![]() ![]()
![]() Welby is eye to eye with the Halfling. He closes his eyes and grins as his chin is rubbed, "That is true Cham. I'm probably not good for it anyway. It has been quite some time since I had a good find. My coin purse is wanting." He laughs loudly at Ragnir's words, "Some knickers drop sooner than others. None as fast as Calistria's Priest's though. In that, you spoke correctly!". His eyes darken. "Why all this talk about Giants? They are a nasty lot. Got boogies larger than a man. They ain't afraid to eat them either..." ![]()
![]() Welby grins at the Halfling, "Now you know I am one artifact away from being rich Cham...I don't guess you could put it on my bill?..." He throws his leather backpack over his shoulder and walks over to the female dwarf. He reaches for her hand. If she offers it, he kisses it lightly. "The name is Welby and of course you are welcome to attend, this is the highlight of the year in Trunau! A chance to show off how domesticated this small metropolis has become." He reaches into his cloak and mutters some words in Draconic. He removes a tattered rose prestidigitation and hands it to the female dwarf. "Does anyone know which games they will be playing this year? If it is a drinking game, I put my silver on the big guy who needs the chest at the end of his bed to sleep Kaos. I bet there isn't a Dwarf in here who can out drink him!" To those with keen eyes, a spell component pouch is visible hanging from Welby's belt. It is inscribed with runes. ![]()
![]() Sitting at a table over to the side of the tavern with a group of merchants, a ratfolk wizard lifts his wine glass to join the toast. "Here. Here. Finest tavern in all of Trunau!" He looks somewhat out of place at the table though, dressed in a weathered grey cloak. A leather backpack leans against his chair. He places his glass back on the table and picks up a set of bones to throw. "Not even Desna can help you gentlemen now!" The dice end on double skulls. He looks up at the ceiling and raises his arms, "Thank you gracious Abadar..." He looks back at the other gamblers, "and thank you kind sirs!" He rakes in the coins and stands up. "Enjoy the Festival." Welby is relatively well known to the locals of Trunau as a merchant of unique artifacts. He travels to Trunau four of five times a year with a caravan. Rumors abound that the ratfolk mage is originally from the area, but no one knows for sure. He turns to the charming Halfling proprietor, Cham. "What is the chance we could have one of those kegs of Ragnir Redblade's finest delivered to the Festival? I'm sure these charming Dwarves would spew the putrid ale they pour in the square." Welby looks at the Dwarves gauging their response with a smile. ![]()
![]() Kender Urban Ranger/Guide Build:
Kender Ranger (Guide, Urban Ranger) 1 CG Small Humanoid (kender) Init +4; Senses Perception +8 -------------------- Defense -------------------- AC 18, touch 15, flat-footed 14 (+3 armor, +4 Dex, +1 size) hp 12 (1d10+1) Fort +4, Ref +7, Will +3; Immune vs. fear -------------------- Offense -------------------- Speed 30 ft. Melee Kukri +3 (1d3+1/18-20/x2) Hoopak +3 (1d4+2/x3) Ranged Hoopak +6 (1d6+1/x3) Special Attacks Ranger's Focus +2 (1/day) Ranger (Guide, Urban Ranger) Spells Prepared (CL 0, 3 melee touch, 6 ranged touch): -------------------- Statistics -------------------- Str 12, Dex 18, Con 13, Int 12, Wis 15, Cha 13 Base Atk +1; CMB +1; CMD 15 Feats Point Blank Shot Skills Acrobatics +5 (+1 jump), Climb +6, Disable Device +9, Escape Artist +3, Fly +5, Knowledge (local) +5, Perception +8, Ride +7, Slight of Hand +6, Stealth +11, Survival +6 (+7 to track), Swim +0 Languages Common, Dwarven, Halfling SQ Fearless, Track +1, Wild Empathy +2 Combat Gear Bullets, Hoopak, Kukri, Studded leather armor; Other Gear Backpack (5 @ 4.41 lbs), Bedroll, Belt pouch (empty), Chalk, Mug/tankard, Signal whistle, Thieves' tools, Thread (50 ft.), Waterskin -------------------- Special Abilities -------------------- Point Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet. Ranger's Focus +2 (1/day) (Ex) +2 to hit and damage focused target. Track +1 +1 to survival checks to track. Wild Empathy +2 (Ex) Improve the attitude of an animal, as if using Diplomacy. Normal Speed: Kender have a base speed of 30 feet. Fearless: Kender are immune to fear, magical or otherwise. Kender Luck: Kender receive a +1 racial bonus on all saving throws. Keen Senses: Kender receive a +2 racial bonus on Perception skill checks. Kender Warslinger: Reload Hoopak as a free action Lack of Focus: Kender have a -4 racial penalty on all concentration checks. Kender don't necessarily lack magical talent, but their general lack of focus discourages them from pursuing careers in magic. Nimble Fingers: Kender receive a +2 racial bonus on Disable Device and Sleight of Hand skill checks. Kender can use the trained only aspects of these two skills even if they have no ranks in the skills. Taunt: Kender receive a +4 racial bonus on Bluff checks to taunt someone. Weapon Familiarity: Kender are proficient with slings and hoopaks and treat any weapon with the word "kender" in its name as a simple weapon. Languages: Kender begin play speaking Common and Kenderspeak. Kender with high intelligence scores can choose from the following: Dwarven, Ergot, Elven, Goblin, Solamnic. Kender urban ranger submission (Archer/Skills Guy). He can handle the rogueish skills and also help when in the wilderness. I didn't see options to take traits, but could I please take the Halfling trait warslinger (or house rule) to load the hoopak as a free action? I could easily take a composite longbow and do the same, but I like the flavor of the hoopak!!! I think this is the perfect fit for the current party. He will RP like a wandering rogue kender. I will get a background together soon! Thank you for the opportunity to apply. I love Dragonlance setting! ~Jman72 ![]()
![]() DM Bound Shade wrote:
Thank you. Is everyone else OK with this? Any tips on building an alchemist DM Bound Shade? ![]()
![]() Raven, Crafter of Shadow wrote:
"An alchemist can utilize spell-trigger items if the spell appears on his formulae list" "Wands use the spell trigger activation method..." ![]()
![]() Welby begins to spur his companions on: Goblin kind disavows, and thrusts it's pain:
Inspire Courage: +1 to all allies attacks and damage
![]()
![]() I was told that you were short a divine caster. I have the unique ability to inspire my comrads in combat, even those as persnickety as you. He grins and bows apologetically to the witch. From the looks of your motley crew, you could probably use my charming personality as well. He looks around and reaches out his arms toward the group with both hands open No offense of course. He puts his hands on his hips and continues I have no problem following orders. Just keep the donations coming. A priest of the most naughty Calistria must be able to support his work of holy service. I think I like the witch. Thank goodness we were not assigned to a bunch of unexperienced do-gooders. |