Friendly Fighter

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Hello,
Since I've read the discussion about RP>Min/Max, I was curious how you and your group handle background stories.
I am a HUGE fan of backgrounds and usually write at least 2-4 pages for my character.

Maybe it has to do with my first group or my background as a writer, but I just want every player in my group to write a background story for his or her character.

Do you think my expectations are too high ?
How do you handle the Situation ?
What if 1/4 characters comes up with a very nice story , would you Award him/her an additional feat ? Or would it be too broken ?


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My paladin has a high diplomacy for his level as well.
Our GM keeps it like this RP>rolls, even if I get a score over 30 I don't expect to convince the other person to do anything I want, the roll just "helps" strengthen my arguments


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Tonight after our session we were talking about our funniest fails on checks. So I was curious what you guys have experienced.

Here is my fail situation:

RotRL Spoiler:
I was in the rusty dragon after all other group members left , and suddenly Shayliss Vinder approached me asking me for help with a giant rat in her Basement. I'm a paladin , so it was my duty to help that poor woman with her vermin problem. Of course there was no rat! So I "helped" her with her other urge, I had to make a perception check , and .... I'm not good at perception at all in Addition I rolled a 1, suddenly her dad stood in the room shouting at me, about to beat me up but I could save my ass with a diplomacy of 29.

It was such a funny situation for the whole group , so I was curious what kind of funny fails you have experienced


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Hi,
I'm playing a greatsword paladin in our RotRL campaign and we just finished the catacombs of wrath

Usually if I hit something it dies and our other members feel quite weak when it comes to damage.

catacombs of wrath spoiler:
We just finished the fight against the quasit and cleared the catacombs. Our DM let us roll will saves which might get problematic for the barbarian , I don't know what a fail would do so. another thing is his AC in comparison to our Group (rolled stats) it is quite low and we used a lot of resources to clear the catacombs (my LoH, druid heal, potion).
I think the quasit fight will be a challenge in our encounter that little thing was super sneaky and annoying and it's summons were a challenge as well.
I would use the spells which target the will save against the barbarian (maybe someone else can tell you which spells they are , I am just a Player)

Another thing is that we played the beginner box as well , but we remade our characters so that we didn't keep any loot from it, and I am not sad about it. We don't have a lot of cash or any real Magic items yet. So we try to get equipment with diplomacy and roleplay (thanks father Zantus for our holy water). Maybe the longsword (which my paladin had as well in the beginner adventure) makes things a bit unbalanced ESPECIALLY if they are going to sell it, if I remember the value it was quite high , so that you could purchase many useful stuff.

As others already suggested I would target the barbarian with some arrows and sneaky stuff or difficult terrain. My paladin had the same problem as well.