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Goblin Squad Member. 14 posts. No reviews. No lists. No wishlists.


Goblin Squad Member

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Benoc wrote:


Are you in favor of a standard Ah or a more player based wandering merchant type of system? The hiring of players to protect your shipment and the flip side, playing a group of highwaymen.

I'm not in favor of a standard auction house. I am in favor of localized markets, shops, and trade caravans and posts. Now, if they want to implement a system where you can see all items globally, but have to pick the item locally, I am fine with this. There is nothing better than having the satisfaction of owning my own storefront in a city. Or, owning a series of traveling caravans. On the topic of crafted goods, I pray they allow us to sign or claim ownership of the item (Crafted by, Smelted by, Skinned by, etc.).

Goblin Squad Member

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While rare weapon drops would be great, I rather have a unique and competitive crafting system that would allow crafters to create weapons with unique stats a la SWG. This would place an emphasis on gatherers collecting those rare resources from the deep. Said resource drops would have random stats. and once those resources have been depleted, you can never get it again. (Again, a la SWG's resource system).