Lizardfolk

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If your not using the armor's movement to move and instead were using your own wings to fly than the armors bulk would logically apply making it impossible (falls under armor picked up and carried i would think. pg 204 Bulk)


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The only place i can find this rule is under the environment section in the gamemastering chapter ..certain ones like forest list changes to this rule (a -2 per 10 ft for sound based perception checks instead of the standard -1 per 10ft)...is this the rule or leftover language from a previous version ...if it is a rule where can it be found?


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Hiruma Kai ..Line weapon is a target aoe ....there are no rules for applying concealment vs a targeted aoe or any aoe, only melee and ranged attacks.(maybe line weapon is ALSO considered a ranged attack but it never says it is in the line weapon description referring to it as a "attack roll" and this would put many rules on how it would work in direct contradiction)
..you only need line of effect to the origination point for a line(special rules exist for "line weapons", and "line effects" can pass if they completely destroy the barrier, line of sight is not needed for a aoe

also couple logical problems with concealment vs a line ...

if it's not an aoe you would be able to exclude allies, if you can't choose to exclude an ally, why would that ally having concealment help him? your already not really trying to hit them

a line weapon can strike 4 tiny creatures in a square, every square, for it's entire range ...your not lining them all up to take a shot, your hitting almost the whole area regardless of whats in it and since where you placing the attack doesn't depend on where you think any one creature is (you place the attack and it hits what it hits) why would something concealing itself in the area your attacking help it ?

the way I'm looking at this now, everything fits neatly, which kinda makes me think I'm right


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Ravingdork ...the quotation your referring to was me referencing something I said early that was under debate i didn't mean to imply i was quoting the book(and have been trying to give pg # when i do)....i will try to be more clear in the future...

As i mention once before there is a little realism problem with projectile line weapons and energy ones having the same rules ...and some rules fit one better than the other and some fit the other better....but they wrote it as one ability and that's what we have to deal with

But here's a question ..if a line isn't a targeted aoe ...what is ?
.....grenades and explosive weapons target a square ...most targeted spells are targeted effects and that works differently(no attack roll, pick your targets)....(haven't read every spell yet though, to be honest)

And if it's not an aoe you would be able to exclude allies ...and the more i think about it that's further proof you can't use concealment vs it, if you can't choose to exclude an ally, why would that ally having concealment help him? your already not really trying to hit them


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concealment only lists its function vs ranged attacks and melee attacks(pg253) ...line weapon is a targeted aoe

And a creture does provide cover....full cover ...if you don't get threw DR

Soft cover only gives a ac bonus vs ranged atacks... it does nothing vs Any AOE, including the ones that tell you they penetrate obstacles .


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walls are obstacles...it is in fact their intended purpose and only functions in some cases.

....the twisted logic of this argument is getting to me


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Actually now that reread line weapon for like the 6th time i realize something .... this may be specific language changing the way an attack normally works .."When attacking with such a weapon, make a single attack roll and compare it to the relevant Armor Class of all creatures and objects in a line extending to the weapon’s listed range increment. Roll damage only once. The weapon hits all targets with an AC equal to or lower than the attack roll." ....if so, then neither cover or concealment are meant to apply (never says anything about miss chances from cover or concealment).....remember this is some weird quasi-aoe attack we are talking about ...the only people that really know on this one are the designers

........and regardless still don't think cover can't apply because in the case of a wall that would be total cover and we know things beyond the wall can be struck if the line weapon exceeds its hardness ...total cover would make that impossible ......and how can it provide you cover if the round goes right threw ...false hope bonus? ....maybe if you reduce it all to soft cover(but even that represents a shot getting stopped/deflected by a creature in your path..you can't do that to a line weapon if it beats your dr) .... the description doesn't mention anything about targets\obstacles creating cover for the next target in the path ...the cover in this case either stops it with Hardness(negating the attack entirely), or it doesn't and isn't cover


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Yea I know they can change whatever the want, they wrote it ....the point is, you would think if your gonna change something like AOEs being able to crit ..something that's been around since second edition (at least) and more importantly the game Starfinder is most heavily based off of Pathfinder..you would take the time to state it pretty clearly ...don't you think ...maybe explain if the crit applies to everyone or you pick one ...explain if the initial attack is tested against everyone ac to see if it crits ....in this case the absence of rules explaining it seems to be the answer....its not something i would consider minor details (like the polyhand rules for instance)