Arcanaton

Zalarian's page

Organized Play Member. 59 posts (4,728 including aliases). No reviews. 4 lists. 1 wishlist. 24 Organized Play characters. 30 aliases.




In the chat for a PbP game, we were coming up with some Achievements that people could track for fun if they wanted:

  • "Convalescent" - Character has 5 or more scourges and/or curses (Zalarian)
  • "Spartan" - Scenario defeated without acquiring a single boon (Zalarian)
  • "Hanging on by a thread" - end a scenario with 4+ players that would die should they each have had to reset their hand at the moment of scenario completion (Zalarian)
  • "Cursed by foresight" - examining more than one card in a single action and triggering all examined cards (Iceman)
  • "It was a bad call" - Roll 4+ dice whose result is 8 or less. (Iceman)
  • "It was a bad call v2" - Roll 4+ dice where all come up as 1s. (Gimry)

    Anyone have any others?


  • Using Paizo Campaign tools (Chrome/Firefox)? Use this for my avatar.

    Discussion Thread


    Recruitment Thread


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    Placeholder for PbP Game

    System: ACG/PACS
    Initial Con: Outpost IV
    Scenario Information: Attack of the Twice-Born (Year of Reborn Strife)

    BR: Zalarian


    Using Paizo Campaign tools (Chrome/Firefox)? Use this for my avatar.

    Much of this information is gratefully stolen from other Box Runners (BRs)

    Some ground guidelines (not rules, but I encourage you follow them):

    1. [u]Communication Information:[/u]

  • Use the Discord channel for strategy discussions, rules questions and the like.
  • The discord server has a few bots installed to help with posting and alias...use the features when you can such as /ping will notify a user about a message and then the message deletes itself once one of the people included responded.
    If you are playing in multiple games on the same server, you can assign a different alias and image to each channel if you desire.
  • Use the discussion tab for Scenario rewards and other administrative items.
  • Use the Gameplay tab for start of scenario information, turns and the like.
  • If you’ve played PBP, you should know: it is always a good idea to ctrl-A,ctrl-C to copy your post before clicking Submit. You only have to lose one or two epic posts to the vagaries of the Internet before this becomes a habit.
  • Bookmark your campaign page and/or this table’s Campaign Info page so that the campaigns or the tabs display whether there are new posts. If you are using the Paizo campaign tools, then the campaign page is updated to more easily see if you have unread posts.
  • The site for Online PACG has recently been released for players to use as an additional aid for turn play and the like. If you intend to use and/or update the game based on actions be sure to let myself and your teammates to understand the current state of that tool.

    2. I will post the locations without cards so you can post starting location and starting hand. Unless you want to change it, the starting player of the next scenario will be the person who is scheduled to go next after the scenario conclusion.

    3. With the exception of the initial post, don’t wait for me to post a scenario update before taking your turn. In general, I prefer to not post updates because they’re gigantic walls of text and get in the way of reading everyone’s great roleplay and what other people did on their turns and what cards they have available. I’ll post an update whenever decks are shuffled, locations are closed, a new page starts up, or if it’s simply just been a while (3-5 turns) when convenient to do so, but don’t expect me to be constantly posting them after every turn. I usually post (or ping) on discord when BR is posted.

    4. Use your Notes wisely. The Notes section is a great way to share what cards are available for others to use, or if you have any relevant powers. I encourage you keep it up to date.

    5. Bold actions that involve other players. If you’re using someone else’s card or if someone else at your location is impacted by something you do, bold that action and name that character so they don’t accidentally skip over it when skimming your post.

    One option to help with some of the items above is to maintain a status sheet and use that (see resources below). Another option is to list a summary at the end of your post.

    6. Include check types and difficulty in your dice tags. You should also list the outcome after the die roll; it helps when reading the post to make sure die roller is working as expected and everyone understands reasons for actions. One of these is far more readable than the other, and lets you know at a glance whether or not you succeeded without having to reference the other card:
    Combat 12 with Longsword: 1d10 + 1d4 + 5 ? (1) + (1) + 5 = 7 Did not defeat Monster vs
    1d10 + 1d4 + 5 ? (6) + (2) + 5 = 13

    7. If you are going to be unavailable for an extended period of time, please ensure that your deck handler is linked and available for other players, and provide instructions so that other players can bot your turn. I recommend putting the link in your alias Profile (put it in the Class line, and wrap it in the url tags so it turns into a link -- see "How to format your text" below the reply box for details on how to do that if you aren't sure or PM me to ask for examples)

    8. Take-backs or retcons have a limited window of being able to happen, with exception of invalid plays/turns and to a limited extent ignored instructions specified for other players. Use resources wisely, and keep in mind all the resources you and group have available and the other perks you get in Organized Play such as accessory re-rolls and die bumps.

    9. Try to be consistent with how you handle posts and order of operations. Stick with determining order to be either the play order or with you as #1. Naturally, there may be times where it makes more sense to change the order and often can list reason in post. For example, if everyone takes a d4 damage then it may make sense for the person that has a spell in their hand to protect someone else to be resolved first and then handle the others in descending order of importance. Another example I do is even though I may automatically succeed or fail is that I always make the roll in order to make sure that roll is assigned or in case I mistakenly think it was a failure/success, etc (only exception is if I want to choose to banish a boon).

    [u]Things that make gameplay smoother:[/u]
    1. If a location is shuffled, you can continue to examine or explore cards in it by rolling a die to see which card you examine/explore. No need to wait on me to post an update first with the shuffled deck.
    2. When encountering a card, be very explicit in what card you are encountering (Canyon Card 6: Temptation of Favor for example). This helps other players at the same location know where you left off so they don't accidentally encounter the same cards that you just got through and have to re-do their turn.
    3. Use your Notes section to describe any cards or powers that can be used to assist other players on their turns and that you are willing to use. If you post that certain cards are available for use, state what the card does as well and/or make sure the information is available in your deck handler.
    4. When something impacts another player (a power that affects all characters at your location, or you're playing one of their cards), bold that thing so that it stands out (and/or update State Sheet).
    5. For games where closed locations are banished, spend a few minutes at the beginning of each scenario to list the order of locations you would prefer to move to.

    [u]Things that make deck upgrades smoother:[/u]
    1. Write a list of your 2-5 most desired deck upgrades, in order, and roll 1d1000 for each of them. Discussing loot distribution in Discord helps as well.
    You can also post what you are looking for in your profile and/or Notes list to help people decide what resources to use when handling boons
    2. That will let folks look through those lists and see how everyone can get their #1 preferred upgrade without lots of times lost in back-and-forth. If people are fighting over an upgrade, the d1000 roll is used to determine who gets it (highest roll wins;Highest 1st choice pick will always trump someones highest 2nd choice pick and so on).

    [u]Tools out there:[/u]
    Paizo Campaign Tools for Chrome or
    FireFox

    General PbP ACG info Macro Coding to help with the repetitive nature of posting (Many people have templates stored to copy and paste for their post)

    A state sheet can help keep things clear between BR postings. I have played several scenarios in a campaign where us players only received the initial BR run even though locations were shuffled or multiple cards being moved around locations, etc
    Example of a State sheet:
    State Sheet

    [u]Other Resources:[/u]
    - [PFSACG] Flaxseed On Deck Adventure Card Guild Lodge
    - Character sheets of various flavors by Yewstance and the community


  • Using Paizo Campaign tools (Chrome/Firefox)? Use this for my avatar. 1/4 Elf (Eastern Time)

    Gameplay thread for Season of the Runelords.

    If you're one of my players, please silently "dot" this thread (make a post using your alias and then delete that post) so that it shows up in your Campaigns tab.


    Using Paizo Campaign tools (Chrome/Firefox)? Use this for my avatar. 1/4 Elf (Eastern Time)

    If anyone here is interested, I added some info to help pbp ACG games by using a chrome plugin to speed up generating player turns. I have been using it for a while and it works pretty well. Information can be found as the first reply to the following thread:

    https://boardgamegeek.com/article/31287102


    Using Paizo Campaign tools (Chrome/Firefox)? Use this for my avatar. 1/4 Elf (Eastern Time)

    Convention Name: Outpost III
    Begin Date (subject to change): 3/30/2020
    Estimated End Date (subject to change) :5/18/2020
    Gameplay thread for Curson of the Crimson Throne Adventure 1 - Edge of Anarchy. Should players be interested, I can continue to further adventures.

    If you're one of my players, please silently "dot" this thread (make a post using your alias and then delete that post) so that it shows up in your Campaigns tab.


    Using Paizo Campaign tools (Chrome/Firefox)? Use this for my avatar.

    Discussion thread for We be Heroes?


    Using Paizo Campaign tools (Chrome/Firefox)? Use this for my avatar.

    [larger][ACG] [CAG II] We be Heroes (Zalarian) [/larger]

    Convention Name: Cards Against Gnomanity II
    Begin Date (subject to change): 6/21/19
    Estimated End Date (subject to change) :7/21/2019
    Gameplay thread for We Be Heroes! (Core Set).

    If you're one of my players, please silently "dot" this gameplay thread (make a post using your alias and then delete that post) so that it shows up in your Campaign


    Using Paizo Campaign tools (Chrome/Firefox)? Use this for my avatar.

    Discussion thread for Season of Tapestry's Tides Adventure 1: Threads Unravel.


    Using Paizo Campaign tools (Chrome/Firefox)? Use this for my avatar.

    Convention Name: Outpost II
    Begin Date (subject to change): 3/11/19
    Estimated End Date (subject to change) :5/6/19
    Gameplay thread for Season of Tapestry's Tides Adventure 1: Threads Unravel.

    If you're one of my players, please silently "dot" this thread (make a post using your alias and then delete that post) so that it shows up in your Campaigns tab.