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18 posts. Alias of TheWhiteWingFamily.




I Bought a Clear Spindle Ioun Stone so I don't need to eat or drink, but my table mates(other players not gm) tell me it was a waste of money because my ring of sustenance does that. However the description only says it reduces sleep needed. Does it actually get rid of the need to eat and drink?


I'm looking through the meta-magic feats to try to find one that can help with my groups current situation, and I thought I could use the meta-magic feat "Solar Spell" with the spell "Wall of Light" but do to the wording I'm not sure. Can Anyone help me out with this?

Grand Lodge

Wizards, Magus's, Sorcerors, and Bards can add spells to the spell lists from other sources even if its not on their normal list or is a divine only spell. Is it possible for Druids, Rangers, Paladins, and Clerics to do the same then?


I want to make a sub-boss who will be a re-accruing bad guy who will be a LvL 9 Wizard/Lvl 6 Witch who is constantly booby-trapping basically everything with Saturday-morning Cartoon villain style traps. Such as casting "Pocketful of Vipers" on the Party's main thing of storage and then casting "Permanency" on it.

I've sadly can't find much I can do with idea but I'm determined to do so. I've come here looking for ideas and help on making this enemy and his childish traps.


Right now i have 3 natural attacks (Bite and 2 claws) and was planning to get 2 more (2 tenicle from wondrous item) and i wanted to know who enchantments such as Ominous, Courageous, and Seaborn* would work with natural attacks. They add the Enchantment bonus (+1/+5) to certain checks. Ominous=Intimidate Courageous=Fear Seaborn*=Swim (*adds double the enchantment*)

Would i get the bonus from wielding one weapon or all of them?

Dark Archive

IS it possible to earn feats in any way possible?

Dark Archive

Is it possible for a Magus to use his Spellstrike to deliver a melee attack and spell but also use spell combat at the same time to cast another spell

Dark Archive

IF a (CG)Cleric of Desna puts on a Helm of Opposite Alignment (Unknownly) and became a (LE)Cleric could they worship an evil or neurtral God within the alignment step to get their holy powers back?

Dark Archive

IF a (CG)Cleric of Desna puts on a Helm of Opposite Alignment (Unknownly) and became a (LE)Cleric could they worship an evil or neurtral God within the alignment step to get their holy powers back?

Dark Archive

In Kingmaker or any other campaign could you use a Black Market to get a Dragon Egg? When I was looking at the types of buildings I could make the Mangerie had a hatchery and a hatchery says it can hatch normal, magical beast, and dragon eggs. How possible would this be?

Dark Archive

In Kingmaker or any other campaign could you use a Black Market to get a Dragon Egg? When I was looking at the types of buildings I could make the Mangerie had a hatchery and a hatchery says it can hatch normal, magical beast, and dragon eggs. How possible would this be?

Dark Archive

Could you use a scroll instead of a actual spell?

For exsample: the Zombie Skin Sheild acquirers animate dead to make it but do you need the spell or is a scroll just fine?


When you cast "Anthropomorphic Animal" on an animal(Large Dire Wolf) it counts as a humaniod, would that creature be affected by "Enlarge Person"?


My old mount just died and I'm looking for suggestions for my new mount and my friend says I should get a T-Rex as my paladin mount I don't know about that.

Dark Archive

My Character is the Magister of the kingdom and he is LE but I want to play him as a secretive person who does a lot of evil deeds behind the king's back ;so I would like ideas on how to control the kingdom from the shadows.

Dark Archive

My Character is the Magister of the kingdom and he is LE but I want to play him as a secretive person who does a lot of evil deeds behind the king's back ;so I would like ideas on how to control the kingdom from the shadows.

Dark Archive

As a LE Magus Dragon Disciple(Race:Oread) how much can I get away with as the magister in KingMaker?


What happens if a paladin is forced out of being lawful but remanded good?


how much damage does a great axe do if it's huge


My friend asked me if his paladin could enslave a demon or devil and still be LawfulGood.

Is this possible in anyway?


Our group has a Gnome Wizard, an Oread Magus, a Drawf Rogue, a Human Cavalier, a Human Bard, and (probably) a Fletchling Monk. No one has played KingMaker before so we are going blind. Any advice for the inexperienced?


For my Magus Hexcrafter I was planning on getting a Sin Seeker as a Familiar but i want to make it a Familiar Resolute but I'm not sure how that would work.

Grand Lodge

As a kobold i really wanted to know if this possible or not


i have a guild my main character started and i was hoping to make it into a home brewed version of PFS and rake in the moneys with trading and merchants.

i already have a home Blacksmith, Wizard, Guardsmen/Workers, Gold Golem (custom golem the GM made), Red Dragon, Priest (NPC/barbarian+cleric), and a Pixie.

I'm already tradeing with an ironworks caravan and a water merchant.

i want to improve more and stop losing money(35GP every other month), gain much influence, get NPCs to join to be doing Quests and Errends, and improve the near by town known as TurtleBackFaery.


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In my earlier Thread i desided to make a CG Wisard Drider for my half-orc Paladin's wife and i'm not sure how to make her.


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i was looking for a species of creature my half-orc paladin could marry and darrahan came to mind but i cant find a thing about them anywhere?


My friend wants to make a goblin paladin of lamoshto and have him be the tank for the party, but it doesnt seem all that right for a sea fairing campaign

Grand Lodge

like when i would use flurry of blows with my slam would the negative Lvls stack with each attack?


i got a boon at Pax East and i'm not sure how to apply it.


i was planing on making a dread wright monk kobold for my friend's island hopping quest just to be awesome and to mess with him


for my half-orc paladin of Torag i planned on making a orc double axe from forge-fiend teeth and then making it intelligent but i would like some advice before i do it.


hello for my character(half-orc paladin of Torag) I want to make him an Intelligent orc double axe what should i give it ability wise and material wise

Race

| HP: 25/25 (27/27) | AC: 20 Tch: 14 FF: 17 (18/12/15) +4 vs Giant | CMD: 16 (18) | F: +5 (+7), R: +4, W: -2 (+0); +2 vs Illusion | Init: +3 | Perc: +6, SM: -2

Classes/Levels

| Speed 20ft | Rage: 6/8 |

Spell-Like:
1/day: Dancing Lights, Ghost Sound, Prestidigitation, Speak with Animals
Active conditions: Uncanny Dodge, Darkvision.

Gender

F CN Gnome Barbarian 2

Strength 14
Dexterity 16
Constitution 14
Intelligence 12
Wisdom 7
Charisma 12

About Tishka Beger

Stats:

===Tishka Beger===
CN Barbarian 2 The Exchange Faction
Female Gnome HP: 25
Init: +3 Senses: Low-Light Vision (Darkvision When Raging); Perception +5, Sense Motive -2
Speed: 30ft; 20ft in Armor

===Defenses===
AC: 20 Touch: 14 FF: 17; +4 dodge vs Giants (+6 Armor + 3 Dex +1 Size)
Fort: +5 Ref: +4 Will: -2; +2 vs Illusion

===Offense===
Melee
MWK Gnome Hook Hammer Cold-Iron B +6 (1d6+2/x3), Alchemical Silver P +5 (1d4+2-1/x4)
Dagger +4 (1d3+2/19-20x2)
*(-2 TWF & Offhand Loses Str to Damage)
** (+2 Attack/Damage Rage)

Ranged
Sling +6 (1d3+2/x2)

SQ: Rage 8/day (+4 Str/Con, +2 Will, -2 AC); Rage Power (Nightvision)

Spell-Like +1 Concentration
1/day each: Dancing Lights, Ghost Sound, Prestidigitation, Speak with animals (DC 10+spell level+Cha)

===Statistics===
Str: 14 Dex: 16 Con: 14 Int: 12 Wis: 7 Cha: 12
BAB: +2 CMB: +3 CMD: 16
Feats: 1) Two-Weapon Fighting
Trained Skills: Climb +3, Craft (Hair Dye) +6, Knowledge (Nature) +6, Perception +5, Survival +2, Stealth +3, Swim +3
**ACP -3, Included in Stats**
Traits: Deft Dodge (+1 Reflex), Freedom Fighter (+1 Stealth & +1 Damage in Surprise Round)

Language(s): Common, Gnome, Orc, Sylvan
Combat Gear: MWK Cold-Iron/Alchemical Silver Gnome Hooked Hammer, Gnome Hooked Hammer, Dagger, Sling w/10 bullets, MWK Breastplate
Other Gear: Backpack, Waterskin,; Bullseye Lantern w/4 flask of oil, 5 Tindertwig, 5 Days Trail Rations, 50ft Silk Rope, Wayfinder, CL 3 CLW Wand (4):: 670g

PFS Boons:

Confirmed Field Agent:
Having successful completed and documented your Confirmation, on of the Three Masters has formally recognized you as a field agent and given you a wayfinder engraved with your name and the date of your graduation. If this is the first time you have received this boon for any of your characters, you receive this wayfinder for free; otherwise, you may acquire it by spending 1 Prestige Point. Furthermore, if you assign this Chronicle sheet to a character whose starting XP is 0, you reduce the Prestige Point cost of any wayfinder enhancement vanities you purchase to modify this wayfinder by 1 (minimum 1).

Explore, Report, Cooperate: x2
You have an excellent sense of what makes an exemplary Pathfinder. As a free or immediate action, you may consider whether a particular action you name—such as subduing but not killing an enemy, befriending an NPC, or recovering a particular item—would help realize the goals of the Pathfinder Society. The GM then informs you whether the action’s impact would be positive (contributes to meeting a secondary success condition for the scenario), negative (opposes the secondary success condition), or negligible (neither contributes to nor opposes the secondary success condition). If none of these three options accurately reflects the action’s impact on the PC’s fulfillment of the secondary success conditions, the GM may respond with a phrase of five words or less. Once you use this boon, cross it off your Chronicle sheet.

Friend of Janira Gavix:
The field agent who oversaw your Confirmation is appreciative of your bravery and camaraderie in the face of danger. She helps you perform research, granting you a +1 bonus on Knowledge checks attempted while you are in the Grand Lodge.

Prized Find:
You were instrumental in uncovering a cache of lost records that the Pathfinder Society can use to explore hitherto unknown sites. If you would fail to earn a Prestige Point at the end of an adventure due to failing a success condition, you may cross this boon off your Chronicle sheet to remind your superiors of your past breakthroughs and earn the 1 Prestige Point as if you had successfully fulfilled the condition. You may only use this boon if you would also gain at least 1 XP for completing the adventure (0.5 XP if you use the slow track advancement option).

Insider Knowledge:
As a former member of the Aspis Consortium, Magali Delroya is well informed about the organization's activities, and she shares some of her information with you. You gain a +2 bonus on Knowledge (Local) checks about the Aspis Consortium and can roll such checks untrained. You can cross this boon off the Chronicle sheet to take 20 on a single Knowledge (Local) check about the Aspis Consortium.

Lord Avid's Recommendation:
Lord Avid is impressed that you managed to complete your mission without using his writ, and he speaks highly of your discretion. You gain a +2 circumstance bonus on all Charisma-based skill checks against nobility while on the isle of Kortos. You can cross this boon off your Chronicle sheet to lean heavily upon your connection to Lord Avid. If you do so, the circumstance bonus on one such Charisma-based skill check increases to +4, and you can apply it while interacting with anyone on the Isle of Kortos.

Chronicle Bits:

Player: RePete
Character Name: Tishka Beger
PFS #: 126566-11 (Core)
XP: 3
Prestige: 3
Fame: 6
Day Job: Craft (Hair Dye) +5
Funds: 670g
Normal Progression

PDF Chronicles

Bot Me:

Tishka always tries the non-violent approach before fighting. However, she has a short temper.

While enraged, though some of her choices may not be the most tactical...she tries to beat and stab things till they drop.

Full Attack
[dice=Blunt, IC, Bless, TWF, Rage]1d20+6+1+1+2-2[/dice]
[dice=Cold-Iron Blunt Damage, IC, Rage]1d6+2+1+2[/dice]

[dice=Piercing, IC, Bless, TWF, Rage]1d20+5-1+1+1-2+2[/dice]
[dice=Alchemical Silver, Piercing Damage, IC, Rage]1d4+1-1[/dice]

Single Attack, Blulnt end (preferred)
[dice=Blunt, IC, Bless, Rage]1d20+6+1+1+2[/dice]
[dice=Cold-Iron Blunt Damage, IC, Rage]1d6+2+1+2[/dice]

Single Attack, Piercing if Blunt resistant
[dice=Piercing, IC, Bless, Rage]1d20+5-1+1+1+2[/dice]
[dice=Alchemical Silver, Piercing Damage, IC, Rage]1d4+2+21-1[/dice]