is imprisoned here)
- Vault (Aslynn's trophy room)
- Bell Tower (A net blocks Interplanar travel)

Previous Campaigns