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Dog (Archetype: Good Boy) AC 16| Fort +7, Ref +5, Will +5 |HP 15/20 | Speed 35'| Melee jaws +7 [+2/-3], Damage 1d6+2P Per +7; low-light vision, scent (imprecise) 30 feet
![]() Wolf hears the command to attack from a flanking position. 2-20 success: 1d20 ⇒ 17
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Dog (Archetype: Good Boy) AC 16| Fort +7, Ref +5, Will +5 |HP 15/20 | Speed 35'| Melee jaws +7 [+2/-3], Damage 1d6+2P Per +7; low-light vision, scent (imprecise) 30 feet
![]() Wolf leads the way up front with Hurik to help keep him from getting flanked easily. He uses his scent to detect anyone up top as they ascend. Wolf directly beside Hurik in marching order +7 perception with imprecise scent ![]()
Dog (Archetype: Good Boy) AC 16| Fort +7, Ref +5, Will +5 |HP 15/20 | Speed 35'| Melee jaws +7 [+2/-3], Damage 1d6+2P Per +7; low-light vision, scent (imprecise) 30 feet
![]() Wolf is commanded to attack the sword near him. He moves around to get a flank attack.
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Dog (Archetype: Good Boy) AC 16| Fort +7, Ref +5, Will +5 |HP 15/20 | Speed 35'| Melee jaws +7 [+2/-3], Damage 1d6+2P Per +7; low-light vision, scent (imprecise) 30 feet
![]() Wolf follows Diurn’s direction to flank attack the ooze.
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Dog (Archetype: Good Boy) AC 16| Fort +7, Ref +5, Will +5 |HP 15/20 | Speed 35'| Melee jaws +7 [+2/-3], Damage 1d6+2P Per +7; low-light vision, scent (imprecise) 30 feet
![]() Wolf strides to flank with his human partner. He fails to get a good bite in and avoids looking at Diurn after his poor attempt to defend him. attack: 1d20 + 7 + 1 ⇒ (2) + 7 + 1 = 101d6 + 2 + 1 ⇒ (3) + 2 + 1 = 6 >stride >attack ![]()
Dog (Archetype: Good Boy) AC 16| Fort +7, Ref +5, Will +5 |HP 15/20 | Speed 35'| Melee jaws +7 [+2/-3], Damage 1d6+2P Per +7; low-light vision, scent (imprecise) 30 feet
![]() Command 2-20: 1d20 ⇒ 12
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Dog (Archetype: Good Boy) AC 16| Fort +7, Ref +5, Will +5 |HP 15/20 | Speed 35'| Melee jaws +7 [+2/-3], Damage 1d6+2P Per +7; low-light vision, scent (imprecise) 30 feet
![]() Wolf looks at the human for instructions and sees him doing some magic stuff. Not directly threatened he just turns to the boat and growls. ![]()
Dog (Archetype: Good Boy) AC 16| Fort +7, Ref +5, Will +5 |HP 15/20 | Speed 35'| Melee jaws +7 [+2/-3], Damage 1d6+2P Per +7; low-light vision, scent (imprecise) 30 feet
![]() The wolfhound bounds up the ramp his teeth bared to engage instinctively going to back to back with the barbarian.
bite vs blue: 1d20 + 8 ⇒ (19) + 8 = 271d6 + 1 + 2 ⇒ (5) + 1 + 2 = 8 inspire courage = You inspire your allies with words or tunes of encouragement. You and all allies in the area gain a +1 status bonus to attack rolls, damage rolls, and saves against fear effects |