Ugwump's page

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If you think the Barbarian is a new fangled class for Fighters who want dps...

If you have to remind yourself that it's O.K. to play a Druid because they aren't level capped anymore...

... you just might be a grognard.


Sir_Wulf wrote:
Timitius wrote:
Although I don't feel like a grognard, I probably am. Still have my red box set of D&D basic, the blue Expert book (with 3-hole punches!) and the aqua-blue Companion box set. Plus, the original boxes of Gamma World, Top Secret, and Star Frontiers.
How about Metamorphosis Alpha and Empire of the Petal Throne?

Old red box set of basic D&D is only a suggestion of a box... all corners busted out... fullah yellowed graph paper... the cover faded to pink...

Original weird sized Traveller...

Boothill. Top Secret. Star Frontiers.

Never bought a set of dice. Had a few recently as gifts, but never bought any.

Unpainted Grenadier minis that look tiny next to the new guys...

... but I will not go gently into that goodnight.

"Dying's the easy way out. You won't catch me dying. They'll have to kill me before I die!" - Yellowbeard


Fabes DM wrote:
But seriously, in the RPG community it's a term for someone who wants to establish their "get off my lawn you damn kids we had 1hp and a dagger and liked it!" credentials.
Sphen86 wrote:
So, it means an old-school gamer who walked up hill 50 miles in the snow just to play D&D, and made their dice with their bare-hands out of rocks.

Curiously enough, I feel flattered.


Then there was the time...

I was DM and this guy wanted to play a Paladin. He'd been making noises about it so I asked him to write up his "Paladin Code". Just ten points of honor and goodness that he had to stick to or he'd lose his paladinishness. Seems I ruined his character concept for him.


Can't remember the crime show he saw this on:
'twern't stealin'! Hay uz daid! Hay dun't naid aht naw moar!

But... but it was you that killed him!

Aho. Tha's ahw-kay. Hay warn't kin.


This talk of desecrating temples reminds me of my first character, "Blackmere, the Archmage." This was way back in 1st ed. so it was a title, not the PrC. It wasn't so much a hose job because we were having fun with it, but ...

There was a new god who hated magic. His worshipers were Barbarians, they were spreading like dandelions, and way back in 1st the Barbarians feared and hated magic. As a magic snob I took offense and after a bit of planning I wiped them out, for the most part, killed all the priests and desecrated the temple. For all my efforts I got a divine curse forbidding me from acting a Magic-User (that's what we used to call wizards).

I took stock of my situation, literally in this case. I had several portable holes full of loot I never bothered to sell, namely +5 plate, +5 shield, a +8 broad sword and several other +5 weapons. Another thing about 1st, each class had its own xp advancement table. So I was a like a fighter but with low hit points. I don't know what the DM wanted, but the magic-hater god came back and I was invited to atone an lead his forces in another global domination attempt. Being forbidden to use the tools of a warrior made me laugh, and I had a lot of cash from looting the temple.

I had realized that the Illusionist class wasn't a MU, so that was next. Got shut down rather quickly.

Then Thief. (The younger crowd that's truth-in-advertising for Rogue.) I adopted a night-stalker priest-killer with agiprop thrown in for good measure. This was around the time the "To kill a god, deprive it of all its worshipers" meme was floating around in RL, I won, I didn't have to play a Cleric.

Seriously, as a player I was very uncomfortable with the idea of being forced to submit to the will of a "higher power" who could snap its fingers and take away my powers. I don't think anyone understood that. And I was jealous of the Clerics having access to spells that the MU didn't; I was a magic snob.

And yes, I appreciate the irony.


Long (attempted sexual assault) story short:

He: "Dude you don't kill another player's character for no reason just because they're Roleplaying!" Disadvantage: Lecherous -15

Me: "I was Roleplaying my character." Disadvantage: Secret (Killer Robot) -30


Brutesquad07 wrote:
...Altair the Rogue used his Boots that provide him with Dimension Door to place himself in the mouth of the worm...

At which point the Cleric made the <in character> comment, "I knew we were going to do this, literally for weeks, but that's still the stupidest thing I've ever seen."

Brutesquad07 wrote:
The Orc readies an action to “jump into the things mouth if it comes down where I can reach it” ... Before it could attack, however, the barbarian [...] leapt into the mouth.

At which point Ashram doubled over laughing.


Jason Nelson wrote:

#3. Fighting defensively

When using the full-attack action, you can sacrifice your iterative attacks for defense. For each attack you don't take, you gain a +2 dodge bonus to AC and a +2 bonus to CMB defense and Reflex saves. You also increase the Acrobatics DC to tumble and the Spellcraft DC to cast defensively in your threatened area by 2. These bonuses stack.

"None shall pass." - Orlikidnapper (Monty Python and the Holy Grail - 1975)

You're saying you want a stackable "Fight Defensively maneuver. With a +2 Reflex save bonus. And it stops Rogues, too. And any caster silly enough to be in the front lines. (Where'd I put my Glaive & Gauntlets...) All in one! And I don't even have to take a Feat!!!!"

Maybe a +1 on one per untaken attack. And I'd think seriously about making it a Feat. Possibly on the Combat Reflexes tree.

"It's only a flesh wound." - Orlikidnapper (Monty Python and the Holy Grail - 1975)


This would seem to be the place to comment/ask about the Knowledge Domain.

When the Lore Keeper ability says "creature" could it mean that paladin I just shook hands with?

When Lore Keeper says "appropriate Knowledge skill" I'd think that the paladin would be Knowledge (Local). (Just like an Orc would be "Knowledge (Dungeoneering), an antelope would be Knowledge (Nature) & that disguised Succubus trying to kiss me would be Knowledge (Planes).)


Ugwump wrote:
I realize that this is Fantasy Role Playing, but even manga-type ninja can't just waltz in the front door.

That's what Disguise skill is for. Throw in the Linguistic (Forgery) and you're golden.

(Just remembering my Bard.)


The Sorcerer does get to add spontaneous Meta. It still uses a higher slot and increases the casting time. Giving these abilities to PrepCasters may devalue the Sorcerer to people who do use Metas.

(Oh, and Bards too. ; )


Selgard wrote:

Unrelenting Stealth.

A rogue choosing this ability is undetectable by tremorsense, blindense, and scent. A creature possessing one of those abilities gains a +2 to perception checks to discover the rogue A creature possessing more than one of those abilities gains a +3 bonus.

-.-

I realize that this is Fantasy Role Playing, but even manga-type ninja can't just waltz in the front door.

Lets keep it "balanced", now. The Invisibility spell would give +50 detection vs. all the aforementioned, and is immune to See Invisiblity.


Dagalk wrote:
how about ... they get to roll an automatic search check any time they come withing 30 ft of a trap

Interesting. Or maybe the 30 ft area as a move action?


The wizard's Universal School and the Cleric's Magic Domain have virtually identical first level abilities. If you have both you simply have a choice of Wis bonus or Int bonus.

My "I'm too magical for you" spell-geek Mystic Theurge is unhappy. (Lay off the MT, k? I had 40ish spells in my head at level 11. DM never knew what was coming.)

I realize it's an RP decision to take the Magic Domain, but I was hoping there would be a caveat allowing a player to combine these two effects, maybe up to making touch attack as a sort of Spectral Hand.

(Why, yes, I was Main Healer because our Cleric refused to wear plate.)


ProsSteve wrote:
Generally I don't understand why the system hasn't gone more Warlock on things and granted a the following:-

Have you read the Alpha? Specifically the Universal (non) specialist?

"8th - Metamagic Mastery (Su): You can apply any one
metamagic feat that you know to a spell you are
about to cast. This does not alter the level of
the spell or the casting time. You can use this
ability once per day per two caster levels you
possess. Any time you use this ability to apply a
metamagic feat that increases the spell level by
more than 1, you must use an additional daily
usage for each level above 1 that the feat adds to
the spell."