Skinwalker

Werewolf serving wench's page

11 posts. Alias of Michael Johnson 66.


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Biting at Nacht 1d20 + 6 ⇒ (19) + 6 = 25, she deals 1d6 + 6 ⇒ (5) + 6 = 11 bite damage, plus tries to trip 1d20 + 6 ⇒ (15) + 6 = 21, succeeding if Nacht has CMD of 21 or less, and Nacht must attempt a DC 15 Fortitude save vs curse of lycanthropy (if he's a "person")....

She then claws twice at Paddy, at her back....1d20 + 1 ⇒ (5) + 1 = 6 missing.... 1d20 + 1 ⇒ (19) + 1 = 20 and narrowly missing again....


Hisao of the Yellow Reeds wrote:

Retreating from the wolf he'd failed to hit Hisao charges whichever one of the injured wolves he can charge and get a flank on (so either one of the burnt ones or the lady)

[dice=VenomFang Flank Attack on FlatFooted werewolf while Invisible and charging]1d20+8+2+2+2;1d6+2+1d6+2d6

4 is acid

I don't think that provokes an AOO as Hisao is invisible

[dice=Critconfirm on Flatfooted?]1d20+8+2+2+2;1d6+2+1d6

2 is acid

AC is 15 next round

Hisao vanishes for a second, reappearing behind the wench werewolf, and impaling her neck with Venomfang! She gurgles on her own blood and falls to the floor!

Both fallen werewolves transform slowly into timber wolves....


Hoenheim Dobberkau *Nacht* wrote:

Round 2: Wolkin Bugaloo

=======================

Harder.. Nacht would need to apply more force to carve the wolf-beings. All but Keenstar would drop from the blueish-purple hands. Reach behind the cloak to grasp the Greatsword while Keenstar aimed for a wolf's head.

[dice=Flanking Keenstar]1d20+9; 1d8+5

If It already dropped from iommi-Tyr's bomb Nacht will go for the Female werewolf.. he wants to hear her scream. Move action to draw the +1 Cold Iron Greatsword.

[dice=Confirm Flanking Keenstar]1d20+9; 1d8+5

13 slashing after DR!

The she-werewolf shrieks in pain as Keenstar hacks deeply into her shoulder!

YELLLP!!!


Kiyu Amunatus wrote:

Kiyu pulls out a jar of inky black liquid that writhes and squirms in its container.

She recites an incantation before she five foots to the female Werewolf and extends the jar for her to take, "Here you go lovely." she says in English.

Beguiling Gift. DC 15 will save or drink from the Waters of Set.

Which requires a DC 15 save for addiction, and a DC20 save for effect, both Fort.

If failed, roll a d100.

-Posted with Wayfinder

Will save vs DC 15 beguiling gift 1d20 + 2 ⇒ (15) + 2 = 17 succeeds.... She shakes her head and declines to accept the witch's dubious gift!


The serving wench werewolf leaps at Paddy, slavering jaws snapping!

Bite 1d20 + 6 ⇒ (7) + 6 = 13 snaps inches from the dodgy rogue's face!

Moves 10 ft to reach Paddy, misses with bite....


Don't we all, 'ansome! Trouble is, we had plenty o' soup, but no meat, till you lot came along! AAAOOOOOO!!!


Nacht noticed she smelt like a wolf before she changed....


Hoenheim Dobberkau *Nacht* wrote:

Wolf-beings, that is what he would name these ones. The piercing yellow eyes that came from the hood undid some of the button on his cloak. Yes, this would be a game, he saw no four-legged furred beings. Moving up to the Female wolf being the sound of a creeping mantis resounded. He came up close.. behind her.. mimicking the male-being's mating ritual.. sniffing her.

1d20+12

Oh, my! But you do have a way with the ladies, stranger! Hehehee! You might say you bring out the animal in me!

Suddenly, the serving wench's features grow bestial, and then canine, shifting into a hybrid of woman and wolf!


In English: What an 'ansome lot they are, too! Where d'ye hail from, travelers?

The dark-haired, dark-eyed wench bares her teeth in a friendly smile....


O' course! 'Ow else we's s'posed to stave off the ennui!? I love to play with me food first!

The serving wench werewolf shifts into "Lass Lucy", a pretty, dark-haired and dark-eyed teenaged girl....


*SNIFF! SNIFF!*.... Aye! There be men and horses about.... And a woman....