Radosek Pavril

Vasilli Grigorev's page

16 posts. Organized Play character for buzzby.


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Grand Lodge

Male Human Cross-blooded Sorcerer (elemental water, arboreal) 1 / Winter Witch 1 | HP 13 | AC 12, T12, F10 | CMD 1 | Fort +1, Ref +2, Will +2 | Init +2 | KnArc +9, KnHis +9, KnNat +9 | Perc +2 |

Looks fine to me!

Grand Lodge

Male Human Cross-blooded Sorcerer (elemental water, arboreal) 1 / Winter Witch 1 | HP 13 | AC 12, T12, F10 | CMD 1 | Fort +1, Ref +2, Will +2 | Init +2 | KnArc +9, KnHis +9, KnNat +9 | Perc +2 |

"По адам!"

Vasilli foolishly rushes into the next chamber in a futile act of heroism. "I beg you, draw them into this room so we might end their wretched lives"

A dark scowl crosses his face as he turns his gaze to one of the drenches.

Move into the next chamber
Evil Eye the dretch (-2 to hit for 7 rounds or 1 round on DC 14 Will save)

Grand Lodge

Male Human Cross-blooded Sorcerer (elemental water, arboreal) 1 / Winter Witch 1 | HP 13 | AC 12, T12, F10 | CMD 1 | Fort +1, Ref +2, Will +2 | Init +2 | KnArc +9, KnHis +9, KnNat +9 | Perc +2 |

"Draw them out, friends! I cannot aid you from where I am."

Grand Lodge

Male Human Cross-blooded Sorcerer (elemental water, arboreal) 1 / Winter Witch 1 | HP 13 | AC 12, T12, F10 | CMD 1 | Fort +1, Ref +2, Will +2 | Init +2 | KnArc +9, KnHis +9, KnNat +9 | Perc +2 |

"Caw."

Grand Lodge

Male Human Cross-blooded Sorcerer (elemental water, arboreal) 1 / Winter Witch 1 | HP 13 | AC 12, T12, F10 | CMD 1 | Fort +1, Ref +2, Will +2 | Init +2 | KnArc +9, KnHis +9, KnNat +9 | Perc +2 |

Whoops, it's a DC 18 Fortitude save

Grand Lodge

Male Human Cross-blooded Sorcerer (elemental water, arboreal) 1 / Winter Witch 1 | HP 13 | AC 12, T12, F10 | CMD 1 | Fort +1, Ref +2, Will +2 | Init +2 | KnArc +9, KnHis +9, KnNat +9 | Perc +2 |

Vasilli races forward, adjusting his loaned robes and muttering an arcane litany. The temperature in the room drops noticeably.

Snowball: 1d20 + 2 ⇒ (10) + 2 = 12 vs. touch AC
Snowball: 2d6 ⇒ (3, 1) = 4 and a fortitude save or be staggered for one round

Grand Lodge

Male Human Cross-blooded Sorcerer (elemental water, arboreal) 1 / Winter Witch 1 | HP 13 | AC 12, T12, F10 | CMD 1 | Fort +1, Ref +2, Will +2 | Init +2 | KnArc +9, KnHis +9, KnNat +9 | Perc +2 |

"A change would be most welcome, thank you. Very kind."

Vasilli tries to find somewhere inconspicuous to change, before taking up position with his companions.

Grand Lodge

Male Human Cross-blooded Sorcerer (elemental water, arboreal) 1 / Winter Witch 1 | HP 13 | AC 12, T12, F10 | CMD 1 | Fort +1, Ref +2, Will +2 | Init +2 | KnArc +9, KnHis +9, KnNat +9 | Perc +2 |

Drip. Drip. Drip.

Grand Lodge

Male Human Cross-blooded Sorcerer (elemental water, arboreal) 1 / Winter Witch 1 | HP 13 | AC 12, T12, F10 | CMD 1 | Fort +1, Ref +2, Will +2 | Init +2 | KnArc +9, KnHis +9, KnNat +9 | Perc +2 |

Fortitude save: 1d20 + 1 ⇒ (11) + 1 = 12

Vasilli spits out thick brown water, spluttering as he drags his once pristine sleeves across his mouth. "I... I do not veel zo good."

Grand Lodge

Male Human Cross-blooded Sorcerer (elemental water, arboreal) 1 / Winter Witch 1 | HP 13 | AC 12, T12, F10 | CMD 1 | Fort +1, Ref +2, Will +2 | Init +2 | KnArc +9, KnHis +9, KnNat +9 | Perc +2 |

Heal: 1d20 + 5 ⇒ (14) + 5 = 19

Vasilli pulls himself awkwardly out of the sewer stream, effluent dripping from his all too soiled robes. Noticing his wounded comrade he moves soggily to make an examination.

Poke.

Poke.

"Hm. I seem to have misplaced my healer's kit. Da."

Grand Lodge

Male Human Cross-blooded Sorcerer (elemental water, arboreal) 1 / Winter Witch 1 | HP 13 | AC 12, T12, F10 | CMD 1 | Fort +1, Ref +2, Will +2 | Init +2 | KnArc +9, KnHis +9, KnNat +9 | Perc +2 |

Mmmyeah... can't do anything productive without inciner-freezing someone.

Taken completely by surprise by the turn of events, Vasilli steps back awkwardly only to slip on foul sewer detritus and into the foul stream below.

Grand Lodge

Male Human Cross-blooded Sorcerer (elemental water, arboreal) 1 / Winter Witch 1 | HP 13 | AC 12, T12, F10 | CMD 1 | Fort +1, Ref +2, Will +2 | Init +2 | KnArc +9, KnHis +9, KnNat +9 | Perc +2 |

Vasilli hitches up his robes and kneels to pocket the vials of filth fever tonic before joining the group.

"In case of infection, da?"

Grand Lodge

Male Human Cross-blooded Sorcerer (elemental water, arboreal) 1 / Winter Witch 1 | HP 13 | AC 12, T12, F10 | CMD 1 | Fort +1, Ref +2, Will +2 | Init +2 | KnArc +9, KnHis +9, KnNat +9 | Perc +2 |

Vasilli moves down the stairs towards the far bridge.

"Vaht iz going on? Out of my way, please! I cannot help if I'm unable to cast my magicks."

Double move.

Grand Lodge

Male Human Cross-blooded Sorcerer (elemental water, arboreal) 1 / Winter Witch 1 | HP 13 | AC 12, T12, F10 | CMD 1 | Fort +1, Ref +2, Will +2 | Init +2 | KnArc +9, KnHis +9, KnNat +9 | Perc +2 |

Vasilli raises a sleeve to cover his mouth and nose. "Vis smell, it iz... outrageous. What is it up ahead, what iz going on?".

Grand Lodge

Male Human Cross-blooded Sorcerer (elemental water, arboreal) 1 / Winter Witch 1 | HP 13 | AC 12, T12, F10 | CMD 1 | Fort +1, Ref +2, Will +2 | Init +2 | KnArc +9, KnHis +9, KnNat +9 | Perc +2 |

A short, Jadwiga man dressed in robes of pastel blue and white joins you. His hair long and black, eyes glassy and blue. He bears no obvious weapons but his staff, and a jet black raven perches on his shoulder. A sliver spiral of the Lady of Graves hangs around his neck.

The raven stares intently at each of you in turn, peering with those same glassy blue eyes.

Caw!

Even in damp weather of Augustana, Vasilli seems to be perpetually sweating.

"Hush, Eduard!"

"Доброе утро, friends. I am Vasilli Grigorev of Irrisen."

Grand Lodge

Male Human Cross-blooded Sorcerer (elemental water, arboreal) 1 / Winter Witch 1 | HP 13 | AC 12, T12, F10 | CMD 1 | Fort +1, Ref +2, Will +2 | Init +2 | KnArc +9, KnHis +9, KnNat +9 | Perc +2 |

Player Name: Buzzby
Character Name: Vasilli Grigorev
Class and Levels: Sorcerer 1 / Witch 1
PFS#: 2317-13
Faction: Grand Lodge
Day Jobs: Ni
Any Special Boons?: No sir
Have you Angered or attracted anybody? (Chronicle Sheet Boon): No
Any Funky Abilities that GM should know off?: No
Any tactics, in event of botting: Stay out of melee and use elemental ray