[ACG] [Outpost III] Edge of Anarchy - Curse of the Crimson Throne [Zalarian] (Inactive)

Game Master Zalarian

CotCT-7 Kazavon Rises

Turn Order
Kess/MatsuKurisu (238767-1022)
Zetha/morph147 (343562-1005)
Mother Myrtle/TColMaster (329026-1005)
Quinn/Zalarian (12789-1013)

Standard Supporter & Base Rules:

Supporters are a new type of support card representing helpful citizens of Korvosa and its environs; unlike allies or cohorts, they will not adventure with you. The Base is a special location used in many scenarios; it represents a safe place where characters can seek help from supporters.
You start the Adventure Path with no supporters. When a reward lets you rally a supporter, check it off on the Rallied Supporters card on the back of the Base. If you are required to uncheck a supporter, it no longer counts as rallied.

When a scenario lists the Base, set it out with the other locations as usual. When you build the locations, shuffle all of your rallied supporters into the Base; do not add story banes to it. The Base cannot be closed while it has cards in it, and can never have cards in it other than supporters. Characters may start at the Base and can move to and from it normally.

The Base counts as a location only for exploring, examining, and moving; it does not count as a location when counting locations or determining if villains can escape to it. If all other locations are closed, or the Base has neither cards in it nor characters at it, the Base closes automatically. (A simplified version of these rules appears on the Base as a reminder; these are the complete rules.)

You may play supporters from your hand only while you are at the Base. Once displayed next to your character, you may use their powers regardless of your location. If you move from the Base, shuffle any supporters in your hand into the Base. At the end of each scenario, return all supporters to the vault.

Each supporter has a feat similar to a character’s power feat. If a reward gives the party a supporter feat, check a box on a rallied supporter to gain access to that power. If the feat specifies a supporter, check it off on that supporter.

PACS/Sanctioned Supporter Rule Changes:

Each character has their own Rallied Supporters list. When the party rallies or unchecks a supporter or gains a supporter feat, each character does so on their own list. (When there is a choice, each character makes their own choice.)
When a scenario includes the Base, shuffle all supporters rallied by at least one character into it. Each character may only play supporters they have rallied and may only use supporter feats they have gained.


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Owner - South Florida Gaming

If anyone here is interested, I added some info to help pbp ACG games by using a chrome plugin to speed up generating player turns. I have been using it for a while and it works pretty well. Information can be found as the first reply to the following thread:

https://boardgamegeek.com/article/31287102


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If you are in my game, be on the lookout for a PM with a link to join the discord channel. Please be sure that you can receive PMs here at Paizo. Alternatively, you can PM me on Discord (Zalarian#6624).


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Some ground guidelines (not rules, but I encourage you follow them):

1. Communication Information:
-Use the Discord channel for strategy discussions, rules questions and the like.
-The discord server has a few bots installed to help with posting and alias...use the features when you can such as /ping will notify a user about a message and then the message deletes itself once one of the people included responded
-Use the discussion tab for Scenario rewards and other administrative items.
-Use the Gameplay tab for start of scenario information, turns and the like.
-If you’ve played PBP, you should know: it is always a good idea to ctrl-A,ctrl-C to copy your post before clicking Submit. You only have to lose one or two epic posts to the vagaries of the Internet before this becomes a habit.
-Bookmark your campaign page or this table’s main page so that the tabs display whether there are new posts. If you are using the Paizo campaign tools, then the campaign page is updated to more easily see if you have unread posts.

2. I will post the locations without cards so you can post starting location and starting hand. Unless you want to change it, the starting player of the next scenario will be the person who is scheduled to go next after the scenario conclusion.

3. With the exception of the initial post, don’t wait for me to post a scenario update before taking your turn. In general, I prefer to not post updates because they’re gigantic walls of text and get in the way of reading everyone’s great roleplay and what other people did on their turns and what cards they have available. I’ll post an update whenever decks are shuffled, locations are closed, a new page starts up, or if it’s simply just been a while (3-5 turns) when convenient to do so, but don’t expect me to be constantly posting them after every turn. I usually post (or ping) on discord when BR is posted.

4. Use your Notes wisely. The Notes section is a great way to share what cards are available for others to use, or if you have any relevant powers. I encourage you keep it up to date.

5. Bold actions that involve other players. If you’re using someone else’s card or if someone else at your location is impacted by something you do, bold that action and name that character so they don’t accidentally skip over it when skimming your post.

One option to help with some of the items above is to maintain a status sheet and use that (see resources below).

6. Include check types and difficulty in your dice tags. You should also list the outcome after the die roll; it helps when reading the post to make sure die roller is working as expected and everyone understands reasons for actions. One of these is far more readable than the other, and lets you know at a glance whether or not you succeeded without having to reference the other card:
Combat 12 with Longsword: 1d10 + 1d4 + 5 ⇒ (1) + (1) + 5 = 7 Did not defeat Monster vs
1d10 + 1d4 + 5 ⇒ (6) + (2) + 5 = 13

7. If you are going to be unavailable for an extended period of time, please ensure that your deck handler is linked and available for other players, and provide instructions so that other players can bot your turn. I recommend putting the link in your alias Profile (put it in the Class line, and wrap it in the url tags so it turns into a link -- see "How to format your text" below the reply box for details on how to do that if you aren't sure)

8. There are no take-backs or retcons, with exception of invalid plays/turns and to a limited extent ignored instructions specified for other players. Use resources wisely, and keep in mind all the resources you and group have available and the other perks you get in Organized Play such as accessory re-rolls and die bumps.

Things that make gameplay smoother:
1. If a location is shuffled, you can continue to examine or explore cards in it by rolling a die to see which card you examine/explore. No need to wait on me to post an update first with the shuffled deck.
2. When encountering a card, be very explicit in what card you are encountering. This helps other players at the same location know where you left off so they don't accidentally encounter the same cards that you just got through and have to re-do their turn.
3. Use your Notes section to describe any cards or powers that can be used to assist other players on their turns and that you are willing to use. If you post that certain cards are available for use, state what the card does as well and/or make sure the information is available in your deck handler.
4. When something impacts another player (a power that affects all characters at your location, or you're playing one of their cards), bold that thing so that it stands out (and/or update State Sheet).
5. For games where closed locations are banished, spend a few minutes at the beginning of the game to list the order of locations you would prefer to move to.

Things that make deck upgrades smoother:
1. Write a list of your 2-5 most desired deck upgrades, in order, and roll 1d1000 for each of them. Discussing loot distribution in Discord helps as well.
You can also post what you are looking for in your profile and/or Notes list to help people decide what resources to use when handling boons
2. That will let us look through those lists and see how we can get everyone their #1 preferred upgrade without lots of times lost in back-and-forth. If people are fighting over an upgrade, the d1000 roll is used to determine who gets it (highest roll wins).

Tools out there:
Paizo Campaign Tools for Chrome or
FireFox

General PbP ACG info Macro Coding to help with postings

Example of a State sheet:
State Sheet

Other Resources:
- [PFSACG] Flaxseed On Deck Adventure Card Guild Lodge
- Character sheets of various flavors by Yewstance and the community


TColMaster Mother Myrtle Alc/Arc/Support

TColMaster - Mother Myrtle checking in. I am using the card packs Alchemy, Support, and Arcane. Not the most combat orientated, but more of a general purpose support.


Zetha's Deck Handler

morph147 - zetha checking in. I am using summoner pack only. Does a lot of evading and combat is midtier I would say. Great at getting barrier and non-combat successes.


TColMaster Mother Myrtle Alc/Arc/Support

Don't forget - because I did, to check the Core Conversion Guide for characters. It kinda changed up Mother Myrtle and her starting skills. Enough so that I ended up tweaking my deck just slightly.

click here!


Hello all, this is my first experience into both PACS and PACG play by post. Most of my experience is playing the game at home with friends or by myself. I’ve really enjoyed Core so far because I found that the melee characters got more flavor going for them. I’m a pretty open book so if you have any questions feel free to ask. I look forward to the game and meeting everyone.

Vigilant Seal

Deck handler link

Greatings Valeros!
Great to have you on board.
Yell out if you have any questions, glad to help

Vigilant Seal

Deck handler link

[code]Character name Kess
PFS # 238767-1022
Decks Barbarian, Ultimate Wilderness[/code]

Vigilant Seal

Deck handler link

@Morph - Great to see you again
I am playing Zetha in another table. Absolutely loving her.
One quick note is to make sure you keep cards like Enchanted Fang that add magic to a combat as Ghosts / Wights etc give Athez a BAD day :-)

@TColMaster - thanks for the reminder. Will double check for my characters


Zetha's Deck Handler

Will do Matsu.

Deck Handler is linked. Couldnt find a good picture of Zetha to use at the moment so not going to use a pic just yet.

If I could request an easy spreadsheet to be made that allows us to quickly see what is in everyones hands that would be amazing.

let me know if there is anything else that needs to be done.


Sorry, no google docs skills

Vigilant Seal

Deck handler link

The BR has given me a link to a google sheet template
I will get it populated this week


Human | Deck Handler | Nature / Divine (2372365-1003)

Hello all. I too am new to this method of play. :)

I am playing Estra. I have her from MM base game, though she is also from Occult Adventures 1 (which I do not own). I will be looking over other packs that I have to see which pack(s) I actually want to use. Suggestions for this are welcomed.

Also, where does one get a blank google sheet for characters?


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I sent you a pm for discord channel.

Estra --OCA1/__-- wrote:

Hello all. I too am new to this method of play. :)

I am playing Estra. I have her from MM base game, though she is also from Occult Adventures 1 (which I do not own). I will be looking over other packs that I have to see which pack(s) I actually want to use. Suggestions for this are welcomed.

Also, where does one get a blank google sheet for characters?


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Outpost III is giving each player and BR a chance to win a boon after each game provided the game falls in the timeframe for the convention (30 March - 18 May)
During this time, when you post your deck upgrades be sure to add a d20 roll to see if you roll a 20 and win . Should you win, please PM me (Here or on Discord) your email address so I can submit to the powers that be.

PFS BOON PRIZE : (roll 1d20 after each game, nat20 wins).
[ ] [ ] [ ] Undaunted Guardian: When you attempt to guard your location, check a box that precedes this reward to automatically succeed.

Vigilant Seal

Deck handler link

Yay! Shinny loot :-)


TColMaster Mother Myrtle Alc/Arc/Support

Here are the cards that Mother Myrtle gained in this scenario:

The Crows (Blessing 1)
Cape of Escape (Item 1)
Tinker (Ally 1)
Returning THrowing Axe (Weapon 1)
Priest of Abadar (Ally 1)
Wand of Force Missile (Item 1)

Preferred Deck Upgrades
Item 1 RNG: 1d1000 ⇒ 404
Ally 1 RNG: 1d1000 ⇒ 769
Blessing 1 RNG: 1d1000 ⇒ 1

Hero Point Spend:Power 1
You may use your Wisdom skill (▢ +1d4) for your Arcane ([X] or Divine) check.

CON BOON ROll
RNG: 1d20 ⇒ 2


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CoCT-1*: Haunted Fortunes

Reward

  • A character gets the Loot item Zellara's Harrow Deck. In Core/Curse, Loot that isn't claimed by players will end up in the vault to be disseminated into location decks. You can take Loot - or have it end up in location decks - even though it's Level should always be of a higher AD# than the Tier it's earned in.
  • Rally the supporter Cressida Kroft

    Supporter Summary:
    Supporters are a special card type that you'll accumulate over time as a party. Many Curse of the Crimson Throne scenarios will feature a special Base location, which acts as a purely beneficial 'safe' space where you can heal, de-curse and adjust your hand. It will never have boons or banes there (they can never be placed or shuffled into there), but you can explore there to dig out the Supporters you've earned/rallied.
    Once you have a Supporter in hand, you may display at any time you're at the Base and then it will remain displayed by you for the rest of the scenario. Most Supporters feature beneficial effects that may affect you or the party; however, the Base disappears once it's empty of Supporters and no player resides there. Dig out the Supporters early for their beneficial effects, or wait until later so you can keep the safe area of the Base open for longer? You decide!

    Acquired Cards

    Weapon 011100
    Spell
    Armor 0
    Item 0011
    Ally 1000001
    Blessing 01

    Tier Rewards
    Each character gains 1 XP and 1 hero point (if not a replay).

    The following needs to be provided:
    Let me know if replaying or tiering up.
    Decision whether to convert Hero point to feat
    abstaining Deck Upgrade rolls
    Total Hero Points carrying over to next adventure

    When you post your starting hand be sure to list any loot swaps and any other award changes

    BR Boon Roll: 1d20 ⇒ 8 Not Today


  • TColMaster Mother Myrtle Alc/Arc/Support

    To late to edit, but MM cannot use weapons so she has no need for those, and there was no spell 1 to try for. SHe also has no need for the harrow deck.


    Human | Deck Handler | Nature / Divine (2372365-1003)

    Preferred Deck Upgrades
    Blessing 1: 1d1000 ⇒ 698

    Hero Point Spend:
    You may discard (☐ or recharge) a spell or a blessing to reduce damage dealt to you by 3 ([X] 5)

    Boon Roll: 1d20 ⇒ 11

    No, to the Harrow Deck.

    Vigilant Seal

    Deck handler link

    Kess
    Scenario
    - CoCT-1*: Haunted Fortunes

    Scenario Reward
    - Loot item Zellara's Harrow Deck.
    Rally the supporter Cressida Kroft

    Adventure Reward
    NA

    Tier 1.1
    - Hero point = Power Feat ([x] or Melee +1d12 and add the Magic trait).

    Card Upgrade
    Ally 1: 1d1000 ⇒ 809
    = Fire Gecko in, Dwarf Caiman out

    Armor B: 1d1000 ⇒ 227
    = Crocodile Skin Madu in, Bone Spikes out

    Blessing 1: 1d1000 ⇒ 579
    Blessing of Milani in, Blessing of the Gods out

    Banished Cards
    -

    Loot
    Loot: Zellara's Harrow Deck: 1d1 ⇒ 1 Amulet of Mighty Fists out

    Con Boon: 1d20 ⇒ 5


    Zetha's Deck Handler

    Zetha
    Scenario

    - CoCT-1*: Haunted Fortunes

    Scenario Reward
    - Loot item Zellara's Harrow Deck.
    Rally the supporter Cressida Kroft

    Adventure Reward
    NA

    Tier 1.1
    - Hero point = Power feat: At the start of your turn, you may draw 1 ([x] or 2 )random monsters from the box.

    Card upgrade
    No spells does not make zetha happy

    Item 1: 1d1000 ⇒ 684
    Staff of minor healing (CORE) in, scrying mirror out

    Ally B: 1d1000 ⇒ 666
    Apprentice in, researcher out

    Blessing B: 1d1000 ⇒ 204
    Blessing of Pharasma in, blessing of the gods out

    Loot = No

    Con boon: 1d20 ⇒ 5


    Valeros
    Scenario
    - CoCT-1*: Haunted Fortunes

    Scenario Reward
    - Loot item Zellara's Harrow Deck.
    Rally the supporter Cressida Kroft

    Adventure Reward
    NA

    Tier 1.1
    - Hero point = Power feat: Hand size 5

    Card upgrade
    Weapon
    Cruel longsword for scimitar.


    Human | Deck Handler | Nature / Divine (2372365-1003)

    Dropped Blessing: Incitation
    Added Blessing: Irori's Mastery


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    Let me know if any corrections are needed

    CoCT-1*: Haunted Fortunes
    Chacter/Handle (Paizo#) Tier.XP / Deck Upgrade / Character Feat: Choice / Loot

    1-Kess/MatsuKurisu (238767-1022) 1.1 / Ally 1 (Fire Gecko) / Power Feat [Power Feat ([x] or Melee +1d12 and add the Magic trait)] / Zellar's Harrow Deck (1)
    2-Zetha/morph147 (343562-1005) 1.1 / Item 1 (Staff of minor healing) / None
    3-Estra/Wafflebone (2372365-1003) 1.1 / Blessing 1 (Irori's Mastery) / Power Feat (reduce damage dealt by 5) / None
    4-Valeros/JercDe'wor (223216-1003) 1.1 / Weapon 1(Cruel Longsword) / Power Feat (Hand Size +1) / None
    5-Mother Myrtle/TColMaster (329026-1005) 1.1 / Item 1 / Power Feat (Use wis skill for arcane or divine) / None


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    **Updated** ...Let me know if any corrections are needed

    CoCT-1*: Haunted Fortunes
    Chacter/Handle (Paizo#) Tier.XP / Deck Upgrade / Character Feat: Choice / Loot

    1-Kess/MatsuKurisu (238767-1022) 1.1 / Ally 1 (Fire Gecko) / Power Feat [Power Feat ([x] or Melee +1d12 and add the Magic trait)] / Zellar's Harrow Deck (1)
    2-Zetha/morph147 (343562-1005) 1.1 / Item 1 (Staff of minor healing) / Power feat: At the start of your turn, you may draw 1 ([x] or 2 )random monsters from the box./ None
    3-Estra/Wafflebone (2372365-1003) 1.1 / Blessing 1 (Irori's Mastery) / Power Feat (reduce damage dealt by 5) / None
    4-Valeros/JercDe'wor (223216-1003) 1.1 / Weapon 1(Cruel Longsword) / Power Feat (Hand Size +1) / None
    5-Mother Myrtle/TColMaster (329026-1005) 1.1 / Item 1 / Power Feat (Use wis skill for arcane or divine) / None

    Vigilant Seal

    Deck handler link

    Correct for Kess


    TColMaster Mother Myrtle Alc/Arc/Support

    THumbs up!


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    CoCT-1A: A City Gone Mad

    Reward
    Rally the supporter Amin Jalento.

    Acquired Cards
    Weapon 0100
    Spell 1
    Armor 01
    Item 0000
    Ally 101010
    Blessing 111

    Tier Rewards
    Each character gains 1 XP and 1 hero point (if not a replay).

    The following needs to be provided:
    Let me know if replaying or tiering up.
    Decision whether to convert Hero point to feat
    abstaining Deck Upgrade rolls
    Total Hero Points carrying over to next adventure

    When you post your starting hand be sure to list any loot swaps and any other award changes


    TColMaster Mother Myrtle Alc/Arc/Support

    Card Upgrade - Spell: 1d1000 ⇒ 195
    Deflect ->Frost Ray
    Card Upgrade - Blessing: 1d1000 ⇒ 763
    Orison ->Nethys's Duality

    Hero Point: Power 1
    You may use your Wisdom skill ([X] +1d4)

    -1b Boon Rool
    RNG: 1d20 ⇒ 16

    Vigilant Seal

    Deck handler link

    Kess
    Scenario
    CoCT-1A: A City Gone Mad

    Scenario Reward
    - Rally the supporter Amin Jalento.
    Amin Jalento 1 Human Aristocrat
    Display. While displayed:
    • On any check to acquire, you may bury to add 1d6.
    [ ] You may bury to draw 2 new items, then banish 1 of them.

    Adventure Reward
    NA

    Tier 1.2
    - Hero point = Skill Feat (Charisma).

    Card Upgrade
    Ally 1: 1d1000 ⇒ 151
    = Fire Gecko in, replacing banished Fire Gecko out

    Armor B: 1d1000 ⇒ 418
    = Crocodile Skin Madu in, Bone Spikes out

    Blessing 1: 1d1000 ⇒ 440
    Blessing of Milani in, Blessing of the Gods out

    Banished Cards
    - Fire Gecko was banished

    Loot
    Loot: Zellara's Harrow Deck: 1d1 ⇒ 1 Amulet of Mighty Fists out

    Con Boon: 1d20 ⇒ 6


    Korundo Deck Handler

    Zetha
    Scenario
    CoCT-1A: A City Gone Mad

    Scenario Reward
    - Rally the supporter Amin Jalento.
    Amin Jalento 1 Human Aristocrat
    Display. While displayed:
    • On any check to acquire, you may bury to add 1d6.
    • [ ] You may bury to draw 2 new items, then banish 1 of them.

    Adventure Reward
    NA

    Tier 1.2
    - Hero point = spend to get Card Feat - Armor +1. Will put in Stalking Armor

    Card Upgrade
    Blessing 1: 1d1000 ⇒ 509
    Blessing of Pharasma in, blessing of the gods out

    Spell 1: 1d1000 ⇒ 541
    Summon minor monster in -> Detect Magic (core) out.

    Con : 1d20 ⇒ 2


    Human | Deck Handler | Nature / Divine (2372365-1003)

    Hero Point
    - Card Feat = Spell +1 (6)
    - Adding Confusion

    Spell
    Spell Upgrade: 1d1000 ⇒ 453
    Levitate --> Holy Light

    Ally
    Ally Upgrade: 1d1000 ⇒ 761
    Acolyte --> Priest of Pharasma

    Blessing
    Blessing Upgrade: 1d1000 ⇒ 269
    Benefaction --> Pharasma's Knowledge

    Boon: 1d20 ⇒ 3


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    Choices are incomplete at the moment as still need Valeros' picks and updated feat choice for Mother Myrtle. Let me know if any corrections are needed

    CoCT-1A: A City Gone Mad
    Chacter/Handle (Paizo#) Tier.XP / Deck Upgrade / Character Feat: Choice / Loot

    1-Kess/MatsuKurisu (238767-1022) 1.2 / Ally 1 (Fire Gecko) / Skill Feat (Cha) / Zellara's Harrow Deck (1)
    2-Zetha/morph147 (343562-1005) 1.2 / Blessing 1 (Blessing of Pharasma / Card Feat (Armor - Stalking Armor)/ None
    3-Estra/Wafflebone (2372365-1003) 1.2 / Spell 1 (Holy Light) / Card Feat (Spell - Confusion) / None
    4-Valeros/JercDe'wor (223216-1003) 1.2 / TBD/ TBD / None
    5-Mother Myrtle/TColMaster (329026-1005) 1.1 / Blessing 1 (Nethys's Duality / TBD (can't pick another power feat until next tier) / None


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    ***Updated***

    CoCT-1A: A City Gone Mad
    Chacter/Handle (Paizo#) Tier.XP / Deck Upgrade / Character Feat: Choice / Loot

    1-Kess/MatsuKurisu (238767-1022) 1.2 / Ally 1 (Fire Gecko) / Skill Feat (Cha) / Zellara's Harrow Deck (1)
    2-Zetha/morph147 (343562-1005) 1.2 / Blessing 1 (Blessing of Pharasma / Card Feat (Armor - Stalking Armor)/ None
    3-Estra/Wafflebone (2372365-1003) 1.2 / Spell 1 (Holy Light) / Card Feat (Spell - Confusion) / None
    4-Valeros/JercDe'wor (223216-1003) 1.2 / Armor 1 (Covering Shield)/ Skill Feat (STR) / None
    5-Mother Myrtle/TColMaster (329026-1005) 1.1 / Blessing 1 (Nethys's Duality / Card Feat (Blessing) / None

    Boon Roll: 1d20 ⇒ 14 Not Today


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    CotCT1B: The Ambassador's Secret

    Reward
    Rally the supporter Vencarlo Orisini.

    Acquired Cards
    Weapon
    Spell
    Armor 0
    Item 10
    Ally 0
    Blessing 0

    Tier Rewards
    Each character gains 1 XP and 1 hero point (if not a replay).

    Please post rolls, decisions, etc in discussion thread

    The following needs to be provided:
    Let me know if replaying or tiering up.
    Decision whether to convert Hero point to feat
    abstaining Deck Upgrade rolls
    Total Hero Points carrying over to next adventure

    When you post your starting hand be sure to list any loot swaps and any other award changes

    Outpost III Con Boon Roll: 1d20 ⇒ 16 Not Today


    TColMaster Mother Myrtle Alc/Arc/Support

    CON Boon: 1d20 ⇒ 18
    Hero Point Spend - WIS +1

    No need for an Item 1 upgrade.

    Vigilant Seal

    Deck handler link

    Kess
    Scenario
    CoCT-1B: THE AMBASSADOR'S SECRET

    Scenario Reward
    Rally the supporter Vencarlo Orisini.

    Adventure Reward
    NA

    Tier 1.2
    - Hero point = Card Feat (Blessing).
    Blessing of Gozreh in

    Card Upgrade
    Armor B: 1d1000 ⇒ 409
    = Crocodile Skin Madu in, Bone Spikes out

    Banished Cards

    Loot
    Loot: Zellara's Harrow Deck: 1d1 ⇒ 1 Amulet of Mighty Fists out

    Con Boon: 1d20 ⇒ 13


    Zetha's Deck Handler

    zetha
    Scenario
    CoCT-1B: THE AMBASSADOR'S SECRET

    Scenario Reward
    Rally the supporter Vencarlo Orisini.

    Adventure Reward
    NA

    Tier 1.2
    - Hero point = skill feat Dex+1

    Card Upgrade
    Ally 0: 1d1000 ⇒ 991 crow out -> apprentice in.
    Blessing 0: 1d1000 ⇒ 263 Blessing of the gods out -> Blessing of Iomaedae in.

    Con roll
    Con roll: 1d20 ⇒ 5


    Human | Deck Handler | Nature / Divine (2372365-1003)

    Hero Point
    - Skill Feat = DEX +1

    Boon: 1d20 ⇒ 17


    Valeros
    Scenario
    CoCT-1B:
    THE AMBASSADOR'S SECRET

    Tier 1.2
    Hero point
    = Card Feat (Item).
    Took Boots of Bastion and Anti-Plague

    Card Upgrade
    Took Boots of Bastion and Anti-Plague

    Banished Cards
    None.

    Con Boon: CON BOON: 1d20 ⇒ 1


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    Please let me know if there are any issues with information below.
    If possible for the future, please list the deck upgrade card you are taking (name,type and AD) as well as the name and AD of the card you are adding to your deck.

    CoCT-1B: The Ambassador's Secret
    Chacter/Handle (Paizo#) Tier.XP / Deck Upgrade / Character Feat: Choice / Loot

    1-Kess/MatsuKurisu (238767-1022) 1.3 / Armor 0 (Crocodile Skin Madu) / Card Feat (Blessing) / Zellara's Harrow Deck (1)
    2-Zetha/morph147 (343562-1005) 1.3 / Ally 0 (Apprentice) / Skill Feat (Dex +1)/ None
    3-Estra/Wafflebone (2372365-1003) 1.3 / No Deck Upgrade / Skill Feat (Dex +1) / None
    4-Valeros/JercDe'wor (223216-1003) 1.3 / Item 1 (Bastion Boots)/ Card Feat (Item) / None
    5-Mother Myrtle/TColMaster (329026-1005) 1.3 / No Deck Upgrade / Skill Feat (Wis +1) / None

    Vigilant Seal

    Deck handler link

    All good for Kess


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    CotCT-1C: The Dead Warrens

    Reward
    Rally the supporter Thousand Bones.

    Acquired Cards

    Weapon 10
    Spell 010
    Armor 0111
    Item 000
    Ally 0001
    Blessing 101

    Tier Rewards
    Each character gains 1 XP and 1 hero point (if not a replay).

    The following needs to be provided:
    Let me know if replaying or tiering up.
    Decision whether to convert Hero point to feat
    abstaining Deck Upgrade rolls
    Total Hero Points carrying over to next adventure

    When you post your starting hand be sure to list any loot swaps and any other award changes

    Don't forget Outpost III Boon:
    Random Roll: 1d20 ⇒ 12 Not Today


    TColMaster Mother Myrtle Alc/Arc/Support

    CON Boon: 1d20 ⇒ 16

    Spell 1: 1d1000 ⇒ 199
    Deflect =>Holy Light

    Blessing 1: 1d1000 ⇒ 280
    Orison => The Rakshasa

    Armor 1: 1d1000 ⇒ 131
    Armored Coat => Magic Chain Mail

    Having taken a Skill, Power, and Card Feat upgrade, I guess I need to hold onto my hero point.


    CON Boon:: 1d20 ⇒ 18

    Blessing 1:: 1d1000 ⇒ 358
    Orision => Abadar's Law

    Weapon 1:: 1d1000 ⇒ 133
    Longbow => Flaming Shortbow

    I will also keep my hero point since I've spent my other three on upgrades.


    Zetha's Deck Handler

    Bank hero point.(one total)

    Con Boon: 1d20 ⇒ 18

    Upgrades
    Spell 1: 1d1000 ⇒ 564 Augury in -> Detect magic core out.

    Ally 1: 1d1000 ⇒ 649 Bound imp in -> Bound magma spirit out

    Spell 0: 1d1000 ⇒ 247 Good Omen in -> Detect Magic out

    Vigilant Seal

    Deck handler link

    Kess
    Scenario
    CoCT-1C: THE DEAD WARRENS

    Scenario Reward
    Rally the supporter Thousand Bones.

    Adventure Reward
    NA

    Tier 1.3
    - Hero point = Kept

    Card Upgrade
    Blessing 1: 1d1000 ⇒ 692
    Blessing of Chaldira Zuzaristan in, Blessing of the Gods out

    Armor 1: 1d1000 ⇒ 459
    = Wolfhide Armor in, Hide Armor out

    Banished Cards

    Loot
    Loot: Zellara's Harrow Deck: 1d1 ⇒ 1 Amulet of Mighty Fists out

    Con Boon: 1d20 ⇒ 12


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    Please let me know if there are any issues with information below.

    CoCT-1C: The Dead Warrens
    Chacter/Handle (Paizo#) Tier.XP / Deck Upgrade / Character Feat: Choice / Loot

    1-Kess/MatsuKurisu (238767-1022) 1.4 / Blessing 1 (Blessing of Chaldira Zuzaristan) / None / Zellara's Harrow Deck (1)
    2-Zetha/morph147 (343562-1005) 1.4 / Spell 1 (Augury) / Skill Feat (Dex +1)/ None
    3-Estra/Wafflebone (2372365-1003) 1.4 / Armor 1 (TBD) / None / None
    4-Valeros/JercDe'wor (223216-1003) 1.4 / Blessing 1 (Abadar's Law)/ Card Feat (Item) / None
    5-Mother Myrtle/TColMaster (329026-1005) 1.4 / Armor 1 (Magic Chain Mail) / None / None

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