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Uelarik the Eldritch's page
412 posts. Alias of wehrpig.
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M Elf Evoker 8 (Admixture), Archmage 2; Perception +10, Init+10, AC 19 (w/mage armor) HP 52/52, Fort +3, Ref +6, Will +5 Spells: 5/7 1st 6/6 2nd 5/6 3rd; 4/4 4th MS 4/5
Thanks GM. Good game everyone!
Uelarik the Eldritch
M Elf Evoker 8 (Admixture), Archmage 2; Perception +10, Init+10, AC 19 (w/mage armor) HP 52/52, Fort +3, Ref +6, Will +5 Spells: 5/7 1st 6/6 2nd 5/6 3rd; 4/4 4th MS 4/5
Fort: 1d20 + 3 ⇒ (1) + 3 = 4
Uelarik goes to total defense.
M Elf Evoker 8 (Admixture), Archmage 2; Perception +10, Init+10, AC 19 (w/mage armor) HP 52/52, Fort +3, Ref +6, Will +5 Spells: 5/7 1st 6/6 2nd 5/6 3rd; 4/4 4th MS 4/5
Uelarik will cast defensively.
Concentration Check: 1d20 + 8 + 5 ⇒ (4) + 8 + 5 = 17; DC 17
M Elf Evoker 8 (Admixture), Archmage 2; Perception +10, Init+10, AC 19 (w/mage armor) HP 52/52, Fort +3, Ref +6, Will +5 Spells: 5/7 1st 6/6 2nd 5/6 3rd; 4/4 4th MS 4/5
Uelarik will back away and blast the spectre on healbot with a magic missile.
damage: 4d4 + 4 + 4 ⇒ (4, 4, 2, 3) + 4 + 4 = 21
M Elf Evoker 8 (Admixture), Archmage 2; Perception +10, Init+10, AC 19 (w/mage armor) HP 52/52, Fort +3, Ref +6, Will +5 Spells: 5/7 1st 6/6 2nd 5/6 3rd; 4/4 4th MS 4/5
Init: 1d20 + 10 ⇒ (13) + 10 = 23
M Elf Evoker 8 (Admixture), Archmage 2; Perception +10, Init+10, AC 19 (w/mage armor) HP 52/52, Fort +3, Ref +6, Will +5 Spells: 5/7 1st 6/6 2nd 5/6 3rd; 4/4 4th MS 4/5
Uelarik will search G1B and will detect magic. He then follows Tanrov through the doors to G2.
Perception: 1d20 + 10 ⇒ (13) + 10 = 23
M Elf Evoker 8 (Admixture), Archmage 2; Perception +10, Init+10, AC 19 (w/mage armor) HP 52/52, Fort +3, Ref +6, Will +5 Spells: 5/7 1st 6/6 2nd 5/6 3rd; 4/4 4th MS 4/5
Uelarik will follow Kevin in to search the north area. He will also detect magic.
Perception: 1d20 + 10 ⇒ (9) + 10 = 19
M Elf Evoker 8 (Admixture), Archmage 2; Perception +10, Init+10, AC 19 (w/mage armor) HP 52/52, Fort +3, Ref +6, Will +5 Spells: 5/7 1st 6/6 2nd 5/6 3rd; 4/4 4th MS 4/5
Will: 1d20 + 5 ⇒ (5) + 5 = 10
M Elf Evoker 8 (Admixture), Archmage 2; Perception +10, Init+10, AC 19 (w/mage armor) HP 52/52, Fort +3, Ref +6, Will +5 Spells: 5/7 1st 6/6 2nd 5/6 3rd; 4/4 4th MS 4/5
Uelarik scans the cell area and detects magic before following the others in.
Perception: 1d20 + 10 ⇒ (17) + 10 = 27
M Elf Evoker 8 (Admixture), Archmage 2; Perception +10, Init+10, AC 19 (w/mage armor) HP 52/52, Fort +3, Ref +6, Will +5 Spells: 5/7 1st 6/6 2nd 5/6 3rd; 4/4 4th MS 4/5
Uelarik turns to the others. "Let's move to the lower levels. We can clean up anything left up here later."
M Elf Evoker 8 (Admixture), Archmage 2; Perception +10, Init+10, AC 19 (w/mage armor) HP 52/52, Fort +3, Ref +6, Will +5 Spells: 5/7 1st 6/6 2nd 5/6 3rd; 4/4 4th MS 4/5
The hound archon steps with the demon and retains its flanking position with Kevin.
Greatsword: 1d20 + 9 + 2 ⇒ (19) + 9 + 2 = 30
Damage: 2d6 + 3 ⇒ (3, 6) + 3 = 12
Greatsword: 1d20 + 3 + 2 ⇒ (7) + 3 + 2 = 12
Damage: 2d6 + 3 ⇒ (4, 1) + 3 = 8
Bite: 1d20 + 3 + 2 ⇒ (12) + 3 + 2 = 17
Damage: 1d8 + 2 ⇒ (6) + 2 = 8
M Elf Evoker 8 (Admixture), Archmage 2; Perception +10, Init+10, AC 19 (w/mage armor) HP 52/52, Fort +3, Ref +6, Will +5 Spells: 5/7 1st 6/6 2nd 5/6 3rd; 4/4 4th MS 4/5
Uelarik places the hound archon next to the demon to allow Kevin to step to a flanking position.
Greatsword: 1d20 + 9 ⇒ (4) + 9 = 13
Damage: 2d6 + 3 ⇒ (2, 6) + 3 = 11
Greatsword: 1d20 + 3 ⇒ (2) + 3 = 5
Damage: 2d6 + 3 ⇒ (2, 1) + 3 = 6
Bite: 1d20 + 3 ⇒ (5) + 3 = 8
Damage: 1d8 + 2 ⇒ (5) + 2 = 7
M Elf Evoker 8 (Admixture), Archmage 2; Perception +10, Init+10, AC 19 (w/mage armor) HP 52/52, Fort +3, Ref +6, Will +5 Spells: 5/7 1st 6/6 2nd 5/6 3rd; 4/4 4th MS 4/5
Uelarik begins casting Monster Summoning IV (hound archon).
M Elf Evoker 8 (Admixture), Archmage 2; Perception +10, Init+10, AC 19 (w/mage armor) HP 52/52, Fort +3, Ref +6, Will +5 Spells: 5/7 1st 6/6 2nd 5/6 3rd; 4/4 4th MS 4/5
Fort: 1d20 + 3 ⇒ (3) + 3 = 6
Uelarik casts haste on the group.
M Elf Evoker 8 (Admixture), Archmage 2; Perception +10, Init+10, AC 19 (w/mage armor) HP 52/52, Fort +3, Ref +6, Will +5 Spells: 5/7 1st 6/6 2nd 5/6 3rd; 4/4 4th MS 4/5
init: 1d20 + 10 ⇒ (12) + 10 = 22
M Elf Evoker 8 (Admixture), Archmage 2; Perception +10, Init+10, AC 19 (w/mage armor) HP 52/52, Fort +3, Ref +6, Will +5 Spells: 5/7 1st 6/6 2nd 5/6 3rd; 4/4 4th MS 4/5
Uelarik follows the others to the next unexplored room.
M Elf Evoker 8 (Admixture), Archmage 2; Perception +10, Init+10, AC 19 (w/mage armor) HP 52/52, Fort +3, Ref +6, Will +5 Spells: 5/7 1st 6/6 2nd 5/6 3rd; 4/4 4th MS 4/5
Uelarik holds waiting for Kevin and Tanrov to finish the job.
M Elf Evoker 8 (Admixture), Archmage 2; Perception +10, Init+10, AC 19 (w/mage armor) HP 52/52, Fort +3, Ref +6, Will +5 Spells: 5/7 1st 6/6 2nd 5/6 3rd; 4/4 4th MS 4/5
Uelarik will hold his action waiting for the others to finish off the statues.
M Elf Evoker 8 (Admixture), Archmage 2; Perception +10, Init+10, AC 19 (w/mage armor) HP 52/52, Fort +3, Ref +6, Will +5 Spells: 5/7 1st 6/6 2nd 5/6 3rd; 4/4 4th MS 4/5
DC 16 reflex save plus a DC 10 acrobatics check to move.
M Elf Evoker 8 (Admixture), Archmage 2; Perception +10, Init+10, AC 19 (w/mage armor) HP 52/52, Fort +3, Ref +6, Will +5 Spells: 5/7 1st 6/6 2nd 5/6 3rd; 4/4 4th MS 4/5
Uelarik will cast grease on the 10' square underneath the statues.
M Elf Evoker 8 (Admixture), Archmage 2; Perception +10, Init+10, AC 19 (w/mage armor) HP 52/52, Fort +3, Ref +6, Will +5 Spells: 5/7 1st 6/6 2nd 5/6 3rd; 4/4 4th MS 4/5
Init: 1d20 + 10 ⇒ (15) + 10 = 25
Uelarik backs away and fires his crossbow at a statue.
Attack: 1d20 + 8 ⇒ (5) + 8 = 13
Damage: 1d8 ⇒ 8
M Elf Evoker 8 (Admixture), Archmage 2; Perception +10, Init+10, AC 19 (w/mage armor) HP 52/52, Fort +3, Ref +6, Will +5 Spells: 5/7 1st 6/6 2nd 5/6 3rd; 4/4 4th MS 4/5
M Elf Evoker 8 (Admixture), Archmage 2; Perception +10, Init+10, AC 19 (w/mage armor) HP 52/52, Fort +3, Ref +6, Will +5 Spells: 5/7 1st 6/6 2nd 5/6 3rd; 4/4 4th MS 4/5
Uelarik motions in the direction of the stairs. "It's time for us to descend and rid this place of demons."
M Elf Evoker 8 (Admixture), Archmage 2; Perception +10, Init+10, AC 19 (w/mage armor) HP 52/52, Fort +3, Ref +6, Will +5 Spells: 5/7 1st 6/6 2nd 5/6 3rd; 4/4 4th MS 4/5
Uelarik shrugs, "If there were more demons up here I'm sure they would have attacked us by now. Let's head back to the camp."
He follows the others back.
M Elf Evoker 8 (Admixture), Archmage 2; Perception +10, Init+10, AC 19 (w/mage armor) HP 52/52, Fort +3, Ref +6, Will +5 Spells: 5/7 1st 6/6 2nd 5/6 3rd; 4/4 4th MS 4/5
Uelarik kicks the demon's bodies aside. "I grow tired of these lesser minions. Let's descend and take care of their master. Perhaps we should rest first to ensure we are at full power for the trials ahead?"
M Elf Evoker 8 (Admixture), Archmage 2; Perception +10, Init+10, AC 19 (w/mage armor) HP 52/52, Fort +3, Ref +6, Will +5 Spells: 5/7 1st 6/6 2nd 5/6 3rd; 4/4 4th MS 4/5
Uelarik detects magic and searches the bodies.
M Elf Evoker 8 (Admixture), Archmage 2; Perception +10, Init+10, AC 19 (w/mage armor) HP 52/52, Fort +3, Ref +6, Will +5 Spells: 5/7 1st 6/6 2nd 5/6 3rd; 4/4 4th MS 4/5
The hound archon continues to attack.
Greatsword: 1d20 + 9 ⇒ (6) + 9 = 15
Damage: 2d6 + 3 ⇒ (4, 3) + 3 = 10
Greatsword: 1d20 + 3 ⇒ (6) + 3 = 9
Damage: 2d6 + 3 ⇒ (1, 3) + 3 = 7
Bite: 1d20 + 3 ⇒ (17) + 3 = 20
Damage: 1d8 + 2 ⇒ (1) + 2 = 3
M Elf Evoker 8 (Admixture), Archmage 2; Perception +10, Init+10, AC 19 (w/mage armor) HP 52/52, Fort +3, Ref +6, Will +5 Spells: 5/7 1st 6/6 2nd 5/6 3rd; 4/4 4th MS 4/5
Uelarik withdraws from the demon and directs the hound archon to move to attack it.
Greatsword: 1d20 + 9 ⇒ (16) + 9 = 25
Damage: 2d6 + 3 ⇒ (1, 1) + 3 = 5
M Elf Evoker 8 (Admixture), Archmage 2; Perception +10, Init+10, AC 19 (w/mage armor) HP 52/52, Fort +3, Ref +6, Will +5 Spells: 5/7 1st 6/6 2nd 5/6 3rd; 4/4 4th MS 4/5
Uelarik commands the hound archon to continue its attack.
Greatsword: 1d20 + 9 ⇒ (11) + 9 = 20
Damage: 2d6 + 3 ⇒ (6, 5) + 3 = 14
Greatsword: 1d20 + 3 ⇒ (10) + 3 = 13
Damage: 2d6 + 3 ⇒ (5, 3) + 3 = 11
Bite: 1d20 + 3 ⇒ (7) + 3 = 10
Damage: 1d8 + 2 ⇒ (3) + 2 = 5
M Elf Evoker 8 (Admixture), Archmage 2; Perception +10, Init+10, AC 19 (w/mage armor) HP 52/52, Fort +3, Ref +6, Will +5 Spells: 5/7 1st 6/6 2nd 5/6 3rd; 4/4 4th MS 4/5
Uelarik places the hound archon in a position flanking the demon.
Greatsword: 1d20 + 9 + 2 ⇒ (18) + 9 + 2 = 29
Damage: 2d6 + 3 ⇒ (6, 3) + 3 = 12
Greatsword: 1d20 + 3 + 2 ⇒ (16) + 3 + 2 = 21
Damage: 2d6 + 3 ⇒ (4, 4) + 3 = 11
Bite: 1d20 + 3 + 2 ⇒ (20) + 3 + 2 = 25
Damage: 1d8 + 2 ⇒ (1) + 2 = 3
Crit: 1d20 + 3 + 2 ⇒ (17) + 3 + 2 = 22
Damage: 1d8 + 2 ⇒ (8) + 2 = 10
M Elf Evoker 8 (Admixture), Archmage 2; Perception +10, Init+10, AC 19 (w/mage armor) HP 52/52, Fort +3, Ref +6, Will +5 Spells: 5/7 1st 6/6 2nd 5/6 3rd; 4/4 4th MS 4/5
reflex: 1d20 + 6 ⇒ (18) + 6 = 24
reflex: 1d20 + 6 ⇒ (8) + 6 = 14
Uelarik begins casting summon monster IV.
M Elf Evoker 8 (Admixture), Archmage 2; Perception +10, Init+10, AC 19 (w/mage armor) HP 52/52, Fort +3, Ref +6, Will +5 Spells: 5/7 1st 6/6 2nd 5/6 3rd; 4/4 4th MS 4/5
Perception: 1d20 + 10 ⇒ (19) + 10 = 29
M Elf Evoker 8 (Admixture), Archmage 2; Perception +10, Init+10, AC 19 (w/mage armor) HP 52/52, Fort +3, Ref +6, Will +5 Spells: 5/7 1st 6/6 2nd 5/6 3rd; 4/4 4th MS 4/5
Uelarik will cast haste on the group and will then move to cover.
M Elf Evoker 8 (Admixture), Archmage 2; Perception +10, Init+10, AC 19 (w/mage armor) HP 52/52, Fort +3, Ref +6, Will +5 Spells: 5/7 1st 6/6 2nd 5/6 3rd; 4/4 4th MS 4/5
Init: 1d20 + 10 ⇒ (6) + 10 = 16
M Elf Evoker 8 (Admixture), Archmage 2; Perception +10, Init+10, AC 19 (w/mage armor) HP 52/52, Fort +3, Ref +6, Will +5 Spells: 5/7 1st 6/6 2nd 5/6 3rd; 4/4 4th MS 4/5
Uelarik follows Tanrov into the nearest unexplored room.
M Elf Evoker 8 (Admixture), Archmage 2; Perception +10, Init+10, AC 19 (w/mage armor) HP 52/52, Fort +3, Ref +6, Will +5 Spells: 5/7 1st 6/6 2nd 5/6 3rd; 4/4 4th MS 4/5
Uelarik shakes his head, "I have no way of dispelling the enchantment. What about you Xandarian?"
M Elf Evoker 8 (Admixture), Archmage 2; Perception +10, Init+10, AC 19 (w/mage armor) HP 52/52, Fort +3, Ref +6, Will +5 Spells: 5/7 1st 6/6 2nd 5/6 3rd; 4/4 4th MS 4/5
Uelarik moves to pick up the man's equipment. "We have come to rid this place of evil. Who are you and why are you here? Why should we help you?"
M Elf Evoker 8 (Admixture), Archmage 2; Perception +10, Init+10, AC 19 (w/mage armor) HP 52/52, Fort +3, Ref +6, Will +5 Spells: 5/7 1st 6/6 2nd 5/6 3rd; 4/4 4th MS 4/5
Uelarik follows Kevin back to camp.
M Elf Evoker 8 (Admixture), Archmage 2; Perception +10, Init+10, AC 19 (w/mage armor) HP 52/52, Fort +3, Ref +6, Will +5 Spells: 5/7 1st 6/6 2nd 5/6 3rd; 4/4 4th MS 4/5
Uelarik takes the books, the bag of holding and the scrolls of dimension door and move earth.
He then follows the others to the next tower.
M Elf Evoker 8 (Admixture), Archmage 2; Perception +10, Init+10, AC 19 (w/mage armor) HP 52/52, Fort +3, Ref +6, Will +5 Spells: 5/7 1st 6/6 2nd 5/6 3rd; 4/4 4th MS 4/5
Uelarik shrugs, "To the tower then."
M Elf Evoker 8 (Admixture), Archmage 2; Perception +10, Init+10, AC 19 (w/mage armor) HP 52/52, Fort +3, Ref +6, Will +5 Spells: 5/7 1st 6/6 2nd 5/6 3rd; 4/4 4th MS 4/5
Uelarik will detect magic on the room and will search it.
Perception: 1d20 + 10 ⇒ (5) + 10 = 15
M Elf Evoker 8 (Admixture), Archmage 2; Perception +10, Init+10, AC 19 (w/mage armor) HP 52/52, Fort +3, Ref +6, Will +5 Spells: 5/7 1st 6/6 2nd 5/6 3rd; 4/4 4th MS 4/5
Uelarik follows the others to F10.
M Elf Evoker 8 (Admixture), Archmage 2; Perception +10, Init+10, AC 19 (w/mage armor) HP 52/52, Fort +3, Ref +6, Will +5 Spells: 5/7 1st 6/6 2nd 5/6 3rd; 4/4 4th MS 4/5
Uelarik takes the rod of metal and mineral detection and the wand of nondetection (23 charges remaining).
Uelarik then moves to the nearest unexplored room (F8?).
M Elf Evoker 8 (Admixture), Archmage 2; Perception +10, Init+10, AC 19 (w/mage armor) HP 52/52, Fort +3, Ref +6, Will +5 Spells: 5/7 1st 6/6 2nd 5/6 3rd; 4/4 4th MS 4/5
Uelarik opens the western door.
M Elf Evoker 8 (Admixture), Archmage 2; Perception +10, Init+10, AC 19 (w/mage armor) HP 52/52, Fort +3, Ref +6, Will +5 Spells: 5/7 1st 6/6 2nd 5/6 3rd; 4/4 4th MS 4/5
Uelarik shrugs, "I wouldn't mind resting - we should try to be at full power before descending. Who knows if we'll have another chance."
M Elf Evoker 8 (Admixture), Archmage 2; Perception +10, Init+10, AC 19 (w/mage armor) HP 52/52, Fort +3, Ref +6, Will +5 Spells: 5/7 1st 6/6 2nd 5/6 3rd; 4/4 4th MS 4/5
Uelarik requests the ring.
M Elf Evoker 8 (Admixture), Archmage 2; Perception +10, Init+10, AC 19 (w/mage armor) HP 52/52, Fort +3, Ref +6, Will +5 Spells: 5/7 1st 6/6 2nd 5/6 3rd; 4/4 4th MS 4/5
Uelarik continues with the greater flaming sphere.
damage: 6d6 + 4 ⇒ (5, 2, 4, 2, 1, 4) + 4 = 22; DC 25 Reflex negates
M Elf Evoker 8 (Admixture), Archmage 2; Perception +10, Init+10, AC 19 (w/mage armor) HP 52/52, Fort +3, Ref +6, Will +5 Spells: 5/7 1st 6/6 2nd 5/6 3rd; 4/4 4th MS 4/5
Uelarik keeps roasting the beef.
damage: 6d6 + 4 ⇒ (6, 6, 5, 3, 4, 4) + 4 = 32; DC 25 Reflex negates
M Elf Evoker 8 (Admixture), Archmage 2; Perception +10, Init+10, AC 19 (w/mage armor) HP 52/52, Fort +3, Ref +6, Will +5 Spells: 5/7 1st 6/6 2nd 5/6 3rd; 4/4 4th MS 4/5
Uelarik moves the flaming sphere back to the minotaur.
damage: 6d6 + 4 ⇒ (3, 2, 5, 6, 5, 6) + 4 = 31; DC 25 Reflex negates
M Elf Evoker 8 (Admixture), Archmage 2; Perception +10, Init+10, AC 19 (w/mage armor) HP 52/52, Fort +3, Ref +6, Will +5 Spells: 5/7 1st 6/6 2nd 5/6 3rd; 4/4 4th MS 4/5
Uelarik will haste the group again.
He continues to direct the flaming sphere at the dwarf.
damage: 6d6 + 4 ⇒ (3, 6, 4, 5, 2, 6) + 4 = 30; DC 25 Reflex negates
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