Corsair

Unnvar the Solemn's page

452 posts. Organized Play character for Chaosorbit.


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The Exchange

Half-Orc Slayer lvl 10/ Hunter (feral hunter) lvl 1
Tracked Resources:
Boots of Speed 6/10, Mask 3/3, Orc Ferocity 1/1, Spells 1st 2/2 (Cure Light Wounds, Feather Step) At Will (Detect Magic, Guidance, Mending, Resistance)
HP 113/113 | AC 2725 FF 2220 T 17 CMD 3332 | Init +6 | Saves (Fort +17, Reflex +16, Will +8)| Per +16, SenMot +7| Spd 30' Animal Focus Active: frog| Effects Active: barkskin, water breathing|

Yes, I downloaded it

Thanks GM Chyro - Great jobb!

The Exchange

Half-Orc Slayer lvl 10/ Hunter (feral hunter) lvl 1
Tracked Resources:
Boots of Speed 6/10, Mask 3/3, Orc Ferocity 1/1, Spells 1st 2/2 (Cure Light Wounds, Feather Step) At Will (Detect Magic, Guidance, Mending, Resistance)
HP 113/113 | AC 2725 FF 2220 T 17 CMD 3332 | Init +6 | Saves (Fort +17, Reflex +16, Will +8)| Per +16, SenMot +7| Spd 30' Animal Focus Active: frog| Effects Active: barkskin, water breathing|

Day job: Profession Baker + Chairperson: 1d20 + 7 + 10 ⇒ (12) + 7 + 10 = 29

Note for ALL: Chairperson on the Exchange FJC grants all other PCs +3 circumstance bonus on your day job.

The Exchange

Half-Orc Slayer lvl 10/ Hunter (feral hunter) lvl 1
Tracked Resources:
Boots of Speed 6/10, Mask 3/3, Orc Ferocity 1/1, Spells 1st 2/2 (Cure Light Wounds, Feather Step) At Will (Detect Magic, Guidance, Mending, Resistance)
HP 113/113 | AC 2725 FF 2220 T 17 CMD 3332 | Init +6 | Saves (Fort +17, Reflex +16, Will +8)| Per +16, SenMot +7| Spd 30' Animal Focus Active: frog| Effects Active: barkskin, water breathing|

Yeah, went fine, rather dangerous, but everyone's back in one piece and we have the tablets. So glad to be of service. Unnvar scowls as he adds to the report.

The Exchange

Half-Orc Slayer lvl 10/ Hunter (feral hunter) lvl 1
Tracked Resources:
Boots of Speed 6/10, Mask 3/3, Orc Ferocity 1/1, Spells 1st 2/2 (Cure Light Wounds, Feather Step) At Will (Detect Magic, Guidance, Mending, Resistance)
HP 113/113 | AC 2725 FF 2220 T 17 CMD 3332 | Init +6 | Saves (Fort +17, Reflex +16, Will +8)| Per +16, SenMot +7| Spd 30' Animal Focus Active: frog| Effects Active: barkskin, water breathing|

Well our purses should be filled at least, but I doubt commiserate with the level of danger, it's surprising we all lived through all that. But let's relieve ourselves of these cursed tablets as quickly as we can.

He nods to Blackjack to indicate setting sail and quickly is a great idea!

The Exchange

Half-Orc Slayer lvl 10/ Hunter (feral hunter) lvl 1
Tracked Resources:
Boots of Speed 6/10, Mask 3/3, Orc Ferocity 1/1, Spells 1st 2/2 (Cure Light Wounds, Feather Step) At Will (Detect Magic, Guidance, Mending, Resistance)
HP 113/113 | AC 2725 FF 2220 T 17 CMD 3332 | Init +6 | Saves (Fort +17, Reflex +16, Will +8)| Per +16, SenMot +7| Spd 30' Animal Focus Active: frog| Effects Active: barkskin, water breathing|

Not sure if what you mentioned about 2 handed weapons effects Unnvar, but feel free to adjust accordingly.

Now free of the tentacles and moving freely under the water, Unnvar lashes out with mighty swings.

+2 Adamantine Keen Greatsword, power attack, furious focus, haste, studied, flank, attack 1: 1d20 + 18 + 1 + 3 + 2 ⇒ (5) + 18 + 1 + 3 + 2 = 29
damage + sneak: 2d6 + 21 + 3d6 ⇒ (6, 3) + 21 + (2, 5, 2) = 39

+2 Adamantine Keen Greatsword, power attack, furious focus, haste, studied, flank, attack 2: 1d20 + 10 + 1 + 3 + 2 ⇒ (20) + 10 + 1 + 3 + 2 = 36
damage + sneak: 2d6 + 21 + 3d6 ⇒ (5, 6) + 21 + (6, 3, 5) = 46

+2 Adamantine Keen Greatsword, power attack, furious focus, haste, studied, flank, haste attack: 1d20 + 15 + 1 + 3 + 2 ⇒ (4) + 15 + 1 + 3 + 2 = 25
damage + sneak: 2d6 + 21 + 3d6 ⇒ (5, 3) + 21 + (4, 5, 3) = 41

Confirm Crit on attack 2: 1d20 + 10 + 1 + 3 + 2 ⇒ (1) + 10 + 1 + 3 + 2 = 17
damage: 2d6 + 21 ⇒ (5, 4) + 21 = 30

Full Round Attack w/ Freedom of Movement

The Exchange

Half-Orc Slayer lvl 10/ Hunter (feral hunter) lvl 1
Tracked Resources:
Boots of Speed 6/10, Mask 3/3, Orc Ferocity 1/1, Spells 1st 2/2 (Cure Light Wounds, Feather Step) At Will (Detect Magic, Guidance, Mending, Resistance)
HP 113/113 | AC 2725 FF 2220 T 17 CMD 3332 | Init +6 | Saves (Fort +17, Reflex +16, Will +8)| Per +16, SenMot +7| Spd 30' Animal Focus Active: frog| Effects Active: barkskin, water breathing|

Oops..sorry forgot to half the slashing
Haha! Was hoping to be grappled!

As the Octopus wraps Unnvar up in it's tentacle; a familiar token around his neck glows as spirits of freedom and liberation stir to his aid. Suddenly he is free of the mollusc's grasp!

Talisman of Greater Freedom -- the first time that the wearer becomes grappled, entangled, or paralyzed he is automatically affected by freedom of movement for 3 rounds.
So now I have Freedom of Movement!

The Exchange

Half-Orc Slayer lvl 10/ Hunter (feral hunter) lvl 1
Tracked Resources:
Boots of Speed 6/10, Mask 3/3, Orc Ferocity 1/1, Spells 1st 2/2 (Cure Light Wounds, Feather Step) At Will (Detect Magic, Guidance, Mending, Resistance)
HP 113/113 | AC 2725 FF 2220 T 17 CMD 3332 | Init +6 | Saves (Fort +17, Reflex +16, Will +8)| Per +16, SenMot +7| Spd 30' Animal Focus Active: frog| Effects Active: barkskin, water breathing|

Activating his boots of speed, Unnvar swims in-between the to Octopuses, flanking with Ikit, he studies the greenish Octopus.

Swim check: 1d20 + 12 ⇒ (17) + 12 = 29

Taking a swing at the bulbous head, the blade drags through the water.

+2 Adamantine Keen Greatsword, power attack, furious focus, vital strike, haste, studied, flank, underwater: 1d20 + 18 + 1 + 3 + 2 - 2 ⇒ (14) + 18 + 1 + 3 + 2 - 2 = 36
damage + sneak: 4d6 + 21 + 3d6 ⇒ (4, 4, 4, 2) + 21 + (5, 3, 4) = 47

Move to move, swift to study, attack to vital strike

The Exchange

Half-Orc Slayer lvl 10/ Hunter (feral hunter) lvl 1
Tracked Resources:
Boots of Speed 6/10, Mask 3/3, Orc Ferocity 1/1, Spells 1st 2/2 (Cure Light Wounds, Feather Step) At Will (Detect Magic, Guidance, Mending, Resistance)
HP 113/113 | AC 2725 FF 2220 T 17 CMD 3332 | Init +6 | Saves (Fort +17, Reflex +16, Will +8)| Per +16, SenMot +7| Spd 30' Animal Focus Active: frog| Effects Active: barkskin, water breathing|

Great! So then before we went down to the hold.

Unnvar pulls a wand out and hands it over to Grunyak to use it's last 2 charges.

Wand of Lesser Rest: 2d4 ⇒ (2, 3) = 5

And then perhaps 1 more from Grunyak's wand, if willing

Wand: 1d4 ⇒ 2

10 Strength restored, only down 1 now.

Unnvar gives Grunyak a hardy pat on the back, showing appreciation and also that his strength has come back.

The Exchange

Half-Orc Slayer lvl 10/ Hunter (feral hunter) lvl 1
Tracked Resources:
Boots of Speed 6/10, Mask 3/3, Orc Ferocity 1/1, Spells 1st 2/2 (Cure Light Wounds, Feather Step) At Will (Detect Magic, Guidance, Mending, Resistance)
HP 113/113 | AC 2725 FF 2220 T 17 CMD 3332 | Init +6 | Saves (Fort +17, Reflex +16, Will +8)| Per +16, SenMot +7| Spd 30' Animal Focus Active: frog| Effects Active: barkskin, water breathing|

@DM Just want to clarify whether Lesser Restoration was effective against the strength damage?

The Exchange

Half-Orc Slayer lvl 10/ Hunter (feral hunter) lvl 1
Tracked Resources:
Boots of Speed 6/10, Mask 3/3, Orc Ferocity 1/1, Spells 1st 2/2 (Cure Light Wounds, Feather Step) At Will (Detect Magic, Guidance, Mending, Resistance)
HP 113/113 | AC 2725 FF 2220 T 17 CMD 3332 | Init +6 | Saves (Fort +17, Reflex +16, Will +8)| Per +16, SenMot +7| Spd 30' Animal Focus Active: frog| Effects Active: barkskin, water breathing|

Did lesser restoration restore Unnvar's Strength? If so, I hand my Wand of Lesser Res to Grunyak to continue to heal Unnvar's strength.

Unnvar spots the bracelet and retrieves it.

The Exchange

Half-Orc Slayer lvl 10/ Hunter (feral hunter) lvl 1
Tracked Resources:
Boots of Speed 6/10, Mask 3/3, Orc Ferocity 1/1, Spells 1st 2/2 (Cure Light Wounds, Feather Step) At Will (Detect Magic, Guidance, Mending, Resistance)
HP 113/113 | AC 2725 FF 2220 T 17 CMD 3332 | Init +6 | Saves (Fort +17, Reflex +16, Will +8)| Per +16, SenMot +7| Spd 30' Animal Focus Active: frog| Effects Active: barkskin, water breathing|

Unnvar sheaths his sword with great effort, resisting both the water and his weakened condition. He thinks to himself Let's find these tablets fast and get out of here!

He swims through the hold looking for the tablets, down to the lowest level if not found on this one.

Perception: 1d20 + 16 ⇒ (5) + 16 = 21

The Exchange

Half-Orc Slayer lvl 10/ Hunter (feral hunter) lvl 1
Tracked Resources:
Boots of Speed 6/10, Mask 3/3, Orc Ferocity 1/1, Spells 1st 2/2 (Cure Light Wounds, Feather Step) At Will (Detect Magic, Guidance, Mending, Resistance)
HP 113/113 | AC 2725 FF 2220 T 17 CMD 3332 | Init +6 | Saves (Fort +17, Reflex +16, Will +8)| Per +16, SenMot +7| Spd 30' Animal Focus Active: frog| Effects Active: barkskin, water breathing|

Normally, Unnvar would rush headlong at the shadow, but with his strength depleted, he closes ranks with his fellow Pathfinders by stepping back and waiting for the creatures next attack.

5' step, ready attack

Readied Attack if the Shadow moves within my range:

+2 Adamantine Keen Greatsword, haste, studied attack: 1d20 + 12 + 1 + 3 ⇒ (7) + 12 + 1 + 3 = 23
damage: 2d6 + 4 ⇒ (1, 3) + 4 = 8

The Exchange

Half-Orc Slayer lvl 10/ Hunter (feral hunter) lvl 1
Tracked Resources:
Boots of Speed 6/10, Mask 3/3, Orc Ferocity 1/1, Spells 1st 2/2 (Cure Light Wounds, Feather Step) At Will (Detect Magic, Guidance, Mending, Resistance)
HP 113/113 | AC 2725 FF 2220 T 17 CMD 3332 | Init +6 | Saves (Fort +17, Reflex +16, Will +8)| Per +16, SenMot +7| Spd 30' Animal Focus Active: frog| Effects Active: barkskin, water breathing|

Had it last summer...not fun.

Hope you are starting to feel better!

The Exchange

Half-Orc Slayer lvl 10/ Hunter (feral hunter) lvl 1
Tracked Resources:
Boots of Speed 6/10, Mask 3/3, Orc Ferocity 1/1, Spells 1st 2/2 (Cure Light Wounds, Feather Step) At Will (Detect Magic, Guidance, Mending, Resistance)
HP 113/113 | AC 2725 FF 2220 T 17 CMD 3332 | Init +6 | Saves (Fort +17, Reflex +16, Will +8)| Per +16, SenMot +7| Spd 30' Animal Focus Active: frog| Effects Active: barkskin, water breathing|

Although weakened Unnvar reenters the hold and takes up a position next to Setare. With great effort he raises his greatsword fighting against the water and his now scrawny muscles. He plans to go down fighting.

Also ready an attack if the creature moves into a threatened square.

The Exchange

Half-Orc Slayer lvl 10/ Hunter (feral hunter) lvl 1
Tracked Resources:
Boots of Speed 6/10, Mask 3/3, Orc Ferocity 1/1, Spells 1st 2/2 (Cure Light Wounds, Feather Step) At Will (Detect Magic, Guidance, Mending, Resistance)
HP 113/113 | AC 2725 FF 2220 T 17 CMD 3332 | Init +6 | Saves (Fort +17, Reflex +16, Will +8)| Per +16, SenMot +7| Spd 30' Animal Focus Active: frog| Effects Active: barkskin, water breathing|

Looks like I'll be mostly useless

His strength sapped away, Unnvar studies the strange shadow creature before swimming away for safety out into the corridor passed Grunyak. He activates his boots and then pulls a wand and hoping for a small amount of additional protection.

UMD dc 20 activate Wand of Protection from Evil: 1d20 + 10 ⇒ (11) + 10 = 21

swift - study target, move and draw wand, free - boots, std - use wand, touch AC =19

The Exchange

Half-Orc Slayer lvl 10/ Hunter (feral hunter) lvl 1
Tracked Resources:
Boots of Speed 6/10, Mask 3/3, Orc Ferocity 1/1, Spells 1st 2/2 (Cure Light Wounds, Feather Step) At Will (Detect Magic, Guidance, Mending, Resistance)
HP 113/113 | AC 2725 FF 2220 T 17 CMD 3332 | Init +6 | Saves (Fort +17, Reflex +16, Will +8)| Per +16, SenMot +7| Spd 30' Animal Focus Active: frog| Effects Active: barkskin, water breathing|

Unnvar pulls on his Red Mantis Assassin mask and activates it twice.

+5 perception and deathwatch

He then begins to swim toward the place where the ship is split in two, stopping just short of the split and stares down into the depths.

moved myself on the map, if to far let me know, not sure if a perception will help.

Perception: 1d20 + 21 ⇒ (2) + 21 = 23

The Exchange

Half-Orc Slayer lvl 10/ Hunter (feral hunter) lvl 1
Tracked Resources:
Boots of Speed 6/10, Mask 3/3, Orc Ferocity 1/1, Spells 1st 2/2 (Cure Light Wounds, Feather Step) At Will (Detect Magic, Guidance, Mending, Resistance)
HP 113/113 | AC 2725 FF 2220 T 17 CMD 3332 | Init +6 | Saves (Fort +17, Reflex +16, Will +8)| Per +16, SenMot +7| Spd 30' Animal Focus Active: frog| Effects Active: barkskin, water breathing|

I can take the spell from Grunyak, or I also have a Potion of Water Breathing either way. And then there's the Bottle if we need it.

Unnvar faces contorts into frog like appearance.

Animal focus - frog

He then takes out a Wand and casts it on himself, his skin looks more leathery.

Wand of Barkskin

Ready!

The Exchange

Half-Orc Slayer lvl 10/ Hunter (feral hunter) lvl 1
Tracked Resources:
Boots of Speed 6/10, Mask 3/3, Orc Ferocity 1/1, Spells 1st 2/2 (Cure Light Wounds, Feather Step) At Will (Detect Magic, Guidance, Mending, Resistance)
HP 113/113 | AC 2725 FF 2220 T 17 CMD 3332 | Init +6 | Saves (Fort +17, Reflex +16, Will +8)| Per +16, SenMot +7| Spd 30' Animal Focus Active: frog| Effects Active: barkskin, water breathing|

Unnvar moves to the rail and stares over. Well time to get what we came for.

He pulls a wand from his belt and begins heal the wounds made by the ghostly sailors.

wand of CLW: 8d8 + 8 ⇒ (5, 1, 4, 5, 8, 8, 8, 7) + 8 = 54

Grunyak do you need time for prayers before we sink to the depths?

The Exchange

Half-Orc Slayer lvl 10/ Hunter (feral hunter) lvl 1
Tracked Resources:
Boots of Speed 6/10, Mask 3/3, Orc Ferocity 1/1, Spells 1st 2/2 (Cure Light Wounds, Feather Step) At Will (Detect Magic, Guidance, Mending, Resistance)
HP 113/113 | AC 2725 FF 2220 T 17 CMD 3332 | Init +6 | Saves (Fort +17, Reflex +16, Will +8)| Per +16, SenMot +7| Spd 30' Animal Focus Active: frog| Effects Active: barkskin, water breathing|

3 Fort save

Fort DC 18: 1d20 + 17 ⇒ (16) + 17 = 33
Fort DC 18: 1d20 + 17 ⇒ (10) + 17 = 27
Fort DC 18: 1d20 + 17 ⇒ (6) + 17 = 23

The ghostly pirates continue their supernatural attacks on the slayer and while Unnvar is hardy, the otherworldly damage begins to take it's toll. Undeterred Unnvar keeps up the attacks on the bloody red ghost.

+2 Adamantine Keen Greatsword, power attack, furious focus, bof(haste), studied attack 1: 1d20 + 18 + 2 + 3 ⇒ (10) + 18 + 2 + 3 = 33
damage: 2d6 + 21 ⇒ (1, 2) + 21 = 24

+2 Adamantine Keen Greatsword, power attack, bof(haste) studied attack 2: 1d20 + 13 - 3 + 2 + 3 ⇒ (13) + 13 - 3 + 2 + 3 = 28
damage: 2d6 + 21 ⇒ (1, 3) + 21 = 25

+2 Adamantine Keen Greatsword, power attack, furious focus, bof(haste), studied haste attack: 1d20 + 18 - 3 + 2 + 3 ⇒ (13) + 18 - 3 + 2 + 3 = 33
damage: 2d6 + 21 ⇒ (3, 2) + 21 = 26

Choose +2s, Touch AC 19, stay hasty with boots, full round attack. If red dissipates switch to yellow

The Exchange

Half-Orc Slayer lvl 10/ Hunter (feral hunter) lvl 1
Tracked Resources:
Boots of Speed 6/10, Mask 3/3, Orc Ferocity 1/1, Spells 1st 2/2 (Cure Light Wounds, Feather Step) At Will (Detect Magic, Guidance, Mending, Resistance)
HP 113/113 | AC 2725 FF 2220 T 17 CMD 3332 | Init +6 | Saves (Fort +17, Reflex +16, Will +8)| Per +16, SenMot +7| Spd 30' Animal Focus Active: frog| Effects Active: barkskin, water breathing|

Going away for the weekend, posting now:

Sorry gang will be gone all weekend. Going to post assuming Red still in range on my turn, if not ready to attack if a creature gets within range, use 1st role.

Unnvar studies the ghost (red) within reach and tries to run it off as he did the green one.

+2 Adamantine Keen Greatsword, power attack, furious focus, bof(haste), studied attack 1: 1d20 + 18 + 2 + 3 ⇒ (19) + 18 + 2 + 3 = 42
damage: 2d6 + 21 ⇒ (2, 3) + 21 = 26

+2 Adamantine Keen Greatsword, power attack, bof(haste) studied attack 2: 1d20 + 13 - 3 + 2 + 3 ⇒ (19) + 13 - 3 + 2 + 3 = 34
damage: 2d6 + 21 ⇒ (6, 3) + 21 = 30

+2 Adamantine Keen Greatsword, power attack, furious focus, bof(haste), studied haste attack: 1d20 + 18 - 3 + 2 + 3 ⇒ (15) + 18 - 3 + 2 + 3 = 35
damage: 2d6 + 21 ⇒ (6, 5) + 21 = 32

Confirm Crit attack 1: 1d20 + 18 + 2 + 3 ⇒ (8) + 18 + 2 + 3 = 31
damage: 2d6 + 21 ⇒ (5, 3) + 21 = 29

Confirm Crit attack 2: 1d20 + 13 - 3 + 2 + 3 ⇒ (8) + 13 - 3 + 2 + 3 = 23
damage: 2d6 + 21 ⇒ (5, 6) + 21 = 32

Choose +2s, AC 27, stay hasty with boots, swift Study target red, full round attack. If red moves out of range ready an attack instead

The Exchange

Half-Orc Slayer lvl 10/ Hunter (feral hunter) lvl 1
Tracked Resources:
Boots of Speed 6/10, Mask 3/3, Orc Ferocity 1/1, Spells 1st 2/2 (Cure Light Wounds, Feather Step) At Will (Detect Magic, Guidance, Mending, Resistance)
HP 113/113 | AC 2725 FF 2220 T 17 CMD 3332 | Init +6 | Saves (Fort +17, Reflex +16, Will +8)| Per +16, SenMot +7| Spd 30' Animal Focus Active: frog| Effects Active: barkskin, water breathing|

While fighting the ghosts, Unnvar thinks it's a good time to throw more questions at Caradoc.

So those b@stard Cheliaxian's captured you but let your crew go down with the ship!

He then leans over the rail and swings at the sickly green ghost, after getting a feel for how to vanquish it.

+2 Adamantine Keen Greatsword, power attack, furious focus, bof(haste), studied attack 1: 1d20 + 18 + 2 + 3 ⇒ (19) + 18 + 2 + 3 = 42
damage: 2d6 + 21 ⇒ (3, 3) + 21 = 27

+2 Adamantine Keen Greatsword, power attack, bof(haste) studied attack 2: 1d20 + 13 - 3 + 2 + 3 ⇒ (4) + 13 - 3 + 2 + 3 = 19
damage: 2d6 + 21 ⇒ (3, 2) + 21 = 26

+2 Adamantine Keen Greatsword, power attack, furious focus, bof(haste), studied haste attack: 1d20 + 18 - 3 + 2 + 3 ⇒ (14) + 18 - 3 + 2 + 3 = 34
damage: 2d6 + 21 ⇒ (2, 2) + 21 = 25

Can't remember if undead incorporeals can be crit, I'm thinking no. But just in case here is my rolls.

Confirm Crit attack 1: 1d20 + 18 + 2 + 3 ⇒ (14) + 18 + 2 + 3 = 37
Crit damage: 2d6 + 21 ⇒ (4, 5) + 21 = 30

Choose +2s, AC 27 (I believe it doesn't stack with haste), stay hasty with boots, swift Study target green, full round attack, switch to red if green goes down

The Exchange

1 person marked this as a favorite.
Half-Orc Slayer lvl 10/ Hunter (feral hunter) lvl 1
Tracked Resources:
Boots of Speed 6/10, Mask 3/3, Orc Ferocity 1/1, Spells 1st 2/2 (Cure Light Wounds, Feather Step) At Will (Detect Magic, Guidance, Mending, Resistance)
HP 113/113 | AC 2725 FF 2220 T 17 CMD 3332 | Init +6 | Saves (Fort +17, Reflex +16, Will +8)| Per +16, SenMot +7| Spd 30' Animal Focus Active: frog| Effects Active: barkskin, water breathing|

Fort save for 1/2 dmg: 1d20 + 17 ⇒ (7) + 17 = 24

The Exchange

Half-Orc Slayer lvl 10/ Hunter (feral hunter) lvl 1
Tracked Resources:
Boots of Speed 6/10, Mask 3/3, Orc Ferocity 1/1, Spells 1st 2/2 (Cure Light Wounds, Feather Step) At Will (Detect Magic, Guidance, Mending, Resistance)
HP 113/113 | AC 2725 FF 2220 T 17 CMD 3332 | Init +6 | Saves (Fort +17, Reflex +16, Will +8)| Per +16, SenMot +7| Spd 30' Animal Focus Active: frog| Effects Active: barkskin, water breathing|

Unnvar clicks his boots and charges along the deck, past the singing Blackjack up the stairs, gets a good look at the nearest ghost, and takes a swing. As he does Hope this works!

+2 Adamantine Keen Greatsword, power attack, furious focus, vital haste, studied: 1d20 + 18 + 1 + 3 ⇒ (14) + 18 + 1 + 3 = 36
damage: 4d6 + 21 ⇒ (4, 2, 4, 2) + 21 = 33

free - boots, move - move, swift - studied target, attack - vital strike on light blue

The Exchange

Half-Orc Slayer lvl 10/ Hunter (feral hunter) lvl 1
Tracked Resources:
Boots of Speed 6/10, Mask 3/3, Orc Ferocity 1/1, Spells 1st 2/2 (Cure Light Wounds, Feather Step) At Will (Detect Magic, Guidance, Mending, Resistance)
HP 113/113 | AC 2725 FF 2220 T 17 CMD 3332 | Init +6 | Saves (Fort +17, Reflex +16, Will +8)| Per +16, SenMot +7| Spd 30' Animal Focus Active: frog| Effects Active: barkskin, water breathing|

Unnvar gives Caradoc a wry look, Yep, that's what I thought, the Captain's suppose to go down with the ship, I always heard it that way. Isn't that right Blackjack!

That said Unnvar has no use for the dead and will fight for the living should things turn ugly.

The Exchange

Half-Orc Slayer lvl 10/ Hunter (feral hunter) lvl 1
Tracked Resources:
Boots of Speed 6/10, Mask 3/3, Orc Ferocity 1/1, Spells 1st 2/2 (Cure Light Wounds, Feather Step) At Will (Detect Magic, Guidance, Mending, Resistance)
HP 113/113 | AC 2725 FF 2220 T 17 CMD 3332 | Init +6 | Saves (Fort +17, Reflex +16, Will +8)| Per +16, SenMot +7| Spd 30' Animal Focus Active: frog| Effects Active: barkskin, water breathing|

Unnvar helps Ikit with jammed rudder.

Round 4 Disable Device autopass.

Then joins Setare with the water bailing.

Round 5 Fort Save DC15: 1d20 + 17 ⇒ (18) + 17 = 35

The Exchange

Half-Orc Slayer lvl 10/ Hunter (feral hunter) lvl 1
Tracked Resources:
Boots of Speed 6/10, Mask 3/3, Orc Ferocity 1/1, Spells 1st 2/2 (Cure Light Wounds, Feather Step) At Will (Detect Magic, Guidance, Mending, Resistance)
HP 113/113 | AC 2725 FF 2220 T 17 CMD 3332 | Init +6 | Saves (Fort +17, Reflex +16, Will +8)| Per +16, SenMot +7| Spd 30' Animal Focus Active: frog| Effects Active: barkskin, water breathing|

Unnvar's face takes on a simian look as he deftly climbs to the top of the mast and refasten the sail. animal focus - monkey

Round 1 DC 10 Climb: 1d20 + 9 + 4 ⇒ (16) + 9 + 4 = 29

He swings on a loose rope to the helm grabbing hold of the wheel he tries to prevent the helm from overturning.

round 2 DC 10 Strength: 1d20 + 5 ⇒ (10) + 5 = 15

After the lightning strike, Unnvar rushes to join Setare in extinguishing the flames looking up at he now burning mast he was just climbing on moments ago.

Round 3 DC 15 Reflex: 1d20 + 17 ⇒ (3) + 17 = 20

The Exchange

Half-Orc Slayer lvl 10/ Hunter (feral hunter) lvl 1
Tracked Resources:
Boots of Speed 6/10, Mask 3/3, Orc Ferocity 1/1, Spells 1st 2/2 (Cure Light Wounds, Feather Step) At Will (Detect Magic, Guidance, Mending, Resistance)
HP 113/113 | AC 2725 FF 2220 T 17 CMD 3332 | Init +6 | Saves (Fort +17, Reflex +16, Will +8)| Per +16, SenMot +7| Spd 30' Animal Focus Active: frog| Effects Active: barkskin, water breathing|

Unnvar feels much better after the clerics efforts.

Thank you Grunyak! I'm felling much better.

He turns to Caradoc, I'll not lie that beast was a mighty foe, but not deadliest I've faced. I've seen the Boneyard, but was brought back, that is why I fear not, as I know Pharasma will judge me fairly according to my deeds.

The Exchange

Half-Orc Slayer lvl 10/ Hunter (feral hunter) lvl 1
Tracked Resources:
Boots of Speed 6/10, Mask 3/3, Orc Ferocity 1/1, Spells 1st 2/2 (Cure Light Wounds, Feather Step) At Will (Detect Magic, Guidance, Mending, Resistance)
HP 113/113 | AC 2725 FF 2220 T 17 CMD 3332 | Init +6 | Saves (Fort +17, Reflex +16, Will +8)| Per +16, SenMot +7| Spd 30' Animal Focus Active: frog| Effects Active: barkskin, water breathing|

Wondering if Grunyak might implore Torag for some healing powers, to save some wand charges.

The Exchange

1 person marked this as a favorite.
Half-Orc Slayer lvl 10/ Hunter (feral hunter) lvl 1
Tracked Resources:
Boots of Speed 6/10, Mask 3/3, Orc Ferocity 1/1, Spells 1st 2/2 (Cure Light Wounds, Feather Step) At Will (Detect Magic, Guidance, Mending, Resistance)
HP 113/113 | AC 2725 FF 2220 T 17 CMD 3332 | Init +6 | Saves (Fort +17, Reflex +16, Will +8)| Per +16, SenMot +7| Spd 30' Animal Focus Active: frog| Effects Active: barkskin, water breathing|

Badly injured Unnvar swims back to the ship and climbs aboard. He collapses there on the deck and thinks of the almost kill of a mighty foe and how he is likely lucky to be alive.

The Exchange

Half-Orc Slayer lvl 10/ Hunter (feral hunter) lvl 1
Tracked Resources:
Boots of Speed 6/10, Mask 3/3, Orc Ferocity 1/1, Spells 1st 2/2 (Cure Light Wounds, Feather Step) At Will (Detect Magic, Guidance, Mending, Resistance)
HP 113/113 | AC 2725 FF 2220 T 17 CMD 3332 | Init +6 | Saves (Fort +17, Reflex +16, Will +8)| Per +16, SenMot +7| Spd 30' Animal Focus Active: frog| Effects Active: barkskin, water breathing|
Shifty wrote:
Looking at ahead at Ikit and seeing what he might be able to do - wish there was a cheat-sheet for how to play him :p

Agreed, I took a look yesterday and other than the obvious glitterdust, I wasn't sure. I'm guessing with the SB level Ikit would normally get into melee, but I didn't really see anything from the Occultist side that was a obvious choice.

The Exchange

Half-Orc Slayer lvl 10/ Hunter (feral hunter) lvl 1
Tracked Resources:
Boots of Speed 6/10, Mask 3/3, Orc Ferocity 1/1, Spells 1st 2/2 (Cure Light Wounds, Feather Step) At Will (Detect Magic, Guidance, Mending, Resistance)
HP 113/113 | AC 2725 FF 2220 T 17 CMD 3332 | Init +6 | Saves (Fort +17, Reflex +16, Will +8)| Per +16, SenMot +7| Spd 30' Animal Focus Active: frog| Effects Active: barkskin, water breathing|

Unnvar still free to move and fast from boots, pursues the creature that didn't go far enough to avoid his attack. Bracing for impact from the inevitable attack he'll take he barrels in for another go with his greatsword.

+2 Adamantine Keen Greatsword, power attack, furious focus, vital strike, haste, studied attack: 1d20 + 18 + 1 + 3 ⇒ (5) + 18 + 1 + 3 = 27
damage: 4d6 + 21 ⇒ (3, 5, 1, 2) + 21 = 32

The Exchange

Half-Orc Slayer lvl 10/ Hunter (feral hunter) lvl 1
Tracked Resources:
Boots of Speed 6/10, Mask 3/3, Orc Ferocity 1/1, Spells 1st 2/2 (Cure Light Wounds, Feather Step) At Will (Detect Magic, Guidance, Mending, Resistance)
HP 113/113 | AC 2725 FF 2220 T 17 CMD 3332 | Init +6 | Saves (Fort +17, Reflex +16, Will +8)| Per +16, SenMot +7| Spd 30' Animal Focus Active: frog| Effects Active: barkskin, water breathing|

ooh! I think that actually misses me as I have haste up for +1 AC (boots), for a total of 26. I forget to update my AC line in my profile...let me know if that is okay GM?

The Exchange

Half-Orc Slayer lvl 10/ Hunter (feral hunter) lvl 1
Tracked Resources:
Boots of Speed 6/10, Mask 3/3, Orc Ferocity 1/1, Spells 1st 2/2 (Cure Light Wounds, Feather Step) At Will (Detect Magic, Guidance, Mending, Resistance)
HP 113/113 | AC 2725 FF 2220 T 17 CMD 3332 | Init +6 | Saves (Fort +17, Reflex +16, Will +8)| Per +16, SenMot +7| Spd 30' Animal Focus Active: frog| Effects Active: barkskin, water breathing|

Thankfully Freedom of Movement includes this: The spell also allows the subject to move and attack normally while underwater, even with slashing weapons such as axes and swords or with bludgeoning weapons such as flails, hammers, and maces, provided that the weapon is wielded in the hand rather than hurled. The freedom of movement spell does not, however, grant water breathing.

As the serpent swims away Unnvar takes a swipe.

+2 Adamantine Keen Greatsword, power attack, haste, studied, AOO: 1d20 + 15 + 1 + 3 ⇒ (3) + 15 + 1 + 3 = 22
damage: 2d6 + 21 ⇒ (6, 1) + 21 = 28

He then pursues the serpent under the boat moving free and easy and again tries to attack the mighty denizen of the waves!

+2 Adamantine Keen Greatsword, power attack, furious focus, vital haste, studied, AOO: 1d20 + 18 + 1 + 3 ⇒ (11) + 18 + 1 + 3 = 33
damage: 4d6 + 21 ⇒ (2, 6, 5, 6) + 21 = 40

Not sure if Inspire Courage counts with Blackjack swallowed, I left it off, if it counts please add that back in.
AOO attack, my turn, move to move and vital strike

The Exchange

Half-Orc Slayer lvl 10/ Hunter (feral hunter) lvl 1
Tracked Resources:
Boots of Speed 6/10, Mask 3/3, Orc Ferocity 1/1, Spells 1st 2/2 (Cure Light Wounds, Feather Step) At Will (Detect Magic, Guidance, Mending, Resistance)
HP 113/113 | AC 2725 FF 2220 T 17 CMD 3332 | Init +6 | Saves (Fort +17, Reflex +16, Will +8)| Per +16, SenMot +7| Spd 30' Animal Focus Active: frog| Effects Active: barkskin, water breathing|

As the creature begins to squeeze Unnvar a token around his neck glows as spirits of freedom and liberation stir to his aid. Suddenly he is free of the serpents grasp and ready to attack.

Talisman of Greater Freedom -- the first time that the wearer becomes grappled, entangled, or paralyzed he is automatically affected by freedom of movement for 3 rounds.

Not sure if that happens before the constriction damage or not?

The Exchange

Half-Orc Slayer lvl 10/ Hunter (feral hunter) lvl 1
Tracked Resources:
Boots of Speed 6/10, Mask 3/3, Orc Ferocity 1/1, Spells 1st 2/2 (Cure Light Wounds, Feather Step) At Will (Detect Magic, Guidance, Mending, Resistance)
HP 113/113 | AC 2725 FF 2220 T 17 CMD 3332 | Init +6 | Saves (Fort +17, Reflex +16, Will +8)| Per +16, SenMot +7| Spd 30' Animal Focus Active: frog| Effects Active: barkskin, water breathing|

Sorry gang -- crazy weekend

Seeing Blackjack drawn to the deep by the creature, Unnvar rushes along the deck. Passing by Grunyak. He leaps down from the forecastle to midship.

Acrobatics: 1d20 + 13 ⇒ (1) + 13 = 14

He then rushes toward the back and dives into the water swimming toward the creature.

Swim: 1d20 + 12 ⇒ (4) + 12 = 16

Double move, if he can see the creature swift action to study target

The Exchange

Half-Orc Slayer lvl 10/ Hunter (feral hunter) lvl 1
Tracked Resources:
Boots of Speed 6/10, Mask 3/3, Orc Ferocity 1/1, Spells 1st 2/2 (Cure Light Wounds, Feather Step) At Will (Detect Magic, Guidance, Mending, Resistance)
HP 113/113 | AC 2725 FF 2220 T 17 CMD 3332 | Init +6 | Saves (Fort +17, Reflex +16, Will +8)| Per +16, SenMot +7| Spd 30' Animal Focus Active: frog| Effects Active: barkskin, water breathing|

It'll be back! Unnvar barks.

He clicks his boots and his face take on an amphibian guise. He raises his greatsword ready to strike if the creature emerges and stands near the starboard rail.

free to activate boots, swift to activate animal focus frog, ready an attack action if the serpent emerges within my range.

Readied Attack:

+2 Adamantine Keen Greatsword, vital strike, power attack, furious focus, haste: 1d20 + 18 + 1 ⇒ (17) + 18 + 1 = 36
damage: 4d6 + 18 ⇒ (1, 2, 3, 1) + 18 = 25

Confirm Crit: 1d20 + 18 + 1 ⇒ (17) + 18 + 1 = 36
damage: 4d6 + 18 ⇒ (4, 4, 6, 1) + 18 = 33

Readied attack is a vital strike

The Exchange

Half-Orc Slayer lvl 10/ Hunter (feral hunter) lvl 1
Tracked Resources:
Boots of Speed 6/10, Mask 3/3, Orc Ferocity 1/1, Spells 1st 2/2 (Cure Light Wounds, Feather Step) At Will (Detect Magic, Guidance, Mending, Resistance)
HP 113/113 | AC 2725 FF 2220 T 17 CMD 3332 | Init +6 | Saves (Fort +17, Reflex +16, Will +8)| Per +16, SenMot +7| Spd 30' Animal Focus Active: frog| Effects Active: barkskin, water breathing|

Thanks for the votes of confidence. Unnvar scowls but appreciates the interest of both Blackjack and Caradoc, although he remains non-committal. He then makes quick work of untying the ropes and helping to get the vessel underway.

He knows Setare doesn't care for his violence or aggression. When he has a moment. He approaches the Dawnflower devotee. I appreciate that you still have compassion in this cruel world. My experience is that half measures are dangerous, so I'm a killer. That doesn't mean I don't understand that one with ideals is rare and good. His words are complimentary but his expression is hard and steely. It's clear his hard life has completely jaded him and he cares little for life or death, even his own.

The Exchange

Half-Orc Slayer lvl 10/ Hunter (feral hunter) lvl 1
Tracked Resources:
Boots of Speed 6/10, Mask 3/3, Orc Ferocity 1/1, Spells 1st 2/2 (Cure Light Wounds, Feather Step) At Will (Detect Magic, Guidance, Mending, Resistance)
HP 113/113 | AC 2725 FF 2220 T 17 CMD 3332 | Init +6 | Saves (Fort +17, Reflex +16, Will +8)| Per +16, SenMot +7| Spd 30' Animal Focus Active: frog| Effects Active: barkskin, water breathing|

Let's getting moving. We can reload the provision they were off loading, if not. Unnvar barks making it clear, it's the Pathfinders calling the shots here.

He begins tapping himself with a wand.

Wand of CLW: 7d8 + 7 ⇒ (2, 6, 7, 7, 8, 1, 6) + 7 = 44

The Exchange

Half-Orc Slayer lvl 10/ Hunter (feral hunter) lvl 1
Tracked Resources:
Boots of Speed 6/10, Mask 3/3, Orc Ferocity 1/1, Spells 1st 2/2 (Cure Light Wounds, Feather Step) At Will (Detect Magic, Guidance, Mending, Resistance)
HP 113/113 | AC 2725 FF 2220 T 17 CMD 3332 | Init +6 | Saves (Fort +17, Reflex +16, Will +8)| Per +16, SenMot +7| Spd 30' Animal Focus Active: frog| Effects Active: barkskin, water breathing|
Grunyak wrote:

"One man's criminal is another man's freedom fighter. It be a matter of perspective. We still just need a ride. There could be a less bloody solution."

I prefer the bloodier the better! The savage half-orc replies to Grunyak's declaration, as he watches the Captain drop.

The Exchange

Half-Orc Slayer lvl 10/ Hunter (feral hunter) lvl 1
Tracked Resources:
Boots of Speed 6/10, Mask 3/3, Orc Ferocity 1/1, Spells 1st 2/2 (Cure Light Wounds, Feather Step) At Will (Detect Magic, Guidance, Mending, Resistance)
HP 113/113 | AC 2725 FF 2220 T 17 CMD 3332 | Init +6 | Saves (Fort +17, Reflex +16, Will +8)| Per +16, SenMot +7| Spd 30' Animal Focus Active: frog| Effects Active: barkskin, water breathing|

As the Captain backs off, Unnvar wild with anger steps right in front of Blackjack to get at his target. Attacking again attempting to overpower the parrying Captain.

Where ya going!

+2 Adamantine Keen Greatsword, power attack, furious focus, haste, inspire, studied attack 1: 1d20 + 18 + 1 + 2 + 3 ⇒ (15) + 18 + 1 + 2 + 3 = 39
damage: 2d6 + 23 ⇒ (5, 3) + 23 = 31

+2 Adamantine Keen Greatsword, power attack, haste, inspire, studied attack 2: 1d20 + 13 - 3 + 1 + 2 + 3 ⇒ (9) + 13 - 3 + 1 + 2 + 3 = 25
damage: 2d6 + 23 ⇒ (4, 2) + 23 = 29

+2 Adamantine Keen Greatsword, power attack, furious focus, haste, inspire, studied haste attack: 1d20 + 18 - 3 + 1 + 2 + 3 ⇒ (15) + 18 - 3 + 1 + 2 + 3 = 36
damage: 2d6 + 23 ⇒ (1, 4) + 23 = 28

Boots still active, 5' step, full round attack

The Exchange

Half-Orc Slayer lvl 10/ Hunter (feral hunter) lvl 1
Tracked Resources:
Boots of Speed 6/10, Mask 3/3, Orc Ferocity 1/1, Spells 1st 2/2 (Cure Light Wounds, Feather Step) At Will (Detect Magic, Guidance, Mending, Resistance)
HP 113/113 | AC 2725 FF 2220 T 17 CMD 3332 | Init +6 | Saves (Fort +17, Reflex +16, Will +8)| Per +16, SenMot +7| Spd 30' Animal Focus Active: frog| Effects Active: barkskin, water breathing|

Fresh puncture wound gushing blood from his shoulder, he studies the Captain's defenses.

Eye for an eye, Captain, or should I say shoulder for shoulder!

Unnvar brings down his massive blade thrice on the Captain's shoulder attempting to hack the limb off.

+2 Adamantine Keen Greatsword, power attack, furious focus, haste, insprire, studied attack 1: 1d20 + 18 + 1 + 2 + 3 ⇒ (1) + 18 + 1 + 2 + 3 = 25
damage: 2d6 + 23 ⇒ (3, 3) + 23 = 29

+2 Adamantine Keen Greatsword, power attack, haste, insprire, studied attack 2: 1d20 + 13 - 3 + 1 + 2 + 3 ⇒ (1) + 13 - 3 + 1 + 2 + 3 = 17
damage: 2d6 + 23 ⇒ (4, 5) + 23 = 32

+2 Adamantine Keen Greatsword, power attack, furious focus, haste, insprire, studied haste attack: 1d20 + 18 - 3 + 1 + 2 + 3 ⇒ (18) + 18 - 3 + 1 + 2 + 3 = 39
damage: 2d6 + 23 ⇒ (5, 5) + 23 = 33

Confirm Crit on haste attack: 1d20 + 18 - 3 + 1 + 2 + 3 ⇒ (4) + 18 - 3 + 1 + 2 + 3 = 25
damage: 2d6 + 23 ⇒ (3, 5) + 23 = 31

Boots still active, Swift study, full round attack on the redheaded Captain

2 natty 1s in a row, followed by a possible crit...lol

The Exchange

Half-Orc Slayer lvl 10/ Hunter (feral hunter) lvl 1
Tracked Resources:
Boots of Speed 6/10, Mask 3/3, Orc Ferocity 1/1, Spells 1st 2/2 (Cure Light Wounds, Feather Step) At Will (Detect Magic, Guidance, Mending, Resistance)
HP 113/113 | AC 2725 FF 2220 T 17 CMD 3332 | Init +6 | Saves (Fort +17, Reflex +16, Will +8)| Per +16, SenMot +7| Spd 30' Animal Focus Active: frog| Effects Active: barkskin, water breathing|

Unnvar moves swiftly with his boots of speed. He dashes across the plank.

Acrobatics to cross plank at full speed: 1d20 + 13 ⇒ (4) + 13 = 17

Arriving on the ship, he moves past Setare and eyes up the sailor in red taking a big swing with his massive greatsword.

+2 Adamantine Keen Greatsword, vital strike, power attack, furious focus, haste, inspire, studied: 1d20 + 18 + 1 + 2 + 3 ⇒ (7) + 18 + 1 + 2 + 3 = 31
damage: 4d6 + 23 ⇒ (2, 1, 6, 4) + 23 = 36

free to activate boots, move to move, swift study target, standard to attack

Time to surrender Captain! He barks at the women with the bird.

The Exchange

Half-Orc Slayer lvl 10/ Hunter (feral hunter) lvl 1
Tracked Resources:
Boots of Speed 6/10, Mask 3/3, Orc Ferocity 1/1, Spells 1st 2/2 (Cure Light Wounds, Feather Step) At Will (Detect Magic, Guidance, Mending, Resistance)
HP 113/113 | AC 2725 FF 2220 T 17 CMD 3332 | Init +6 | Saves (Fort +17, Reflex +16, Will +8)| Per +16, SenMot +7| Spd 30' Animal Focus Active: frog| Effects Active: barkskin, water breathing|

Unnvar immediately begins to run toward the ship, as he starts he activates his Boots of Speed to go all the faster.

Unnvar will leap aboard if able

The Exchange

Half-Orc Slayer lvl 10/ Hunter (feral hunter) lvl 1
Tracked Resources:
Boots of Speed 6/10, Mask 3/3, Orc Ferocity 1/1, Spells 1st 2/2 (Cure Light Wounds, Feather Step) At Will (Detect Magic, Guidance, Mending, Resistance)
HP 113/113 | AC 2725 FF 2220 T 17 CMD 3332 | Init +6 | Saves (Fort +17, Reflex +16, Will +8)| Per +16, SenMot +7| Spd 30' Animal Focus Active: frog| Effects Active: barkskin, water breathing|

Let's just say you stole some stuff you shouldn't have. Probably why your ship sank in the first place. Nasty business. But cooperate and we'll let you get back to your pirating ways. Unnvar says a look of distain on his face.

Speaking of pirating we best get to commandeering this vessel you spoke of. When's this supply ship arriving?

The Exchange

Half-Orc Slayer lvl 10/ Hunter (feral hunter) lvl 1
Tracked Resources:
Boots of Speed 6/10, Mask 3/3, Orc Ferocity 1/1, Spells 1st 2/2 (Cure Light Wounds, Feather Step) At Will (Detect Magic, Guidance, Mending, Resistance)
HP 113/113 | AC 2725 FF 2220 T 17 CMD 3332 | Init +6 | Saves (Fort +17, Reflex +16, Will +8)| Per +16, SenMot +7| Spd 30' Animal Focus Active: frog| Effects Active: barkskin, water breathing|

Oh you want this open? Unnvar says as Grunyak mentions the key. He quickly pulls out his thieves' tools and goes to work.

Disable Device to open lock: 1d20 + 17 ⇒ (7) + 17 = 24

The Exchange

Half-Orc Slayer lvl 10/ Hunter (feral hunter) lvl 1
Tracked Resources:
Boots of Speed 6/10, Mask 3/3, Orc Ferocity 1/1, Spells 1st 2/2 (Cure Light Wounds, Feather Step) At Will (Detect Magic, Guidance, Mending, Resistance)
HP 113/113 | AC 2725 FF 2220 T 17 CMD 3332 | Init +6 | Saves (Fort +17, Reflex +16, Will +8)| Per +16, SenMot +7| Spd 30' Animal Focus Active: frog| Effects Active: barkskin, water breathing|

Not even making eye contact with Caradoc.

Where'd your ship sink?

The Exchange

Half-Orc Slayer lvl 10/ Hunter (feral hunter) lvl 1
Tracked Resources:
Boots of Speed 6/10, Mask 3/3, Orc Ferocity 1/1, Spells 1st 2/2 (Cure Light Wounds, Feather Step) At Will (Detect Magic, Guidance, Mending, Resistance)
HP 113/113 | AC 2725 FF 2220 T 17 CMD 3332 | Init +6 | Saves (Fort +17, Reflex +16, Will +8)| Per +16, SenMot +7| Spd 30' Animal Focus Active: frog| Effects Active: barkskin, water breathing|

Unnvar watches Blackjack's back and grunts as he exchanges words with the captive.

Humph Wearing a disapproving scowl for no good reason.

The Exchange

Half-Orc Slayer lvl 10/ Hunter (feral hunter) lvl 1
Tracked Resources:
Boots of Speed 6/10, Mask 3/3, Orc Ferocity 1/1, Spells 1st 2/2 (Cure Light Wounds, Feather Step) At Will (Detect Magic, Guidance, Mending, Resistance)
HP 113/113 | AC 2725 FF 2220 T 17 CMD 3332 | Init +6 | Saves (Fort +17, Reflex +16, Will +8)| Per +16, SenMot +7| Spd 30' Animal Focus Active: frog| Effects Active: barkskin, water breathing|

Oops was skimming quickly to catch up and missed that they were all unconscious.

Unnvar listens to Abasi's words trying to decide if they are true or not.

Sense motive, I won't look so I'm not biased by my roll:

Sense Motive: 1d20 + 7 ⇒ (7) + 7 = 14

So you got on the wrong side of the Chelish government, is that what your saying? He asks the recently dangling man.

The Exchange

Half-Orc Slayer lvl 10/ Hunter (feral hunter) lvl 1
Tracked Resources:
Boots of Speed 6/10, Mask 3/3, Orc Ferocity 1/1, Spells 1st 2/2 (Cure Light Wounds, Feather Step) At Will (Detect Magic, Guidance, Mending, Resistance)
HP 113/113 | AC 2725 FF 2220 T 17 CMD 3332 | Init +6 | Saves (Fort +17, Reflex +16, Will +8)| Per +16, SenMot +7| Spd 30' Animal Focus Active: frog| Effects Active: barkskin, water breathing|

I'm back..just in time for the end of combat

Unnvar keeps his eye on the surrendered men. Leaving the hanging prisoner to others more capable of providing life saving magics if needed.

None of you makes a move. He says to the guards turned prisoners.

The Exchange

Half-Orc Slayer lvl 10/ Hunter (feral hunter) lvl 1
Tracked Resources:
Boots of Speed 6/10, Mask 3/3, Orc Ferocity 1/1, Spells 1st 2/2 (Cure Light Wounds, Feather Step) At Will (Detect Magic, Guidance, Mending, Resistance)
HP 113/113 | AC 2725 FF 2220 T 17 CMD 3332 | Init +6 | Saves (Fort +17, Reflex +16, Will +8)| Per +16, SenMot +7| Spd 30' Animal Focus Active: frog| Effects Active: barkskin, water breathing|

I'll be out of town starting later today until next Friday (1/13) with little to no internet access. Please bot me as needed. Thanks!!

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