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The only place i can find this rule is under the environment section in the gamemastering chapter ..certain ones like forest list changes to this rule (a -2 per 10 ft for sound based perception checks instead of the standard -1 per 10ft)...is this the rule or leftover language from a previous version ...if it is a rule where can it be found?
Ulrikka Duster and Adamantine........so would it be half hardness if the adamantine doesn't bypass it first....or half the hardness then the adamantine cuts threw? ...might be faq material ....I can see it being argued both ways
okay... if a shrunken spell caster got in you bag of holding and started disintegrating your gear would you use your own save or the items?....and second question what if its a cursed item that causes you to make saves when its "in you possession" ...what if it is in the bag ?
Some augmentations can go into prosthetic limbs ...most of the more advanced prosthesis say they function as prosthetic limbs ...does it work with them too? ...it seems to
Okay.......heat and cold transfer very slowly in space (you can't freeze to death ,your body freezes long after death) you might cook from infrared and other radiation if you in the wrong spot ..but actual heat transfer if you were in a hot spot would happen much slower ....conductive electricity doesn't travel threw a vacuum (magnetic waves and photoelectric only) ...sound doesn't transfer either .....so that leaves laser and maybe plasma and projectile(if they all use the right explosive) and a couple others like infrared heat weapons and radiation weapons ....any rules on this ? I'm guessing no