About Blueberry PeatPathfinder Society Organized Play version:
2006 - Blueberry Peat Leshy investigator 2 Small, Leshy, Plant Heritage fruit leshy (1d8) Background farmhand Perception +7; low-light vision Languages Common, Draconic, Elven, Fey, Gnomish, Halfling, Kelish Skills Acrobatics +5, Arcana +8, Athletics +4, Crafting +10, Deception +6, Diplomacy +6, Farming Lore +8, Occultism +8, Pathfinder Society Lore +8, Religion +5, Society +8, Stealth +5, Thievery +5 Str +0, Dex +1, Con +1, Int +4, Wis +1, Cha +2 Items leather armor, hand crossbow, rapier, alchemist's toolkit, backpack, bolts (20), Formula book, repair toolkit, purse (53 gp, 7 sp) -------------------- AC 16; Fort +5; Ref +7; Will +7 HP 26 Clue In [R] (concentrate, investigator) Frequency once per 10 minutes; Trigger Another creature attempts a check that could help get you closer to answering the question at the heart of one of your active investigations.; Effect You share information with the triggering creature. They gain a circumstance bonus to their check equal to your investigation bonus from Pursue a Lead. The GM can add any relevant traits to this reaction depending on the situation, such as auditory and linguistic if you’re conveying information verbally. -------------------- Speed 25 feet Melee [1] rapier +5 (disarm, deadly d8, finesse), Damage 1d6 P Ranged [1] hand crossbow +5 (range increment 60 feet, reload 1), Damage 1d6 P Ranged [1] seedpod +5 (range 10 feet), Damage 1d4 B Devise A Stratagem [1] (concentrate, fortune, investigator) Frequency once per round; Effect You assess a foe’s weaknesses in combat and use them to formulate a plan of attack. Choose a creature you can see. You can Devise a Stratagem as a free action if you’re aware that creature could help answer the question at the heart of one of your active investigations. Roll a d20, then decide on an attack stratagem or skill stratagem. Attack Stratagem If you Strike the chosen creature before the start of your next turn, you must use the result of the d20 roll for your Strike’s attack roll instead of rolling. You make this substitution only for the first Strike you make against the creature this round, not any subsequent ones. When you make this substitution, you can add your Intelligence modifier to your attack roll instead of your Strength or Dexterity modifier, provided you Strike with an agile or finesse melee weapon, an agile or finesse unarmed attack, a ranged weapon (which must be agile or finesse if it’s a melee weapon with the thrown trait), or a sap. Skill Stratagem You can’t attempt to Strike the target until the start of your next turn. You gain a +1 circumstance bonus to your next Intelligence-, Wisdom-, or Charisma-based skill check or Perception check involving the target before the start of your next turn. If you would gain your Pursue a Lead investigation bonus to such a check, that bonus increases by 1 instead of you gaining the +1 bonus listed. Ancestry Feats Seedpod Class Feats Flexible Studies, Known Weaknesses Skill Feats Alchemical Crafting, Assurance, Root Magic Other Abilities alchemical sciences, quick tincture, versatile vials Pathfinder Provisions
Alchemical Formulae
Shades of Blood campaign version:
Blueberry Peat (SoB AP) Leshy investigator 1 Small, Leshy, Plant Heritage fruit leshy (1d8) Background stargazer Perception +6; low-light vision Languages Common, Draconic, Elven, Fey, Halfling, Sakvroth Skills Acrobatics +5, Arcana +7, Astronomy Lore +7, Athletics +3, Crafting +7, Deception +4, Diplomacy +4, Intimidation +4, Nature +4, Occultism +7, Religion +4, Society +7, Stealth +5 Str +0, Dex +2, Con +1, Int +4, Wis +1, Cha +1 Items padded armor, dagger, sling, staff, alchemist's toolkit, backpack, climbing kit, extra ink and paper writing set, Formula book, repair toolkit, sling bullets (10), writing set, purse (6 gp, 8 sp, 9 cp) -------------------- AC 16; Fort +4; Ref +7; Will +6 HP 17 Clue In [R] (concentrate, investigator) Frequency once per 10 minutes; Trigger Another creature attempts a check that could help get you closer to answering the question at the heart of one of your active investigations.; Effect You share information with the triggering creature. They gain a circumstance bonus to their check equal to your investigation bonus from Pursue a Lead. The GM can add any relevant traits to this reaction depending on the situation, such as auditory and linguistic if you’re conveying information verbally. -------------------- Speed 25 feet Melee [1] dagger +5 (versatile S, thrown 10 ft., agile, finesse), Damage 1d4 P Melee [1] staff +3 (two-hand (1d8), monk), Damage 1d4 B Ranged [1] dagger +5 (versatile S, thrown 10 ft., agile, finesse), Damage 1d4 P Ranged [1] seedpod +5 (range 10 feet), Damage 1d4 B Ranged [1] sling +5 (range increment 50 feet, reload 1, propulsive), Damage 1d6 B Devise A Stratagem [1] (concentrate, fortune, investigator) Frequency once per round; Effect You assess a foe’s weaknesses in combat and use them to formulate a plan of attack. Choose a creature you can see. You can Devise a Stratagem as a free action if you’re aware that creature could help answer the question at the heart of one of your active investigations. Roll a d20, then decide on an attack stratagem or skill stratagem. Attack Stratagem If you Strike the chosen creature before the start of your next turn, you must use the result of the d20 roll for your Strike’s attack roll instead of rolling. You make this substitution only for the first Strike you make against the creature this round, not any subsequent ones. When you make this substitution, you can add your Intelligence modifier to your attack roll instead of your Strength or Dexterity modifier, provided you Strike with an agile or finesse melee weapon, an agile or finesse unarmed attack, a ranged weapon (which must be agile or finesse if it’s a melee weapon with the thrown trait), or a sap. Skill Stratagem You can’t attempt to Strike the target until the start of your next turn. You gain a +1 circumstance bonus to your next Intelligence-, Wisdom-, or Charisma-based skill check or Perception check involving the target before the start of your next turn. If you would gain your Pursue a Lead investigation bonus to such a check, that bonus increases by 1 instead of you gaining the +1 bonus listed. Ancestry Feats Ageless Spirit[LOAG], Seedpod Class Feats Known Weaknesses Skill Feats Alchemical Crafting, Assurance Other Abilities alchemical sciences, quick tincture, versatile vials |
