Wallie Desruisseaux's page

FullStar Venture-Lieutenant 15 posts. No reviews. No lists. No wishlists. 12 Organized Play characters.

Owner of Kapow Ltd Comics, Cards and Games


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Owner - Kapow Ltd Comics, Cards and Games

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If I might be so bold. Don't introduce more classes necessarily when so many exist just fine as archetypes.

Rogue: Ninja
Fighter: Gunslinger
Wizard: Magus
Cleric/Paladin: Warpriest
Fighter: Cavalier

Owner - Kapow Ltd Comics, Cards and Games

My real guess is that it never actually happens. They'll release the traits in a blog and that's as far as it goes. 1e doesn't matter anymore. Do your best to invest as little as you can until 2e.

* Venture-Lieutenant

Anyone run this as Society? How long did it take? Our local VI wants to run it as a weekend event. Can this be done?

Owner - Kapow Ltd Comics, Cards and Games

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J4RH34D wrote:

Hey guys, just think about it like queuing outside an iStore for that new iPhone or such. Must of us are getting INCREDIBLY good deals on AMAZING products, AND supporting a charity to boot.

I don't mind waiting a few days when I saved over a hundred dollars on my books.
Another thing to think about, they have been streaming PF all day over twitch, I haven't been following that so I don't know if that is going through their server which could be slowing the server down somewhat. Also if the tech group has played at all or is helping sort out Twitch they won't have been able to work on this.

Let's give them a day or two before we rage?

Keep up the good work PAIZO

Well, except for those of us who paid the normal PDF prices for books we can't DL. OR Pathfinder Society GMs.

Owner - Kapow Ltd Comics, Cards and Games

Wait, so newer areas without high star VO's won't be able to get this at all? That's sort of lame. Super exclusive club things like this tend to sour audiences quickly.

Owner - Kapow Ltd Comics, Cards and Games

Anyone know what the advised stat buy is for Kingmaker? I am going to assume it's most Adventure Paths and it's 15 or 20pt buy?

Those who've played it, any suggestions? 25pt buy seems high, rolling is always a risk...

Owner - Kapow Ltd Comics, Cards and Games

Some great points in here, peoples. Thanks a ton.

Owner - Kapow Ltd Comics, Cards and Games

I know, a second post in one hour!

So this just randomly came to me when thinking about my previous post (about Inquisitors).

How would a LN Asmodeon really justify what he's doing. Tyranny and slavery seem fairly evil... though I suppose that's in the eye of the beholder? It's tough because in real world thinking, yes, it's evil. But in Golarian, slavery is actually very common. Even Absalom, the free city of the world, has a district for it and allows it. So would a LN Asmodeon basically believe that the strong survive, that order is a must and that slavery is allowed (though not without remorse or strict rules regarding the treatment)?

Owner - Kapow Ltd Comics, Cards and Games

He wasn't really an Inquisitor at all though! They just share fancy hats!

Owner - Kapow Ltd Comics, Cards and Games

My subject line might be a bit deceptive. I get what they can do. I get their abilities. I just don't get, thematically, what they are. They don't seem like a super viable adventuring class as a character that is meant to purge their faith of blight and such. I do have a feeling I am missing something though.

Remember, this is all thematics. Not crunch. I get the rules and such no problemo and really, really like them. I am just trying to wrap my head around how to fill the background and rest out.

How would an Inquisitor of Desna or Shelyn or Cayden Cailen go about their every day business? What heresy's are they rooting out? I can see Pharasma going after people in their faith that are breaking the laws of natural death but they certainly wouldn't be clerics or such, as Pharasma would deal with them on her own. Asmodeus Inquisitor? What's he going after?

Just having troubles wrapping my head around what they would do outside their own faith in day to day adventuring.

Owner - Kapow Ltd Comics, Cards and Games

I've read lots of feats/archetypes/etc that reference natural weapons. How does a core race like Half Orc get to start with these? Is there a special feat, alternate trait, etc that allows claws or some sort of non bite natural attack?

I ask because I have a few character ideas and hope I can potentially implement them this way.

Owner - Kapow Ltd Comics, Cards and Games

Great work, fellas and ladies! That's some pretty inspiring work!

Owner - Kapow Ltd Comics, Cards and Games

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Since when was this allowed? I am sort of confused. You aren't allowed to trade gold and goods from other plays, how/why is this allowed? Man, cane a guy for house rules, but this is good?

* Venture-Lieutenant

Kapow is getting busier and busier with Society. They are currently running at least three tables a week, plus the Venture Captain, Matt Fosen, heads to Calgary to GM at Myth Games two Saturdays a month. Lethbridge is the Pathfinder hotspot in Alberta it seems!

* Venture-Lieutenant

Actually, I think the players need to be regulated when it comes to out of combat planning. It IS an rpg, so they are playing a role. They should be VERY limited on how much planning they can do to better simulate a real fight going on in real time.

I like the guy who said the bad guys will be listening in, so let them counter appropriately. If they are gonna sit for minutes on end planning.. so are the bad guys.