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![]() Me and my group aren't very experienced at PF. We've chosen it as our alternative P&P to a VERY RP focused one. So we picked up the RotRL AP and we are playing with "quite" optimized characters, it feels more like a hack and slay , which is very good for our group because in the other System there were like 2 or 3 encounters each 8 hour session. Now that our AP became to easy our GM is using a "hardmode" (+3-5CR) to Keep it fun. Because of this "hardmode" one of our Players feels weak, he is playing a bard and doesn't really realize how amazing his RP could be. I'm playing P&P for over 10 years now and during my teenage time I almost always played optimized chars because I wanted to "win" the game (which is impossible of course). Since I've gotten older usually every of my characters has ist own background story. Sometimes I am playing not optimized builds just because they fit the concept or background so well, and it is so easy to play them , because I have an answer for every RP questions which comes up during the session. I experienced the total opposite as well , for example a dwarven warrior who was asking the group "ummm what would my ancestors/Family/deity do???" basically he could smash everything but didn't know what his character would do "out of combat". So from my experience (not so much PF experience) a good concept / background-story is almost always better than an optimized build.
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![]() Hello everyone, Right now I'm trying to make a conversion of an old campaign which I've written for a different system. The magic systems are really different so I am a little bit stuck how to make the following NPC. Basically he is a Necromancer,Enchanter,Demon Summoner.
So I was thinking how I can realize that in pathfinder.
They will confront him or his "Image" around Level 5 7 and 10 so I would really appreciate if you could give me some advice how would you would design those encounters and the NPC himself. ![]()
![]() First , thanks for mentioning the reach cleric.
Dervish Dance isn't important , but I thought it would help and also suits such a character (maybe even the Flame of Dawn trait on top). It should be a cleric with a scimitar (Sarenrae) who can go melee to do some damage and take some hits , and of course have some buffs or other useful spells as well. ![]()
![]() Hello, One of our group members died during our last RotRL session and now he has to make a new character for the weekend. He wants to make a cleric of Sarenrae with the Heroism/Good domains, his role would be offtank (next to my pala), "offDD" and some buffs. We are using a reroll table for new characters , the best rolls were:
2 things are set in stone , human and cleric of Sarenrae. So here are 2 build ideas, which is the better path to go ? Build 1: Stats: -Str:13
Feats:
Build 2: Stats: -Str:14
Feats:
He will join us at level 7 with a WBL of level 6.
We used his Money for a +1 weapon/armor,Ring of Protection+1,Amulet of Natural Armor +1 and a Handy Haversack Thanks in advance ![]()
![]() @Lune Youtube to MP3 converter . I guess that's what you are using (sorry that it's German Website you can just Google it) Does anyone have some nice suggestions for magnimar themes ? ![]()
![]() What about a Kitsune Rogue with Realistic Likeness and Sleeves of Many Garments. High CHA and DEX, I don't know about others , but I like to play my "thieves" as highly charismatic masters of deception, who might get invited to a ball because of some nobles they've cheated. Then later while my character gets some fresh air, he takes his "thiefs kit" hidden in a brush and climbs to the first floor with the help of a grappling hook. Maybe even the Master Spy PrC ? ![]()
![]() We are using Erdenstern. They have different albums with different themes.
I used the Dracula OST while the group was in a cloister which was run by a "dark magic cult" While we are on the worldmap (my group is playing with a projector) we are using the Terranigma overworld theme . Then several FF Soundtracks,Vagrant Story OST,Ocarina of Time,Gothic 2 and so on and so on. But we still haven't found our "perfect" Magnimar theme yet. Usually we use the same themes for the same places, and change them if something in the area changes as well. And we use different layers of sound, for example there is the typical city theme and then the PCs go on a market, then there is a new layer with something like this as well . ![]()
![]() We are having a halfling bard (vanilla) in our party as well, actually I like that little guy a lot.
If you are fine rolling a d4 for damage definitely go for a halfling archer bard, give him a sweet name and personality and your party will have a huge profit ![]()
![]() @darkwarriorkarg
How would you build the Aasimar in "Blood of Angels", the blonde woman with the white robe and staff. I imagine my cohort kind of like her ![]()
![]() We are playing the RotRL AP.
RotRL Spoiler: Now we have to deal with a necromancer who could escape.We could defeat his undead minions though. And then there are mysterious murders commited by an undead creature(almost sure who that is). The sheriff told us that he has new "helpers" one of them became a group member PC and father Zantus told us that he will help us as well at the end of the last session. So I thought a cleric would be a good choice, but I wanted to avoid another frontliner and combat focussed character ![]()
![]() Hello, This weekend we should advance to level 7 and my Paladin is going to choose leadership as his feat.
Our party consists of:
I know that we don't have any real arcane caster, but I guess a divine class fits my character better(Cleric or Oracle?).
So here is my first idea for a cohort Aasimar cleric of Iomedae
Str:10
Skills:knowledge religion,spellcraft Feats:
Would you allow such a cohort for a paladin in your group?
Do you have any other suggestions for a fitting cohort? ![]()
![]() I am playing a Paladin myself , I don't see myself as the PURE good.
If I can make sure that someone will atone for his or her wrongs I give him another chance it happened some times during our campaign. ![]()
![]() Hey pennywit, thanks for the suggestions, after our last session I gave the GM my folder with some characters which he can use as bad guys. He showed us some tactics from the first chapter , and well ... the tactics in the book are quite weak but he really changed it I guess. Or the second book is much better(we had barrels rolling down the stairs and so on) Maybe our group harmonizes too well out of combat, we really focused on different skills. We have a very nice variety of knowledges, social skills and other things. ![]()
![]() Thanks for the advice so far. We are using the anniversary edition. Some of our enemies were already using sneaky tactics and setting up traps, but it didn't work. So maybe the only solution is to add more monsters because we don't have any AoE , our single target burst has been a problem most of the time. And it isn't that much fun if "Boss-fights" don't feel epic or important at all. Does the whole situation get better by the end of book 2 and the rest of the adventure path ? ![]()
![]() We are running RotRL as well and I am playing an Aasimar Paladin in the campaign. Our GM doesn't have any problems with it, actually I had some nice RP moments because of my race. What I did , I gave my GM some infos about Aasimar from the "Blood of Angels" so that he got an idea about how other people see them and so on. ![]()
![]() Hello, after our last RotRL we discussed how encounters can be more challenging for our group. Here is a quick overview about the group first. All characters are Level 5 Aasimar Paladin(Sacred Servant of Iomedae/Oath of vengeance)
Human Ranger
Human Rogue (Knife Master/Scout)
Halfling Bard
Human Druid (Weather Domain)
Usually we are only 4 players but from this week we want to try playing with 5 players. The biggest problem is that the encounters are already too easy and now we will even have one player more. So how can our GM "buff" the encounters without making them too hard ?
Our GM is new so he is worried about making them too hard, any advice would be appreciated ![]()
![]() Our GM just told me that the ranger will get 6000 gold to spend.
Also I could really need help with an animal companion.
Full builds for an AC would be appreciated ![]()
![]() Thanks for the advice so far 1. I totally overlooked the -3 Level on the companion, if he wants an animal I will definitely take the feat at 5. 2. We are playing RotRL finished the first chapter (no real rumors about our next enemies yet) 3. First I thought about 20 STR as well , but it Looks a bit cheesy and would increase the burst of the group even more (our GM already has problems with life totals and is upping them) 4. +2 to WIS sounds fine then he wouldn't have to buy a headband later, or maybe just pump WIS at 8 and 12 ? 5. He will be starting with 3k gold, which isn't enough for the bracers yet. Any ideas on how to spend it ? We have like 4 comp bows with us , but he isn't with us yet so he has to buy things first. ![]()
![]() Hello everyone, this weekend an old friend is going to join our group as a guest , he hasn't played PF for a long time so he asked me to help him with his character. He wants to play a human ranger using a bow. His rolled stats are:
I basically don't know anything about ranger archetypes so here is my build for him. Race:Human
Stats:
Traits:Magical knack (worth it for buffs?) and ??? Skills:Handle Animal,Perception,Ride,Survival,Stealth Feats:
I don't think that we will advance to Level 8 or any higher , but advice for higher levels are still recommended. Because he might become a regular member of our party. If there are any interesting archetypes you could show builds for them as well ![]()
![]() Tonight after our session we were talking about our funniest fails on checks. So I was curious what you guys have experienced. Here is my fail situation: RotRL Spoiler:
I was in the rusty dragon after all other group members left , and suddenly Shayliss Vinder approached me asking me for help with a giant rat in her Basement. I'm a paladin , so it was my duty to help that poor woman with her vermin problem. Of course there was no rat! So I "helped" her with her other urge, I had to make a perception check , and .... I'm not good at perception at all in Addition I rolled a 1, suddenly her dad stood in the room shouting at me, about to beat me up but I could save my ass with a diplomacy of 29. It was such a funny situation for the whole group , so I was curious what kind of funny fails you have experienced ![]()
![]() I experienced one player in my group cheating as well, while I was the GM. It was a system where you had to roll more than 1D20 for check. So I randomly checked the table and calculated his total outcome. He wasn't my friend , and actually I didn't really like him , so I didn't inform the other players about it. Later I contacted him at skype telling him that he should stop that cheating thing because it isn't a solo game it is a group game and everybody fails (in my opinion fails make the game awesome and so much fun). Around 2 months later I played with him (this time as a player not as a GM) and kept an eye on him , and could cleary see that he turned some dice to his Advantage. I told the GM (my good friend) about this and since then he has been banned from our gaming group. In our opinion fails are what makes the game so awesome, who didn't have to roll only a 5+ and failed with a 1, "book i like , story good". In our current group the GM can't see the dice very well , because he is sitting a bit far away to control the Sound , beamer and stuff , but basically everyone is keeping an eye on the others roll. So who would even dare to cheat playing in a group of RL friends ![]()
![]() We are still thinking about if my paladin is dead or can be revived. Maybe I care too much for the image of "my kitsune" and that's why I never really considered the serpentine bloodline, I didn't even consider the infernal bloodline, it might be sweet as well but Yui is your "kitsune next door" ...:D ![]()
![]() I was considering Fey-Serpentine as well , but the flavor just seems to be so wrong. My GM even allowed me to reflavor mad monkeys to mad squirrels ... I mean who doesn't like a horde of mad squirrels attacking your enemy :D Thanks for the advice but serpetine bloodline and its descreption doesn't suit the character. ![]()
![]() Hey ecw1701,
After my paladin died (not sure if i can be ressurected) I told the group about my new character and they were like .... "okay and what could you have done this game session?!?!?" I just love the idea of that curious , cheeky , innocent fox girl protecting herself with things like "oh excuse me Mr. Orc I dropped my crystal ball , could you please give it back to me ?" I think I might switch imp. initiative to an earlier level and take Skill Focus Nature from my bloodline (I can choose my bloodline feat first and then the regular feat right ?) ![]()
![]() Hello, today we had an encounter with 3 shadows spawning and surrounding my Paladin , resulting in his death. Other charcaters were surrounding the shadows but we couldn't damage them. But we had some questions after the fight: 1. How do shadows act ? Do they target the lowest strength target ?
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![]() Hey Wiggz, I am going to be the GM of the third book , so I will definitely message your wife, thank you. I want to have at least 1 nice compulsion every level , first my plan was 1 compulsion , 1 buff , 1 other CC and one blast. But we have a bard and druid with buffs and blasts are so "brutal" :D Yui is a good girl based on her background story what I like about the Improved Familiar feat is that her best friend in the story is a fairy , so I should consider that for RP reasons. ![]()
![]() I want a so called "hoshi no tama" aka starball as my bonded item.
One more question about Realistic Likeness , it only allows me to Change into a HUMAN not a GOBLIN for example , right ?
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![]() @Wiggz: OT RotRL:
RotRL is our first PF AP , only played campaigns in other Systems but it has been amazing so far. We are playing in a basement where we can use normal light or red light for the atmosphere and Speakers in every corner of the room. The atmosphere in the dungeons was so tense and thrilling.[ The build is almost the same as mine , could you ask her for her spell list ? This seems like my biggest problem right now @Ipslore: Thanks for that item , I haven't seen it before ![]()
![]() Any advice for blasts which I could use ?
@andreww thanks for the advice with command undead , it would take away a spell (or a wand just for the case that we really meet undead) If I don't go the Eldritch Heritage line I still have many free feats, any idea for a build without it ? Maybe I am just blind, but I don't see any good alternatives ![]()
![]() @ Eltacolibre: the feat sounds sweet but kind of limited , maybe I could combine it with ghost sound. @ Zhayne: I don't really know about high level monsters and their saves, so I just wanted to max my DC. What would you do with 4 feats as an enchantress. I already planned with the spell penetrations and persistent spell.
@ Matrix Dragon: I didn't see Oppressive Boredom before it sounds like it can be a lot of fun. It seems like the other spells are a must. Do you think the build works without blasts ? Would you like to have her in your party ? Our old sorcerer only used blasts , so my friends might be surprised about that character :P ![]()
![]() Hello everyone, This weekend we are going to continue with our RotRL session and I am preparing my replacement chars. This is my Kitsune Fey Sorcerer , I haven't played her yet so basically everything can be changed (has to be Kitsune and "Enchantress" though)
Yui Misuru Race:Kitsune
Stats:
Feats: 1st - Spell Focus: Enchantment
Spells:
1st (5)
2nd (3)
3rd (2)
I never played a sorcerer (especially Enchantress) in PF so I could really need your help, especially with the spells.
The full build would include Greater Eldritch Heritage for school power enchantment because I really want to max the DC. We only finished the first book of RotRL , so please don't spoil when giving advice :) ![]()
![]() Actually my AC wasn't the highest but it should be now , and especially my HP are crazy in comparison to the rest of the Group. About the performance , yes he is so effective it's crazy and I've already heard complaints from the party and had to "explain myself" why I do more damage , have more health and so on ... I don't have to go shopping in sandpoint it seems like we have some time (don't know what will happen next though) so I could take a trip to magnimar. We have a "group piggy bank" for stuff like wands and so on, maybe we will purchase the haversack from it and then I can spend my money on a +1 weapon and a new armor My paladin is pretty vain, so I could use a magical razor :D I don't have to care about my clothes because we have a really friendly bard in the group who keeps them clean and the armor / weapon shiny ![]()
![]() Hello everyone, Our GM asked us to prepare our "whislist" for the next session because right now we can spend some time resting and Shopping. I am playing a Level 4 Paladin (Sacred Servant of Iomedae/Vengeance) in the RotRL and have around 4k gold to spend but don't know what I should get next. His stats: Str:20
Feats: Fey Foundling , Power Attack , Combat Expertise (at Level 5) Equipment:
Any advice what I should buy ? Or if I should save money for something "bigger" ? I was thinking about replacing the breastplate with a full-plate and maybe getting a longsword + shield. Because last session I got hit quite hard. ![]()
![]() I'm playing a Paladin (sacred servant of Iomedae/Vengeance) in RotRL now and I am having a good time. Our party consists of a Rogue,Druid,Bard and my Paladin.
Just get STR and CHA , grab a greatsword , put ranks into diplomacy and you should be fine. My feats are Fey-Foundling and Power Attack (I'm an Aasimar so no additional feat from being a human) my next feats will be Combat Expertise and Leadership. At later levels I am going to pick up Unsanctioned Knowledge for some sweet spells. Especially through the first book you should really shine with a Paladin , don't know about the rest of the AP because we haven't played it yet ![]()
![]() One thing which I like to do is to edit / write certain passages to give one (maybe not combat oriented) character places to shine. We always play with a group of real life friends , so I can get their characters in advance. Then I take a look at their stats possible spells and so on, and try to create parts where a character can shine. I realized that this is important especially in combat heavy systems / campaigns. Because some players of our group like to build beautiful RP characters who play a teriary role in combat. ![]()
![]() Hi,
Usually if I hit something it dies and our other members feel quite weak when it comes to damage. catacombs of wrath spoiler:
We just finished the fight against the quasit and cleared the catacombs. Our DM let us roll will saves which might get problematic for the barbarian , I don't know what a fail would do so. another thing is his AC in comparison to our Group (rolled stats) it is quite low and we used a lot of resources to clear the catacombs (my LoH, druid heal, potion).
I think the quasit fight will be a challenge in our encounter that little thing was super sneaky and annoying and it's summons were a challenge as well. I would use the spells which target the will save against the barbarian (maybe someone else can tell you which spells they are , I am just a Player) Another thing is that we played the beginner box as well , but we remade our characters so that we didn't keep any loot from it, and I am not sad about it. We don't have a lot of cash or any real Magic items yet. So we try to get equipment with diplomacy and roleplay (thanks father Zantus for our holy water). Maybe the longsword (which my paladin had as well in the beginner adventure) makes things a bit unbalanced ESPECIALLY if they are going to sell it, if I remember the value it was quite high , so that you could purchase many useful stuff. As others already suggested I would target the barbarian with some arrows and sneaky stuff or difficult terrain. My paladin had the same problem as well. ![]()
![]() Hey Mors,
He wanted to play something like a "come and get me" character in another game. We are going to play tomorrow and our GM already told us "that there will be quite a lot combats" , so I hope that he is going to support my pala in melee quite well. Our last session was crazy , the rogue didn't to manage any rolls over 10 almost the whole night and the druid rolled so many 1s. ![]()
![]() I think an alignment Change would be possible especially MoMS first then continue as a barbarian , don't know how the GM would think about barbarian --> MoMS --> barbarian though. Could you maybe post both versions Mors ? One for the barbarian and one for the ranger ? Then I will Show them to the player later or tomorrow
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