Valeros

Viridian Torr's page

662 posts. Organized Play character for GM Aarvid.


RSS

1 to 50 of 662 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Grand Lodge

CORE Male Halfelf Druid 5 | HP 43/43 | AC19, T 11, FF 18 | CMD 26| F +8 R +5 W+10 ; | Init +1 | Perc +18 Blitz the wolf. AC 19. HP 42/42

Good with recruiting and starting when ready.

Grand Lodge

CORE Male Halfelf Druid 5 | HP 43/43 | AC19, T 11, FF 18 | CMD 26| F +8 R +5 W+10 ; | Init +1 | Perc +18 Blitz the wolf. AC 19. HP 42/42

Viridian nods and gives the room a keen look.

”By the Green, these levers are just here to interfere with the flow of nature.“

perception : 1d20 + 18 ⇒ (7) + 18 = 25

Grand Lodge

CORE Male Halfelf Druid 5 | HP 43/43 | AC19, T 11, FF 18 | CMD 26| F +8 R +5 W+10 ; | Init +1 | Perc +18 Blitz the wolf. AC 19. HP 42/42

After bidding Joseph safe travels on his next mission, Viridian calls his wolf companion

”Blitz come!

We can only hope this level is less flooded. I do not mind swimming, but by the Green, being a lizard limits options in the thick of a fight.“

Grand Lodge

CORE Male Halfelf Druid 5 | HP 43/43 | AC19, T 11, FF 18 | CMD 26| F +8 R +5 W+10 ; | Init +1 | Perc +18 Blitz the wolf. AC 19. HP 42/42

GM and all - really appreciate the opportunity to play this with you as a semi-extended campaign. This last level was a struggle for our team (and in RL for players) but thank you for sharing your time. Very much appreciated.

Grand Lodge

CORE Male Halfelf Druid 5 | HP 43/43 | AC19, T 11, FF 18 | CMD 26| F +8 R +5 W+10 ; | Init +1 | Perc +18 Blitz the wolf. AC 19. HP 42/42

Viridian purchased the +2 WIS headband from the chronicle.
Memorizing Level 3 spells of call lightning and cure mod wounds.

PC Sheet updated to Level 5, otherwise ready.

Grand Lodge

CORE Male Halfelf Druid 5 | HP 43/43 | AC19, T 11, FF 18 | CMD 26| F +8 R +5 W+10 ; | Init +1 | Perc +18 Blitz the wolf. AC 19. HP 42/42

I think Viridian only took a hex (A?) on his first chronicle - so hex B2 for this one.

Grand Lodge

CORE Male Halfelf Druid 5 | HP 43/43 | AC19, T 11, FF 18 | CMD 26| F +8 R +5 W+10 ; | Init +1 | Perc +18 Blitz the wolf. AC 19. HP 42/42

Sounds good.

Grand Lodge

CORE Male Halfelf Druid 5 | HP 43/43 | AC19, T 11, FF 18 | CMD 26| F +8 R +5 W+10 ; | Init +1 | Perc +18 Blitz the wolf. AC 19. HP 42/42

”Interesting. Was this wizard here first and allow you to enter? Or were you here first and he did not evict you when he arrived? Any idea where he originated?“

Grand Lodge

CORE Male Halfelf Druid 5 | HP 43/43 | AC19, T 11, FF 18 | CMD 26| F +8 R +5 W+10 ; | Init +1 | Perc +18 Blitz the wolf. AC 19. HP 42/42

This is the only place I have played Viridian (core)

Grand Lodge

CORE Male Halfelf Druid 5 | HP 43/43 | AC19, T 11, FF 18 | CMD 26| F +8 R +5 W+10 ; | Init +1 | Perc +18 Blitz the wolf. AC 19. HP 42/42

Viridian the lizard wakes up as well, and blinks, not sure if he had passed on to beyond the veil. He transforms back to his normal humanoid form before sitting up and then weakly standing.

By the Green, I live! Did we win?"

Grand Lodge

CORE Male Halfelf Druid 5 | HP 43/43 | AC19, T 11, FF 18 | CMD 26| F +8 R +5 W+10 ; | Init +1 | Perc +18 Blitz the wolf. AC 19. HP 42/42

Good luck, Joseph. Definitely can appreciate RL and issues. Hopefully things settle down for you.

trapper: 1d20 + 8 ⇒ (15) + 8 = 23

He will take a hex with woods or hills in it, if available.

Grand Lodge

CORE Male Halfelf Druid 5 | HP 43/43 | AC19, T 11, FF 18 | CMD 26| F +8 R +5 W+10 ; | Init +1 | Perc +18 Blitz the wolf. AC 19. HP 42/42

Viridian blacks out due to the hit and come close to succumbing completely but is brought back from the brink.. Blitz drags the Druid to higher ground.

still unconscious…but if I calculated correctly he was 1-2 pts shy of death?

Grand Lodge

CORE Male Halfelf Druid 5 | HP 43/43 | AC19, T 11, FF 18 | CMD 26| F +8 R +5 W+10 ; | Init +1 | Perc +18 Blitz the wolf. AC 19. HP 42/42

Viridian and blitz try to avoid

Viridian reflex : 1d20 + 3 ⇒ (14) + 3 = 17
Blitz reflex : 1d20 + 7 ⇒ (17) + 7 = 24 evasion

Grand Lodge

CORE Male Halfelf Druid 5 | HP 43/43 | AC19, T 11, FF 18 | CMD 26| F +8 R +5 W+10 ; | Init +1 | Perc +18 Blitz the wolf. AC 19. HP 42/42

Viridian swims 5’ over to flank or try while Blitz paddles up to bite the construct

blitz bite: 1d20 + 4 ⇒ (18) + 4 = 22
bite: 1d6 + 4 ⇒ (4) + 4 = 8 (plus trip) 1d20 + 4 ⇒ (9) + 4 = 13
monitor liz bite: 1d20 + 6 ⇒ (16) + 6 = 22 for bite: 1d8 + 6 ⇒ (8) + 6 = 14

not sure if construct was standing or swimming vs trip…ignore it if swimming…apply DR as needed

Grand Lodge

CORE Male Halfelf Druid 5 | HP 43/43 | AC19, T 11, FF 18 | CMD 26| F +8 R +5 W+10 ; | Init +1 | Perc +18 Blitz the wolf. AC 19. HP 42/42

Tring that again...

Blitz moves to attack the shark.

bite: 1d20 + 6 ⇒ (19) + 6 = 25 for bite: 1d6 + 4 ⇒ (5) + 4 = 9 (plus trip) 1d20 + 4 ⇒ (7) + 4 = 11

Despite his injuries, liz-Veridian tries once more to bite the summoner.

monitor liz bite: 1d20 + 6 ⇒ (18) + 6 = 24 for bite: 1d8 + 6 ⇒ (4) + 6 = 10

Grand Lodge

CORE Male Halfelf Druid 5 | HP 43/43 | AC19, T 11, FF 18 | CMD 26| F +8 R +5 W+10 ; | Init +1 | Perc +18 Blitz the wolf. AC 19. HP 42/42

sorry for the delay. Post was missing.

Grand Lodge

CORE Male Halfelf Druid 5 | HP 43/43 | AC19, T 11, FF 18 | CMD 26| F +8 R +5 W+10 ; | Init +1 | Perc +18 Blitz the wolf. AC 19. HP 42/42

The lizard hisses in pain at the hits.

8/35 hp

Grand Lodge

CORE Male Halfelf Druid 5 | HP 43/43 | AC19, T 11, FF 18 | CMD 26| F +8 R +5 W+10 ; | Init +1 | Perc +18 Blitz the wolf. AC 19. HP 42/42

Blitz howls in pain as the crab slashes it.

Grand Lodge

CORE Male Halfelf Druid 5 | HP 43/43 | AC19, T 11, FF 18 | CMD 26| F +8 R +5 W+10 ; | Init +1 | Perc +18 Blitz the wolf. AC 19. HP 42/42

No worries...I was not sure if the Undine was planning something after moving...

Blitz tries again to crack the shell of the pesky crab.

bite: 1d20 + 6 ⇒ (6) + 6 = 12 for bite: 1d6 + 4 ⇒ (4) + 4 = 8 (plus trip) 1d20 + 4 ⇒ (1) + 4 = 5

Liz-Viridian moves up (5' swim with swim speed) and tries to snap at the Undine.

monitor liz bite: 1d20 + 6 ⇒ (8) + 6 = 14 for bite: 1d8 + 6 ⇒ (1) + 6 = 7

bleh...and with all the actions, I don't believe there are any bard/bless/buffs active? I did not include any.

Grand Lodge

CORE Male Halfelf Druid 5 | HP 43/43 | AC19, T 11, FF 18 | CMD 26| F +8 R +5 W+10 ; | Init +1 | Perc +18 Blitz the wolf. AC 19. HP 42/42

Viridian and Blitz wait for their chance to strike...

Grand Lodge

CORE Male Halfelf Druid 5 | HP 43/43 | AC19, T 11, FF 18 | CMD 26| F +8 R +5 W+10 ; | Init +1 | Perc +18 Blitz the wolf. AC 19. HP 42/42

Viridian does not like the caster slinging spells from a distance but at least Corbrae is harrassing her (or did she not move?).

He motions to Blitz and the two flank the crab.

Blitz bite, flank, bard: 1d20 + 6 + 2 + 1 ⇒ (3) + 6 + 2 + 1 = 12 for bite: 1d6 + 4 + 1 ⇒ (5) + 4 + 1 = 10 (plus trip) Bleh!

Lizard bite, flank, bard: 1d20 + 6 + 2 + 1 ⇒ (17) + 6 + 2 + 1 = 26 for bite: 1d6 + 4 + 1 ⇒ (2) + 4 + 1 = 7

Grand Lodge

CORE Male Halfelf Druid 5 | HP 43/43 | AC19, T 11, FF 18 | CMD 26| F +8 R +5 W+10 ; | Init +1 | Perc +18 Blitz the wolf. AC 19. HP 42/42

Viridian is having problems hitting the tough crab and eyes the softer caster in the back of the chamber…

Grand Lodge

CORE Male Halfelf Druid 5 | HP 43/43 | AC19, T 11, FF 18 | CMD 26| F +8 R +5 W+10 ; | Init +1 | Perc +18 Blitz the wolf. AC 19. HP 42/42

The lizard blinks.

Grand Lodge

CORE Male Halfelf Druid 5 | HP 43/43 | AC19, T 11, FF 18 | CMD 26| F +8 R +5 W+10 ; | Init +1 | Perc +18 Blitz the wolf. AC 19. HP 42/42

sorry map is not working properly on phone

Despite their injuries, Viridian and Blitz attack the nearest enemy.

Blitz 1d20 + 4 ⇒ (13) + 4 = 17for bite: 1d6 + 4 ⇒ (6) + 4 = 10 (plus trip) 1d20 + 4 ⇒ (13) + 4 = 17

Viridian the lizard 1d20 + 7 ⇒ (11) + 7 = 18 for bite: 1d8 + 4 ⇒ (5) + 4 = 9

Grand Lodge

CORE Male Halfelf Druid 5 | HP 43/43 | AC19, T 11, FF 18 | CMD 26| F +8 R +5 W+10 ; | Init +1 | Perc +18 Blitz the wolf. AC 19. HP 42/42

The lizardruid hisses as he is skewered.

Grand Lodge

CORE Male Halfelf Druid 5 | HP 43/43 | AC19, T 11, FF 18 | CMD 26| F +8 R +5 W+10 ; | Init +1 | Perc +18 Blitz the wolf. AC 19. HP 42/42

Lizard blinks still here

Grand Lodge

CORE Male Halfelf Druid 5 | HP 43/43 | AC19, T 11, FF 18 | CMD 26| F +8 R +5 W+10 ; | Init +1 | Perc +18 Blitz the wolf. AC 19. HP 42/42

Lizard nods.

Grand Lodge

CORE Male Halfelf Druid 5 | HP 43/43 | AC19, T 11, FF 18 | CMD 26| F +8 R +5 W+10 ; | Init +1 | Perc +18 Blitz the wolf. AC 19. HP 42/42

Viridian cannot respond other than to shake his head in lizard form.

Grand Lodge

CORE Male Halfelf Druid 5 | HP 43/43 | AC19, T 11, FF 18 | CMD 26| F +8 R +5 W+10 ; | Init +1 | Perc +18 Blitz the wolf. AC 19. HP 42/42

Which is the last room? #5 on the map I thought is where we talked to Undine? Are we moving to #3 or still at #5 (I have not moved Viridian on map yet)

Grand Lodge

CORE Male Halfelf Druid 5 | HP 43/43 | AC19, T 11, FF 18 | CMD 26| F +8 R +5 W+10 ; | Init +1 | Perc +18 Blitz the wolf. AC 19. HP 42/42

Viridian nods and swims or craws in the direction of the last room. Blitz probably follows as best he can.

Grand Lodge

CORE Male Halfelf Druid 5 | HP 43/43 | AC19, T 11, FF 18 | CMD 26| F +8 R +5 W+10 ; | Init +1 | Perc +18 Blitz the wolf. AC 19. HP 42/42

that was my hope y

Grand Lodge

CORE Male Halfelf Druid 5 | HP 43/43 | AC19, T 11, FF 18 | CMD 26| F +8 R +5 W+10 ; | Init +1 | Perc +18 Blitz the wolf. AC 19. HP 42/42

Viridian the lizard nods and the frog disappears.

Grand Lodge

CORE Male Halfelf Druid 5 | HP 43/43 | AC19, T 11, FF 18 | CMD 26| F +8 R +5 W+10 ; | Init +1 | Perc +18 Blitz the wolf. AC 19. HP 42/42

Viridian and the frog listen…until such time as the frog departs (4rnds total)

Grand Lodge

CORE Male Halfelf Druid 5 | HP 43/43 | AC19, T 11, FF 18 | CMD 26| F +8 R +5 W+10 ; | Init +1 | Perc +18 Blitz the wolf. AC 19. HP 42/42

Viridian (lizard) will follow his summoned frog into room 5 from north with blitz trying to paddle behind. Corbrae may be swept away? And others from west?
I think/thought the map was accurate or do you mean once into the room itself?

Grand Lodge

CORE Male Halfelf Druid 5 | HP 43/43 | AC19, T 11, FF 18 | CMD 26| F +8 R +5 W+10 ; | Init +1 | Perc +18 Blitz the wolf. AC 19. HP 42/42

oops...No swim check for frog (or lizard) but Blitz needs one...

The wolf battles against the current.

swim: 1d20 + 2 ⇒ (17) + 2 = 19

Grand Lodge

CORE Male Halfelf Druid 5 | HP 43/43 | AC19, T 11, FF 18 | CMD 26| F +8 R +5 W+10 ; | Init +1 | Perc +18 Blitz the wolf. AC 19. HP 42/42

If there is any swimming to be done, Viridian will wildshape again

The druid sees the depth of the water and decides a monitor lizard form will work better.

This is deeper than I was hoping with all the draining. The water source will make navigating difficult...even for Blitz.

He will summon a giant frog via SNA-2 and then once the frog is sent into the room, turn into a monitor lizard himself (takes 2 rounds, frog lasts 4 total rounds). Once he sends the frog in - no real way to communicate back with it, even as a lizard.

Grand Lodge

CORE Male Halfelf Druid 5 | HP 43/43 | AC19, T 11, FF 18 | CMD 26| F +8 R +5 W+10 ; | Init +1 | Perc +18 Blitz the wolf. AC 19. HP 42/42

Sounds good. Safe travels!

We can use the time to get on our scuba gear and wait 30 mins after eating :)

Grand Lodge

CORE Male Halfelf Druid 5 | HP 43/43 | AC19, T 11, FF 18 | CMD 26| F +8 R +5 W+10 ; | Init +1 | Perc +18 Blitz the wolf. AC 19. HP 42/42

Viridian helps Blitz down the ladder (if needed) and then will determine if the east end of the hall is still flooded enough for each to swim.

Here it is Blitz. You did not join us last time, but we were constantly being swept away.

Grand Lodge

CORE Male Halfelf Druid 5 | HP 43/43 | AC19, T 11, FF 18 | CMD 26| F +8 R +5 W+10 ; | Init +1 | Perc +18 Blitz the wolf. AC 19. HP 42/42

Thanks - very helpful. I am going to call that room (#5) - and labeled as such (and also moved Viridian and Blitz there).

Grand Lodge

CORE Male Halfelf Druid 5 | HP 43/43 | AC19, T 11, FF 18 | CMD 26| F +8 R +5 W+10 ; | Init +1 | Perc +18 Blitz the wolf. AC 19. HP 42/42

I am now confused. Rooms #2 and #3 each have only one door. Are we talking about the room with the #4? Assuming that is the case, moved viridian on the map....but if need swim checks, that might require wildshape.

And is the hall to the north of #4 full of water requiring swimming again?

Grand Lodge

CORE Male Halfelf Druid 5 | HP 43/43 | AC19, T 11, FF 18 | CMD 26| F +8 R +5 W+10 ; | Init +1 | Perc +18 Blitz the wolf. AC 19. HP 42/42

Viridian splits into his group to arrive from the north

”Blitz, come! “

Grand Lodge

CORE Male Halfelf Druid 5 | HP 43/43 | AC19, T 11, FF 18 | CMD 26| F +8 R +5 W+10 ; | Init +1 | Perc +18 Blitz the wolf. AC 19. HP 42/42

Viridian is only a good swimmer when Wildshape

Happy to join the north contingent with blitz

Grand Lodge

CORE Male Halfelf Druid 5 | HP 43/43 | AC19, T 11, FF 18 | CMD 26| F +8 R +5 W+10 ; | Init +1 | Perc +18 Blitz the wolf. AC 19. HP 42/42

Is the Gate room the large room in NW corner with the two ladders down?

I know we want to avoid the mudman room in the center (#1)

(#2),(#3) and (#4) I thought were the rooms we had not cleared but we can only reach by going to the gate room first?

Grand Lodge

CORE Male Halfelf Druid 5 | HP 43/43 | AC19, T 11, FF 18 | CMD 26| F +8 R +5 W+10 ; | Init +1 | Perc +18 Blitz the wolf. AC 19. HP 42/42

”So to the gate room? “

Grand Lodge

CORE Male Halfelf Druid 5 | HP 43/43 | AC19, T 11, FF 18 | CMD 26| F +8 R +5 W+10 ; | Init +1 | Perc +18 Blitz the wolf. AC 19. HP 42/42

” I agree. If at any point we need to traverse Deeper water I will assume a swimming form. However that will limit my ability to assist in other ways. Blitz is willing to help but is better on dry land than water. “

Grand Lodge

CORE Male Halfelf Druid 5 | HP 43/43 | AC19, T 11, FF 18 | CMD 26| F +8 R +5 W+10 ; | Init +1 | Perc +18 Blitz the wolf. AC 19. HP 42/42

Agreed. Unless anyone else was injured, I have Blitz mostly patched up and we can proceed.

Grand Lodge

CORE Male Halfelf Druid 5 | HP 43/43 | AC19, T 11, FF 18 | CMD 26| F +8 R +5 W+10 ; | Init +1 | Perc +18 Blitz the wolf. AC 19. HP 42/42

hurray!!!

Viridian moves the flaming sphere away from people into a corner until it expires.

” By the Green. That was strong work. Now to patch up Blitz while the summoner is checked?“

Viridian will tap Blitz for 3 wand charges

clw : 3d8 + 3 ⇒ (1, 6, 7) + 3 = 17

Grand Lodge

CORE Male Halfelf Druid 5 | HP 43/43 | AC19, T 11, FF 18 | CMD 26| F +8 R +5 W+10 ; | Init +1 | Perc +18 Blitz the wolf. AC 19. HP 42/42

Blitz howls in pain as he is mauled.

The wolf snaps back. Grrrrrr!

bite: 1d20 + 6 ⇒ (17) + 6 = 23 for bite: 1d6 + 4 ⇒ (1) + 4 = 5 (plus trip) trip: 1d20 + 4 ⇒ (15) + 4 = 19

Viridian, not having the best location will cast a flame on the eidolon.

I do not want to block access, and By the Green poor Blitz is in bad shape.

He summons a flaming sphere onto the Eidolon.

fire: 3d6 ⇒ (5, 5, 4) = 14 DC16 for half

Grand Lodge

CORE Male Halfelf Druid 5 | HP 43/43 | AC19, T 11, FF 18 | CMD 26| F +8 R +5 W+10 ; | Init +1 | Perc +18 Blitz the wolf. AC 19. HP 42/42

Good with the marching order.

Grand Lodge

CORE Male Halfelf Druid 5 | HP 43/43 | AC19, T 11, FF 18 | CMD 26| F +8 R +5 W+10 ; | Init +1 | Perc +18 Blitz the wolf. AC 19. HP 42/42

Viridian and Blitz will prepare for the first room.