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Zithembe of the Six Paths's page
1,318 posts. Organized Play character for Blake's Tiger.
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LG Male Shabti Paladin 2/Medium 4 | HP 6/55 | AC 22 (26) T 12 (16) FF 20 (24) | F +13 R +8 W +14 (+2 vs. fear) | CMD/B 20/+8 | Init +2 | Per +5 (dark vision 60 ft) SM +4 | Speed 20 ft | Seance Invocation 5/11 | Influence 1| Smite 1/1 | LOH 5/5 | WC 5/5 | Shirt Re-Roll 0/1 | Active Conditions: endure elements (hot), spell drinker (available), Champion, Smite Evil (Michiko), Legacy of the Princess
I'm posting this to all of my tables: My apologies for my delays and/or minimal posting for the past few weeks. There has been an unusually burdensome conflux of time sensitive urgencies both at home and at work, some anticipated and some not. Things are beginning to finish up, but I expect it to take another week until I'm above water.
LG Male Shabti Paladin 2/Medium 4 | HP 6/55 | AC 22 (26) T 12 (16) FF 20 (24) | F +13 R +8 W +14 (+2 vs. fear) | CMD/B 20/+8 | Init +2 | Per +5 (dark vision 60 ft) SM +4 | Speed 20 ft | Seance Invocation 5/11 | Influence 1| Smite 1/1 | LOH 5/5 | WC 5/5 | Shirt Re-Roll 0/1 | Active Conditions: endure elements (hot), spell drinker (available), Champion, Smite Evil (Michiko), Legacy of the Princess
Apologies. The Midnight Mauler is coming!
I had the Pallid Plague to run for Aurora in the aforementioned defunct campaign, but while playing is easier to slip in on the elevator or the toilet than GMing, I think I need to not add any games for the moment. :)
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LG Male Shabti Paladin 2/Medium 4 | HP 6/55 | AC 22 (26) T 12 (16) FF 20 (24) | F +13 R +8 W +14 (+2 vs. fear) | CMD/B 20/+8 | Init +2 | Per +5 (dark vision 60 ft) SM +4 | Speed 20 ft | Seance Invocation 5/11 | Influence 1| Smite 1/1 | LOH 5/5 | WC 5/5 | Shirt Re-Roll 0/1 | Active Conditions: endure elements (hot), spell drinker (available), Champion, Smite Evil (Michiko), Legacy of the Princess
Sorry, all. Chaos at home.
Re: Hepsubia
1. No. Registering as a player to get your Org Play number also counts as registering as a GM. However, if you are not GMing for an established event--local venue or a convention--you will need to create an event to get a reporting number. Creating an event is under the My Organized Play section, and it will ask a bunch of questions that don't matter like what time of day the event occurs and does it repeat.
If you're GMing for an established event that someone else created, all you'll need is that reporting number.
2. Lots of ways. Printing, handwriting, and scanning to PDF is definitely a common way.
I used to use a free PDF writing tool. I would print the page with the chronicle from the PDF to a new PDF file. Then I would edit that single-page PDF with the tool to fill out the chronicle.
Now I used RPGChronicles.net. I know it's free to use as a player, but I can't remember if the $5/month is required to use it for chronicle generation at all or if the fee is just for the ability to email chronicles to the players directly from the site. Now that I have a paid account, I can't find a way for it to tell me what I'm paying for.
LG Male Shabti Paladin 2/Medium 4 | HP 6/55 | AC 22 (26) T 12 (16) FF 20 (24) | F +13 R +8 W +14 (+2 vs. fear) | CMD/B 20/+8 | Init +2 | Per +5 (dark vision 60 ft) SM +4 | Speed 20 ft | Seance Invocation 5/11 | Influence 1| Smite 1/1 | LOH 5/5 | WC 5/5 | Shirt Re-Roll 0/1 | Active Conditions: endure elements (hot), spell drinker (available), Champion, Smite Evil (Michiko), Legacy of the Princess
Apologies. I forgot that I had to give two lectures this week, which has delayed my prep.
LG Male Shabti Paladin 2/Medium 4 | HP 6/55 | AC 22 (26) T 12 (16) FF 20 (24) | F +13 R +8 W +14 (+2 vs. fear) | CMD/B 20/+8 | Init +2 | Per +5 (dark vision 60 ft) SM +4 | Speed 20 ft | Seance Invocation 5/11 | Influence 1| Smite 1/1 | LOH 5/5 | WC 5/5 | Shirt Re-Roll 0/1 | Active Conditions: endure elements (hot), spell drinker (available), Champion, Smite Evil (Michiko), Legacy of the Princess
I'm about to head out on vacation. I return on the 8th. So I will plan to start Midnight Mauler soon after that.
LG Male Shabti Paladin 2/Medium 4 | HP 6/55 | AC 22 (26) T 12 (16) FF 20 (24) | F +13 R +8 W +14 (+2 vs. fear) | CMD/B 20/+8 | Init +2 | Per +5 (dark vision 60 ft) SM +4 | Speed 20 ft | Seance Invocation 5/11 | Influence 1| Smite 1/1 | LOH 5/5 | WC 5/5 | Shirt Re-Roll 0/1 | Active Conditions: endure elements (hot), spell drinker (available), Champion, Smite Evil (Michiko), Legacy of the Princess
Got too curious. That was not the GM that I expected to bail. You guys must have broken his brain. :)
LG Male Shabti Paladin 2/Medium 4 | HP 6/55 | AC 22 (26) T 12 (16) FF 20 (24) | F +13 R +8 W +14 (+2 vs. fear) | CMD/B 20/+8 | Init +2 | Per +5 (dark vision 60 ft) SM +4 | Speed 20 ft | Seance Invocation 5/11 | Influence 1| Smite 1/1 | LOH 5/5 | WC 5/5 | Shirt Re-Roll 0/1 | Active Conditions: endure elements (hot), spell drinker (available), Champion, Smite Evil (Michiko), Legacy of the Princess
Technical response: the <4 players exception was written with the intent of running a vetted pregen.
That said, who's going to double check? It's not like that's not the current setup for the party. So if you can change your mental gears, and your table is cool with it, it's probably fine. I would have different feelings if this was a GM saying they were going to play a playtest character as a pregen to fill a 3-seat table from the get go.
LG Male Shabti Paladin 2/Medium 4 | HP 6/55 | AC 22 (26) T 12 (16) FF 20 (24) | F +13 R +8 W +14 (+2 vs. fear) | CMD/B 20/+8 | Init +2 | Per +5 (dark vision 60 ft) SM +4 | Speed 20 ft | Seance Invocation 5/11 | Influence 1| Smite 1/1 | LOH 5/5 | WC 5/5 | Shirt Re-Roll 0/1 | Active Conditions: endure elements (hot), spell drinker (available), Champion, Smite Evil (Michiko), Legacy of the Princess
Zithembe watches silently and motionlessly as the wraith releases himself to the sun's cleansing.
LG Male Shabti Paladin 2/Medium 4 | HP 6/55 | AC 22 (26) T 12 (16) FF 20 (24) | F +13 R +8 W +14 (+2 vs. fear) | CMD/B 20/+8 | Init +2 | Per +5 (dark vision 60 ft) SM +4 | Speed 20 ft | Seance Invocation 5/11 | Influence 1| Smite 1/1 | LOH 5/5 | WC 5/5 | Shirt Re-Roll 0/1 | Active Conditions: endure elements (hot), spell drinker (available), Champion, Smite Evil (Michiko), Legacy of the Princess
Several of us did without a final conclusion. :)
I don't need to use a replay for it, so if someone who would otherwise need to use a replay and wants to run it exists, I certainly can defer to them.
LG Male Shabti Paladin 2/Medium 4 | HP 6/55 | AC 22 (26) T 12 (16) FF 20 (24) | F +13 R +8 W +14 (+2 vs. fear) | CMD/B 20/+8 | Init +2 | Per +5 (dark vision 60 ft) SM +4 | Speed 20 ft | Seance Invocation 5/11 | Influence 1| Smite 1/1 | LOH 5/5 | WC 5/5 | Shirt Re-Roll 0/1 | Active Conditions: endure elements (hot), spell drinker (available), Champion, Smite Evil (Michiko), Legacy of the Princess
Distracted from the ritual, Zithembe raises a hairless eyebrow at the wild elf. He then turns his eyes to Maria. "Maria, please assist me," he says. "I will channel energy into you."
Can expect a LOH (or 5) to apply the bonus to Maria's check.
LG Male Shabti Paladin 2/Medium 4 | HP 6/55 | AC 22 (26) T 12 (16) FF 20 (24) | F +13 R +8 W +14 (+2 vs. fear) | CMD/B 20/+8 | Init +2 | Per +5 (dark vision 60 ft) SM +4 | Speed 20 ft | Seance Invocation 5/11 | Influence 1| Smite 1/1 | LOH 5/5 | WC 5/5 | Shirt Re-Roll 0/1 | Active Conditions: endure elements (hot), spell drinker (available), Champion, Smite Evil (Michiko), Legacy of the Princess
"Give me one moment," the shabti says. His copper metal eyes are dull, and his usually smooth and vibrant jade skin is paler and spider-webbed with fine cracks. However, he does only need a moment. In less than a minute, his vibrancy and vigor return.
He unfurls the scroll to examine what the ritual requires of them.
Ritual: 1d20 ⇒ 13 (+7 spellcraft, +9 religion, +5 arcana, +12 UMD)
LG Male Shabti Paladin 2/Medium 4 | HP 6/55 | AC 22 (26) T 12 (16) FF 20 (24) | F +13 R +8 W +14 (+2 vs. fear) | CMD/B 20/+8 | Init +2 | Per +5 (dark vision 60 ft) SM +4 | Speed 20 ft | Seance Invocation 5/11 | Influence 1| Smite 1/1 | LOH 5/5 | WC 5/5 | Shirt Re-Roll 0/1 | Active Conditions: endure elements (hot), spell drinker (available), Champion, Smite Evil (Michiko), Legacy of the Princess
I'm just glad to know that you're OK. That's all that matters. :)
LG Male Shabti Paladin 2/Medium 4 | HP 6/55 | AC 22 (26) T 12 (16) FF 20 (24) | F +13 R +8 W +14 (+2 vs. fear) | CMD/B 20/+8 | Init +2 | Per +5 (dark vision 60 ft) SM +4 | Speed 20 ft | Seance Invocation 5/11 | Influence 1| Smite 1/1 | LOH 5/5 | WC 5/5 | Shirt Re-Roll 0/1 | Active Conditions: endure elements (hot), spell drinker (available), Champion, Smite Evil (Michiko), Legacy of the Princess
No problem for me. I'm worried about her, too. She's not one to get swamped at work without making some kind of note on the boards after a few days.
LG Male Shabti Paladin 2/Medium 4 | HP 6/55 | AC 22 (26) T 12 (16) FF 20 (24) | F +13 R +8 W +14 (+2 vs. fear) | CMD/B 20/+8 | Init +2 | Per +5 (dark vision 60 ft) SM +4 | Speed 20 ft | Seance Invocation 5/11 | Influence 1| Smite 1/1 | LOH 5/5 | WC 5/5 | Shirt Re-Roll 0/1 | Active Conditions: endure elements (hot), spell drinker (available), Champion, Smite Evil (Michiko), Legacy of the Princess
Lady L may be in the midst of a busy shift. Hopefully not sick.
LG Male Shabti Paladin 2/Medium 4 | HP 6/55 | AC 22 (26) T 12 (16) FF 20 (24) | F +13 R +8 W +14 (+2 vs. fear) | CMD/B 20/+8 | Init +2 | Per +5 (dark vision 60 ft) SM +4 | Speed 20 ft | Seance Invocation 5/11 | Influence 1| Smite 1/1 | LOH 5/5 | WC 5/5 | Shirt Re-Roll 0/1 | Active Conditions: endure elements (hot), spell drinker (available), Champion, Smite Evil (Michiko), Legacy of the Princess
I can certainly defer GMing to someone who would otherwise be using a replay.
EDIT: I also am assuming that I'm un-bold for a reason. If not, all Zithembe will do for the turn is stand up and pick up his sword.
LG Male Shabti Paladin 2/Medium 4 | HP 6/55 | AC 22 (26) T 12 (16) FF 20 (24) | F +13 R +8 W +14 (+2 vs. fear) | CMD/B 20/+8 | Init +2 | Per +5 (dark vision 60 ft) SM +4 | Speed 20 ft | Seance Invocation 5/11 | Influence 1| Smite 1/1 | LOH 5/5 | WC 5/5 | Shirt Re-Roll 0/1 | Active Conditions: endure elements (hot), spell drinker (available), Champion, Smite Evil (Michiko), Legacy of the Princess
If you've got a slide deck that I can use, I can run it! :)
LG Male Shabti Paladin 2/Medium 4 | HP 6/55 | AC 22 (26) T 12 (16) FF 20 (24) | F +13 R +8 W +14 (+2 vs. fear) | CMD/B 20/+8 | Init +2 | Per +5 (dark vision 60 ft) SM +4 | Speed 20 ft | Seance Invocation 5/11 | Influence 1| Smite 1/1 | LOH 5/5 | WC 5/5 | Shirt Re-Roll 0/1 | Active Conditions: endure elements (hot), spell drinker (available), Champion, Smite Evil (Michiko), Legacy of the Princess
Nice moment for the dicebot to kick in. :)
LG Male Shabti Paladin 2/Medium 4 | HP 6/55 | AC 22 (26) T 12 (16) FF 20 (24) | F +13 R +8 W +14 (+2 vs. fear) | CMD/B 20/+8 | Init +2 | Per +5 (dark vision 60 ft) SM +4 | Speed 20 ft | Seance Invocation 5/11 | Influence 1| Smite 1/1 | LOH 5/5 | WC 5/5 | Shirt Re-Roll 0/1 | Active Conditions: endure elements (hot), spell drinker (available), Champion, Smite Evil (Michiko), Legacy of the Princess
That was not as easy an answer as I expected. Unlike rage, it does not explicitly say that it ends if unconscious. If I was a regular medium, I know it would continue, but as a Rivethun Spirit Channeler (and the parent archetype: Spirit Dancer) I need to pay out rounds to continue. Looks like your call whether I can continue to house the spirits while unconscious.
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LG Male Shabti Paladin 2/Medium 4 | HP 6/55 | AC 22 (26) T 12 (16) FF 20 (24) | F +13 R +8 W +14 (+2 vs. fear) | CMD/B 20/+8 | Init +2 | Per +5 (dark vision 60 ft) SM +4 | Speed 20 ft | Seance Invocation 5/11 | Influence 1| Smite 1/1 | LOH 5/5 | WC 5/5 | Shirt Re-Roll 0/1 | Active Conditions: endure elements (hot), spell drinker (available), Champion, Smite Evil (Michiko), Legacy of the Princess
AOO vs. Blue, Bless, Champion: 1d20 + 9 + 1 + 2 ⇒ (10) + 9 + 1 + 2 = 22
Slashing, Magic, Champion, Seance: 1d8 + 4 + 2 + 2 ⇒ (8) + 4 + 2 + 2 = 16
Zithembe sweeps his blade into the dullahan as it moves away from him. He quickly turns his attention back to the fallen Lady Michiko. Taking more care this time as he feels the weight of his wounds, he strikes again and then steps back.
Attack (fighting defensively)
5-foot Step
+1 keen longsword, bless, champion, smite, fighting defensively: 1d20 + 9 + 1 + 2 + 4 - 2 ⇒ (3) + 9 + 1 + 2 + 4 - 2 = 17
Shirt Reroll: +1 keen longsword, bless, champion, smite, fighting defensively, 2-star: 1d20 + 9 + 1 + 2 + 4 - 2 + 2 ⇒ (11) + 9 + 1 + 2 + 4 - 2 + 2 = 27 + Spirit Surge: 1d6 ⇒ 4 (shouldn't need the surge based on last turn)
Slashing, Magic, Champion, Seance, Smite: 1d8 + 4 + 2 + 2 + 2 ⇒ (6) + 4 + 2 + 2 + 2 = 16
AC vs. Michiko: 30/T 20/F 26
AC vs. others: 24/T 14/F 20
LG Male Shabti Paladin 2/Medium 4 | HP 6/55 | AC 22 (26) T 12 (16) FF 20 (24) | F +13 R +8 W +14 (+2 vs. fear) | CMD/B 20/+8 | Init +2 | Per +5 (dark vision 60 ft) SM +4 | Speed 20 ft | Seance Invocation 5/11 | Influence 1| Smite 1/1 | LOH 5/5 | WC 5/5 | Shirt Re-Roll 0/1 | Active Conditions: endure elements (hot), spell drinker (available), Champion, Smite Evil (Michiko), Legacy of the Princess
Zithembe calls upon a familiar spirit--the last Imperial Princess of Lung Wa, Song Rui--as he battles the corrupted knight. He strikes out with the phantom's protection and then steps back to offer Sleeping Sword an advantage.
Swift: Legacy of the Princess (8-16 boon)
Standard: Attack
5-foot Step
+1 keen longsword, bless, champion, smite: 1d20 + 9 + 1 + 2 + 4 ⇒ (11) + 9 + 1 + 2 + 4 = 27 + Surge: 1d6 ⇒ 5 (if 27 misses, surge for 32)
magic, slashing, champion, séance, smite vs. undead: 1d8 + 4 + 2 + 2 + 4 ⇒ (7) + 4 + 2 + 2 + 4 = 19
If that hit, Zithembe's AC vs. Michiko's attacks is 28/T16/F26
LG Male Shabti Paladin 2/Medium 4 | HP 6/55 | AC 22 (26) T 12 (16) FF 20 (24) | F +13 R +8 W +14 (+2 vs. fear) | CMD/B 20/+8 | Init +2 | Per +5 (dark vision 60 ft) SM +4 | Speed 20 ft | Seance Invocation 5/11 | Influence 1| Smite 1/1 | LOH 5/5 | WC 5/5 | Shirt Re-Roll 0/1 | Active Conditions: endure elements (hot), spell drinker (available), Champion, Smite Evil (Michiko), Legacy of the Princess
Ah! I had meant to pre-roll that! Figured something would try to move past me.
Despite the grievous wound from the grave knight, he strikes at the dullahan when it gives him an opening.
+1 Longsword, bless, champion, keen: 1d20 + 9 + 1 + 2 ⇒ (9) + 9 + 1 + 2 = 21
S, magic, spirit, seance: 1d8 + 4 + 2 + 2 ⇒ (2) + 4 + 2 + 2 = 10
LG Male Shabti Paladin 2/Medium 4 | HP 6/55 | AC 22 (26) T 12 (16) FF 20 (24) | F +13 R +8 W +14 (+2 vs. fear) | CMD/B 20/+8 | Init +2 | Per +5 (dark vision 60 ft) SM +4 | Speed 20 ft | Seance Invocation 5/11 | Influence 1| Smite 1/1 | LOH 5/5 | WC 5/5 | Shirt Re-Roll 0/1 | Active Conditions: endure elements (hot), spell drinker (available), Champion, Smite Evil (Michiko), Legacy of the Princess
Zithembe opens his mind to the remnant spirits not wholly lost to the evil of the place, and his copper eyes transform into polished rubies. He brandishes his sword toward Michiko as he strides into the middle of the room. "Lady Michiko, we have come to set your spirit free of its torture."
He raises his shield in defense of himself and his allies.
Swift: Spiritual Invocation (Champion)
Free: Smite Evil vs. Michiko
Move: 20 ft
Standard: Total Defense
AC 26 (30 vs. Michiko)/T 16 (20 vs. Michiko)/FF 20 (24 vs. Michiko)
Champion Boon: +2 to non-Spell Damage
LG Male Shabti Paladin 2/Medium 4 | HP 6/55 | AC 22 (26) T 12 (16) FF 20 (24) | F +13 R +8 W +14 (+2 vs. fear) | CMD/B 20/+8 | Init +2 | Per +5 (dark vision 60 ft) SM +4 | Speed 20 ft | Seance Invocation 5/11 | Influence 1| Smite 1/1 | LOH 5/5 | WC 5/5 | Shirt Re-Roll 0/1 | Active Conditions: endure elements (hot), spell drinker (available), Champion, Smite Evil (Michiko), Legacy of the Princess
Oh, sorry. I put my token where I thought we were headed, but GF best me to the Bless wand. That's the only buff I've got with any out of combat duration. :)
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LG Male Shabti Paladin 2/Medium 4 | HP 6/55 | AC 22 (26) T 12 (16) FF 20 (24) | F +13 R +8 W +14 (+2 vs. fear) | CMD/B 20/+8 | Init +2 | Per +5 (dark vision 60 ft) SM +4 | Speed 20 ft | Seance Invocation 5/11 | Influence 1| Smite 1/1 | LOH 5/5 | WC 5/5 | Shirt Re-Roll 0/1 | Active Conditions: endure elements (hot), spell drinker (available), Champion, Smite Evil (Michiko), Legacy of the Princess
"I respect your commitment to the Lady Michiko," Zithembe says. His eyes transform into opals as the residual noble spirits in the stones of the tombs join him. "If she will not go willingly to the next stage because of the corruption in this tomb or her years spent suffering, then her resistance is not truly a choice. Please allow us to set both of you free."
Diplomacy, Spiritual Parlay (unnamed), Marshal (unnamed), Zepha's Blessing (sacred): 1d20 + 13 + 2 + 2 + 2 ⇒ (11) + 13 + 2 + 2 + 2 = 30 + any Aid + 2 more if good-aligned from Planar Infusion (heaven) + Surge, Marshal: 1d6 + 2 ⇒ (5) + 2 = 7
If 30 + any Aid bonus + possible 2 more if Ito is good-aligned fails, then Spirit Surge for +7 more. And let me know because it will affect stats for the rest of the scenario. :)
LG Male Shabti Paladin 2/Medium 4 | HP 6/55 | AC 22 (26) T 12 (16) FF 20 (24) | F +13 R +8 W +14 (+2 vs. fear) | CMD/B 20/+8 | Init +2 | Per +5 (dark vision 60 ft) SM +4 | Speed 20 ft | Seance Invocation 5/11 | Influence 1| Smite 1/1 | LOH 5/5 | WC 5/5 | Shirt Re-Roll 0/1 | Active Conditions: endure elements (hot), spell drinker (available), Champion, Smite Evil (Michiko), Legacy of the Princess
Zithembe removes a maple wand from his belt--one in which he is proficient--and activates the magic so that he may at least understand the spirit's words.
"Sleeping Sword," Zithembe nods and says, "Please ask the spirit if he desires to be set free or to remain as he is."
Activate wand of comprehend languages.
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LG Male Shabti Paladin 2/Medium 4 | HP 6/55 | AC 22 (26) T 12 (16) FF 20 (24) | F +13 R +8 W +14 (+2 vs. fear) | CMD/B 20/+8 | Init +2 | Per +5 (dark vision 60 ft) SM +4 | Speed 20 ft | Seance Invocation 5/11 | Influence 1| Smite 1/1 | LOH 5/5 | WC 5/5 | Shirt Re-Roll 0/1 | Active Conditions: endure elements (hot), spell drinker (available), Champion, Smite Evil (Michiko), Legacy of the Princess
Zithembe produces a wand made from deer antler and concentrates on gesturing with it just so. Some of his wands heal. However, while he is attempting to activate it a second time, the wand sparks. "Curses of the pit," the shabti frowns.
Use Magic Device DC 20, Sickened: 1d20 + 12 - 2 ⇒ (11) + 12 - 2 = 21
Healing: 1d8 + 1 ⇒ (6) + 1 = 7
Use Magic Device DC 20, Sickened: 1d20 + 12 - 2 ⇒ (1) + 12 - 2 = 11
Healing: 1d8 + 1 ⇒ (1) + 1 = 2
"Nolaria, could you do me a favor?" he asks one of his henchmen. The woodswoman step forward and holds a symbol of Old Deadeye as she prayers.
CLW: 1d8 + 3 ⇒ (2) + 3 = 5
"Thank you." He then drinks a vial with a red liquid inside.
CLW: 1d8 + 1 ⇒ (6) + 1 = 7
Exactly +19
LG Male Shabti Paladin 2/Medium 4 | HP 6/55 | AC 22 (26) T 12 (16) FF 20 (24) | F +13 R +8 W +14 (+2 vs. fear) | CMD/B 20/+8 | Init +2 | Per +5 (dark vision 60 ft) SM +4 | Speed 20 ft | Seance Invocation 5/11 | Influence 1| Smite 1/1 | LOH 5/5 | WC 5/5 | Shirt Re-Roll 0/1 | Active Conditions: endure elements (hot), spell drinker (available), Champion, Smite Evil (Michiko), Legacy of the Princess
AOO: Kunai (cold iron), Champion, Song: 1d20 + 8 + 2 + 1 ⇒ (15) + 8 + 2 + 1 = 26
Magic, Bludgeoning, Champion, Seance, Song: 1d4 + 1 + 2 + 2 + 1 ⇒ (4) + 1 + 2 + 2 + 1 = 10
Zithembe punches at the blue spirit as it passes with the cold iron ring of his knife.
As the green spirit disincorporates, he drops his knife and draws his sword as he moves behind the Grandfrogger. There he slashes too hastily at the blue spirit.
Drop Weapon, Move & Draw Weapon, Attack
+1 Longsword, Champion, Keen: 1d20 + 9 + 2 ⇒ (1) + 9 + 2 = 12
S, magic, champion, seance: 1d8 + 4 + 2 + 2 ⇒ (7) + 4 + 2 + 2 = 15
LG Male Shabti Paladin 2/Medium 4 | HP 6/55 | AC 22 (26) T 12 (16) FF 20 (24) | F +13 R +8 W +14 (+2 vs. fear) | CMD/B 20/+8 | Init +2 | Per +5 (dark vision 60 ft) SM +4 | Speed 20 ft | Seance Invocation 5/11 | Influence 1| Smite 1/1 | LOH 5/5 | WC 5/5 | Shirt Re-Roll 0/1 | Active Conditions: endure elements (hot), spell drinker (available), Champion, Smite Evil (Michiko), Legacy of the Princess
The DR is /slashing? Aw, man! I thought it was /bludgeoning for some reason. :(
LG Male Shabti Paladin 2/Medium 4 | HP 6/55 | AC 22 (26) T 12 (16) FF 20 (24) | F +13 R +8 W +14 (+2 vs. fear) | CMD/B 20/+8 | Init +2 | Per +5 (dark vision 60 ft) SM +4 | Speed 20 ft | Seance Invocation 5/11 | Influence 1| Smite 1/1 | LOH 5/5 | WC 5/5 | Shirt Re-Roll 0/1 | Active Conditions: endure elements (hot), spell drinker (available), Champion, Smite Evil (Michiko), Legacy of the Princess
Yes. The 1e flat-footed AC is AC w/o Dex or Dodge bonus and applies in combat before you've acted (if you don't have the Combat Reflexes feat).
LG Male Shabti Paladin 2/Medium 4 | HP 6/55 | AC 22 (26) T 12 (16) FF 20 (24) | F +13 R +8 W +14 (+2 vs. fear) | CMD/B 20/+8 | Init +2 | Per +5 (dark vision 60 ft) SM +4 | Speed 20 ft | Seance Invocation 5/11 | Influence 1| Smite 1/1 | LOH 5/5 | WC 5/5 | Shirt Re-Roll 0/1 | Active Conditions: endure elements (hot), spell drinker (available), Champion, Smite Evil (Michiko), Legacy of the Princess
Zithembe steps into a potentially dangerous spot to defend the Grandfrogger and Hepsubia as best he can. He keeps his shield raised while striking at the blue phantom.
5-foot Step, Attack (Fighting Defensively)
Kunai (cold iron), song, champion, seance, fighting defensively: 1d20 + 8 + 1 + 2 + 2 - 4 ⇒ (12) + 8 + 1 + 2 + 2 - 4 = 21 + Spirit Surge: 1d6 ⇒ 6 (since if I read correctly, Hep's 21 barely missed)
Magic, Bludgeoning, song, champion, seance: 1d4 + 3 + 1 + 2 + 2 ⇒ (2) + 3 + 1 + 2 + 2 = 10
AC 24/FF 22
LG Male Shabti Paladin 2/Medium 4 | HP 6/55 | AC 22 (26) T 12 (16) FF 20 (24) | F +13 R +8 W +14 (+2 vs. fear) | CMD/B 20/+8 | Init +2 | Per +5 (dark vision 60 ft) SM +4 | Speed 20 ft | Seance Invocation 5/11 | Influence 1| Smite 1/1 | LOH 5/5 | WC 5/5 | Shirt Re-Roll 0/1 | Active Conditions: endure elements (hot), spell drinker (available), Champion, Smite Evil (Michiko), Legacy of the Princess
Zithembe focuses on finishing off the phantom of red ectoplasm in front of himself.
Kunai (cold iron), Champion, Seance, Song: 1d20 + 8 + 2 + 2 + 1 ⇒ (11) + 8 + 2 + 2 + 1 = 24
Magic, Bludgeoning, Champion, Seance, Song: 1d4 + 3 + 2 + 2 + 1 ⇒ (1) + 3 + 2 + 2 + 1 = 9
Don't forget: Allies within 30 ft of Zithembe gain +2 Damage to Non-Spell Damage. You know, if they'd hit.
LG Male Shabti Paladin 2/Medium 4 | HP 6/55 | AC 22 (26) T 12 (16) FF 20 (24) | F +13 R +8 W +14 (+2 vs. fear) | CMD/B 20/+8 | Init +2 | Per +5 (dark vision 60 ft) SM +4 | Speed 20 ft | Seance Invocation 5/11 | Influence 1| Smite 1/1 | LOH 5/5 | WC 5/5 | Shirt Re-Roll 0/1 | Active Conditions: endure elements (hot), spell drinker (available), Champion, Smite Evil (Michiko), Legacy of the Princess
Sorry. That trip got mutated, and then my figurative house was on figurative fire when I got back to work.
...it's good job security to be the only one able to do what I do, but I could sure use someone(s) to share the work load.
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LG Male Shabti Paladin 2/Medium 4 | HP 6/55 | AC 22 (26) T 12 (16) FF 20 (24) | F +13 R +8 W +14 (+2 vs. fear) | CMD/B 20/+8 | Init +2 | Per +5 (dark vision 60 ft) SM +4 | Speed 20 ft | Seance Invocation 5/11 | Influence 1| Smite 1/1 | LOH 5/5 | WC 5/5 | Shirt Re-Roll 0/1 | Active Conditions: endure elements (hot), spell drinker (available), Champion, Smite Evil (Michiko), Legacy of the Princess
Zithembe strides into the room, and his eyes transform into rubies. The ancient warrior spirits who are less lost to madness and rage join with him to share their experiences. His allies experience ancient memories of long past skirmishes.
He draws a ring-pommeled dagger from his belt as he moves. He flips the blade around his fingers in order to punch the phantom with the metal of the ring strengthening the blow. "Echoes of souls," he says, "still need to be freed."
Add +1 to hit and +1 to damage (and magic damage) if Hep has her Skald Song up. I couldn't tell if she did or just said something about it and was delaying.
Free: Spiritual Invocation
Move: Move 10 ft
Standard: Attack
Kunai (cold iron), Champion, Seance: 1d20 + 8 + 2 + 2 ⇒ (11) + 8 + 2 + 2 = 23 (+ 1d6 ⇒ 6 = 29 if 23 misses)
Bludgeoning, Champion, Seance: 1d4 + 3 + 2 + 2 ⇒ (4) + 3 + 2 + 2 = 11
Allies within 30 ft gain +2 to non-spell damage.
LG Male Shabti Paladin 2/Medium 4 | HP 6/55 | AC 22 (26) T 12 (16) FF 20 (24) | F +13 R +8 W +14 (+2 vs. fear) | CMD/B 20/+8 | Init +2 | Per +5 (dark vision 60 ft) SM +4 | Speed 20 ft | Seance Invocation 5/11 | Influence 1| Smite 1/1 | LOH 5/5 | WC 5/5 | Shirt Re-Roll 0/1 | Active Conditions: endure elements (hot), spell drinker (available), Champion, Smite Evil (Michiko), Legacy of the Princess
"Then we must find a way to free them," Zithembe asserts.
LG Male Shabti Paladin 2/Medium 4 | HP 6/55 | AC 22 (26) T 12 (16) FF 20 (24) | F +13 R +8 W +14 (+2 vs. fear) | CMD/B 20/+8 | Init +2 | Per +5 (dark vision 60 ft) SM +4 | Speed 20 ft | Seance Invocation 5/11 | Influence 1| Smite 1/1 | LOH 5/5 | WC 5/5 | Shirt Re-Roll 0/1 | Active Conditions: endure elements (hot), spell drinker (available), Champion, Smite Evil (Michiko), Legacy of the Princess
I'll be out of the country from tomorrow through 3/16. I'm not sure how much internet access I'll have. My profile characters sheet is up to date, though I know a Rivethun Spirit Channeler/Paladin is not the easiest character to bot.
Generally, in combat, Spiritual Invocation for the Champion. Save Smite for something that looks like a challenge.
LG Male Shabti Paladin 2/Medium 4 | HP 6/55 | AC 22 (26) T 12 (16) FF 20 (24) | F +13 R +8 W +14 (+2 vs. fear) | CMD/B 20/+8 | Init +2 | Per +5 (dark vision 60 ft) SM +4 | Speed 20 ft | Seance Invocation 5/11 | Influence 1| Smite 1/1 | LOH 5/5 | WC 5/5 | Shirt Re-Roll 0/1 | Active Conditions: endure elements (hot), spell drinker (available), Champion, Smite Evil (Michiko), Legacy of the Princess
Thanks for the bot roll. I posted in a hurry while multitasking and missed that.
LG Male Shabti Paladin 2/Medium 4 | HP 6/55 | AC 22 (26) T 12 (16) FF 20 (24) | F +13 R +8 W +14 (+2 vs. fear) | CMD/B 20/+8 | Init +2 | Per +5 (dark vision 60 ft) SM +4 | Speed 20 ft | Seance Invocation 5/11 | Influence 1| Smite 1/1 | LOH 5/5 | WC 5/5 | Shirt Re-Roll 0/1 | Active Conditions: endure elements (hot), spell drinker (available), Champion, Smite Evil (Michiko), Legacy of the Princess
Zithembe's bronze eyes transform into opal spheres. "Be at peace, spirits, for the battle you fought is now over. It is time for each of you to pass on to the next world," he says.
Diplomacy, Spiritual Parlay, Spirit Bonus, Aid: 1d20 + 15 + 2 + 2 ⇒ (3) + 15 + 2 + 2 = 22 + Spirit Surge (if base roll fails): 1d6 ⇒ 3
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LG Male Shabti Paladin 2/Medium 4 | HP 6/55 | AC 22 (26) T 12 (16) FF 20 (24) | F +13 R +8 W +14 (+2 vs. fear) | CMD/B 20/+8 | Init +2 | Per +5 (dark vision 60 ft) SM +4 | Speed 20 ft | Seance Invocation 5/11 | Influence 1| Smite 1/1 | LOH 5/5 | WC 5/5 | Shirt Re-Roll 0/1 | Active Conditions: endure elements (hot), spell drinker (available), Champion, Smite Evil (Michiko), Legacy of the Princess
I had not realized Sleeping Sword was a cleric of Shizuru. Ha.
LG Male Shabti Paladin 2/Medium 4 | HP 6/55 | AC 22 (26) T 12 (16) FF 20 (24) | F +13 R +8 W +14 (+2 vs. fear) | CMD/B 20/+8 | Init +2 | Per +5 (dark vision 60 ft) SM +4 | Speed 20 ft | Seance Invocation 5/11 | Influence 1| Smite 1/1 | LOH 5/5 | WC 5/5 | Shirt Re-Roll 0/1 | Active Conditions: endure elements (hot), spell drinker (available), Champion, Smite Evil (Michiko), Legacy of the Princess
"Hold spirits," Zithembe says as he concentrates on the spirits forming around them.
Cast calm spirit
LG Male Shabti Paladin 2/Medium 4 | HP 6/55 | AC 22 (26) T 12 (16) FF 20 (24) | F +13 R +8 W +14 (+2 vs. fear) | CMD/B 20/+8 | Init +2 | Per +5 (dark vision 60 ft) SM +4 | Speed 20 ft | Seance Invocation 5/11 | Influence 1| Smite 1/1 | LOH 5/5 | WC 5/5 | Shirt Re-Roll 0/1 | Active Conditions: endure elements (hot), spell drinker (available), Champion, Smite Evil (Michiko), Legacy of the Princess
Zithembe stands still as the jade statue from which he was carved as he concentrates on the auras around him.
Cast detect psychic significance.
Cast detect magic x up to 3 rounds x 3 directions.
LG Male Shabti Paladin 2/Medium 4 | HP 6/55 | AC 22 (26) T 12 (16) FF 20 (24) | F +13 R +8 W +14 (+2 vs. fear) | CMD/B 20/+8 | Init +2 | Per +5 (dark vision 60 ft) SM +4 | Speed 20 ft | Seance Invocation 5/11 | Influence 1| Smite 1/1 | LOH 5/5 | WC 5/5 | Shirt Re-Roll 0/1 | Active Conditions: endure elements (hot), spell drinker (available), Champion, Smite Evil (Michiko), Legacy of the Princess
Use Magic Device: 1d20 + 12 ⇒ (9) + 12 = 21
Use Magic Device: 1d20 + 12 ⇒ (19) + 12 = 31
"One spirit set free to the River of Soul," Zithembe says with a nod to the grippli.
He accepts the scroll from the Sleeping Sword. He stumbles over the words slightly and starts over. The end result is the magic being instilled into the dhampir's katana.
LG Male Shabti Paladin 2/Medium 4 | HP 6/55 | AC 22 (26) T 12 (16) FF 20 (24) | F +13 R +8 W +14 (+2 vs. fear) | CMD/B 20/+8 | Init +2 | Per +5 (dark vision 60 ft) SM +4 | Speed 20 ft | Seance Invocation 5/11 | Influence 1| Smite 1/1 | LOH 5/5 | WC 5/5 | Shirt Re-Roll 0/1 | Active Conditions: endure elements (hot), spell drinker (available), Champion, Smite Evil (Michiko), Legacy of the Princess
Don't worry about it at all! :)
LG Male Shabti Paladin 2/Medium 4 | HP 6/55 | AC 22 (26) T 12 (16) FF 20 (24) | F +13 R +8 W +14 (+2 vs. fear) | CMD/B 20/+8 | Init +2 | Per +5 (dark vision 60 ft) SM +4 | Speed 20 ft | Seance Invocation 5/11 | Influence 1| Smite 1/1 | LOH 5/5 | WC 5/5 | Shirt Re-Roll 0/1 | Active Conditions: endure elements (hot), spell drinker (available), Champion, Smite Evil (Michiko), Legacy of the Princess
LG Male Shabti Paladin 2/Medium 4 | HP 6/55 | AC 22 (26) T 12 (16) FF 20 (24) | F +13 R +8 W +14 (+2 vs. fear) | CMD/B 20/+8 | Init +2 | Per +5 (dark vision 60 ft) SM +4 | Speed 20 ft | Seance Invocation 5/11 | Influence 1| Smite 1/1 | LOH 5/5 | WC 5/5 | Shirt Re-Roll 0/1 | Active Conditions: endure elements (hot), spell drinker (available), Champion, Smite Evil (Michiko), Legacy of the Princess
I can try to cast Calm Spirit once we get to regular rounds, which may buy you some time to figure how to put it to rest. If the spell is successful, damaging the haunt will dispel the effect. However, damage before casting won't do anything to affect the result, I believe.
LG Male Shabti Paladin 2/Medium 4 | HP 6/55 | AC 22 (26) T 12 (16) FF 20 (24) | F +13 R +8 W +14 (+2 vs. fear) | CMD/B 20/+8 | Init +2 | Per +5 (dark vision 60 ft) SM +4 | Speed 20 ft | Seance Invocation 5/11 | Influence 1| Smite 1/1 | LOH 5/5 | WC 5/5 | Shirt Re-Roll 0/1 | Active Conditions: endure elements (hot), spell drinker (available), Champion, Smite Evil (Michiko), Legacy of the Princess
"Of course. It is the duty of a follower of the Prince of the Moon and a kindness," he replies to the dhampir.
LG Male Shabti Paladin 2/Medium 4 | HP 6/55 | AC 22 (26) T 12 (16) FF 20 (24) | F +13 R +8 W +14 (+2 vs. fear) | CMD/B 20/+8 | Init +2 | Per +5 (dark vision 60 ft) SM +4 | Speed 20 ft | Seance Invocation 5/11 | Influence 1| Smite 1/1 | LOH 5/5 | WC 5/5 | Shirt Re-Roll 0/1 | Active Conditions: endure elements (hot), spell drinker (available), Champion, Smite Evil (Michiko), Legacy of the Princess
"Zarta has provided me with a few extra supplies for this mission," Zithembe says. "If the crypt is haunted by restless spirits, my devotion may provide me with some sway over them now."
LG Male Shabti Paladin 2/Medium 4 | HP 6/55 | AC 22 (26) T 12 (16) FF 20 (24) | F +13 R +8 W +14 (+2 vs. fear) | CMD/B 20/+8 | Init +2 | Per +5 (dark vision 60 ft) SM +4 | Speed 20 ft | Seance Invocation 5/11 | Influence 1| Smite 1/1 | LOH 5/5 | WC 5/5 | Shirt Re-Roll 0/1 | Active Conditions: endure elements (hot), spell drinker (available), Champion, Smite Evil (Michiko), Legacy of the Princess
Diplomacy: 1d20 + 13 ⇒ (20) + 13 = 33
Knowledge (religion): 1d20 + 5 ⇒ (10) + 5 = 15
"Interesting. The author may have known Iomedae before her ascension," Zithembe comments as the Venture-Captain searches for the poem. "I can take the ritual."
LG Male Shabti Paladin 2/Medium 4 | HP 6/55 | AC 22 (26) T 12 (16) FF 20 (24) | F +13 R +8 W +14 (+2 vs. fear) | CMD/B 20/+8 | Init +2 | Per +5 (dark vision 60 ft) SM +4 | Speed 20 ft | Seance Invocation 5/11 | Influence 1| Smite 1/1 | LOH 5/5 | WC 5/5 | Shirt Re-Roll 0/1 | Active Conditions: endure elements (hot), spell drinker (available), Champion, Smite Evil (Michiko), Legacy of the Princess
The weekend did not go as planned. Including forgetting my laptop.
LG Male Shabti Paladin 2/Medium 4 | HP 6/55 | AC 22 (26) T 12 (16) FF 20 (24) | F +13 R +8 W +14 (+2 vs. fear) | CMD/B 20/+8 | Init +2 | Per +5 (dark vision 60 ft) SM +4 | Speed 20 ft | Seance Invocation 5/11 | Influence 1| Smite 1/1 | LOH 5/5 | WC 5/5 | Shirt Re-Roll 0/1 | Active Conditions: endure elements (hot), spell drinker (available), Champion, Smite Evil (Michiko), Legacy of the Princess
Zithembe directs his copper gaze to the leshy. "The Rivethun teaches that the flesh is transient and malleable, and that what matters is the being. But you suggest that your flesh is static while your being changes?" he asks the leshy.
To the venture-captain, he nods and says, "I am prepared."
LG Male Shabti Paladin 2/Medium 4 | HP 6/55 | AC 22 (26) T 12 (16) FF 20 (24) | F +13 R +8 W +14 (+2 vs. fear) | CMD/B 20/+8 | Init +2 | Per +5 (dark vision 60 ft) SM +4 | Speed 20 ft | Seance Invocation 5/11 | Influence 1| Smite 1/1 | LOH 5/5 | WC 5/5 | Shirt Re-Roll 0/1 | Active Conditions: endure elements (hot), spell drinker (available), Champion, Smite Evil (Michiko), Legacy of the Princess
Covering two services at the same time, and they're both off the chain. Should be able to post tomorrow, though.
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